(Fixed the Damage per Tick and Tick count of Burn Notice) |
(Balance Patch Notes - May 22, 2019) |
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| icon = File:Blaze_Icon.png |
| icon = File:Blaze_Icon.png |
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| skills = |
| skills = |
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− | Pyromania;D;File:Pyromania_Icon.png;Gain |
+ | Pyromania;D;File:Pyromania_Icon.png;Gain 40 Armor and deal 40 damage to nearby enemies every 0.5 seconds for 4 seconds.<br>Each Hero hit by Flame Stream reduces Pyromania's cooldown by 5 seconds.{{undoc-x|type=Damage / Damage modifier: [[Armor]]|scaling=4.00%|affects=Enemies / Self|target=No target|props=[[Area of Effect]]|cast=Instant|radius=3.5|prop1=Damage per tick|val1=40 (x9)|notes=<li>Does not affect unaggroed neutral Mercenaries.<li>Blaze's Basic attacks Splash in a 55 degree wide cone starting from the weapon he is firing with and hits all targets in the area up to 5.6 range. Blaze alternates the hand he uses to attack.}};90;;trait;False |
Flame Stream;Q;File:Flame_Stream_Icon.png;Fire two streams of flame that deal 83 damage to enemies hit. Flame Stream sets fire to Oil Spills it comes in contact with.{{undoc-x|type=Damage|scaling=4.00%|affects=Enemies|target=Point target|props=[[Clamping]], [[Area of Effect]], [[Skillshot]]|cast=0.125+0 seconds|range=11.25|hitbox=0.85x1.75|prop1=Center gap|val1=0.85}};4;30 |
Flame Stream;Q;File:Flame_Stream_Icon.png;Fire two streams of flame that deal 83 damage to enemies hit. Flame Stream sets fire to Oil Spills it comes in contact with.{{undoc-x|type=Damage|scaling=4.00%|affects=Enemies|target=Point target|props=[[Clamping]], [[Area of Effect]], [[Skillshot]]|cast=0.125+0 seconds|range=11.25|hitbox=0.85x1.75|prop1=Center gap|val1=0.85}};4;30 |
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Oil Spill;W;File:Oil_Spill_Icon.png;<span style="color:#CEF">Vector Targeting</span><br>Dispense a slick of oil that lasts for 5 seconds and [[Slow]]s enemies that come in contact with it by 50%.<br>Flame Stream can set Oil Spills on fire for 2.5 seconds, dealing 16 damage every 0.3 seconds to enemies inside. While on fire, Oil Spills no longer Slow enemies. Additionally, Blaze is Healed for 49 Health every 0.3 seconds while standing in flaming Oil Spills.<br>Stores up to 2 charges.{{undoc-x|type=Slow / Damage (burning) / Healing (burning)|scaling=4.00% / 4.00%|affects=Enemies / Self|target=[[Vector Targeting]]|props=[[Area of Effect]]|cast=0.125 seconds|prop1=Range (initial point)|val1=10|prop2=Width|val2=3|prop3=Length|val3=6|prop4=Damage per tick|val4=16 (x8)|prop5=Heal per tick|val5=39 (x8)|notes=<li>*) One Oil Spill consists of three smaller circular puddles with 1.5 radius, which centers are 1.5 units apart.<li>Each smaller oil puddle provides vision in 2.5 radius.<li> Lighting up an Oil Spill sets its remaining duration to 2.5 seconds regardless of how long it has been on the ground.<li>If no secondary direction is issued oil spill will be cast towards the direction Blaze is facing.<li>Self-casting creates an Oil Spill starting from Blaze's feet towards the direction he is facing.}};12 / 1;50 |
Oil Spill;W;File:Oil_Spill_Icon.png;<span style="color:#CEF">Vector Targeting</span><br>Dispense a slick of oil that lasts for 5 seconds and [[Slow]]s enemies that come in contact with it by 50%.<br>Flame Stream can set Oil Spills on fire for 2.5 seconds, dealing 16 damage every 0.3 seconds to enemies inside. While on fire, Oil Spills no longer Slow enemies. Additionally, Blaze is Healed for 49 Health every 0.3 seconds while standing in flaming Oil Spills.<br>Stores up to 2 charges.{{undoc-x|type=Slow / Damage (burning) / Healing (burning)|scaling=4.00% / 4.00%|affects=Enemies / Self|target=[[Vector Targeting]]|props=[[Area of Effect]]|cast=0.125 seconds|prop1=Range (initial point)|val1=10|prop2=Width|val2=3|prop3=Length|val3=6|prop4=Damage per tick|val4=16 (x8)|prop5=Heal per tick|val5=39 (x8)|notes=<li>*) One Oil Spill consists of three smaller circular puddles with 1.5 radius, which centers are 1.5 units apart.<li>Each smaller oil puddle provides vision in 2.5 radius.<li> Lighting up an Oil Spill sets its remaining duration to 2.5 seconds regardless of how long it has been on the ground.<li>If no secondary direction is issued oil spill will be cast towards the direction Blaze is facing.<li>Self-casting creates an Oil Spill starting from Blaze's feet towards the direction he is facing.}};12 / 1;50 |
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− | Jet Propulsion;E;File:Jet_Propulsion_Icon.png;After 0.5 seconds, charge forward, colliding with the first enemy Hero hit, dealing 52 damage to them and nearby enemy Heroes. Enemies hit are also Stunned for 1.25 seconds.{{undoc-x|type=Stun / Damage / Mobility: [[Dash]]|scaling=4.00%|affects=Enemy Heroes|target=Point target / LoS|props=[[Clamping]], [[Area of Effect]]|cast=0.5+0 seconds|range=9.8|hitbox=2.25x1.5|prop1=Speed|val1=19 units/second|prop2=Impact radius|val2=3}}; |
+ | Jet Propulsion;E;File:Jet_Propulsion_Icon.png;After 0.5 seconds, charge forward, colliding with the first enemy Hero hit, dealing 52 damage to them and nearby enemy Heroes. Enemies hit are also Stunned for 1.25 seconds.{{undoc-x|type=Stun / Damage / Mobility: [[Dash]]|scaling=4.00%|affects=Enemy Heroes|target=Point target / LoS|props=[[Clamping]], [[Area of Effect]]|cast=0.5+0 seconds|range=9.8|hitbox=2.25x1.5|prop1=Speed|val1=19 units/second|prop2=Impact radius|val2=3}};8;40 |
− | Bunker Drop;R;File:Bunker_Drop_Icon.png;After 0.5 seconds, deploy and enter a Bunker with 1435 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 damage to enemies in a line.<br>Exiting the Bunker grants 25 [[Armor]] for 2 seconds. Bunkers last 10 seconds, or until destroyed.{{undoc-x|type=Summon|target=No target|cast=Instant|props=[[Stasis]]|prop1=Delay|val1=0.5 seconds}}<small>'''Bunker'''</small>{{undoc-x|prop1=Summon type|val1=Stationary|prop2=Health|val2=1435|prop3=Health scaling|val3=4.00%|prop4=Sight radius|val4=3|prop5=Unit radius|val5=2.5|notes=<li>Entering the Bunker requires a 0.5 second [[Stationary channel]].<li>Heroes inside the Bunker are put in [[Stasis]], removing most debuffs.<li>Players can exit the Bunker to a direction of their choice, 1 second after entering. Exiting the Bunker requires you to target an area you have vision over.}}; |
+ | Bunker Drop;R;File:Bunker_Drop_Icon.png;After 0.5 seconds, deploy and enter a Bunker with 1435 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 damage to enemies in a line.<br>Exiting the Bunker grants 25 [[Armor]] for 2 seconds. Bunkers last 10 seconds, or until destroyed.{{undoc-x|type=Summon|target=No target|cast=Instant|props=[[Stasis]]|prop1=Delay|val1=0.5 seconds}}<small>'''Bunker'''</small>{{undoc-x|prop1=Summon type|val1=Stationary|prop2=Health|val2=1435|prop3=Health scaling|val3=4.00%|prop4=Sight radius|val4=3|prop5=Unit radius|val5=2.5|notes=<li>Entering the Bunker requires a 0.5 second [[Stationary channel]].<li>Heroes inside the Bunker are put in [[Stasis]], removing most debuffs.<li>Players can exit the Bunker to a direction of their choice, 1 second after entering. Exiting the Bunker requires you to target an area you have vision over.}};70;70 |
Bunker - Flamethrower;Q;File:Flame_Stream_Icon.png;Deal 170 damage to enemies in a line.{{undoc-x|type=Damage|scaling=4.00%|affects=Enemies|target=Point target|props=[[Clamping]], [[Area of Effect]], [[Skillshot]]|cast=0.125+0 seconds|range=10.25|hitbox=1.75x1.5|notes=<li>Exiting and re-entering the Bunker refreshes ''Flamethrower's'' cooldown.}};1; |
Bunker - Flamethrower;Q;File:Flame_Stream_Icon.png;Deal 170 damage to enemies in a line.{{undoc-x|type=Damage|scaling=4.00%|affects=Enemies|target=Point target|props=[[Clamping]], [[Area of Effect]], [[Skillshot]]|cast=0.125+0 seconds|range=10.25|hitbox=1.75x1.5|notes=<li>Exiting and re-entering the Bunker refreshes ''Flamethrower's'' cooldown.}};1; |
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New Habits;1;4;Collecting [[Regeneration Globe]]s reduces the cooldown of Pyromania by 8 seconds.<br>{{Quest|Collect 15 Regeneration Globes.|Pyromania grants [[Unstoppable]] for 2 seconds.}}{{undoc-x|type=Buff|affects=Self|props=[[Unstoppable]]}};File:New_Habits_Icon.png; |
New Habits;1;4;Collecting [[Regeneration Globe]]s reduces the cooldown of Pyromania by 8 seconds.<br>{{Quest|Collect 15 Regeneration Globes.|Pyromania grants [[Unstoppable]] for 2 seconds.}}{{undoc-x|type=Buff|affects=Self|props=[[Unstoppable]]}};File:New_Habits_Icon.png; |
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− | + | Oil Dispersal;2;2;Increase Oil Spill's area by 20%. Each hero hit by Flame Stream reduces the cooldown of Oil Spill by 1 second and refund 5 mana{{undoc-x|nohr2=True|notes=<li>Increases the radius of oil puddles by 0.3, resulting in 0.6 bonus length and width.<li>Each stream triggers cooldown reduction and Mana refund separately.}};File:Oil_Dispersal_Icon.png; |
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− | Oil Dispersal;2;3;Increase Oil Spill's area by 20%.{{undoc|<hr/><li>Increases the radius of oil puddles by 0.3, resulting in 0.6 bonus length and width.}};File:Oil_Dispersal_Icon.png; |
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Crossfire;3;1;Hitting an enemy with both streams of Flame Stream deals 139 bonus damage.{{undoc-x|type=Damage|affects=Enemies}};File:Crossfire_Icon.png; |
Crossfire;3;1;Hitting an enemy with both streams of Flame Stream deals 139 bonus damage.{{undoc-x|type=Damage|affects=Enemies}};File:Crossfire_Icon.png; |
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Incinerator Gauntlets;3;3;Increase Basic Attack area by 15%, and Basic Attack damage to Minions, Mercenaries, and Monsters by 70%. Additionally, Basic Attack splashes Ignite Oil Spills.{{undoc-x|type=Damage modifier|affects=Basic Attack / Enemy Minions, Mercenaries & Monsters|prop1=Bonus splash range|val1=0.75}};File:Incinerator_Gauntlets_Icon.png; |
Incinerator Gauntlets;3;3;Increase Basic Attack area by 15%, and Basic Attack damage to Minions, Mercenaries, and Monsters by 70%. Additionally, Basic Attack splashes Ignite Oil Spills.{{undoc-x|type=Damage modifier|affects=Basic Attack / Enemy Minions, Mercenaries & Monsters|prop1=Bonus splash range|val1=0.75}};File:Incinerator_Gauntlets_Icon.png; |
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− | Bunker Drop;4;1;{{Cooldown| |
+ | Bunker Drop;4;1;{{Cooldown|70}}<br>After 0.5 seconds, deploy and enter a Bunker with 1435 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 damage to enemies in a line.<br>Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.;File:Bunker_Drop_Icon.png; |
Combustion;4;2;{{Cooldown|80}}<br>Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.<br>Blaze's Movement Speed is reduced by 50% while Channeling.;File:Combustion_Icon.png; |
Combustion;4;2;{{Cooldown|80}}<br>Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.<br>Blaze's Movement Speed is reduced by 50% while Channeling.;File:Combustion_Icon.png; |
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− | Suppressive Fire;5;1;Each stream of Flame Stream reduces the [[Spell Power]] of Heroes hit by |
+ | Suppressive Fire;5;1;Each stream of Flame Stream reduces the [[Spell Power]] of Heroes hit by 25% for 4 seconds, up to 50%.{{undoc-x|type=Damage modifier: [[Spell Power]]|affects=Enemy Heroes}};File:Suppressive_Fire_Icon.png; |
Nanomachine Coating;5;2;Enemies standing in Oil Spills and Ignited Oil Spills have their Attack Speed reduced by 50% for 2.5 seconds.;File:Nanomachine_Coating_Icon.png; |
Nanomachine Coating;5;2;Enemies standing in Oil Spills and Ignited Oil Spills have their Attack Speed reduced by 50% for 2.5 seconds.;File:Nanomachine_Coating_Icon.png; |
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Fuel Leak;5;3;Jet Propulsion creates Oil Spills along Blaze's path. If Jet Propulsion impacts an enemy Hero, an additional Oil Spill is created underneath them.{{undoc|<hr/><li>Oil Spills created by ''Fuel Leak'' fully benefit from all Talents affecting ''Oil Spill''.}};File:Fuel_Leak_Icon.png; |
Fuel Leak;5;3;Jet Propulsion creates Oil Spills along Blaze's path. If Jet Propulsion impacts an enemy Hero, an additional Oil Spill is created underneath them.{{undoc|<hr/><li>Oil Spills created by ''Fuel Leak'' fully benefit from all Talents affecting ''Oil Spill''.}};File:Fuel_Leak_Icon.png; |
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− | Thermal Protection;6;1;Each enemy hit by Jet Propulsion grants 10 [[Armor]] for 3 seconds and reduces its cooldown by 1. |
+ | Thermal Protection;6;1;Each enemy hit by Jet Propulsion grants 10 [[Armor]] for 3 seconds and reduces its cooldown by 1.25 seconds.{{undoc-x|type=Damage modifier: [[Armor]]|affects=Self}};File:Thermal_Protection_Icon.png; |
Heat Treatment;6;2;Heal for 75% of the damage dealt by Pyromania{{undoc-x|type=[[Lifesteal]]|affects=Trait}};File:Heat_Treatment_Icon.png; |
Heat Treatment;6;2;Heal for 75% of the damage dealt by Pyromania{{undoc-x|type=[[Lifesteal]]|affects=Trait}};File:Heat_Treatment_Icon.png; |
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Juggernaut Plating;6;3;{{Cooldown|30}}<br>{{Active}} Activate to gain 50 [[Spell Armor]] for 3 seconds. Upon expiration, gain a Shield equal to 125% of the [[Spell Damage]] reduced by Juggernaut Plating.{{undoc-x|type=Damage modifier / Shield|scaling=-|affects=Self|cast=Instant|notes=<li>Shield from ''Juggernaut Plating'' does not expire.}};File:Juggernaut_Plating_Icon.png; |
Juggernaut Plating;6;3;{{Cooldown|30}}<br>{{Active}} Activate to gain 50 [[Spell Armor]] for 3 seconds. Upon expiration, gain a Shield equal to 125% of the [[Spell Damage]] reduced by Juggernaut Plating.{{undoc-x|type=Damage modifier / Shield|scaling=-|affects=Self|cast=Instant|notes=<li>Shield from ''Juggernaut Plating'' does not expire.}};File:Juggernaut_Plating_Icon.png; |
Revision as of 03:17, 23 May 2019
Data Page for Blaze | ||
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Parameter | Variable | Value |
name
|
name | Blaze |
date
|
date | January 9, 2018 |
price
|
price | 10000 |
title
|
title | Veteran Firebat |
role
|
role | Tank |
franchise
|
franchise | Starcraft |
info
|
info | Blaze is a ranged Tank who specializes in initiating fights and dealing area damage by spreading his flames |
lore
|
lore | Cpl. Miles "Blaze" Lewis has always been drawn to the flame, but it wasn't until he joined up with Raynor's Raiders that he put his pyromania to good use. He's seen his fair share of battles since then, and has never failed to bring the heat. |
difficulty
|
difficulty | Medium |
melee
|
melee | False |
health
|
health | 2900 |
healthRegen
|
health regen | 6.04 |
resource
|
resource | 500 |
resourceType
|
resource type | Mana |
armor
|
armor | 0 |
attackSpeed
|
attack speed | 1.00 |
attackRange
|
attack range | 4.5 |
attackDamage
|
attack damage | 55 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 1.00 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Gain 40 Armor and deal 40 damage to nearby enemies every 0.5 seconds for 4 seconds.
Each Hero hit by Flame Stream reduces Pyromania's cooldown by 5 seconds.
- Does not affect unaggroed neutral Mercenaries.
- Blaze's Basic attacks Splash in a 55 degree wide cone starting from the weapon he is firing with and hits all targets in the area up to 5.6 range. Blaze alternates the hand he uses to attack.
Fire two streams of flame that deal 83 damage to enemies hit. Flame Stream sets fire to Oil Spills it comes in contact with.
Vector Targeting
Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 50%.
Flame Stream can set Oil Spills on fire for 2.5 seconds, dealing 16 damage every 0.3 seconds to enemies inside. While on fire, Oil Spills no longer Slow enemies. Additionally, Blaze is Healed for 49 Health every 0.3 seconds while standing in flaming Oil Spills.
Stores up to 2 charges.
- *) One Oil Spill consists of three smaller circular puddles with 1.5 radius, which centers are 1.5 units apart.
- Each smaller oil puddle provides vision in 2.5 radius.
- Lighting up an Oil Spill sets its remaining duration to 2.5 seconds regardless of how long it has been on the ground.
- If no secondary direction is issued oil spill will be cast towards the direction Blaze is facing.
- Self-casting creates an Oil Spill starting from Blaze's feet towards the direction he is facing.
After 0.5 seconds, charge forward, colliding with the first enemy Hero hit, dealing 52 damage to them and nearby enemy Heroes. Enemies hit are also Stunned for 1.25 seconds.
After 0.5 seconds, deploy and enter a Bunker with 1435 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 damage to enemies in a line.
Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.
- Entering the Bunker requires a 0.5 second Stationary channel.
- Heroes inside the Bunker are put in Stasis, removing most debuffs.
- Players can exit the Bunker to a direction of their choice, 1 second after entering. Exiting the Bunker requires you to target an area you have vision over.
Deal 170 damage to enemies in a line.
- Exiting and re-entering the Bunker refreshes Flamethrower's cooldown.
Channel up to 2.6 seconds. Once Channeling ends, nearby enemies are Slowed by 60% and take 55 damage every 0.5 seconds. Combustion's Slow and damage over time durations are extended the longer Blaze Channels, from 1 second up to 5 seconds.
Blaze's Movement Speed is reduced by 50% while Channeling.
- Every 0.3125 seconds of channeling increases Slow and DoT duration by 0.5 seconds
- Interrupting Combustion in any way during its channel fires it with accumulated duration.
Talents
Cooldown: 30 seconds
Active: Activate to gain 100% Attack Speed and 25% Movement Speed for 5 seconds.
Cooldown: 40 seconds
Active: Activate to gain a Shield that absorbs 480 damage over 5 seconds.
Cooldown: 40 seconds
Active: Activate to gain 30 Mana and cause Basic Ability cooldowns to recharge 100% faster for 5 seconds.
Collecting Regeneration Globes reduces the cooldown of Pyromania by 8 seconds.
❢ Quest: Collect 15 Regeneration Globes.
❢ Reward: Pyromania grants Unstoppable for 2 seconds.
Enemies standing in Oil Spill when it is Ignited are Slowed by 30% for 2.5 seconds.
Increase Oil Spill's area by 20%. Each hero hit by Flame Stream reduces the cooldown of Oil Spill by 1 second and refund 5 mana
- Increases the radius of oil puddles by 0.3, resulting in 0.6 bonus length and width.
- Each stream triggers cooldown reduction and Mana refund separately.
Hitting an enemy Hero with Pyromania reduces their damage dealt by 7% for 2.5 seconds, up to 35%.
Hitting an enemy with both streams of Flame Stream deals 139 bonus damage.
❢ Quest: Damage enemy Heroes with Ignited Oil Spills 60 times.
❢ Reward: Increase Oil Spill's Ignite duration by 2 seconds, and damage by 20%.
Increase Basic Attack area by 15%, and Basic Attack damage to Minions, Mercenaries, and Monsters by 70%. Additionally, Basic Attack splashes Ignite Oil Spills.
Cooldown: 70 seconds
After 0.5 seconds, deploy and enter a Bunker with 1435 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 damage to enemies in a line.
Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.
Cooldown: 80 seconds
Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.
Blaze's Movement Speed is reduced by 50% while Channeling.
Each stream of Flame Stream reduces the Spell Power of Heroes hit by 25% for 4 seconds, up to 50%.
Enemies standing in Oil Spills and Ignited Oil Spills have their Attack Speed reduced by 50% for 2.5 seconds.
Jet Propulsion creates Oil Spills along Blaze's path. If Jet Propulsion impacts an enemy Hero, an additional Oil Spill is created underneath them.
- Oil Spills created by Fuel Leak fully benefit from all Talents affecting Oil Spill.
Heal for 75% of the damage dealt by Pyromania
Cooldown: 30 seconds
Active: Activate to gain 50 Spell Armor for 3 seconds. Upon expiration, gain a Shield equal to 125% of the Spell Damage reduced by Juggernaut Plating.
- Shield from Juggernaut Plating does not expire.
Occupants can cast Oil Spill from Bunker Drop every 6 seconds. Additionally, Bunker Drop's Armor bonus upon exiting is increased by 25, and its duration by 1 second.
While Channeling Combustion, Blaze's Movement Speed is no longer reduced, and nearby enemies are Slowed by 60%.
Basic Attacks Slow enemies by 5% and deal an additional 18 damage over 2.5 seconds. Stacks up to 5 times.
- Subsequent attacks refresth the duration.