Healing modifier

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Imperius with Increased healing and Arthas with Reduced healing

Healing modifier is a buff/debuff that alters the amount of healing received by target, as well as their health regeneration, by a given percentage, permanently or for a given period of time. Healing modifiers also alter the healing received through lifesteal, contrary to Spell Power modificators.

Increased healing[edit | edit source]

  • Ana's level 1 talent, "Grenade Calibration", increases the healing received by allied heroes affected by 25% for 12 seconds once the quest is completed.
  • Stitches' level 1 talent, "Patchwork Creation", permanently increases his healing received by 15%.
  • Uther' level 16 talent, "Tyr's Deliverance", increases the healing received by allies affected by his "Holy Radiance" by 40% for 6 seconds.
  • Varian' level 20 talent, "Glory to the Alliance", increases the healing received by allied Heroes affected by his Banners by 50%.

Reduced healing[edit | edit source]

  • Ana's ability, "Biotic Grenade", reduces the amount of healing received by enemies hit by 100% for 2 seconds.
  • Deckard's level 7 talent, "Emerald", makes his next "Horadric Cube" reduce the amount of healing received by enemies hit by 75% for 4 seconds.
  • Garrosh's level 7 talent, "Brute Force", reduces the amount of healing received by enemies hit by his "Body Check" by 50% for 4 seconds.
  • Gul'dan's level 7 talent, "Hunger for Power", permanently reduces his healing received from external sources by 25% for the cost of increased Spell Power.
  • Malthael's level 7 talent, "Touch of Death", reduces the amount of healing received by enemy heroes affected by his "Reaper's Mark" by 50% for 4 seconds.
  • Varian's level 13 talent, "Mortal Strike", reduces the amount of healing received by enemy heroes hit by his "Heroic Strike" by 50% for 4 seconds.
  • Xul's level 20 talent, "Mortal Wound", reduces the amount of healing received by enemies hit by his "Spectral Scythe" by 75% for 4 seconds.

Stacking[edit | edit source]

Several healing modifiers stack additively, e.g. Stitches with "Amplified Healing" talent hit by enemy Ana's "Biotic Grenade" will receive 70% less healing (+30% + -100%) next 2 seconds.

Statistics
 
Attack_ Attack damage icon.png Basic Attack (Attack range icon.png Attack RangeAttack speed icon.png Attack Speed) • Ability (Resource (Unitstatus icon mana.png Mana) Spell power icon.png Spell PowerCooldown)
Defense_ Unitstatus icon health.png HealthHealth RegenerationHealing (Healing modifierLifesteal) • ShieldPhysical armor icon.png Armor
Utility_ Move speed icon.png Movement speed
Buffs_ Absorbing icon.png AbsorbingEvadeHealingInvulnerable icon.png InvulnerableParryProtected icon.png ProtectedStasis icon.png StasisStealthShieldsUnkillable icon.png UnkillableUnstoppable icon.png UnstoppableUntargetable
Debuffs_ Attack SlowBlinded icon.png BlindCrowd controlDamage over TimeKnockbackRevealed Icon.png RevealedRooted icon.png RootSilenced icon.png Silence (Feared icon.png FearMindcontrol icon.png Mind ControlPolymorphed icon.png PolymorphTaunted icon.png Taunt) • SlowStunned icon.png Stun (Sleep icon.png Sleep) • Stopped icon.png Time Stopped