Tyrande | |
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"I heed the voice of Elune." | |
Basic Info | |
Title | High Priestess of Elune |
Role | Healer |
Difficulty | Medium |
Franchise | Warcraft |
Price | 500 / 4,000 |
Release Date | March 13, 2014 |
Base Stats | |
Attack Type | Ranged |
Health | 1511 |
Health Regen | 3.1484 |
Resource | 500 Mana |
Unit Radius | 0.625 |
Attack Speed | 1.33 |
Attack Range | 6 |
Attack Damage | 55 |
Data Page |
Tyrande Whisperwind, the High Priestess of Elune, is a ranged Healer Hero from the Warcraft universe.[1] She strikes fear into all who wish ill of the Kaldorei. As the highest ranking Sentinel and High Priestess of Elune, she is not only the Night Elves' most deadly warrior, but also their most cunning leader.
Tyrande is a Healer who helps her allies lockdown and finish off enemies.
Background[ | ]
A peerless hunter and Leader and Queen of the Night Elves by moonlight and the chosen of the goddess Elune, Tyrande Whisperwind has led the night elves in war for ages.
Tyrande was born thousands of years ago and grew up in the company of Malfurion and Illidan Stormrage. She answered the call of the Sisters of Elune, followers of the night elves' Goddess of the Moon, and became a novice priestess, while the Stormrage brothers followed different paths. Their destinies merged anew when the Burning Legion arrived on Azeroth.
Tyrande and Malfurion grew close and battled against the invading demons together, but Illidan pursued a darker path, feigning allegiance to the Burning Legion and succumbing to the temptations of power. After the defeat of the Legion and the Sundering, Tyrande and Malfurion helped rebuild elven society; Illidan was imprisoned beneath Mount Hyjal.
The couple could not remain together for long; soon after the night elves settled near Mount Hyjal, Malfurion and the other night elf druids were needed in the Emerald Dream. While Malfurion slept in the Dream, Tyrande commanded her people, forming the Sentinels – the night elven army – to guard their lands and allies.
During the Third War, Tyrande sent her Sentinels to deter the advances of the Horde in Kalimdor, but ultimately ended up working with them to battle the armies of the Burning Legion, an effort that also forced her to awaken the druids, including Malfurion, from the Emerald Dream. Their time together was cut short when the elder Stormrage suffered from the corruption of the Dream, but Tyrande joined her lover to defeat the menace, and they both returned to Azeroth, where they protected their people (and the other races of the Alliance) from the destruction caused by Deathwing and the advances of Garrosh Hellscream in Kalimdor.
Gameplay[ | ]
Tyrandes trait is Hunter's Mark, which allows her to briefly mark any enemy, amplifying the damage they receive. Her first ability is Light of Elune, which heals herself or an ally and has two charges that share a single cooldown. Each ability that hits an enemy hero or Basic Attack lowers the cooldown. Sentinel emits a spirit owl that has infinite range and scouts the area it flies through, damaging and revealing the first hero it hits. Her final basic ability, Lunar Flare, is an arrow that lands after a delay, stunning all enemies in a small area.
Her first Heroic ability is her signature move, Starfall, which bombards a wide area with numerous low-damage bolts of energy over several seconds that slow all enemies hit. Her second Heroic ability, Shadowstalk, globally grants her entire team stealth, and also heals them for a significant amount over time.
Strengths[ | ]
- Great single target healing
- Offers major offensive utility
- Access to long range stun
- Significant burst damage potential
- Very doable in many 'double support' compositions
- Access to a good scouting tool
Weaknesses[ | ]
- Lacks any form of escape ability
- Susceptible to dives
- Situational but overall bad sustain healing and lacking Area of Effect healing
- Draft dependent
- Lacks waveclear
Abilities[ | ]
- See Data page for a table of scaled values at key levels.
Talents[ | ]
Sentinel pierces the first Hero hit. Its width is increased by 25% and deals up to 250% more damage based on distance traveled.
- Ranger increases Sentinel's damage by 10% for every 2 units traveled, reaching the maximum bonus at 50 units.
- Damage bonus stacks additively with itself and other offensive damage modifiers that can affect Sentinel's damage.
Increase Lunar Flare's range by 30%.
❢ Quest: Hitting a Hero with Lunar Flare increases its damage by 5%, up to 150%.
Cooldown: 45 seconds
Activate to grant other nearby allied Heroes 40% increased Attack Damage for 5 seconds, and to reset the cooldown of Hunter's Mark.
Passive: Basic Attack damage increased by 30%.
- Stacks additively with other offensive damage modifiers that can affect Tyrande's or her allies' Basic Attack damage.
If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
- Stacks additively with healing modifiers that affect Light of Elune's healing output and multiplicatively with modifiers that affect healing received by the target.
Tyrande's Basic Attacks against Marked targets heal other allied Heroes near the enemy for 4% of their maximum Health.
- Healing is based on the receiving ally's Health.
Cooldown: 30 seconds
Activate to make Tyrande's Basic Attacks heal target allied Hero for 175% of the damage dealt. Lasts for 8 seconds.
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times.
Increase the cast range and duration of Hunter's Mark by 25%. Tyrande's Basic Attacks against targets with Hunter's Mark splash to nearby enemy Heroes.
- Splashing attacks grant cooldown reduction for Light of Elune.
- Splashing attacks do not interact with any of Tyrande's talents affecting her Basic Attacks, except the damage increase from Trueshot Aura.
Cooldown: 90 seconds
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Cooldown: 80 seconds
Deal 92 damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 20% for 3 seconds.
Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds.
- Stacks additively with itself and other offensive damage modifiers that can affect the target's damage output.
Basic Attacks reduce the cooldown of Hunter's Mark by 2 seconds. Basic Attacks against marked targets reduce the cooldown of Lunar Flare by 4 seconds.
Light of Elune removes Stuns, Silences, and Slows from its target.
Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel take bonus damage equal to 6% of their maximum Health.
Basic Attacks against enemy Heroes grant a stacking 12% increased Attack Damage bonus for 4 seconds.
- Stacks additively with itself and other offensive damage modifiers affecting Tyrande's Basic Attack damage.
Shadowstalk reveals all enemy Heroes for 10 seconds and heals for 75% more.
- Stacks additively with healing modifiers that affect Shadowstalk's healing output and multiplicatively with modifiers that affect healing received by the target.
Increase the Slow of Starfall to 60% and cause it to apply Hunter's Mark to enemy Heroes while inside its area of effect.
Increase Basic Attack range by 1. Every 8th Basic Attack casts a free Lunar Flare at a random enemy near Tyrande's position. This prefers Heroic targets.
- Stacks do not decay over time.
- Fully benefits from Lunar Blaze's damage and range bonuses.
Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 3 seconds. This effect stacks up to 5 times.
- Stacks additively with itself and other offensive damage modifiers affecting the target's damage output.
Builds and guides[ | ]
Tyrande Community Build Guides @ HeroesFire
Tyrande Community Build Guides @ Heroes Hearth
Thegreat610's Tyrande Guide (2021-02-01) | |||
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Builds and Roles | |||
Main Healer/Ranger Build | Tyrande's role as an Main Healer can be very hard to play effectively and to get maximum value out of, but you are still a powerful threat for many heroes which are afraid of being blown up. Tyrande offers her team different types of utility, much of it being offensive, like providing Armor Reduction. Tyrande's Ranger Build is completely focused on maximizing her Sentinel's power. While "Ranger" and "Empower" add some decent extra damage to Sentinel, "Harsh Moonlight" will greatly reduce the damage and movement speed of up to two enemies. After Level 13, Sentinel can be used either to peel teammates, to engage enemies, or to slow down fleeing Heroes so your allies can easily finish them. Tyrande is suited for more mechanically skilled players, who can easily determine and use abilities to follow up or setup. | ||
Second Healer/Trueshot Build | To play Tyrande as an secondary healer is often much easier to achieve, because you don't need to execute on everything your role requires. The Trueshot build let's you be more offensively while still obtaining all your important strengths of your main role as an healer. This build can be very fitting when you are to support a 'hyper-carry' even further while going for a more offensive build. | ||
Semi-Carry (Damage/Lunar Flare Build) | The Lunar Flare build is the hardest build to play. If you want to be very effective, you need to act as an playmaker and you will also need to utilize Tyrande to the fullest. If you play this build effectively you can make plays, like being able to release over 3 Lunar Flare's on the same hero, being able to instantly kill many of the squishier heroes or to remove over 40% of a Tank's maximum health. This playstyle is very draft dependent in theory, but if you are good enough, you can make Tyrande one of the best semi-carries in the game. If you would have some sort of 'turtle' composition, with lots of kill potential against the other team, this can work. 'Powerpick' heroes to consider if you want to play this build: Rehgar, Ragnaros, E.T.C, Diablo, Tassadar.
The build is best played following this composition: | ||
Semi-Carry (Supportive) | This build follows almost every single rule as the Lunar Flare build, but only that you aren't as offensive, and you rely much more on your carries. | ||
Abilities and strategy | |||
1. Tips & Tricks
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2. Tactics
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3. Light of Elune
Being Tyrande's only burst heal ability, Light of Elune is crucial in order to keep allies and herself alive. Tyrande should use Light of Elune regularly, as the ability comes with 2 charges. In order to heal with maximum efficiency, it is of utmost importance to consistently use Basic Attacks with Tyrande, as every attack lowers the cooldown of Light of Elune. | |||
4. Sentinel
Sentinel can be used in order to scout if you do not see the opposing team on your Minimap or before blindly facechecking bushes. However, keep in mind that in certain situations it may not be the best choice to use Sentinel. If your team is trying to capture Mercenary Camps or Golem Bosses for example, an ill timed Owl could tell enemies about your position and consequently enable them to catch you off guard. | |||
5. Lunar Flare
Lunar Flare is a powerful ability that adds some great crowd control to Tyrande's kit. Unlike most other Healers, Tyrande can be played as a strong ganker. While Lunar Flare allows Tyrande to disrupt enemies from a safe distance, the fact that it is a skillshot makes it a skill that requires a lot of experience in order to be used efficiently. One of the most important things to keep in mind when using Lunar Flare is to predict your target's movement path. Anticipating the position of your target correctly is crucial when playing Tyrande. | |||
6. Starfall
Starfall slows and damages every enemy in its area of effect which makes it a very powerful Heroic Ability during team fights and pushes. As soon as a team fight breaks out, Starfall should be first abilitiy to be cast. Doing so maximizes the damage output during the fight and provides Tyrande with cooldown reduction on her Light of Elune. One of Starfall's greatest advantages is its versatility, because it can be used both offensively and defensively. If used offensively, Starfall is able to slow retreating enemies which allows your teammates to collapse on them. If used defensively, Starfall can be used to disengage and run away from charging enemies. | |||
7. Shadowstalk
Shadowstalk is a useful supportive Heroic Ability, which provides significant healing to your allies. Furthermore, it allows Tyrande to initiate hidden maneuvers on the map to catch the enemy team off guard. On bigger maps like Cursed Hollow or Sky Temple on which it is harder for the enemy team to predict your position, Shadowstalk can gain a lot of value. On smaller maps like Towers of Doom or Tomb of the Spider Queen, however, the strong AoE-damage from Starfall can sometimes be the better choice as you can much easier defend lanes against the Spiders or you can control key-points much more reliably. | |||
8. Hunter's Mark
Tyrande's Hunter's Mark is one of the strongest Traits in the game when it comes to taking down a single target very quickly. It's synergy is extremely well put with both Tyrande's own and her allies' sources of burst damage. Hunter's Mark can even cause enemy Tanks and Bruisers to become relatively squishy targets, which forces them to think carefully about engaging a team fight or not. Keep in mind that Hunter's Mark can be used to greatly increase Lunar Flare's and Sentinel's damage as well. Since it has the same casting range as your Basic Attack, it becomes recommended marking your chosen target first before hitting it with your other abilities in order to maximize your overall damage. | |||
Counters and match-ups | |||
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3. Works well with... | |||
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Skins[ | ]
Tyrande Skins | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Backstory: Tyrande Whisperwind strikes fear into all who wish ill of the Kaldorei. As the highest ranking Sentinel and High Priestess of Elune, she is not only the Night Elves' most deadly warrior, but also their most cunning leader. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
500 / 4,000 High Priestess of Elune |
Free Dark |
Free Banshee | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: Named for her ancestor, the first Sun Queen, Tyrande Windrunner serves the blood elves as their Ranger General, preparing her people for their pilgrimage into Outland. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Themed abilities. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of alternative history skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
350 / 400 |
350 / 400 High Elf |
350 / 400 Mahogany |
350 / 400 Virtuous | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: When the Eternal Empire destroyed her home planet, Tyrande Solarwind swore to avenge her fallen people. Her quest has led her to the city of New York in order to eliminate her mortal enemy. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Themed abilities. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of Superheroes vs. Eternal Empire skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
350 / 400 |
350 / 400 Green |
350 / 400 Crimson |
350 / 400 Nocturnal | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: The vestments of the Sentinel General were blessed by Elune herself. Like the night elves before the World Tree's fall, they do not age and remain as pristine as when they were blessed. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
120 / 75 |
120 / 75 Shadow |
120 / 75 Rose | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: With her enchanted arrows and her keen insight into the hearts of mortals, the Love Goddess is responsible for more than one match made in heaven. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Themed abilities. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of holiday skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
350 / 400 |
350 / 400 Midnight |
350 / 400 Fervent |
350 / 400 Lost |
350 / 400 Silent | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: Ever since they were children, Tyrande had known her fate was bound to that of Malfurion's. Now, she would serve as his warden, and for his betrayal the sentence would be eternal. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of Warcraft alternative shared history skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
160 / 100 |
160 / 100 Sun |
160 / 100 Stormwind |
Portraits[ | ]
Sprays[ | ]
Tyrande Sprays | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Carbot Tyrande |
Emoji Tyrande |
Nightsaber Cub |
Tattoo Tyrande |
Tyrande Pixel |
Emojis[ | ]
Quotes[ | ]
Trivia[ | ]
- Tyrande first appeared in Warcraft III: Reign of Chaos (July 2002).
- Her book debut was almost two years later, in The Well of Eternity (March 2004).
- Tyrande is voiced by Elisa Gabrielli.
- She was under consideration for inclusion as early as 2011.[2]
- One of Tyrande's gag quotes is a reference to Sailor Moon's taunt phrase, "In the name of the Moon, I will punish you!" Tyrande's status as the High Priestess of Elune clearly shows.
- Tyrande's dance animation is derived from the dance steps of Beyoncé's Single Ladies music video.
- In Warcraft III, Tyrande was an Amazonian character. In World of Warcraft she had a moon dress and ceremonial armor that didn't necessarily reflect what the art team wanted from a character who was meant to be combative and hands-on on the battlefield. Her Heroes of the Storm design was meant to combine that iconic white dress with an armored Sentinel look.[3][4]
- Tyrande is the first female Healer hero in the game.
- One of Tyrande's gag quotes refers to the Jehovah's Witnesses, a Christian denomination known for their door-to-door preaching.
- One of her gag quote references Goodnight Moon, a picture book for children.
- The Banshee Tyrande skin resembles the Highborne.
- The Stormwind Warden Tyrande skin resembles a Stormwind City archer.
Gallery[ | ]
The Blizzard DOTA models of Tyrande and various other heroes.
Concept art for Tyrande.[4]
References[ | ]
- ↑ 2013-11-09, BlizzCon 2013 – Heroes of the Storm – All Videos. Blizzplanet, accessed on 2013-12-12
- ↑ 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07
- ↑ 2015-06-12, IGN: How Blizzard's Heroes Went From Concepts to Icons
- ↑ 4.0 4.1 Mr. Jack on DeviantArt: Ladies of Warcraft
External links[ | ]
- Tyrande - Heroes of the Storm
- Tyrande Whisperwind - Wowpedia
- Tyrande Balance Changelog - Heroes Patch Notes
- Tyrande Sound Files - Sounds of the Storm
Heroes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bruisers | Artanis • Chen • Deathwing • Dehaka • D.Va • Gazlowe • Hogger • Imperius • Leoric • Malthael • Ragnaros • Rexxar • Sonya • Thrall • Varian • Xul • Yrel | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Healers | Alexstrasza • Ana • Anduin • Auriel • Brightwing • Deckard • Kharazim • Li Li • Lt. Morales • Lúcio • Malfurion • Rehgar • Stukov • Uther • Tyrande • Whitemane | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Melee Assassins | Alarak • The Butcher • Illidan • Kerrigan • Maiev • Murky • Qhira • Samuro • Valeera • Zeratul | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ranged Assassins | Azmodan • Cassia • Chromie • Falstad • Fenix • Gall • Genji • Greymane • Gul'dan • Hanzo • Jaina • Junkrat • Kael'thas • Kel'Thuzad • Li-Ming • Lunara • Mephisto • Nazeebo • Nova • Orphea • Probius • Raynor • Sgt. Hammer • Sylvanas • Tassadar • Tracer • Tychus • Valla • Zagara • Zul'jin | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Support | Abathur • The Lost Vikings • Medivh • Zarya | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tanks | Anub'arak • Arthas • Blaze • Cho • Diablo • E.T.C. • Garrosh • Johanna • Mal'Ganis • Mei • Muradin • Stitches • Tyrael | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Unknown | Mekkatorque |