Data:Falstad

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Data Page for Falstad
Parameter Variable Value
name name Falstad
date date March 13, 2014
price price 7000
title title Wildhammer Thane
role role Ranged
franchise franchise Warcraft
info info An Assassin that can fly large distances, excelling on large battlegrounds.
lore lore Falstad is the High Thane of the Wildhammer Clan and a founding member of the Council of Three Hammers that presides over Ironforge. Despite speculation, Falstad has never been dead and anyone who claims such is a liar.
difficulty difficulty Medium
melee melee False
health health 1365
healthRegen health regen 2.8437
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.43
attackRange attack range 5.5
attackDamage attack damage 104
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.9375
skills skills see below
talents talent_<tier>_<column> see below

Skills

Tailwind Icon.png
Tailwind
Cooldown: 6 seconds
Gain 15% increased Movement Speed after not taking damage for 6 seconds.
Hammerang Icon.png
Q
Hammerang
60 Mana Cooldown: 10 seconds
Throw out a Hammer that returns to Falstad, dealing 121 damage and Slowing enemies by 25% for 2 seconds.

Type: Spell damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Clamping, Piercing Skillshot
Cast time: 0.0625+0.125 seconds
Range: 11
Hitbox: 1.25x2.1
Missile speed: 10

  • Hammerang can hit a unit twice, once on both throw and return.
Lightning Rod Icon.png
W
Lightning Rod
60 Mana Cooldown: 13 seconds
Deal 107 to an enemy, and an additional 75 damage per second for 4 seconds while close to the target.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: Unit target
Cast time: Instant
Range: 5.5
Radius: 8 (active)
Tickrate: 1.0 per second (x5, incl. initial)

  • Target search is performed once per second when a lightning strike is about to hit. If the target is untargetable or outside the active radius during the check, the ability ends.
  • Target momentarily leaving the active radius or becoming untargetable does not end the ability, as long as they are valid for the next check.
Barrel Roll Icon.png
E
Barrel Roll
70 Mana Cooldown: 13 seconds
Dashes forward and grants a 171 point Shield for 3 seconds.

Type: Shield, Movement: Launch
Scaling: 4.00%
Affects: Self
Targeting: Point target
Properties: Clamping
Cast time: Instant
Range: 7
Missile speed: 24
Hinterland Blast Icon.png
R
Hinterland Blast
100 Mana Cooldown: 120 seconds
After 1 second, deal 475 damage to enemies within a long line. The cooldown is reduced by 25 seconds for every enemy Hero hit.

Type: Spell damage
Scaling: 4.75%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Channeled cast (stationary), Clamping
Cast time: 1.0+0 seconds
Area of Effect: Rectangle
Width: 3.0
Height: 32.5

  • Interrupting the channel during its cast puts the ability on a 10 second cooldown.
Mighty Gust Icon.png
R
Mighty Gust
70 Mana Cooldown: 60 seconds
Push enemies away, and Slow their Movement Speed by 40% decaying over 4 seconds.

Type: Crowd control
Affects: Enemies
Targeting: Point target
Properties: Knockback, Piercing Skillshot, Slow
Cast time: 0.25+0.25 seconds
Range: 19.5
Hitbox: 8.0x3.0
Missile speed: 32
Knockback duration: 0.875 seconds
Knockback speed: 14

  • Always pushes a set distance regardless of the distance between Falstad and the affected enemy.
Epic Mount Icon.png
Z
Flight
Cooldown: 75 seconds
Instead of mounting, Falstad can fly a great distance over terrain.

Type: Movement: Launch
Properties: Channeled cast (stationary), Unstoppable, Untargetable
Cast time: 2.0(ch)+0 seconds
Range: 75

  • Cast can be cancelled by issuing a 'move' or 'stop' command or interrupted by enemy abilities that Stun, Silence, Stasis or Knockback. Taking damage does not interrupt the cast.
  • Interrupting the channel in any way puts Flight on a 10 second cooldoown.

Talents

1
Gathering Storm Icon.png
Gathering Storm
❢ Quest: Each time a Hero is hit by Hammerang, its damage is permanently increased by 1.5 and it refunds 10 Mana.

Type: Bonus damage
Scaling: -
Affects: Ability
Maximum damage bonus: 65535 damage
Seasoned Marksman Icon.png
Seasoned Marksman
❢ Quest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage.
❢ Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 40% for 3 seconds. 60 second cooldown.

Type: Bonus damage (passive)
Scaling: -
Affects: Self
Targeting: No target
Cast time: Instant
Maximum damage bonus: 1000 damage

  • Continues to gain stacks even after the quest is completed.
Bribe Icon.png
Wingman
Enemy Minions killed near Falstad grant a stack of Bribe. Falstad can use 20 stacks to bribe a Mercenary, instantly defeating them and permanently increasing the damage of Lightning Rod by 5%.
Does not work on Elite Mercenaries. Maximum of 80 stacks.
Passive: Reduce Lightning Rod's cooldown by 3 seconds.

Type: Instant kill (active) / Offensive damage modifier (passive)
Affects: Non-Elite neutral Mercenaries / Ability
Targeting: Unit target
Properties: Bribe
Cast time: Instant
Range: 6
Maximum damage bonus: 1000%

  • Bosses and Support camps can't be bribed, but the Lightning Rod damage bonus works on them normally.
  • Affects both initial and periodic damage.
  • Stacks additively with itself and multiplicatively with other offensive damage modifiers affecting Lightning Rod.
4
Static Shield Icon.png
Static Shield
Gain a Shield equal to 4% of Falstad's maximum Health after every Lightning Rod strike. Lasts 4 seconds and stacks.

Type: Shield
Scaling: -
Affects: Self
Maximum stacks: 7

  • Duration is refreshed on every consecutive lightning strike.
Updraft Icon.png
Updraft
Increases Barrel Roll's range by 40% and Shield amount by 60% and its Shield now lasts indefinitely.

Type: Bonus Shield
Scaling: -
Affects: Ability
Bonus range: 2.8
Hammer Gains Icon.png
Hammer Gains
Basic Attacks heal for 20% of the damage dealt to the primary target.

Type: Healing
Scaling: -
Affects: Self
Properties: Attack Modifier (all), Lifesteal
7
Secret Weapon Icon.png
Secret Weapon
Increases Hammerang's range by 30% and Basic Attacks deal 80% bonus damage while Hammerang is in flight.

Type: Offensive damage modifier
Affects: Self
Bonus range: 3.0

  • Stacks additively with other offensive damage modifiers affecting Basic Attack damage.
BOOMerang Icon.png
BOOMerang
Reactivate Hammerang mid-flight to deal 165 damage around the hammer.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Properties: Area of Effect
Cast time: Instant
Area of Effect: Circle
Radius: 2.5

  • BOOMerang reactivation doesn't benefit from the bonuses of Gathering Storm, nor gain stacks for it.
Charged Up Icon.png
Charged Up
Increases the number of Lightning Rod strikes by 2 and its range by 25%.

Bonus range:
- Cast: 1.375
- Active: 2.0

  • Increases Lightning Rod's maximum duration to 6 seconds.
10
Hinterland Blast Icon.png
Hinterland Blast
Cooldown: 120 seconds
After 1 second, deal 475 damage to enemies within a long line. The cooldown is reduced by 25 seconds for every enemy Hero hit.
Mighty Gust Icon.png
Mighty Gust
Cooldown: 60 seconds
Push enemies away, and Slow their Movement Speed by 40% decaying over 4 seconds.
13
Thunderstrikes Icon.png
Thunderstrikes
Lightning Rod deals 20% more damage each subsequent strike.

Type: Offensive damage modifier
Affects: Ability
Maximum damage bonus: 140% (x7)

  • Only affects periodic damage instances.
  • If Lightning Rod lasted for its full duration, Thunderstrikes retains 1 stack for the next cast.
  • Stacks additively with itself and multiplicatively with other offensive damage modifiers affecting Lightning Rod.
Flow Rider Icon.png
Flow Rider
While Tailwind is active, Falstad's Basic Abilities recharge 100% faster.
Giant Killer Icon.png
Giant Killer
Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.

Scaling: -
Affects: Enemy Heroes
Properties: Attack Modifier (heroes)
16
Crippling Hammer Icon.png
Crippling Hammer
Increases Hammerang's Slow from 25% to 60%.
Aerie Gusts Icon.png
Aerie Gusts
Reduces the activation time for Tailwind from 6 to 3 seconds, and increases the Movement Speed bonus from 15% to 25%.
Afterburner Icon.png
Afterburner
Barrel Roll increases Movement Speed by 60%, decaying over 3 seconds.
20
Call of the Wildhammer Icon.png
Call of the Wildhammer
Hinterland Blast has double the range and deals 25% more damage.

Type: Offensive damage modifier
Affects: Ability

  • Stacks additively with other offensive damage modifiers affecting Hinterland Blast.
Wind Tunnel Icon.png
Wind Tunnel
Mighty Gust creates a wind tunnel for 4 seconds. Enemies caught in the tunnel will periodically be pushed back.

Type: Crowd control
Affects: Enemies
Properties: Knockback
Tickrate: 2.0 per second (x8)
Knockback duration: 0.125
Knockback speed: 4.84

  • Wind Tunnel's pulses do not Slow.
Nexus Frenzy Icon.png
Nexus Frenzy
Increases Attack Speed by 20% and Attack Range by 1.1.
Epic Mount Icon.png
Epic Mount
Reduce the cooldown of Flight by 40 seconds, reduce the cast time before flying to 0.5 seconds, and increase the speed by 50%.