Heroes of the Storm Wiki
Advertisement


Junkrat
Junkrat

"It's a perfect day for some mayhem!"

Basic Info
Title Junker Demolitionist
Role Ranged Assassin Ranged Assassin
Difficulty Medium
Franchise Overwatch Overwatch
Price Gem750 / Money10,000
Release Date October 17, 2017
Base Stats
Attack Type Ranged
Health 1425
Health Regen 2.9687
Resource None
Unit Radius 0.6875
Attack Speed 1.00
Attack Range 5.5
Attack Damage 120
Data Page

Junkrat, Junker Demolitionist, is a Ranged Assassin hero from the Overwatch franchise. Junkrat is an unpredictable Ranged Assassin and general miscreant who lives to cause chaos and destruction. The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.

Background

Overwatch This section concerns content exclusive to the Overwatch universe.

Jamison Fawkes, AKA Junkrat, is an explosives-obsessed freak who lives to cause chaos and destruction.

The attack on the Australian omnium's fusion core forever altered the landscape of the Outback. After the detonation, the area was transformed into a harsh, irradiated wasteland, littered with debris and the twisted fragments of the ruined facility, and unlivable to most.

But there were some who survived. Calling themselves the Junkers, they scavenged the husk of the omnium and formed a lawless, cutthroat society in its shadow. Junkrat was one of them, eking out a living reclaiming metal and components from the ruins. Like many others, he was affected by the lingering radiation. This touch of madness made him ideal for handling dangerous explosives, a love which he turned into an obsession.

He came to notoriety when he discovered an extremely valuable secret in the bones of the omnium. Though few knew the nature of what he found, he was nonetheless pursued by bounty hunters, gangs, and opportunists wherever he went, until he made a deal with the Junker enforcer Roadhog, who grudgingly agreed to be his personal bodyguard in exchange for a fifty-fifty share of the spoils.

Now, with Roadhog in tow, Junkrat has left the Outback, and embarked upon an international crime spree leaving nothing but havoc and bedlam in his wake.

Gameplay

Junkrat is a mobile Ranged Assassin that bombards the enemy from afar, and sews chaos with traps and mines.

Strength

Weaknesses

Abilities

Total Mayhem Icon
Total Mayhem

Upon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 damage to nearby enemies. Deals 75% less damage to Structures.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Properties: Area of Effect
Area of Effect: Circle
Radius:
- Explosion: 2.0
- Drop area: 1.25

  • Grenades are dropped at 5 points, randomly selected out of 10 preset locations, around Junkrat's death location over 0.3125 seconds.
  • Junkrat's Basic Attacks Splash, dealing 100% of their damage in 2 radius.
Detonate Mine Icon
D
Detonate Mine

Detonate the planted Concussion Mine, dealing 180 damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage.


Type: Spell Damage
Scaling: 4.00%
Affects: Self
Targeting: No target
Cast time: Instant
Range: Global

  • Requires an active Concussion Mine.
Frag Launcher Icon
Q
Frag Launcher
Cooldown: 12 / 0.5 seconds

Launch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 124 damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures.

Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: Instant
Range:
- Launch (max): 10
- Roll: 12.25
Area of Effect: Circle
Radius:
- Hitbox: 0.5
- Explosion: 2.0
Missile speed: 16 (launch)

  • If the grenade lands on unpathable terrain, it explodes immediately without bouncing.
  • Enemies that are immune to skillshots cannot trigger the grenades, but can be damaged by the explosion.
  • Depending on the distance, launched grenades have a flight time of up to 0.625 seconds.
  • Grenades have a set rolling distance regardless of launch distance.
  • Rolling speed gradually decelerates over the distance down to 1.75.
Concussion Mine Icon
W
Concussion Mine
Cooldown: 16 seconds

Place a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemies, Self
Properties: Area of Effect, Clamping, Summon figment, Displacement, Daze
Cast time: Instant
Range: 10.5
Area of Effect: Circle
Radius: 2.5
Displacement duration:
- Min: 0.75
- Max: 1.0
Displacement distance:
- Min: 8.0
- Max: 14.0

  • Concussion Mine takes 0.125-0.75 seconds to reach the target location, based on distance to target point.
  • The mine is Invulnerable and untargetable and lasts indefinitely until detonation or placing another one.
  • Concussion Mine provides vision in 3 radius.
  • The area of effect is visible to enemies.
  • Targets launched by Concussion Mine detonation (including Junkrat himself) are Dazed and can travel over unpathable terrain.
  • Distance and duration of the displacement depend on how far the target is hit from the center of the Mine, with the longest being the farthest.
Steel Trap Icon
E
Steel Trap
Cooldown: 12 seconds

Place a trap on the ground that arms after 2 seconds. Deals 130 damage to the first enemy that walks over it and Roots them for 2 seconds.
Limit 1 active trap.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Non-Structure Enemies
Targeting: Point target
Properties: Summon figment, Root
Cast time: Instant
Range: 6.0
Hitbox: 1.25 x 1.1

  • The trap is Invulnerable and untargetable and lasts indefinitely until triggering or placing another one.
  • Enemy units that do not draw Minion aggro, such as passive Summons, do not trigger Steel Trap.
  • Steel Trap provides vision in 5 radius.
RIP-Tire Icon
R
RIP-Tire
Cooldown: 75 seconds

Create a motorized bomb with 530 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement.

RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 damage to enemies near the center gradually reduced to 445 to enemies on the edge.


Type: Summon
Targeting: Point target
Properties: Channeled cast (stationary), Stationary channel
Cast time: 1.0 (ch) + CH + 0 seconds

RIP-Tire
Type: Active
Scaling: 4.00% (Health)
Targeting: Direct control
Health: 530
Basic Attack damage: -
Movement Speed: 6.5
Sight radius: 8.0
Leash radius: -
Unit radius: 0.75

  • Interrupting the ability during its windup puts it on a 10 second cooldown.
  • While controlling RIP-Tire, Junkrat has access to Jump and Detonate RIP-Tire abilities.
  • RIP-Tire does not detonate if it is destroyed or has expired.
  • If Junkrat's channel gets interrupted, RIP-Tire instantly expires without detonating.
  • The durations of crowd control effects against RIP-Tire are reduced by 75%.
RIP-Tire Jump Icon
Q
RIP-Tire - Jump
Cooldown: 2 seconds

Activate to make RIP-Tire jump. Can be used to pass over terrain and Structures.


Type: Movement: Launch
Affects: Self (RIP-Tire)
Targeting: No target
Cast time: Instant
Range: 6.5

  • This Ability is available while controlling RIP-Tire.
Detonate RIP-Tire Icon
R
RIP-Tire - Detonate RIP-Tire

Instantly detonate the RIP-Tire, knocking nearby enemies back and dealing 720 damage to enemies near the center gradually reduced to 445 to enemies on the edge.


Type: Spell Damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Cast time: Instant
Area of Effect: Circle
Radius: 6.0
Knockback duration: 0.1875 seconds
Knockback speed: 20

  • This Ability is available while controlling RIP-Tire.
  • Base damage is reduced linearly based on the distance to the center.
Rocket Ride Icon
R
Rocket Ride
Cooldown: 75 seconds

After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.75 seconds, Junkrat lands, dealing 935 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.


Type: Spell Damage / Movement: Teleport, Status effect
Scaling: 4.00%
Affects: Enemies / Self
Targeting: Point target
Properties: Area of Effect, Channeled cast (stationary), Clamping, Stasis
Cast time: 1.25 (ch) + 5.0 seconds
Range: 10
Area of Effect: Circle
Radius: 3.0
Movement Speed in air: 6.0
Sight radius in air: 5.0

  • Interrupting the Ability during its windup puts it on a 10 second cooldown.
  • After successfully casting Rocket Ride, Junkrat is put in Stasis until he re-emerges. In addition to usual effects of Stasis, Junkrat is removed from ground plane (disjoints certain projectiles) and has no collision. While waiting to respawn he also cannot regenerate Health, Mana, Energy or Shields and cannot be seen on the minimap or revealed.

Talents

1
Tricky Shuffles Icon
Tricky Shuffles

While Frag Launcher has no charges left, gain 10% Movement Speed and his Basic Attacks deal 15% bonus damage.


Type: Offensive damage modifier
Affects: Self

  • Damage bonus stacks additively with other offensive damage modifiers affecting Junkrat's Basic Attack damage.
Extra-Wound Timers Icon
Extra-Wound Timers

The final grenade from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.


Type: Offensive damage modifier
Affects: Ability

  • Damage bonus stacks additively with other offensive damage modifiers affecting Frag Launcher's damage.
Blow 'Em Up! Icon
Blow 'Em Up!

Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds.


Type: Offensive damage modifier
Affects: Self

  • Subsequent applications refresh the duration.
  • Damage bonus stacks additively with other offensive damage modifiers affecting Junkrat's damage output.
4
Taste For Explosions Icon
Taste For Explosions

❢ Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%.


Type: Offensive damage modifier
Affects: Ability

  • Damage bonus stacks additively with itself and other offensive damage modifiers affecting Frag Launcher's damage.
BOOM POW Icon
BOOM POW

Hitting an enemy Hero with Concussion Mine reduces its cooldown by 10 seconds.


  • Cooldown reduction can trigger only once per cast.
Chattering Teeth Icon
Chattering Teeth

Steel Traps will slowly chase nearby enemy Heroes.


Chase radius: 4.5
Movement Speed: 2.0
7
Bogged Down Icon
Bogged Down

Enemies launched by Concussion Mine are Slowed by 40% for 2.5 seconds upon landing.


Type: Crowd control
Affects: Enemies
Properties: Slow
Sticky Wicket Icon
Sticky Wicket

Enemy Heroes who are hit by Steel Trap are Silenced for 2 seconds.


Type: Crowd control
Affects: Enemy Heroes
Properties: Silence
Dirty Trickster Icon
Dirty Trickster

Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode.

This effect has a 12 second cooldown.


Bonus explosion radius: 0.4
10
RIP-Tire Icon
RIP-Tire

Cooldown: 75 seconds
Create a motorized bomb with 530 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement.

RIP-Tire Can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 damage to enemies near the center gradually reduced to 445 to enemies on the edge.

Rocket Ride Icon
Rocket Ride

Cooldown: 75 seconds
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.75 seconds, Junkrat lands, dealing 935 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.

13
Bombs Away Icon
Bombs Away

Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage.


Type: Offensive damage modifier
Affects: Ability

  • Stacks additively with other offensive damage modifiers affecting Frag Launcher's damage.
Ripper Air Icon
Ripper Air

Junkrat is knocked back 50% farther by Concussion Mine. Additionally, Concussion Mine's cooldown is reduced by 12 seconds if only Junkrat is hit.

Gotta Trap 'Em All! Icon
Gotta Trap 'Em All!

Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2.


  • A Steel Trap cannot be placed within 4 radius from the center of another Steel Trap.
Big As Icon
Big As

Steel Trap now only hits Heroes, and Heroes hit have their Armor reduced by 15 for 3 seconds. Increase Steel Trap's radius and damage by 50%.


Type: Defensive damage modifier / Offensive damage modifier
Affects: Enemy Heroes / Ability
Properties: Armor
Bonus hitbox width: 0.625
Bonus hitbox height: 0.55

  • Does not stack with other negative Armor effects. Other defensive damage modifiers may stack.
  • Damage bonus stacks with other offensive damage modifiers affecting Steel Trap's damage.
16
Burst Fire Icon
Burst Fire

Frag Launcher fires all of its charges in a continuous burst and its cooldown is reduced by 6 seconds, but it loses 1 maximum charge.


  • All three grenades benefit from Bombs Away, if the first was fired within the time window.
Endless Nades Icon
Endless Nades

Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.


  • Cooldown reduction can occur multiple times per grenade.
Spread Volley Icon
Spread Volley

Cooldown: 30 seconds
Active: Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: No target

  • Cooldown starts when all affected charges are fired.
  • Extra grenades benefit from all talents affecting Frag Launcher.
20
Extra Oomph Icon
Extra Oomph

Increase RIP-Tire's knockback distance by 50%, and its cooldown is reduced by 25 seconds for each enemy Hero hit.


Bonus knockback duration: 0.125
Puckish Scamp Icon
Puckish Scamp

Junkrat also gains the Ability RIP-Tire. Each time he uses this Heroic, it swaps to the alternate ability. Each Heroic has its own separate cooldown.

Passive: Reduce both Heroic cooldowns by 20 seconds.


  • Does not switch to RIP-Tire until Rocket Ride is used again, if the talent is picked while it's on cooldown.
Cannonball! Icon
Cannonball!

Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%.


Bonus hitbox radius: 0.5
Bonus explosion radius: 1.0
I Hate Waiting! Icon
I Hate Waiting!

Junkrat always rides his Rocket Ride Mount, which grants 150% increased Movement Speed, but his Mount cooldown is increased to 8 seconds.

Skins

Junkrat Skins
 
Rare Junker Demolitionist
Backstory: The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.
Junkrat Junker Demolitionist
Gem750 / Money10,000
Junker Demolitionist
Junkrat Rusted
Free
Rusted
Junkrat Convict
Free
Convict
Junkrat Clowning
Gem120 / Shard75
Clowning
Junkrat Drowned
Gem120 / Shard75
Drowned
Legendary Fallen
Backstory: The junkrats are the most scarcely seen of the fallen family of demons. Capricious and suspicious to a fault, they prefer to live amongst the ruined war-machines that litter Pandemonium where they scrounge for resources.
Features: Themed abilities, themed animations.
Notes: This skin theme is part of a shared theme of other universes merging into Diablo skins.
Junkrat Fallen
Gem600 / Shard1,200
Junkrat Fallen Hellish
Gem600 / Shard1,200
Hellish
Junkrat Fallen Orcish
Gem600 / Shard1,200
Orcish
Junkrat Fallen Warped
Gem600 / Shard1,200
Warped
Junkrat Fallen Devilish
Gem600 / Shard1,200
Devilish
Legendary Sapper
Backstory: The mischievous Goblin Sappers are known throughout the Horde for their incredible aptitude for destruction. Despite their short life expectancy, some sappers like Jammi Foxxleson even became goblin engineers.
Features: Replaced vbice-over, themed abilities, themed animations.
Notes: This skin theme is part of a shared theme of other universes merging into Warcraft skins.
Junkrat Sapper
Gem750 / Shard1,600
Junkrat Sapper Darkspear
Gem750 / Shard1,600
Darkspear
Junkrat Sapper Kezan
Gem750 / Shard1,600
Kezan
Whitemane Event Skins
 
Legendary Wiseguy The Scarlet Heist
Backstory: Jamison “The Wiseguy” Fawkes was responsible for many of the most explosive heists in New Tirisfal’s history. Unfortunately, he has a habit of blowing up his loot along with his targets.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of The Scarlet Heist.
Junkrat Wiseguy
Gem525 / Shard600
Junkrat Wiseguy High Roller
Gem525 / Shard600
High Roller
Junkrat Wiseguy Henchman
Gem525 / Shard600
Henchman
Junkrat Wiseguy Slick
Gem525 / Shard600
Slick
Junkrat Wiseguy Prankster
Gem525 / Shard600
Prankster

Portraits

Junkrat Portraits
 
Boom Stick Portrait
Toys Boom Stick
Gem75 / Shard40
Carbot Junkrat Portrait
Carbot Junkrat
Gem120 / Shard75
Fallen Junkrat Portrait
Fallen Junkrat
Gem75 / Shard40
Illustrated Junkrat Portrait
Illustrated Junkrat
Gem75 / Shard40
Junkrat Emblem Portrait
Junkrat Emblem
Gem75 / Shard40
Junkrat Hero Portrait
Junkrat Hero
Junkrat Icon Portrait
Junkrat Icon
Gem75 / Shard40

Junkrat Mastery Portrait
Junkrat Mastery
Junkrat Mugshot Portrait
The Scarlet Heist Junkrat Mugshot
Junkrat the Impaler Portrait
Fall of King's Crest Junkrat the Impaler
Gem75 / Shard40
Overwatch Junkrat Portrait
Overwatch Junkrat
Gem75 / Shard40
Wiseguy Junkrat Portrait
The Scarlet Heist Wiseguy Junkrat
Gem75 / Shard40

Sprays

Junkrat Sprays
 
Carbot Junkrat Spray
Carbot Junkrat
Gem120 / Shard75
Cartoon Wiseguy Junkrat Spray
The Scarlet Heist Cartoon Wiseguy Junkrat
Charbroiled Rat Spray
The Scarlet Heist Charbroiled Rat
Gem180 / Shard112
Cyber Oni Junkrat Spray
Caldeum Complex Cyber Oni Junkrat
Gem75 / Shard40
Fireball Spray
Fireball
Gem75 / Shard40
Fuse Spray
Fuse
Gem75 / Shard40
Hitmobile Crew Spray
The Scarlet Heist Hitmobile Crew
Gem180 / Shard112

Junkrat Icon Spray
Junkrat Icon
Gem75 / Shard40
Mad Spray
Mad
Gem75 / Shard40
Make A Wishrat Spray
Toys Make A Wishrat
Gem120 / Shard75
Old Timey Junkrat Spray
Old Timey Junkrat
Gem75 / Shard40
Smile! Spray
The Scarlet Heist Smile!
Gem75 / Shard40
Spin Spray
Spin
Gem75 / Shard40
The Junkers' Elbow Spray
Nexomania The Junkers' Elbow
Gem75 / Shard40

The Rat's Roulette Spray
The Scarlet Heist The Rat's Roulette
Gem180 / Shard112
Vroom!! Spray
Vroom!!
Gem75 / Shard40
Wild Card Junkrat Spray
The Scarlet Heist Wild Card Junkrat
Gem75 / Shard40

Emojis

Junkrat Pack 1 Emoji Junkrat Pack 1 Junkrat Happy Junkrat Pack 2 Emoji Junkrat Pack 2 Junkrat Angry
Emoji Name Shortcut Emoji Name Shortcut
Emoji Junkrat Pack 1 Junkrat Happy Junkrat Happy :junkrathappy:
:junkhappy:
Emoji Junkrat Pack 2 Junkrat Angry Junkrat Angry :junkratangry:
:junkangry:
Emoji Junkrat Pack 1 Junkrat ROFL Junkrat ROFL :junkratlol:
:junkratrofl:
:junklol:
:junkrofl:
Emoji Junkrat Pack 2 Junkrat Cool Junkrat Cool :junkratcool:
:junkcool:
Emoji Junkrat Pack 1 Junkrat Sad Junkrat Sad :junkratsad:
:junksad:
Emoji Junkrat Pack 2 Junkrat Oops Junkrat Embarrassed :junkratoops:
:junkratembarrassed:
:junkoops:
:junkembarrassed:
Emoji Junkrat Pack 1 Junkrat Silly Junkrat Silly :junkratsilly:
:junksilly:
Emoji Junkrat Pack 2 Junkrat Love Junkrat in Love :junkratlove:
:junkratinlove:
:junklove:
:junkinlove:
Emoji Junkrat Pack 1 Junkrat Meh Junkrat Speechless :junkratmeh:
:junkratspeechless:
:junkmeh:
:junkspeechless:
Emoji Junkrat Pack 2 Junkrat Surprised Junkrat Surprised :junkratwow:
:junkratsurprised:
:junkwow:
:junksurprised:

Quotes

Main article: Junkrat/Quotes

Trivia

  • Junkrat made his debut during the Assault on Volskaya Foundry event.
    • His official debut was in Overwatch (May 2016)
  • He is voiced by Chris Parson.
  • Junkrat is the third Overwatch Ranged Assassin hero in the game.
    • He is also the seventh Overwatch hero in the game.
  • One of Junkrat's gag quotes references the children's song "Oh where has my little dog gone".
  • The skin - Clowning - is a reference to the Joker, a DC Comics' villain.
  • Junkrat's "It's a trap!" quote is a reference to the star wars character, Admiral Ackbar, who says the exact same line.
  • According to Jeff Kaplan, the canteen in Junkrat's belt contains "Milk Tea with Boba, half sweet." [1]
  • Junkrat's victory animation is based on pro player Quackniix's celebratory jump when his team Fnatic won the 2017 Mid-Season Brawl.

Gallery

Abilities

Videos

References

External links


Heroes
 
Bruiser Bruisers ArtanisChenDeathwingDehakaD.VaGazloweHoggerImperiusLeoricMalthaelRagnarosRexxarSonyaThrallVarianXulYrel
Healer Healers AlexstraszaAnaAnduinAurielBrightwingDeckardKharazimLi LiLt. MoralesLúcioMalfurionRehgarStukovUtherTyrandeWhitemane
Melee Assassin Melee Assassins AlarakThe ButcherIllidanKerriganMaievMurkyQhiraSamuroValeeraZeratul
Ranged Assassin Ranged Assassins AzmodanCassiaChromieFalstadFenixGallGenjiGreymaneGul'danHanzoJainaJunkratKael'thasKel'ThuzadLi-MingLunaraMephistoNazeeboNovaOrpheaProbiusRaynorSgt. HammerSylvanasTassadarTracerTychusVallaZagaraZul'jin
Support Support AbathurThe Lost VikingsMedivhZarya
Tank Tanks Anub'arakArthasBlazeChoDiabloE.T.C.GarroshJohannaMal'GanisMeiMuradinStitchesTyrael
Unknown Mekkatorque
Advertisement