"Glory to the Horde."
|Title||Warchief of the Horde|
|Price||500 / 4,000|
|Release Date||January 13, 2015|
Thrall, the Warchief of the Horde, is a melee assassin hero from the Warcraft universe.  As a child, he served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own, and worked to recover their ancient traditions.
History[edit | edit source]
This section concerns content exclusive to the Warcraft universe.
"Thrall" was the moniker bestowed on the young orc Go'el in his first home - an internment camp created to keep the orc prisoners of the Second War from ever threatening Azeroth again - and the name could not be less fitting. When Go'el escaped his prison, he traveled in search of not just aimless freedom but his roots, eventually finding wisdom in the shamanic beliefs of his ancestors.
Thrall's shamanism guided his actions as he re-formed the Horde, becoming its warchief and leading his people to settle in an arid land that he called Durotar, in honor of his father, Durotan. Thrall led the Horde through a seemingly unceasing series of trials: the lifting of the demonic blood-curse that had tainted the orcs, a Burning Legion attack on Mount Hyjal, and the fall of the dreaded Lich King. When Deathwing returned and shattered the world, Thrall stepped down from his role as the Horde's warchief, instead joining the Earthen Ring, a powerful shamanic group, in an attempt to put the elements to rest and stop the Destroyer. Thrall chose Garrosh Hellscream as his successor, a decision he came to regret when the ruthlessness of the new warchief was aimed at other members of the Horde.
Gameplay[edit | edit source]
Thrall is a durable melee Assassin with extraordinary burst damage potential in close combat. He combines utility with raw power, which enables him to cast effective crowd control abilities while also damaging multiple enemies at the same time. Thrall's innate self-sustain and the ability to increase both his movement and attack speed allow him to wreak havoc during teamfights. The fact that he is an essential part of his team composition makes him a high priority target for his opponents.
Strengths[edit | edit source]
Weaknesses[edit | edit source]
- Vulnerable to crowd control
- Requires good positioning and map awareness
- Susceptible to being kited by mobile enemies
Abilities[edit | edit source]
Talents[edit | edit source]
❢ Reward: After killing 10 enemies, reduce the Mana cost of Chain Lightning from 40 to 25.
❢ Reward: After killing 20 enemies, gain a second charge of Chain Lightning.
- There is 0.5 second cooldown inbetween charges.
❢ Reward: After hitting multiple Heroes 30 times, Chain Lightning prioritzes boucing to Heroes.
Passive: Increase the number of bounces by 1.
Stacks are consumed on the next cast of Feral Spirit.
❢ Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
❢ Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.
❢ Reward: After gainin 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.
- Bonus damage from Maelstrom Weapon is affected by damage modifiers, but not by Scaling.
- Continues to gain stacks even after the quests are completed.
Activate to consume 8 stacks of Ancestral Wrath, damaging a target enemy Hero for 15% of their maximum Health over 3 seconds, and healing Thrall for 150% of the damage dealt.
Gain 1 stack of Ancestral Wrath every time Frostwolf Resilience activates.
After 0.5 seconds, sunder the earth in a long line, dealing 290 (+4% per level) damage and shoving enemies to the side, stunning them for 1 seconds.
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, slowing all enemies in the area by 50%, and deals 50 (+4% per level) damage to enemy Heroes. Does 3 pulses.
Frostwolf Resilience can be activated to instantely heal for 150% of its normal amount.
- Counts as normal Frostwolf Resilience triggering for all Thrall's Abilities and Talents.
Every 45 seconds, gain 50 Spell Armor against the next enemy ability and subsequent abilities for 1.5 seconds. Triggering Frostwolf Resilience reduces this cooldown by 10 seconds. Can be toggled to allow or prevent this talent from triggering automatically.
- Each additional hit grants Frostwolf Resilience stacks.
❢ Repeatable Quest: Each consecutive cast against a new Hero increases this bonus by 8%, up to 40%. Bonuses are reset if Thrall dies or casts Chain Lightning on the same Hero twice.
❢ Reward: While at 40% bonus, Chain Lightning's damage is increased by 25%.
- Stacks are only lost when the primary target of subsequent casts is the same Heroic Target.
- Targetting non-Heroic units (Minions, Mercenaries, Structures...) does not affect the quest progress nor apply the Slow.
Passive: Increase the duration of Feral Spirit's Root to 1.5 seconds.
Activate to immediately teleport to a target location and gain Windfury
Skins[edit | edit source]
|Backstory: As a child, Thrall served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own and worked to recover their ancient traditions. Now and forever he is the Warchief of the Horde.|
500 / 4,000
Warchief of the Horde
|Backstory: The weight of the world hangs upon the Aspect of Earth, a burden no mortal can bear. As Thrall embraced its power, he was consumed by living rock and forever changed.|
|Features: Altered voice-over, themed abilities.|
|Notes: This skin theme is part of a shared theme of alternative history skins.|
600 / 1,200
600 / 1,200
600 / 1,200
|Backstory: Go'el, the new Warlord of the Ashwolf clan, lifted the shattered Doomhammer from the Blackrock chieftain's corpse. Of his father’s betrayers, only Gul'dan remained.|
|Features: Altered voice-over.|
|Notes: This skin theme is part of a shared theme of Warcraft alternative shared history skins.|
350 / 400
350 / 400
350 / 400
350 / 400
|Backstory: The vestments of a shaman should be as simple as the elements themselves. Although, there's no rule about what you wear beneath them.|
120 / 75
120 / 75
120 / 75
Portraits[edit | edit source]
2016 Spring Global Championship
Doomhammer 'n' Pegs
Warcraft III Thrall
Sprays[edit | edit source]
El Lobo Gélido Thrall
Emojis[edit | edit source]
Quotes[edit | edit source]
Trivia[edit | edit source]
- Thrall first appeared in Warcraft: Of Blood and Honor (January 2001 novel) and Warcraft III: Reign of Chaos (July 2002 game). His own game (Warcraft Adventures: Lord of the Clans) was cancelled in 1998.
- Thrall is voiced by Chris Metzen in all of his game appearances with the exception of the canceled Warcraft Adventures: Lord of the Clans (where he is voiced by Clancy Brown).
- Thrall was a support hero in Blizzard DOTA.
- Rehgar's kit (other than his trait) originally belonged to Thrall. It was moved to Rehgar so Thrall could be redesigned as a more aggressive hero.
- Thrall was one of the heroes revealed at BlizzCon 2014.
- One of Thrall's gag quotes references the famous music band Earth, Wind, & Fire.
Gallery[edit | edit source]
The Blizzard DOTA models of Thrall and various other heroes.
Videos[edit | edit source]
References[edit | edit source]
- StarCraft. 2011-10-20. Blizzard DOTA Trailer. Youtube. Accessed 2011-10-22.
- 2013-11-08, BlizzCon 2013 - Heroes of the Storm - Building the Nexus. YouTube, accessed on 2013-12-12
- 2014-03-18, Hero Interaction Strings - Introduction Questions, accessed on 2014-03-18
- 2011-10-23, BlizzCon 2011 - StarCraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07
- 2014-07-24, Developer Insights: The Bloodlust of Rehgar
[edit | edit source]
- Thrall Hero Week
- Thrall - Heroes of the Storm
- Thrall - Wowpedia
- Thrall Build Guide on Icy Veins
- Thrall Balance Changelog - Heroes Patch Notes
- Thrall Sound Files - Sounds of the Storm