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Basic Info
Title Warchief of the Horde
Role Assassin Assassin
Franchise Warcraft Warcraft
Price 500Gem.png / 4,000Money.png
Release Date January 13, 2015
Base Stats
Attack Type Melee
Health 1859
Health Regen 3.87
Resource 500 Mana
Armor 0
Attack Speed 0.91
Attack Range 1.5
Attack Damage 172
Data Page

Thrall, the Warchief of the Horde, is a melee assassin hero from the Warcraft universe.[1][2] [3] As a child, he served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own, and worked to recover their ancient traditions.

Thrall is a bruiser who can hold his own in a lane.

History[edit | edit source]

Warcraft This section concerns content exclusive to the Warcraft universe.

The former slave known as Thrall brought unity to the Horde, turning ravagers into architects and securing a future for his people.

"Thrall" was the moniker bestowed on the young orc Go'el in his first home - an internment camp created to keep the orc prisoners of the Second War from ever threatening Azeroth again - and the name could not be less fitting. When Go'el escaped his prison, he traveled in search of not just aimless freedom but his roots, eventually finding wisdom in the shamanic beliefs of his ancestors.

Thrall's shamanism guided his actions as he re-formed the Horde, becoming its warchief and leading his people to settle in an arid land that he called Durotar, in honor of his father, Durotan. Thrall led the Horde through a seemingly unceasing series of trials: the lifting of the demonic blood-curse that had tainted the orcs, a Burning Legion attack on Mount Hyjal, and the fall of the dreaded Lich King. When Deathwing returned and shattered the world, Thrall stepped down from his role as the Horde's warchief, instead joining the Earthen Ring, a powerful shamanic group, in an attempt to put the elements to rest and stop the Destroyer. Thrall chose Garrosh Hellscream as his successor, a decision he came to regret when the ruthlessness of the new warchief was aimed at other members of the Horde.

Abilities[edit | edit source]

Frostwolf Resilience Icon.png
Frostwolf Resilience
Dealing damage with Abilities grants 1 stack of Frostwolf Resilience. At 5 stacks, you are instantly healed for 223 (+4% per level) Health.
Chain Lightning Icon.png
Chain Lightning
40 Mana Cooldown: 7 seconds
Shock an enemy with lightning, dealing 178 (+4% per level) damage. The lightning then bounces 3 times to nearby enemies, dealing 89 (+4% per level) damage to each enemy hit.
Feral Spirit Icon.png
Feral Spirit
60 Mana Cooldown: 12 seconds
Send out a Feral Spirit that deals 153 (+4% per level) damage to enemies in its path and Roots Heroes hit for 1 second. Each Hero hit increases the distance traveled by 25%.
Windfury Icon.png
65 Mana Cooldown: 12 seconds
Increase Thrall's Movement Speed by 30% for 4 seconds. His next 3 Basic Attacks occur 100% faster and generate stacks of Frostwolf Resilience.
Sundering Icon.png
75 Mana Cooldown: 70 seconds
After 0.5 seconds, sunder the earth in a long line, dealing 290 (+4% per level) damage and shoving enemies to the side, stunning them for 1 seconds.
Earthquake Icon.png
90 Mana Cooldown: 100 seconds
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, slowing all enemies in the area by 50%, and deals 50 (+4% per level) damage to enemy Heroes. Does 3 pulses.

Talents[edit | edit source]

Echo of the Elements Icon.png
Echo of the Elements
❢ Quest: Kill minions or heroes within 1.5 seconds of them being hit by Chain Lightning
❢ Reward: After killing 10 enemies, reduce the Mana cost of Chain Lightning from 45 to 25.
❢ Reward: After killing 20 enemies, gain a second charge of Chain Lightning.
Crash Lightning Icon.png
Crash Lightning
❢ Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounce by 10, up to 400.
❢ Reward: After hitting multiple Heroes 20 times, Chain Lightning prioritzes boucing to Heroes.
Rolling Thunder Icon.png
Rolling Thunder
For 10 seconds after hitting an enemy with Chain Lightning, Thrall's next Basic Attack against them restores 12 Mana.
Passive: Increase the range of Chain Lightning by 30% and the number of bounces by 1.
Feral Resilience Icon.png
Feral Resilience
Heroes damaged by Feral Spirit grant 3 stacks Frostwolf Resilience and 2 stacks of Feral Resilience, granting 50 Physical Armor against the next incoming Hero Basic Attack.
Stacks are consumed on the next cast of Feral Spirit.
Frostwolf Pack Icon.png
Frostwolf Pack
❢ Quest: Hit 7 Heroes with Feral Spirit. Progress is lost on death and when Thrall fails to hit a Hero.
❢ Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
Mana Tide Icon.png
Mana Tide
Frostwolf Resilience also restores 20 Mana and reduces Basic Ability cooldowns by 0.5 seconds.
Maelstrom Weapon Icon.png
Maelstrom Weapon
❢ Repeatable Quest: Basic Attacks against Heroes while Windfury's Movement Speed bonus is active increase Attack Damage by 1.
❢ Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.
❢ Reward: After gainin 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.
Ancestral Wrath Icon.png
Ancestral Wrath
Cooldown: ? seconds
Activate to consume 8 stacks of Ancestral Wrath, damaging a target enemy Hero for 15% of their maximum Health over 3 seconds, and healing Thrall for 150% of the damage dealt.
Gain 1 stack of Ancestral Wrath every time Frostwolf Resilience activates.
Follow Through Icon.png
Follow Through
After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.
Sundering Icon.png
Cooldown: 70 seconds
After 0.5 seconds, sunder the earth in a long line, dealing 290 (+4% per level) damage and shoving enemies to the side, stunning them for 1 seconds.
Earthquake Icon.png
Cooldown: 100 seconds
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, slowing all enemies in the area by 50%, and deals 50 (+4% per level) damage to enemy Heroes. Does 3 pulses.
Grace Of Air Icon.png
Grace Of Air
Windfury attacks grant twice as many stacks of Frostwolf Resilience.
Frostwolf's Grace Icon.png
Frostwolf's Grace
Cooldown: 15 seconds
Frostwolf Resilience can be activated to instantely heal for 150% of its normal amount.
Frostwolf's Grace's activation has a 15 second cooldown.
Spirit Shield Icon.png
Spirit Shield
Cooldown: 0.5 seconds
Every 45 seconds, gain 50 Spell Armor against the next enemy ability and subsequent abilities for 1.5 seconds. Triggering Frostwolf Resilience reduces this Cooldown by 8 seconds. Can be toggled to allow or prevent this talent from triggering automatically.
Tempest Fury Icon.png
Tempest Fury
The final strike of Windfury hits 3 times for 75% normal damage.
Thunderstorm Icon.png
Casting Chain Lightning on a Hero other than the last Hero it was cast on causes it to Slow targets by 8% for 2 seconds.
❢ Repeatable Quest: Each consecutive cast against a new Hero increases this bonus by 8%, up to 40%. Bonuses are reset if Thrall dies or casts Chain Lightning on the same Hero twice.
❢ Reward: While at 40% bonus, Chain Lightning's initial damage is increased by 25%.
Alpha Wolf Icon.png
Alpha Wolf
For 3 seconds after a Hero is hit by Feral Spirit, Thrall's Basic Attacks against them deal an additional 3% of the target's maximum Health as damage.
Passive: Increase the duration of Feral Spirit's Root to 1.5 seconds.
Worldbreaker Icon.png
Lower the cooldown of Sundering by 20 seconds. After Sundering impacts, it leaves behind an impasssable rift, blocking unit movement for 3 seconds.
Earthen Shields Icon.png
Earthen Shields
You and your allies within the Earthquake area gain a Shield equal to 15% of max Health each pulse. This shield lasts 4 seconds.
Nexus Blades Icon.png
Nexus Blades
Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.
Wind Rush Icon.png
Wind Rush
Cooldown: 80 seconds
Activate to immediately teleport to a target location and gain Windfury

Skins[edit | edit source]

Thrall Skins
Rare Thrall
Backstory: As a child, Thrall served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own and worked to recover their ancient traditions. Now and forever he is the Warchief of the Horde.
Thrall Warchief of the Horde.jpg
500Gem.png / 4,000Money.png
Warchief of the Horde
Thrall Silver.jpg
Thrall Mag'har.jpg
Legendary Earthbreaker
Backstory: The weight of the world hangs upon the Aspect of Earth, a burden no mortal can bear. As Thrall embraced its power, he was consumed by living rock and forever changed.
Features: Altered voice-over, themed abilities.
Notes: This skin theme is part of a shared theme of alternative history skins.
Thrall Earthbreaker.jpg
Shard.png 1,600
Thrall Earthbreaker Soulbreaker.jpg
Shard.png 1,600
Thrall Earthbreaker Dreambreaker.jpg
Shard.png 1,600
Epic Hellhammer
Backstory: Go'el, the new Warlord of the Ashwolf clan, lifted the shattered Doomhammer from the Blackrock chieftain's corpse. Of his father’s betrayers, only Gul'dan remained.
Features: Altered voice-over.
Notes: This skin theme is part of a shared theme of Warcraft alternative shared history skins.
Thrall Hellhammer.jpg
Shard.png 400
Thrall Hellhammer Draenor.jpg
Shard.png 400
Thrall Hellhammer Felhammer.jpg
Shard.png 400
Thrall Hellhammer Ashen.jpg
Shard.png 400
Rare World-Shaman
Backstory: The vestments of a shaman should be as simple as the elements themselves. Although, there's no rule about what you wear beneath them.
Thrall World-Shaman.jpg
Shard.png 100
Thrall World-Shaman Dark.jpg
Shard.png 100
Thrall World-Shaman Pallid.jpg
Shard.png 100

Trivia[edit | edit source]

  • Thrall first appeared in Warcraft: Of Blood and Honor (2001 novel) and Warcraft III: Reign of Chaos (2002 game). His own game (Warcraft Adventures: Lord of the Clans) was cancelled in 1998.
  • Thrall is voiced by Chris Metzen in all of his game appearances with the exception of Warcraft Adventures: Lord of the Clans (where he is voiced by Clancy Brown).
  • Thrall was a support hero in Blizzard DOTA.[4]
  • Rehgar's kit (other than his trait) originally belonged to Thrall. It was moved to Rehgar so Thrall could be redesigned as a more aggressive hero.[5]
  • Thrall was one of the heroes revealed at BlizzCon 2014.
  • In World of Warcraft, Thrall has a wife named Aggra and a son named Durak.
  • Thrall owns a large female frostwolf named Snowsong. However, she does not appear in the game, as she is too old to charge into battle.
  • Thrall's hammer - Doomhammer - belonged to his predecessor, Orgrim Doomhammer.
  • One of Thrall's gag quotes references the famous music band Earth, Wind, & Fire.

Gallery[edit | edit source]

Videos[edit | edit source]

References[edit | edit source]

  1. StarCraft. 2011-10-20. Blizzard DOTA Trailer. Youtube. Accessed 2011-10-22.
  2. 2013-11-08, BlizzCon 2013 - Heroes of the Storm - Building the Nexus. YouTube, accessed on 2013-12-12
  3. 2014-03-18, Hero Interaction Strings - Introduction Questions, accessed on 2014-03-18
  4. 2011-10-23, BlizzCon 2011 - StarCraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07
  5. 2014-07-24, Developer Insights: The Bloodlust of Rehgar

External links[edit | edit source]