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Heroes of the Storm Wiki
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== Gameplay == Cho is the [[Tank]] half of the entity controlled by two players known as [[Cho'gall]]. The player in charge of Cho has the burden of controlling the entity's [[movement]] and [[Basic Attack]]s, whereas the second player, in control of [[Gall]], acts as a "turret" that uses [[Abilities]] from Cho's [[Hitbox|physical position]]. Cho's strongest points are his area of effect disruption, outstanding resilience, and ability to safely position Gall, who can deal high levels of [[sustain]]ed damage, right into the midst of combat. Should Cho be killed, Gall will die with him, instantly yielding two kills worth of experience to opponents. === Strengths === *Large [[Health]] pool *Abilities do not use [[Mana]] *Good [[self-sustain]] *Great [[gap-closer]] *Permanently tied to [[Gall]], an [[Assassin]], making coordination easy *Strong [[Late Game]] due to his [[scaling]] === Weaknesses === *Easily countered during [[draft]]s as Cho'Gall is particularly vulnerable to most forms of [[crowd control]] and percent-based damage sources. *Deaths are twice as punishing, as they mean losing two Heroes *Only allows a team to have 4 Heroes, reducing overall Map presence
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