The subject of this article has been removed from Heroes of the Storm.
• This includes skins that can no longer be obtained or are now deprecated. |
- "Rulers breakers and masters of unconvetional warfare."
Specialist heroes do various things that aren't covered by other roles. Specialists can be siege heroes that do massive damage to enemy bases and towers, but some can have completely different effects on the flow of battles. With the Caldeum Complex event, this role was completely removed, with its Heroes being moved to other roles.
Specialists Role
Specialists are usually the "wild card" factor for the team, as they tend to have very unique, untraditional styles of gameplay. Specialist heroes can have a sharp learning curve, as they often approach battles in a vastly different way than the other roles. A specialist can be a deadly team-fighter, a diehard split-pusher, or a hybrid of the two.
As a Specialist, you'll want to identify what your goals are going into a match and adjust your playstyle accordingly. For example, Abathur can be played almost exclusively as a lane pusher, focusing on empowering his Locusts, and taking down enemy structures. Conversely, he can focus on employing his Symbiote ability; “hatting” his allies to assist them during battle.
It is this flexibility that defines Specialists, allowing them to thrive and bring their own flavor (a fishy flavor... in Murky’s case) to the fight. As always, remember that communication is key to victory! Be sure to give your teammates a heads-up about your plans if you're looking to split-push, and be willing to assist with team fights and objectives if your allies need help.
Tips
- Learn your Specialists, and play to their strengths! Sylvanas' ability to shut down structures makes her an attractive choice to push lanes – but she’ll be a much greater asset if she has assistance during those pushes. Azmodan, on the other hand, is a great choice for soloing a lane.
- When split-pushing, you're certain to draw attention to yourself, so don't push too far out, or you might find yourself getting ganked!
- Upon seeing an allied Abathur for the first time, some new players assume he is sitting in base doing nothing. This is not the case! Abathur does not want to get up-close-and-personal with opponents. Instead, he uses long-range abilities to assist allies from afar and control the battlefield. Try Abathur yourself to learn much more about this oft-misunderstood space slug.[1]
List of original specialist heroes
Hero | Franchise | Info |
---|---|---|
StarCraft | A unique Hero who can manipulate the battle from anywhere on the map. | |
StarCraft | A combo Assassin who can move enemies around and punish mistakes. | |
Warcraft | A Healer who shares her Health with allies and can transform into a Dragon to empower her Abilities. | |
Overwatch | A burst Healer who uses precise skillshots to heal allies and can deny enemy healing. | |
Warcraft | A ranged Healer with the ability to pluck an ally from danger. | |
Warcraft | A Tank who specializes against Mages. | |
StarCraft | A tough Bruiser who deals high damage if the enemy team is unable to shut him down. | |
Warcraft | A Tank who is proficient against melee Physical Attackers, Slowing them. | |
Diablo | A Healer that excels when paired with a high-octane damage dealer. | |
Diablo | A Summoner who can also deal high damage from far away. | |
StarCraft | Blaze is a ranged Tank who specializes in initiating fights and dealing area damage by spreading his flames. | |
Warcraft | A Healer who can teleport to allies, excelling on large battlegrounds. | |
Diablo | An Assassin who specializes against Physical Attackers. | |
Warcraft | A potent Bruiser who will dominate if the enemy team is lacking mobility. | |
Warcraft | Head 1 of a 2 Headed Hero, Cho controls the Body of Cho'gall | |
Warcraft | ||
Warcraft | A long range, high burst damage Mage, who requires good timing and setup. | |
Warcraft | A massive Unstoppable Dragon who can withstand punishment while dishing it out, but is unaffected by allied Abilities. | |
Diablo | A burst Healer who excels at preparing the battlefield before a fight and can cripple enemies with crowd control. | |
StarCraft | A Bruiser with a strong, global presence who can effectively clear groups of Minions. | |
Diablo | A risky Tank who can devastate an enemy team with his "all-in" combo potential. | |
Warcraft | A Tank who supplies his team with a good bit of utility. | |
Warcraft | An Assassin who can fly large distances, excelling on large battlegrounds. | |
StarCraft | A sustained damage Assassin with a regenerating Shield that enables him to efficiently duel his opponents. | |
Warcraft | Head 2 of a 2 Headed Hero, Gall is a powerful Mage stuck to Cho. | |
Warcraft | A frontline Tank who enters the fray, trying to isolate a single opponent for elimination. | |
Warcraft | A Summoner who specializes in controlling key areas of the battleground. | |
Overwatch | An opportunistic, mobile Assassin who can tear apart a weak backline. | |
Warcraft | A sustained damage Mage who uses his Health as fuel but can steal life from his enemies. | |
Overwatch | A ranged Assassin who specializes in scouting and taking out enemies from a distance. | |
Warcraft | A chaotic Bruiser who deals heavy area damage and can create terrain. | |
Warcraft | A mobile, sustained damage Assassin who pairs well with Heroes who can enable him. | |
Diablo | An all-in Bruiser who leads the charge with strong initiation and single target damage. | |
Warcraft | A frost Mage who can Slow the entire enemy team. | |
Diablo | A Tank who shines against Physical Attackers and can effectively clear groups of minions. | |
Overwatch | A mobile assassin that bombards the enemy from afar, and sows chaos with traps and mines. | |
Warcraft | A fire Mage who punishes enemies that stay close together. | |
Warcraft | A burst damage Mage who locks down enemies and devastates them with powerful combos. | |
StarCraft | A combo Assassin who goes all in, diving into the enemy team. | |
Diablo | A flexible Healer who pairs well with Melee allies who like to dive into the enemy team. | |
Diablo | A Bruiser who deals high damage against teams with many high Health Heroes. | |
Warcraft | A sustained Healer who works well against Physical attackers by Blinding them. | |
Diablo | A high burst damage Mage who can reset her Abilities upon getting a Takedown. | |
StarCraft | A strong, sustained Healer who's unbeatable if left alone by her enemies. | |
Overwatch | A sustained Healer who gives his team mobility and peels enemies off allies. | |
Warcraft | A sustained Assassin who can wear down her enemies from afar with her poison. | |
Warcraft | A mobile Assassin who excels against clustered enemies and prevents their escape. | |
Warcraft | A self-sustaining Tank who peels for allies and disrupts enemies. | |
Warcraft | A strong sustained Healer who can help lockdown enemies to secure takedowns. | |
Diablo | A Bruiser who marks his enemies, shredding away high Health enemies. | |
Warcraft | A Support who can negate burst damage and allow his allies to teleport. | |
Overwatch | A mobile Tank who controls and disrupts the battlefield with weather-altering technology | |
Diablo | A sustained Assassin who thrives in battle against groups of enemies. | |
Warcraft | A sturdy Tank who can do well in a multitude of situations. | |
Warcraft | Not quite a full Hero, Murky can place an Egg to respawn quickly back into battle. | |
Diablo | A sustained damage Mage who gains power when killing enemy Minions. | |
StarCraft | A burst damage Mage who can ambush enemies from Stealth. | |
Heroes of the Storm | A Ranged Assassin who dances around her enemies while using spells to empower her attacks. | |
StarCraft | A high damage Summoner who must stay near Pylons to be effective. | |
Heroes of the Storm | A brutal Melee Assassin who is adept at both beginning and ending fights. | |
Warcraft | A Bruiser who can nullify enemy pushes against his Forts and Keeps. | |
StarCraft | A Physical Damage Assassin who can keep enemies away. | |
Warcraft | A well-rounded Healer who pairs well with Melee allies. | |
Warcraft | A Bruiser who with his bear, Misha, expertly controls an area of the battleground. | |
Warcraft | A stealthed Assassin who's great at capturing Mercenary camps and is difficult to kill. | |
StarCraft | A long-range Physical Damage dealer who needs protection from allies. | |
Diablo | A Bruiser who's great at capturing Mercenary camps and likes to dive into the enemy team. | |
Warcraft | A Tank who wants to isolate distant enemies away from their team. | |
StarCraft | A Healer who brings high amounts of disruption from long range. | |
Warcraft | An Assassin who can shut down enemy Forts and Keeps. | |
StarCraft | A psychic Mage who can deliver area damage from long distances. | |
Diablo | An Assassin who starts slow, but deals extreme damage after collecting enough Meat. | |
Warcraft | A Bruiser who can hold his own in a lane of battle. | |
Overwatch | A mobile Assassin who picks off straggling enemies, finishing them off. | |
StarCraft | An Assassin who shreds High Health enemies. | |
Diablo | A Tank who pairs well with allies that like to dive into the enemy team. | |
Warcraft | A Healer who helps her allies lockdown and finish off enemies. | |
Warcraft | A Healer who can negate high bursts of damage. | |
Warcraft | A stealthed Assassin who specializes in shutting down her opponents. | |
Diablo | A well-rounded Assassin who's mobile and can deal high sustained damage. | |
Warcraft | A Bruiser who can flex into dealing damage or protecting his team. | |
Warcraft | A versatile Healer who heals her allies by smiting her foes. | |
Diablo | A Summoner who can push multiple lanes with ease. | |
Warcraft | A deliberate melee Bruiser whose heavyweight abilities reward investment and careful timing. | |
StarCraft | A Summoner who provides lots of vision of the battleground. | |
Overwatch | A Support who can enable deadly allies and is good at preventing burst damage. | |
StarCraft | A stealthed Assassin who can dart around his enemies. | |
Warcraft | A Physical Damage Assassin who gains power while losing Health. |
Notes
- In Blizzard DOTA, this role was called "siege".
References
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Current_ | _ Bruiser • Healer • Melee Assassin • Ranged Assassin • Support • Tank | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Removed_ | _ Assassin • Multiclass • Specialist • Support • Warrior | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Former Specialist heroes_ | Abathur • Azmodan • Gazlowe • Medivh • Murky • Nazeebo • Probius • Sgt. Hammer • Sylvanas • The Lost Vikings • Xul • Zagara |