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Falstad Wildhammer, the Wildhammer Thane, is a ranged assassin hero from the Warcraft universe.[1] He is the High Thane of the Wildhammer clan and a founding member of the Council of Three Hammers that now presides over Ironforge. Despite wild speculation, Falstad has never been dead and anyone who claims such is a liar.

Falstad
Falstad
Basic Info
Title Wildhammer Thane
Role Assassin Assassin
Franchise
Attack Type Ranged
Release Date June 26, 2014
Base Stats
Health 1420 (+4% per level)
Health Regen 2.95 (+4% per level)
Energy Mana, 490 (+10 per level)
Armor 0
Attack Speed 1.43
Attack Range 5.5
Attack Damage 108
Stats per level
Max Health +4%
Health Regen +4%
Ranged Damage +4%
Max Energy
  • "Mana," can not be assigned to a declared number type with value 490.
  • "%" can not be assigned to a declared number type with value 4.

Falstad is an Assassin that can fly large distances, excelling on large battlegrounds.

BackgroundEdit

  This section concerns content exclusive to the Warcraft universe.

Falstad Wildhammer first gained notoriety as the leader of a group of gryphon riders that patrolled Lordaeron's shores against dragons after the Second War, earning him the name Falstad Dragonreaver. Despite his skill against the giant creatures, Falstad is also one of the most respected humanoids alive in the eyes of the Red dragonflight due to his participation in the mission to rescue Alexstrasza from the Dragonmaw clan at the fortress of Grim Batol.

Following the presumed death or retirement of High Thane Maz Drachrip of the Wildhammer clan, Falstad became the new High Thane. Ruling from his seat at Aerie Peak in the Hinterlands, Falstad had officially maintained neutrality in the war between the Horde and Alliance, despite his leanings towards the latter. This allowed the Wildhammers to avoid open hostilities with the Revantusk trolls, though isolated skirmishes were not necessarily rare occurrences in the Hinterlands due to limited territory and the natural animosity between the two races. This neutrality would prove to be short lived. With the Revantusk trolls to the east and the Forsaken capital only a short distance to the northwest, as well as the growing threat of the Scourge, Falstad found himself squeezed from three sides and worked to rebuild the relationship between the Wildhammers and the Alliance.

When Magni Bronzebeard, King of Ironforge and head of the Bronzebeard clan falls prey to a curse that turns him into a crystal, a council with a representative of the three major dwarven clans is formed to succeed him, with Falstad representing the Wildhammer clan alongside Moira Thaurissan of the Dark Iron clan and Muradin Bronzebeard, King Magni's brother.

Falstad's gryphon mount, Swiftwing, is a minor character from the Hinterlands leveling zone. Said to be the mightiest gryphon living in the Wildhammer dwarven capital of Aerie Peak, he has a wife, Keenclaw, and a son, Sharpbeak; saving Sharpbeak from capture by the Vilebranch forest troll tribe was the focus of a quest in Vanilla WoW, but other than that Swiftwing doesn't have any other involvement with the plot.

AbilitiesEdit

Tailwind
Cooldown: 6 seconds
Gain 15% increased Movement Speed after not taking damage for 6 seconds.
Hammerang
70 Mana Cooldown: 10 seconds
Throw out a Hammer that returns to you, dealing 121 (+4% per level) damage and slowing enemies by 25% for 2 seconds.

* Hammerang hits once on both throw and return.
Lightning Rod
70 Mana Cooldown: 15 seconds
Deal 107 (+4% per level) to an enemy, and an additional 75 (+4% per level) damage per second for 4 seconds, if you remain close to the target.

* Missing a lightning strike causes the ability to end.
* Strikes once per second and deals total of 407 (+4% per level) damage.
Barrel Roll
75 Mana Cooldown: 14 seconds
Dashes forward and grants a 171 (+4% per level) point Shield for 3 seconds.
Mighty Gust
70 Mana Cooldown: 60 seconds
Push enemies away, and slow their Movement Speed by 40% decaying over 4 seconds.

* Always pushes a set distance regardless of the distance between Falstad and the affected enemy.
Hinterland Blast
100 Mana Cooldown: 120 seconds
After 1 second, deal 475 (+4.75% per level) damage to enemies within a long line. The cooldown is reduced by 25 seconds for every enemy Hero hit.
Flight
Instead of mounting, you can fly a great distance over terrain.

* Has 2 second cast time, during which it can be cancelled or interrupted by enemy abilities that Stun, Silence, Stasis or Knockback. Taking damage does not interrupt the cast.

TalentsEdit

1
Gathering Storm
❢ Quest: Every time Hammerang hits a Hero increase its damage by 1.5.
❢ Reward: None

* There is no upper limit to damage gained through this Talent
Seasoned Marksman
❢ Quest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage.
❢ Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 40% for 3 seconds.
Cooldown: 60 seconds

* Continues to gain stacks even after the quest is complete.
* The damage from Seasoned Marksman is added to Basic Attack damage before scaling and damage multipliers
Wingman
Enemy Minions killed near Falstad grant a stack of Bribe. Falstad can use 20 stacks to bribe a Mercenary, instantly defeating them and permanently increasing the damage of Lightning Rod by 5%. Does not work on Bosses. Maximum of 80 stacks.

* Bosses can't be bribed, but the Lightning Rod damage bonus works on them normally.
* There is no upper limit to damage gained through this Talent
4
Static Shield
Gain a Shield equal to 4% of Falstad's maximum Health after every Lightning Rod strike. Lasts 4 seconds and stacks.

* Shield amount stacks, but duration is refreshed by every consecutive lightning strike.
Updraft
Increases Barrel Roll's range, Shield amount, and Shield duration by 40%.
Hammer Gains
Basic Attacks heal for 20% of the damage dealt to the primary target.
7
Secret Weapon
Increases Hammerang's range by 30% and Basic Attacks deal 60% bonus damage while Hammerang is in flight.
BOOMerang
Reactivate Hammerang mid-flight to deal 165 (+4% per level) damage around the hammer.

* BOOMerang activation doesn't benefit from the bonuses of Gathering Storm, nor gain stacks for it
Charged Up
Increases the number of Lightning Rod strikes by 2 and its range by 25%.

* Increases Lightning Rod's duration to 6 seconds.
10
Hinterland Blast
After 1 second, deal 475 (+4.75% per level) damage to enemies within a long line. The cooldown is reduced by 25 seconds for every enemy Hero hit.
Mighty Gust
Push enemies away, and slow their Movement Speed by 40% decaying over 4 seconds.
13
Thunderstrikes
Lightning Rod deals 20% more damage each subsequent strike.

* Increases the damage of an untalented Lightning Rod by up to 45%
Flow Rider
While Tailwind is active, your Basic Abilities recharge 100% faster.
Giant Killer
Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.

* The damage from Giant Killer is dealt as a separate instance of Ability damage that is flagged to ignore any Armor
16
Crippling Hammer
Increases Hammerang's slow from 25% to 50%.
Aerie Gusts
Reduces the activation time for Tailwind from 6 to 3 seconds, and increases the Movement Speed bonus from 15% to 25%.
Afterburner
Barrel Roll increases Movement Speed by 60%, decaying over 3 seconds.
20
Call of the Wildhammer
Hinterland Blast has double the range and deals 25% more damage.
Wind Tunnel
Mighty Gust creates a wind tunnel for 4 seconds. Enemies caught in the tunnel will periodically be pushed back.

* Creates 8 additional pulses, one every 0.5 seconds
* Only the initial pulse causes enemies to be inable to act.
Nexus Frenzy
Increases Attack Speed by 20% and Attack Range by 1.1.
Epic Mount
Reduce the cooldown of Flight to 30 seconds, reduce the cast time before flying to 0.5 seconds, and increase the speed by 50%.

QuotesEdit

Main article: Falstad/Quotes


SkinsEdit

Falstad Skins
 
  Falstad
Backstory: Falstad Wildhammer is the High Thane of the Wildhammer Clan and a founding member of the Council of Three Hammers that presides over Ironforge. Despite speculation, Falstad has never been dead and anyone who claims such is a liar.
 
625  / 7,000 
Wildhammer Thane
 
Free
Dark Iron
 
Free
Frostborn
  Buccaneer
Backstory: To this day, Captain Falstad and the crew of the Wildhammer honor the pirate’s code set by Mistharbour's Council of Three Anchors. Of course, some say those rules are merely guidelines...
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of Mistharbour skins.
 
  1,600
 
  1,600
Salty
 
  1,600
Seafoam
  Gryphon Master
Backstory: Much like other clans and races will don warpaint as they head into battle, the Wildhammer Dwarves will adorn themselves with their gryphon's feathers.
 
  100
 
  100
Crimson
 
  100
Sky
  Storm Lord
Backstory: During the War of Three Hammers, no Wildhammer was as feared as the Storm Lords. Their stormhammers forced the Bronzebeards to adopt new weapons and strategies.
 
  100
 
  100
Dark
 
  100
Frost

TriviaEdit

  • Gryphon riders first appeared in Warcraft II: Tides of Darkness (1995). Falstad first appeared in the novel Warcraft: Day of the Dragon (2001). His first game appearance was in World of Warcraft (2004).
  • Falstad is voiced by Michael Sorich.
  • Falstad was one of the 18 heroes revealed at BlizzCon 2013.
  • Some of Falstad's dialogue references the interaction between Chris Metzen and Ian Bates at BlizzCon 2010.
  • Falstad jokes about his Barrel Roll ability in a reference to Nintendo's Star Fox series.
  • Falstad notes that everyone is riding gryphons nowadays, referring to the flight paths and flying mounts in World of Warcraft.
  • Falstad is the first and only mounted hero in the game.

GalleryEdit

ReferencesEdit

  1. 2013-11-15, Character List of Heroes of the Storm. Blizzpro, accessed on 2013-12-01

External linksEdit