Data Page for Arthas | ||
---|---|---|
Parameter | Variable | Value |
name
|
name | Arthas |
date
|
date | March 13, 2014 |
price
|
price | 7000 |
title
|
title | The Lich King |
role
|
role | Tank |
franchise
|
franchise | Warcraft |
info
|
info | A Tank who is proficient against melee Physical Attackers, Slowing them. |
lore
|
lore | Once the crown prince of Lordaeron, and protégé of Uther the Lightbringer, Arthas was corrupted by the cursed blade Frostmourne in a bid to save his people. Now he rules over the damned as the Lich King and all shall know his wrath. |
difficulty
|
difficulty | Medium |
melee
|
melee | True |
health
|
health | 2860 |
healthRegen
|
health regen | 5.957 |
resource
|
resource | 500 |
resourceType
|
resource type | Mana |
armor
|
armor | {{{armor}}} |
attackSpeed
|
attack speed | 1 |
attackRange
|
attack range | 2 |
attackDamage
|
attack damage | 95 |
healthScaling
|
health scaling | 0.04 |
regenScaling
|
health regen scaling | 0.04 |
adamageScaling
|
attack damage scaling | 0.04 |
unitRadius
|
unit radius | 0.8125 |
skills
|
skills | see below |
talents
|
talent_<tier>_<column> | see below |
Skills
Activate to make Arthas's next Basic Attack strike immediately and deal 99 increased damage. Dealing damage restores 30 Mana.
- The damage is added to Arthas's Basic Attack damage and dealt in a single instance.
- Cooldown starts once the Ability is triggered by attacking an enemy.
Deals 164 damage to target enemy.
Can be self-cast to heal for 262 Health.
Root enemies within the target area for 1.25 seconds and deals 68 damage.
13 Mana per second
Deal 40 damage per second to nearby enemies and Slow their Movement Speed by 10% per second, stacking up to 40%. Heroes hit also have their Attack Speed Slowed by 10% per second, stacking up to 40%. Frozen Tempest's effects last for 1.5 seconds.
- Debuff can be fully removed with Invulnerable and friendly Stasis effects. Unstoppable and CC removal effects only remove the Slow and not the Attack Slow debuff.
- Slow stacks with itself, but not with other sources of Slows.
- Attack Slow stacks additively with itself and other effects that affect the target's Attack Speed.
Summons Ghouls that last 15 seconds and attack for 20 damage. Sacrifice Ghouls to heal for 267 Health.
- The cooldown starts immediately when the Ability is activated.
- While active, the ability is replaced by Sacrifice.
Ghoul
- Ghouls are unable to move for the first 1.3 seconds after being summoned.
- Ghouls are summoned at random positions within 5 radius around Arthas, but will reorganize around Arthas at 2.5 range at 60 degree intervals once they are able to move.
- Ghouls will follow Arthas in this formation until he issues an attack move on an enemy. Each of the Ghouls will then attack this target until they or the target dies or the Ghoul is leashed and returns to the formation.
- Ghouls persist even after Arthas's death.
Sacrifice a Ghoul to heal for 267 Health.
- Replaces Arthas's Heroic Ability slot while Army of the Dead is active.
- Sacrifice starts on a 1.5 second cooldown when Army of the Dead is activated.
- Arthas cannot activate the Ability to sacrifice a Ghoul if he is at full Health.
- The Ghoul with the lowest Health will be sacrificed first.
Deals 230 damage and Slows enemies by 60% for 4 seconds. Also disables Minions, Mercenaries, Monsters and Structures for 20 seconds.
Talents
❢ Quest: Root enemy Heroes with Howling Blast.
❢ Reward: After Rooting 5 Heroes, Howling Blast's cooldown is reduced by 2 seconds.
❢ Reward: After Rooting 10 Heroes, Howling Blast's range is increased by 20%.
❢ Reward: After Rooting 20 Heroes, Howling Blast also Roots enemies in its path.
- Actually gains a stack per Hero hit even if they are not Rooted (due to Unstoppable).
- Howling Blast's projectile speed is increased if it is cast beyond 8 range.
❢ Quest: Use Frostmourne Hungers on an enemy Hero.
❢ Reward: Increases the Mana it restores by 4, to a maximum of 40, and its damage by 4.
Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 3 charges.
- Does not stack with itself or other positive Physical Armor effects. Other defensive damage modifiers may stack.
Increase the range of Death Coil by 30%, reduce its cooldown by 3 seconds, and if Death Coil is used on an enemy Hero its Mana cost is refunded.
Frozen Tempest Mana cost reduced by 2 per second.
❢ Quest: Damage enemy Heroes with Frozen Tempest.
❢ Reward: After damaging enemy Heroes 150 times with Frozen Tempest, the Movement and Attack Speed Slows of Frozen Tempest last an extra 1.5 seconds against enemy Heroes.
- Every Hero hit counts toward quest progress.
Gain 3% Attack Speed for 1.5 seconds every time a Hero is damaged by Frozen Tempest, to a maximum of 60%.
- Attack speed stacks additively with itself and other effects that can affect Arthas's Attack Speed.
Gain the healing effect of Death Coil even when used on enemies. If Death Coil is used on Arthas, it heals for an additional 50%.
- Healing on enemy cast is applied when the missile returns to Arthas.
- Bonus healing stacks additively with other healing dealt modifiers that can affect Death Coil's healing.
Every 3rd Basic Attack heals Arthas for 5% of his max Health.
Cooldown: 35 seconds
Active: Activate to gain 25 Armor, reducing damage taken by 25%, and reduce the duration of Stuns, Slows, and Roots against Arthas by 75% for 3 seconds.
- Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Summons Ghouls that last 15 seconds and attack for 20 damage. Sacrifice Ghouls to heal for 267 Health.
Deals 230 damage and Slows enemies by 60% for 4 seconds. Also disables Minions, Mercenaries, Monsters and Structures for 20 seconds.
Enemy Heroes hit by Howling Blast have their Armor reduced by 15 for 4 seconds.
- Does not stack with other negative Armor effects. Other defensive damage modifiers may stack.
Each second an enemy is damaged by Frozen Tempest, it deals 12.5% bonus damage, up to a 50% bonus.
- Damage bonus is tracked independently for every affected unit.
- Damage bonus stacks additively with itself and multiplicatively with other offensive damage modifiers that can affect Frozen Tempest's damage.
Reduces Frostmourne Hungers's cooldown by 2 seconds. Frostmourne Hungers also Slows the enemy by 50% for 1.5 seconds.
Death Coil deals more damage and heals more the lower Arthas's current Health is, to a maximum of 100% bonus damage and healing.
- Bonus damage and healing percentage equates to the percentage of Health Arthas is missing.
- Bonus damage stacks mutiplicatively with other offensive damage modifiers that can affect Death Coil's damage.
- Bonus healing stacks additively with other healing dealt modifiers that can affect Death Coil's healing.
Enemy Heroes that remain within Frozen Tempest for 3 seconds are Rooted for 1.25 seconds. This effect can only happen once every 10 seconds.
Increases the amount of Basic Attacks empowered by Frostmourne Hungers to 2.
3 additional Ghouls are created. Ghouls deal 50% more damage, heal for an additional 50% and last 5 seconds longer.
- Damage bonus stacks additively with other offensive damage modifiers that can affect Ghouls' Basic Attack damage.
- Healing bonus increases the base healing of Sacrifice to 400.5, causing the given percentage to stack multiplicatively with healing dealt modifiers that can affect Sacrifice's healing.
Sindragosa flies twice as far. Enemy Heroes are Rooted for 2.5 seconds, and then Slowed by 60% for 4 seconds.
Increases Movement Speed by 10%. Frozen Tempest's maximum Movement Speed Slow and Attack Speed Slow are increased from 40% to 60%.
- Also increases the Slow's amount per tick from 5% to 7.5%.
Cooldown: 60 seconds
Active: Activate to make Arthas Immune to Spell Damage for 4 seconds and heal Arthas for 25% of the damage prevented.
- Anti-Magic Shell absorbs all incoming Spell Damage, similar to Protected status.
- The amount of damage absorbed, and thus also healing done, is calculated after damage modifiers, such as Armor.
- Healing does not benefit from Arthas's Spell Power or other healing dealt modifiers.
- Note that Percent damage in all its forms is a type of Spell Damage, therefore Arthas fully benefits from this Talent when applied to it.