Gul'dan
Gul'dan | |
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![]() "I will not be denied!" | |
Basic Info | |
Title | Darkness Incarnate |
Role | ![]() |
Difficulty | Medium |
Franchise | ![]() |
Price | ![]() ![]() |
Release Date | July 12, 2016 |
Base Stats | |
Attack Type | Ranged |
Health | 1700 |
Health Regen | 3.543 |
Resource | 500 Mana |
Unit Radius | 0.8125 |
Attack Speed | 1 |
Attack Range | 5.5 |
Attack Damage | 60 |
Data Page |
Gul'dan, Darkness Incarnate, is a Ranged Assassin hero from the Warcraft franchise. Abandoning the ways of shamanism, Gul'dan entered a pact with the demon lord Kil'jaeden and betrayed his people in exchange for limitless power. With the orcish Horde under his master's thrall, both Draenor and Azeroth nearly fell into his grasp.
Gul'dan is a sustained damage mage who uses his health as fuel but can steal life from his enemies.
Contents
Background[edit | edit source]
Gul'dan was an orcish shaman from Draenor who became the first orcish warlock as well as the de facto founder of the Orcish Horde. Abandoning the ways of shamanism and betraying both his people and his mentor to the demon lord Kil'jaeden for personal power, Gul'dan was directly responsible for the orcs' fall to demonic enslavement as well as for the Horde's invasion of Azeroth. Tutored by the lord of the Burning Legion, he became the founder and master of the Shadow Council as well as the original creator of the necromantic terrors known as death knights. Gul'dan often referred to himself as "Darkness Incarnate" and the "Destroyer of Dreams", and he is considered to be one of the most powerful warlocks to have ever existed.
Gameplay[edit | edit source]
Gul'dan is a Ranged Assassin who is capable of dealing large amounts of close proximity AoE damage. Gul'dan does not regenerate Mana. Instead, he possesses the ability to replenish Mana using Life Tap at the cost of his own Health. This, paired with his ability to sap the health from his opponents to replenish his own allows Gul'dan to stay on the battlefield for longer, as opposed to other "mage" Heroes that constantly need to visit healing wells or hearth to the Hall of Storms to restore mana.
Strengths[edit | edit source]
- Incredible sustain by means of Life Tap and Drain Life
- Fel Flame provides good waveclear
- High AoE damage output
Weaknesses[edit | edit source]
- Health and Mana pools require constant monitoring due to their unique co-dependent relationship
- Incredibly vulnerable to crowd control
- Requires great positioning during skirmishes and teamfights
Abilities[edit | edit source]
- See Data page for a table of scaled values at key levels.
Talents[edit | edit source]
❢ Reward: Fel Flame's radius is increased by 10%.
- Increases the radius growth rate to 1.14 per tick.
❢ Quest: Gather 15 Regen Globes.
❢ Reward: Basic Ability Mana costs are permanently reduced by 20.
❢ Reward: After the third strike, Corruption strikes 3 times in the opposite direction.
Active: Instantly kill an enemy Minion and heal for 365 Health.
Stores 2 charges.
- Stacks additively with other offensive damage modifiers affecting Drain Life's damage.
- Healing from Healing Fountains, Regeneration Globes and Biotic Emitters is also reduced.
- Self-healing from Gul'dan's Abilities and Talents is not reduced, and is in fact increased due to Spell Power.
- Spell Power stacks additively with other offensive damage modifiers affecting Guldan's spell damage output.
After a short delay, deal 120 damage and fear enemy Heroes in the area for 2 seconds.
After 1.5 seconds, summon a rain of meteors in an area for 7 seconds. Each meteor deals 165 damage in a small area.
- Does not stack with itself or other positive Armor effects.
- Stacks additively with effects that affect healing dealt, and multiplicatively with effects that affect healing received.
Active: Activate to heal for 25% of Gul'dan's maximum Health.
- Cannot be used, when Gul'dan is at maximum Health.
- Stacks additively with itself and other offensive damage modifiers affecting Fel Flame's damage.
- Three hit damage is dealt in addition to the initial damage of the third hit.
- Stored damage does not scale upon level up, but fully charged effect remains activatable.
- Spell Power stacks additively with other offensive damage modifiers affecting Guldan's spell damage output.
Active: Summon a Demonic Circle at your location. Activate to teleport to the Demonic Circle.
- Grants two active abilities: Summon Demonic Circle for setting up the circle and Teleport To Demonic Circle for teleporting to it.
Summon Demonic Circle
- Only one Demonic Circle may be active at a time.
Teleport to Demonic Circle
- Requires an active Demonic Circle.
- Active Demonic circles are removed when Teleport to Demonic Circle is used.
Skins[edit | edit source]
Gul'dan Skins | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Backstory: Abandoning the ways of shamanism, Gul'dan entered a pact with the demon lord Kil'jaeden and betrayed his people in exchange for limitless power. With the orcish Horde under his master's thrall, both Draenor and Azeroth nearly fell into his grasp. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() ![]() ![]() Darkness Incarnate |
![]() Free Legion |
![]() Free First War |
![]() ![]() ![]() Broodling |
![]() ![]() ![]() Shadowmoon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Backstory: The Balespider's Burning Vestments were woven from the cinderwebs of the Red Widow, Beth'tilac. Only by enduring the flames of the Firelands can a Warlock know its searing embrace. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Themed abilities. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of Warcraft tier sets skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
![]() ![]() ![]() Nerubian |
![]() ![]() ![]() Toxic |
![]() ![]() ![]() Heroic | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: The avatars of the Dark Nexus are twisted reflections of heroes and villains. While they may wear familiar guises, they are, in truth, chaos and hatred incarnate... an ancient evil that can only be bargained with: never controlled. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Altered voice-over, themed abilities, themed animations. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of Dark Nexus skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
![]() ![]() ![]() Cataclysmic |
![]() ![]() ![]() Eldritch | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: With his deception complete, Gul'dan need no longer hide his face beneath a cowl. He is Darkness Incarnate, and all of the Nexus shall behold his true power in the war between shadow and light. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
![]() ![]() ![]() Mag'har |
![]() ![]() ![]() Chaos |
![]() ![]() ![]() Wretched |
Portraits[edit | edit source]
Sprays[edit | edit source]
Gul'dan Sprays | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() Carbot Gul'dan ![]() ![]() |
![]() Making It Rain ![]() ![]() |
![]() Old Timey Gul'dan ![]() ![]() |
![]() Pachimari Gul'dan ![]() ![]() |
![]() Stylized Shadow Council Gul'dan ![]() |
Emojis[edit | edit source]
Quotes[edit | edit source]
Trivia[edit | edit source]
- Gul'dan first appeared in Warcraft II: Tides of Darkness (December 1995).
- His book appearence was six years later, in The Last Guardian (December 2001).
- Gul'dan is voiced by Paul Eiding in Warcraft III: The Frozen Throne, and by Troy Baker in Heroes of the Storm, World of Warcraft: Warlords of Draenor, and World of Warcraft: Legion.
- In the Warcraft movie, Gul'dan is portrayed by Daniel Wu. Codes to unlock Gul'dan in Heroes of the Storm were included in select physical editions of the movie on Blu-ray and DVD.[1]
- Gul'dan's model in Heroes of the Storm was based on his WarCraft II sprite merged with aspects of his Warlords of Draenor appearance.[2] His colour scheme matches his sprite while his body shape and face are more like how he appears currently. His quotes make it clear that he's the one from the original world, but he also references some of new Gul'dan's lines (there's something of a running joke with him trying to get people to drink demon blood). Finally, the spikes on his back are made of bone like Draenor's Gul'dan due to the corruption, whereas in the original game they were part of his robes.
- Gul'dan was confirmed to be in the works at BlizzCon 2015.[3]
- The design process behind Gul'dan's abilities was explained by Kent-Erik Hagman: "And we worked out, well, we don't want any more summoners in the game because Azmodan and Zagara have added enough health bars to the game, we don't want that UI clutter. So how can we get the warlock fantasy without doing summons? We knew we wanted to do Life Tap, it's basically our version of a trait or hero power is Life Tap. It's so perfect for warlock, it speaks to the mentality of "Give me power now, I'll deal with the consequences later." You know? That's so warlock fantasy. So we built around Life Tap, which lead to this whole queue which started out really complicated like "Oh, if you keep casting it, it gets stronger, it costs more mana," it was really complicated and after playing it for a while, and the toolset was like two paragraphs long, we thought "Wait, what if you just made it a really low cool down and a really high mana cost?" So we did that and it was like "Wow, it's the exact same gameplay with a fifth of the rules!" And from there it was like, well okay, if you're gonna have a low cooldown, spammable thing, obviously it's going to be insanely bursty, so you can kind of keep doing it all the time. And that's where he became the sustained damage mage. Just off of that interaction right there, the trait and the queue … the Drain Life, that's very warlocky, fed right into the trait as well."[4]
- Legion Gul'dan resembles the version of the character featured in Warlords of Draenor and Legion.
- First War Gul'dan resembles Gul'dan as he appears in the Warcraft movie.
- One of Gul'dan's gag quotes references the book Beyond Good and Evil: Prelude to a Philosophy of the Future by philosopher Friedrich Nietzsche.
- Unusually for Gul'dan, this version of the character lacks a staff, while portrayals of his movie, alternate, and even main universe versions have all included a staff at some point; often topped with a skull.
Gallery[edit | edit source]
General[edit | edit source]
Concept Art[edit | edit source]
Abilities[edit | edit source]
Videos[edit | edit source]
References[edit | edit source]
- ↑ https://worldofwarcraft.com/en-us/news/20272634/buy-warcraft-on-blu-ray-and-dvd-get-three-epic-digital-loot-drops
- ↑ Reddit: Gul'dan Confirmed, accessed on 2016-06-17
- ↑ Reddit: Gul'dan confirmed on recent Heroes panel, accessed on 2015-11-06
- ↑ Video Games Interview: Blizzard’s Kent-Erik Hagman on the past, present and future of Heroes of the Storm
External links[edit | edit source]
- In Development: Gul'dan, Auriel, Skins, and Mounts!
- Gul'dan Hero Week
- Gul'dan - Heroes of the Storm
- Gul'dan - World of Warcraft
- Gul'dan - Wowpedia
- Gul'dan Build Guide on Icy Veins
- Gul'dan Balance Changelog - Heroes Patch Notes
- Gul'dan Sound Files - Sounds of the Storm
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Azmodan • Cassia • Chromie • Falstad • Greymane • Fenix • Gall • Genji • Gul'dan • Hanzo • Jaina • Junkrat • Kael'thas • Kel'Thuzad • Li-Ming • Lunara • Mephisto • Nazeebo • Nova • Orphea • Probius • Raynor • Sgt. Hammer • Sylvanas • Tracer • Tychus • Valla • Zagara • Zul'jin | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Abathur • Medivh • Tassadar • The Lost Vikings • Zarya | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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