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Dodge is an buff effect that Basic attacks from heroes sources don't hit. Unlike Evade, Dodge does not affect non-heroic sources. Talents that rely on hitting the opponent don't work on an dodging target.
Abilities[edit | edit source]
- Genji's level 7 talent, "Dodge", makes him dodge 1 Heroic Basic Attack every 8 seconds, stores up to 3 charges.
|Attack_||Basic Attack ( Attack Range • Attack Speed) • Ability (Resource ( Mana) Spell Power • Cooldown)|
|Defense_||Health • Health Regeneration • Healing (Healing modifier • Lifesteal) • Shield • Armor|
|Buffs_||Absorbing • Evade (Parry) • Healing • Invulnerable • Protected • Stasis • Stealth • Shields • Unkillable • Unstoppable • Untargetable|
|Debuffs_||Attack Slow • Blind • Crowd control • Damage over Time • Knockback • Revealed • Root • Silence ( Fear • Mind Control • Polymorph • Taunt) • Slow • Stun ( Sleep) • Time Stopped|