Data Page for Maiev | ||
---|---|---|
Parameter | Variable | Value |
name
|
name | Maiev |
date
|
date | February 6, 2018 |
price
|
price | 10000 |
title
|
title | The Warden |
role
|
role | Melee |
franchise
|
franchise | Warcraft |
info
|
info | A mobile Assassin who excels against clustered enemies and prevents their escape. |
lore
|
lore | Maiev Shadowsong stood watch over the imprisoned Betrayer for ten thousand years, and hunted him relentlessly after he was released. Some say she's determined; others say she's obsessed. Either way, she will stop at nothing to ensure the security of her world. |
difficulty
|
difficulty | Hard |
melee
|
melee | True |
health
|
health | 2021 |
healthRegen
|
health regen | 4.211 |
resource
|
resource | 500 |
resourceType
|
resource type | Mana |
armor
|
armor | 0 |
attackSpeed
|
attack speed | 1.11 |
attackRange
|
attack range | 1.5 |
attackDamage
|
attack damage | 145 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 0.75 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Leap into the air, becoming immune to all hostile effects for 0.75 seconds.
After reaching level 20, Vault of the Wardens gain an additional charge.
- Maiev is able to move normally, but cannot attack or use her Abilities during Vault of the Wardens.
- Unit targeted Abilities can target and hit Maiev during Vault of the Wardens.
- Blinds do not get removed, even though there is an Unstoppable flag.
- Slows get removed.
- Basic Attacks can target Maiev, but will miss on impact due to the Evasion provided by Protected status.
Deal 152 damage to enemies in a crescent area.
Hitting at least 2 enemy Heroes with Fan of Knives reduces its cooldown to 0.5 seconds, and refunds its Mana cost.
- 1) Crescent is created by overlapping two circles of the same radius. The one drawing the outer edge is centered on the target point and the inner one is offset toward Maiev.
Maiev's next Basic Attack cleaves and applies a tether to enemy Heroes hit for 2.5 seconds. If a tethered Hero moves too far from Maiev, they are pulled toward her, dealing 110 damage and breaking the tether.
- Cleave: 4.25
- Tether: 5.125
- Cleave damages all enemies, but only Heroes are tethered.
- Affected Heroes are always pulled a set distance upon the tether breaking, regardless of Maiev's position.
- Pulled Heroes are Stunned for 0.25 seconds after the pull ends.
- Cooldown starts once the Ability is triggered by attacking an enemy.
- Activating Umbral Bind immediately resets Maiev's Basic Attack cooldown.
Send a shadow of Maiev outward that will return to its cast location, dealing 150 damage to enemies along both paths. If an enemy Hero is hit, reduce the cooldown by 4 seconds.
- Cooldown reduction can trigger only once per cast.
Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disc can be reactivated to remove their vision and Time Stop them for 4 seconds. Leaving containment Silences the enemy Hero for 1.5 seconds.
Containment Disc automatically activates 6 seconds after hitting a Hero.
Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage.
Warden Avatars last 5 seconds.
- Warden avatars have no collision.
- Affected Heroes are pushed until they are within 0.1 range of the cage's center.
Talents
❢ Quest: Each tether applied to a secondary target of Umbral Bind permanently increases Umbral Bind's pull damage by 15.
❢ Reward: After applying 5 tethers to secondary targets, increase Umbral Bind's pull damage by 75.
❢ Reward: After applying 10 tethers to secondary targets, increase Umbral Bind's cleave damage by 30%.
- Cleave damage bonus stacks additively with other offensive damage modifiers affecting Maiev's Basic Attack damage.
- Continues granting bonus damage after achieving all quest rewards.
Each Hero tethered by Umbral Bind reduces the cooldown of Spirit of Vengeance by 2.5 seconds and each Hero hit by Spirit of Vengeance reduces the cooldown of Umbral Bind by 1 second.
- Spirit of Vengeance triggers cooldown reduction on both paths for each Hero.
Active: Activate to make primary Basic Attacks bounce between nearby enemies up to 2 times. Lasts 8 seconds.
Recharge Naisha's Memento by hitting at least 2 Heroes with a single Fan of Knives.
- Basic Attacks empowered by Naisha's Memento will not bounce if Maiev is Blinded or if the primary target is Evading.
- Naisha's Memento can only bounce to visible enemies.
- Bounces prioritize Heroes, then the closest enemies.
- Attacks can bounce back to the initial target, but only if no other valid targets are within their range.
- Attacks will not bounce to unaggroed Mercenaries.
❢ Quest: Hit 3 enemy Heroes with a single Fan of Knives.
❢ Reward: Increase Fan of Knives's damage by 35%.
❢ Reward: Each additional time 3 enemy Heroes are hit by a single Fan of Knives, gain an additional 5% damage, up to 50%.
❢ Reward: Hit 4 enemy Heroes with a single Fan of Knives to instantly gain all Rewards.
- Damage bonus stacks additively with itself and other offensive damage modifiers that can affect Fan of Knives's damage.
Using Fan of Knives deals 50 Physical Damage to enemies around Maiev.
- Blade Dance's damage is dealt after all other immediate effects of Fan of Knives.
After Blinking with Spirit of Vengeance the shadow explodes, damaging all nearby enemy Heroes for 6% of their maximum Health.
- Bonus damage is dealt in a separate instance.
Hitting at least 2 Heroes with a single Fan of Knives causes the next Fan of Knives to drop a star on targets that deals 77 damage when it impacts.
- 1) Delay is increased by a random value from 0 to 0.1875 seconds.
- Elune's Wrath does not interact with talents specifically affecting Fan of Knives.
Enemy Heroes pulled by Umbral Bind have their Armor reduced by 15 and are Slowed by 25% for 3 seconds.
- Does not stack with other negative Armor effects. Other defensive damage modifiers may stack.
Each enemy Hero hit by Spirit of Vengeance increases all of Maiev's damage by 15% for 4 seconds, stacking up to 30%.
- Damage bonus stacks additively with itself and other offensive damage modifiers that can affect damage from Maiev's Abilities, Talents and Basic Attacks.
Cooldown: 40 seconds
Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disc can be reactivated to remove their vision and Time Stop them for 4 seconds. Leaving containment Silences the enemy Hero for 1.5 seconds.
Containment Disc automatically activates 6 seconds after hitting a Hero.
Cooldown: 100 seconds
Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage.
Warden Avatars last 5 seconds.
Each enemy Hero hit by Fan of Knives grants 5 Armor for 5 seconds, up to 20 Armor.
- Stacks additively with itself, but not with other positive Armor effects. Other defensive damage modifiers may stack.
Tethering at least 2 enemy Heroes with Umbral Bind grants 35 Armor for 4 seconds.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Blink grants 20 Armor for 3.5 seconds. Maiev's Basic Attacks against enemy Heroes refresh this duration.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Dealing damage to enemy Heroes causes the next cast of Fan of Knives that hits enemy Heroes to deal 1% maximum Health as bonus damage, up to 5%.
- Effect triggers and consumes gathered stacks only when Fan of Knives hits an enemy Hero.
- Bonus damage is dealt in a separate instance. Regardless, Vengeful Knives does not grant double benefit for enemies hit by both the base and bonus damage. After Fan of Knives has been cast, Maiev gains stacks equal to the number of enemy Heroes affected.
- Only damage from Maiev's Basic Attacks, Abilities or Talents grants stacks of Vengeful Knives.
- Blade Dance does not give any progress for this Talent, if any enemy Heroes were hit with Fan of Knives in the same cast.
Umbral Bind grants 25% Movement Speed for 2.5 seconds. In addition, each time Maiev deals damage to tethered targets, Umbral Bind’s pull damage to all targets is increased by 30%, up to 150%.
- Stacks are reset each cast.
- Only damage from Maiev's attacks, Abilities or Talents grants stacks of Cruel Chain.
- Damage bonus stacks additively with itself and other offensive damage modifiers that can affect Umbral Bind's pull damage.
While Maiev has Armor of any kind, all Physical Damage dealt is increased by 25%.
- Maiev's total Physical or Spell Armor has to be above 0 to trigger the effect.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Physical Damage from Maiev's Abilities, Talents and Basic Attacks.
Active: Activate to reset the cooldown of Spirit of Vengeance.
Recharge Shadow Orb by damaging enemy Heroes with Spirit of Vengeance 5 times.
Active: Activate to increase Movement Speed and Attack Speed by 40% for 5 seconds.
Recharge Shadow Orb by dealing Physical Damage to enemy Heroes 10 times.
- Attack Speed bonus stacks additively with other effects that can affect Maiev's Attack Speed.
Active: Activate to deal 75 damage to an enemy Hero, Slowing them by 30% and reducing their Armor by 20 for 4 seconds.
Recharge Shadow Orb by dealing Spell Damage to enemy Heroes 10 times.
- Damage from Shadow Orb: Shadow Strike itself grants one stack toward its recharge counter.
- Bonus damage instances from Vengeful Knives do grant recharge progress.
- Does not stack with other negative Armor effects. Other defensive damage modifiers may stack.