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Heroes of the Storm Wiki
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Patch 0.5.0.32120
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Patch 0.5.0.32120
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===Bug fixes=== ;General *Several typos and tooltip errors have been corrected across various aspects of the game. *Alt + tabbing out of, and back into, a Heroes client that is set to Fullscreen while recording with Fraps now causes an error message to display, rather than producing a black screen. **Please note that this is not limited to Alt + Tabbing. Locking the computer or giving Fullscreen access to another application while recording with Fraps will also cause this error message to display, whether or not the Heroes client is set to Fullscreen. *Attack-move commands are no longer stopped when an Ability is cast while issuing Basic Attacks on an enemy target. *Elapsed game time on the end-of-game Score Screen now appropriately matches the in-game timer. *Hero Abilities in which the Hero turns to follow the mouse cursor have been optimized and should now use significantly less network bandwidth. *Team colors have been added for Brightwing’s Arcane Flare and Malfurion’s Entangling Roots Abilities. ;Art *Physics have been enabled in the Shop for the Prince Arthas Skin and its Skin Variations. *The Dragon Knight now performs a dance animation when a /dance chat command is issued by the controlling player, rather than becoming frozen in place for a few seconds. ;Battlegrounds *Abathur can now properly cast all of his Abilities in Try Me mode. *Corrected an issue in which Towers could unintentionally see through certain Line of Sight blockers. *Forts and Keeps will no longer expend ammo without firing when a player quickly moves in and out of range. *Mercenary Camps that are captured simultaneously by one team with the Mercenary Lord Talent, and one without, no longer causes the Mercenaries from both Camps to gain the Mercenary Lord buff. *Mounted Heroes on the Haunted Mines Battleground will no longer automatically dismount and attack enemy minions when exiting the underground mines. *Pings issued on Mercenary Camps no longer require the player to target an individual Mercenary in order to request assistance with capturing the Camp. *Uncaptured Mercenary Camps now appropriately reactivate when a player exits a Dragon Knight or Garden Terror. ;Heroes and Talents *Attempting to cast Abathur’s Ultimate Evolution Heroic Ability on a Hero that is over unpathable terrain no longer causes the Ability to fail. *AI-controlled Heroes that are attempting to cast Hearthstone will now react more appropriately to an attacking Uther ghost. *The Calldown: MULE Talent can no longer be cast at locations in which the player does not have vision. *Channeled Abilities are now appropriately cancelled when a Hero comes under the effects of Zagara’s Devouring Maw Heroic Ability. *Cloaked Heroes no longer become visible when standing on or passing through a Gate. *Corrected an issue that could cause uncloaked objects to appear on a cloaked Hero that was cloned by Abathur’s Ultimate Evolution Heroic Ability. *Heroes are no longer automatically dismounted when attempting to cast Envenom on a target that is out of range. *Illidan will no longer drastically change elevation if he becomes rooted or snared while casting Dive. *Illidan’s Hero model no longer remains visible for the duration of the Spore Queen’s Curse if he is transformed while casting The Hunt. *Kerrigan’s Ultralisk no longer ignores the barrier created by Sonya’s Arreat Crater Heroic Ability. *Murky’s Octo-Grab Heroic Ability now appropriately receives a reduced cooldown timer if it does not cast properly. *Murky will no longer instantly respawn in base if he is killed just before his Egg is destroyed. *Nova no longer becomes stuck for the duration of her Triple Tap Heroic Ability animation if the target is killed by the first shot. *Nova’s Triple Tap Heroic Ability can now properly be blocked by the Dragon Knight, the Garden Terror, and Hero clones created by Abathur’s Ultimate Evolution. *Nova’s Triple Tap damage can no longer be nullified by short and medium ranged teleport effects. *Rehgar’s Feral Lunge Ability range can no longer be extended by clicking additional enemy targets while the Rehgar is mid-Lunge. *Right-clicking an enemy while using Sonya’s Whirlwind or controlling Nazeebo’s Ravenous Spirit now causes them to move toward the target. *Sgt. Hammer can now move appropriately after being transformed by the Garden Terror’s Spore Queen’s Curse Ability while in Siege Mode. *Sgt. Hammer now properly earns experience points when killing Minions that are outside of her normal experience range. *Sonya’s Ancient Spear can no longer strike more than one enemy with a single use when cast within melee range. *Stitches can no longer spit Gorged Heroes into the waters of Blackheart’s Bay when the Ability’s duration expires. *Stitches’ Hook projectile is now appropriately visible to enemy Heroes when the Ability is cast from the Fog of War. *Stitches’ Putrid Bile will no longer continue to cast when that Stitches becomes Gorged by an enemy Stitches. *Tassadar’s Psionic Storm Ability can no longer damage enemy Heroes while they are under the effects of Zagara’s Devouring Maw Heroic Ability. *Tyrande’s Sentinel Ability now receives an appropriate cooldown timer if she becomes stunned just as the Ability cast completes. *A Tyrande cloned by Abathur’s Ultimate Evolution Heroic Ability can now appropriately cast Light of Elune on the original Tyrande. *Uther’s Holy Light Ability is now properly affected by the Rewind Activated Talent. *Uther’s Holy Shock Talent no longer allows his Holy Light Ability to target allied Structures. *Uther’s Protect the Weak Talent can no longer be triggered by casting Holy Shock on enemy Minions or Mercenaries. *Valla’s Vampiric Assault Talent no longer causes healing numbers to display over her while dealing damage with Hungering Strike. *A Zagara clone created by Abathur’s Ultimate Evolution Heroic Ability that is also inside a Nydus Worm will now appropriately appear at the location where her last Nydus Worm is killed. *Roachlings spawned by Zagara’s Infested Drop when the Ability is cast on uneven terrain no longer become unable to attack or move into a nearby lane. ;Sound *Corrected an issue which caused “Ready” voiceover lines for some Heroes to play for all participants in a game lobby. *Pinging a Grave Golem captured by the enemy team now causes the issuing Hero to play a more appropriate voiceover line. *Rehgar now plays a “Ready” voiceover line when readied in a game lobby. ;User Interface *Accepting a game lobby invite while cycling through Hero Skin or Mount Variations no longer causes those models to display during Hero Select. *Death messages for Tyrael and Uther now correctly display the name of the Hero that killed them in the top corners of the screen. *Experience points earned by capturing Mercenary Camps are now appropriately counted and displayed on the in-game Tab screen. *It is no longer possible to pre-select Talents at Talent selection tiers that have not yet been reached. *Tyrande’s True Shot Aura buff icon will no longer rapidly swap positions with the Hall of Storms Protection buff icon. *Values for “Total Kills” and “My Team Level” on the in-game Tab screen are no longer reversed for the right-side team. {{Patches}}
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