Data Page for Thrall | ||
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Parameter | Variable | Value |
name
|
name | Thrall |
date
|
date | January 13, 2015 |
price
|
price | 4000 |
title
|
title | Warchief of the Horde |
role
|
role | Bruiser |
franchise
|
franchise | Warcraft |
info
|
info | A Bruiser who can hold his own in a lane of battle. |
lore
|
lore | As a child, Thrall served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own and worked to recover their ancient traditions. Now and forever he is the Warchief of the Horde. |
difficulty
|
difficulty | Medium |
melee
|
melee | True |
health
|
health | 1896 |
healthRegen
|
health regen | 3.9492 |
resource
|
resource | 500 |
resourceType
|
resource type | Mana |
armor
|
armor | 0 |
attackSpeed
|
attack speed | 0.91 |
attackRange
|
attack range | 1.5 |
attackDamage
|
attack damage | 173 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 0.75 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Dealing damage with Abilities grants 1 stack of Frostwolf Resilience. At 5 stacks, you are instantly healed for 223 Health.
Shock an enemy with lightning, dealing 162 damage. The lightning then bounces 3 times to nearby enemies, dealing 81 damage to each enemy hit.
- Primary: 7.0
- Bounces: 6.0
- Targets of secondary bounces are chosen at random from all units in range.
- Each unit can only be damaged once per cast.
Send out a Feral Spirit that deals 153 damage to enemies in its path and Roots Heroes hit for 1 second. Each Hero hit increases the distance traveled by 25%.
- Initial: 9.0
- Hero bonus: 2.25
- Can still impact Invulnerable targets, giving Thrall stacks of Frostwolf Resilience, increasing the Ability's range, and benefiting Talents, though doing nothing to the target.
Increase Thrall's Movement Speed by 30% for 4 seconds. His next 3 Basic Attacks occur 100% faster and generate stacks of Frostwolf Resilience.
After 0.5 seconds, sunder the earth in a long line, dealing 290 damage and shoving enemies to the side, Stunning them for 1 second.
- Sundering interrupts active displacements and momentarily removes collision on the targets.
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 damage to enemy Heroes. Does 3 pulses.
- Only grants Frostwolf Resilience stacks from Heroes.
Talents
❢ Quest: Kill minions or heroes within 1.5 seconds of them being hit by Chain Lightning
❢ Reward: After killing 10 enemies, reduce the Mana cost of Chain Lightning from 40 to 20.
❢ Reward: After killing 20 enemies, gain a second charge of Chain Lightning.
❢ Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounce by 12, up to 360.
❢ Reward: After hitting multiple Heroes 30 times, Chain Lightning prioritizes bouncing to Heroes.
- Bounce targets within the groups of Heroic or non-Heroic targets are still chosen at random.
For 8 seconds after hitting an enemy with Chain Lightning, Thrall's next Basic Attack against them grants a stack of Frostwolf Resilience. If the target is an enemy Hero, then he also deals damage to them equal to 3% of their maximum Health and healing for the same amount.
Passive: Increase the number of bounces by 1.
Heroes damaged by Feral Spirit grant 4 stacks of Frostwolf Resilience and 2 stacks of Feral Resilience, granting 75 Physical Armor against the next incoming Hero Basic Attack.
Stacks are consumed on the next cast of Feral Spirit.
- Does not stack with other positive Physical Armor effects. Other defensive damage modifiers may stack.
❢ Quest: Hit 6 Heroes with Feral Spirit. Progress is lost on death and when Thrall fails to hit a Hero.
❢ Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
Frostwolf Resilience restores 15 Mana and reduces Basic Ability cooldowns by 0.5 seconds.
❢ Repeatable Quest: Basic Attacks against Heroes while Windfury's Movement Speed bonus is active increase Attack Damage by 1.
❢ Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.
❢ Reward: After gaining 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.
- Continues to gain stacks even after the quests are completed.
- Movement Speed bonuses do not stack.
Cooldown: 1 second
Activate to consume 8 stacks of Ancestral Wrath, damaging a target enemy Hero for 15% of their maximum Health over 3 seconds, and healing Thrall for 150% of the damage dealt.
Gain 1 stack of Ancestral Wrath every time Frostwolf Resilience activates.
- Does not generate Frostwolf Resilience stacks.
- Starts with 0 stacks.
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage.
- Stacks additively with other damage modifiers affecting Thrall's Basic Attack damage.
Cooldown: 70 seconds
After 0.5 seconds, sunder the earth in a long line, dealing 290 damage and shoving enemies to the side, Stunning them for 1 second.
Cooldown: 100 seconds
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 damage to enemy Heroes. Does 3 pulses.
Windfury attacks grant twice as many stacks of Frostwolf Resilience.
Cooldown: 15 seconds
Frostwolf Resilience can be activated to instantly heal. This healing is increased by up to 100% based on Thrall's missing Health.
- Triggering Frostwolf Resilience this way still benefits from all Talents and Abilities affecting it.
- Activating does not affect the current amount of Resilience stacks.
- Bonus healing stacks additively with healing dealt modifiers.
Cooldown: 45 / 0.75 seconds
Every 45 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 4 seconds. Triggering Frostwolf Resilience reduces this cooldown by 10 seconds. Can be toggled to allow or prevent this talent from triggering automatically.
- Does not stack with other positive Spell Armor effects. Other defensive damage modifiers may stack.
The final strike of Windfury hits 3 times for 75% of normal damage.
- Each additional hit generates Frostwolf Resilience stacks.
- Only the first hit of the three part series benefits from Follow Through's damage bonus.
- Stacks additively with other damage modifiers affecting Thrall's Basic Attack damage.
Casting Chain Lightning on a Hero other than the last Hero it was cast on causes it to Slow targets by 8% for 2 seconds.
❢ Repeatable Quest: Each consecutive cast against a new Hero increases this bonus by 8%, up to 40%. Bonuses are reset if Thrall dies or casts Chain Lightning on the same Hero twice.
❢ Reward: While at 40% bonus, Chain Lightning's damage is increased by 25%.
- Stacks are only lost when the primary target of subsequent casts is the same Heroic Target.
- Targeting non-Heroic units (Minions, Mercenaries, Structures...) does not affect the quest progress but also doesn't trigger the Slow.
- Damage bonus triggers regardless of targets when at 5 stacks.
- Stacks additively with other damage modifiers affecting Chain Lightning's damage.
For 3 seconds after a Hero is hit by Feral Spirit, Thrall's Basic Attacks against them deal an additional 3% of the target's maximum Health as damage.
Passive: Increase the duration of Feral Spirit's Root to 1.5 seconds.
- Bonus damage is dealt in a separate instance and does not generate Frostwolf Resilience stacks.
Lower the cooldown of Sundering by 40 seconds. After Sundering impacts, it leaves behind an impassable rift, blocking unit movement for 3 seconds.
- 1) Consists of two rows of 4 overlapping circles with 2.5 radius.
- The "impassable rift" can be cancelled earlier by pressing the heroic button again.
You and your allies within the Earthquake area gain a Shield equal to 15% of max Health each pulse. This shield lasts 4 seconds.
- Calculated from the target's maximum Health.
Basic Attacks reduce Thrall's Basic and Heroic Ability cooldowns by 0.25 seconds, tripled against Heroes.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Thrall's Basic Attack damage.
Basic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 second.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Thrall's Basic Attack damage.
Cooldown: 80 seconds
Activate to immediately teleport to a target location and gain Windfury.
- Wind Rush benefits from all talents affecting Wind Fury.
Scaling at key levels | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Statistic | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Max Health | 1896 | 4 | 1971.84 | 2218.05 | 2495.01 | 2806.54 | 3156.98 | 3551.17 | 4154.37 | 6149.48 |
Health Regeneration | 3.9492 | 4 | 4.11 | 4.62 | 5.2 | 5.85 | 6.58 | 7.4 | 8.65 | 12.81 |
Basic Attack damage | 173 | 4 | 179.92 | 202.39 | 227.66 | 256.08 | 288.06 | 324.03 | 379.06 | 561.11 |
Ability | Base Value | Scaling (%) | 1 | 4 | 7 | 10 | 13 | 16 | 20 | 30 |
Frostwolf Resilience | 223 | 4 | 231.92 | 260.88 | 293.45 | 330.09 | 371.31 | 417.67 | 488.62 | 723.28 |
Chain Lightning (primary) | 162 | 4 | 168.48 | 189.52 | 213.18 | 239.8 | 269.74 | 303.42 | 354.96 | 525.43 |
Chain Lightning (bounces) | 81 | 4 | 84.24 | 94.76 | 106.59 | 119.9 | 134.87 | 151.71 | 177.48 | 262.72 |
Feral Spirit | 153 | 4 | 159.12 | 178.99 | 201.34 | 226.48 | 254.76 | 286.57 | 335.24 | 496.24 |
Sundering | 290 | 4 | - | - | - | 429.27 | 482.87 | 543.16 | 635.43 | 940.59 |
Earthquake | 50 | 4 | - | - | - | 74.01 | 83.25 | 93.65 | 109.56 | 162.17 |
Use Damage Calculator for values at non-key levels. More information in Scaling. |