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Illidan using Evasion.

Evade is an buff effect that causes all Basic Attacks (dealing damage of any type) and Abilities dealing Physical damage to not hit the Evading unit. As a consequence, additional effects of Basic Attacks (Attack modifiers) and such Abilities, will not be applied to an Evading target. Splashing and Bouncing Basic Attacks and talents can hit Evading units as secondary targets, if the secondary (splash) damage is dealt in Spell damage.

Abilities[edit | edit source]

  • Illidan's ability, "Evasion", makes him evade basic attacks for 2.5 seconds.
  • Chen's level 1 talent, "Elusive Brawler", makes him evade basic attacks for 2 seconds.
  • Xul's level 1 talent, "Shade", adds an additional effect to his "Bone Armor" ability, making him evade basic attacks while it is active.
  • Genji's level 7 talent, "Dodge", makes him evade one basic attack every 8 seconds.
Attack_ Attack damage icon.png Basic Attack (Attack range icon.png Attack RangeAttack speed icon.png Attack Speed) • Ability (Resource (Unitstatus icon mana.png Mana) Spell power icon.png Spell PowerCooldown)
Defense_ Unitstatus icon health.png HealthHealth RegenerationHealing (Healing modifierLifesteal) • ShieldPhysical armor icon.png Armor
Utility_ Move speed icon.png Movement speed
Buffs_ Absorbing icon.png AbsorbingEvadeHealingInvulnerable icon.png InvulnerableParryProtected icon.png ProtectedStasis icon.png StasisStealthShieldsUnkillable icon.png UnkillableUnstoppable icon.png UnstoppableUntargetable
Debuffs_ Attack SlowBlinded icon.png BlindCrowd controlDamage over TimeKnockbackRevealed Icon.png RevealedRooted icon.png RootSilenced icon.png Silence (Feared icon.png FearMindcontrol icon.png Mind ControlPolymorphed icon.png PolymorphTaunted icon.png Taunt) • SlowStunned icon.png Stun (Sleep icon.png Sleep) • Stopped icon.png Time Stopped