Data:Xul

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Data Page for Xul
Parameter Variable Value
name name Xul
date date March 1, 2016
price price 10000
title title Cryptic Necromancer
role role Bruiser
franchise franchise Diablo
info info A Summoner who can push multiple lanes with ease.
lore lore From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul wields powerful death magic and fights to preserve the delicate balance between order and chaos.
difficulty difficulty Medium
melee melee True
health health 2080
healthRegen health regen 4.333
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.2
attackRange attack range 1.5
attackDamage attack damage 95
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.6875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Raise Skeleton Icon.png
Raise Skeleton
When a nearby enemy Minion dies, it becomes a Skeletal Warrior with 240 Health that attacks for 21 damage and last up to 12 seconds. Upon death Skeletal Warriors deal 46 damage to nearby enemies. Up to 3 Skeletal Warriors can be active at once when spawned in this way.

Type: Summon
Affects: Enemy Minions
Radius: 12
Skeletal Warrior

Type: Mobile
Scaling: 4.00% (health, regen & damage)
Health: 240
Health regen: -20
Basic Attack damage: 21
Attack Speed: 1.00
Attack range: 0.5
Movement speed: 4
Sight radius: 8
Leash radius: -
Spawn delay: 0.65 seconds
Corpse Explosion

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Properties: Area of Effect
Radius: 1.5
Spectral Scythe Icon.png
Q
Spectral Scythe
55 Mana Cooldown: 8 seconds
Summon a scythe that travels to Xul after 1 second, dealing 200 damage to enemies and spawning a Skeletal Warrior when hitting Enemy Heroes. These do not count towards Xul's Raise Skeleton maximum.

Type: Spell damage / Summon
Scaling: 4.00%
Affects: Enemies
Targeting: Point Target
Cast time: 0.125+0 seconds
Range: 8.1
Radius: 1.5
Missile speed: 12

  • The scythe persists up to 5 seconds.
Cursed Strikes Icon.png
W
Cursed Strikes
50 Mana Cooldown: 16 seconds
Xul's Basic Attack deals damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.

Type: Physical damage / Status effect
Affects: Enemies (damage) / Enemy Heroes and Summons (Attack Slow)
Targeting: No target
Cast time: Instant
Area of Effect: Radial
Radius: 5.75
Arc: 180 degrees

  • Cooldown and duration start once the ability is triggered by attacking an enemy.
Bone Prison Icon.png
E
Bone Prison
70 Mana Cooldown: 10 seconds
After a 2 seconds delay, deals 80 damage and roots the target enemy Hero for 1.75 seconds. All nearby Skeletal Warriors will fixate on the target for their duration.

Type: Spell damage / Crowd Control
Scaling: 4.00%
Affects: Enemy Heroes
Targeting: Unit target
Properties: Root, Revealed
Cast time: 0.125+0 seconds
Range: 3.5
Radius: 16 (target focus)

  • The target becomes revealed once the ability is cast until the root wears off.
Poison Nova Icon.png
R
Poison Nova
100 Mana Cooldown: 90 seconds
After 0.5 seconds, release poisonous missiles that deal 630 damage to all enemies hit over 10 seconds.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Properties: Damage over Time, Skillshot (piercing)
Cast time: 0.5+0.125 seconds
Tickrate: 1.0 per second (x10)
Damage per Tick: 63
Missile count: 12
Missile speed: 5
Missile radius: 0.625
Skeletal Mages Icon.png
R
Skeletal Mages
80 Mana Cooldown: 90 seconds
Summon 4 Frost Mages in a line that attack nearby enemies for 47 damage a second and slow them by 30% for 2 seconds. Last up to 15 seconds.

Type: Summon
Targeting: Vector targeting
Range: 10.5
Spawn offset: 3.25

  • First point determines the center point and second the direction of the line of summoned units.
Frost Mage

Type: Stationary
Scaling: 4.00% (health & damage)
Health: 700
Basic Attack damage: 46.875
Attack Speed: 1.00
Attack range: 5.5
Sight radius: 5.5
Bone Armor Icon.png
1
Bone Armor
Cooldown: 30 seconds
Activate to gain a Shield equal to 25% of Xul's maximum Health for 3 seconds.

Type: Shield
Scaling: -
Affects: Self
Targeting: No target
Cast time: Instant

Talents

1
Backlash Icon.png
Backlash
When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.

Affects: Enemy Heroes
Properties: Area of Effect
Area of Effect: Circle
Radius: 3.75
Shackler Icon.png
Shackler
While Bone Armor is active, nearby enemies are Slowed by 35% for 1 Second. Basic Attacks against Heroes that are Stunned, Rooted, or Slowed reduce the cooldown of Bone Armor by 2 seconds.

Type: Crowd control
Affects: Enemies
Properties: Slow
Radius: 3
Shade Icon.png
Shade
While Bone Armor is active, Xul evades all Basic Attacks, but increases the cooldown of Bone Armor by 10 seconds.

Type: Status effect
Affects: Self
Properties: Evade
4
Reaper's Toll Icon.png
Reaper's Toll
Reduce the cooldown of Spectal Scythe by 2 seconds and its Mana cost by 15.
Grim Scythe Icon.png
Grim Scythe
Increase Xul's Basic Attack damage by 15%. Each enemy hit by Cursed Strikes reduces its cooldown by 1 seconds, up to 12 seconds.

Type: Offensive damage modifier
Affects: Self

  • Stacks additively with other offensive damage modifiers that can affect Xul's Basic Attack damage.
Jailors Icon.png
Jailors
Bone Prison spawns 2 Skeletal Warriors. These do not count towards Xul's Raise Skeleton maximum.
❢ Quest: Spawn 80 Skeletal Warriors.
❢ Reward: While fixating on an enemy, Skeletal Warriors gain 30% Movement and Attack Speed.
7
Harvest Vitality Icon.png
Harvest Vitality
Cursed Strikes heals for 70% of the damage dealt to Heroes.

Type: Attack modifier / Healing
Scaling: -
Affects: Enemy Heroes / Self
Properties: Lifesteal
Trag'Oul's Essence Icon.png
Trag'Oul's Essence
Every time a Skeletal Warrior attacks an enemy, restore 0.2% of Xul's maximum Health and 0.5% of his maximum Mana.

Type: Healing / Mana Restoration
Scaling: -
Affects: Self
Wall Of Bones Icon.png
Wall Of Bones
Increase the Shield amount of Bone Armor to 35% of Xul's maximum Health, and Xul gains 20 Spell Armor for its duration.

Type: Bonus Shield / Defensive damage modifier
Affects: Self
Properties: Spell Armor

  • Does not stack with other positive Spell Armor effects. Other defensive damage modifiers may stack.
10
Poison Nova Icon.png
Poison Nova
Cooldown: 90 seconds
After 0.5 seconds, release poisonous missiles that deal 630 damage to all enemies hit over 10 seconds.
Skeletal Mages Icon.png
Skeletal Mages
Cooldown: 70 seconds
Summon 4 Frost Mages in a line that attack nearby enemies for 47 damage a second and slow them by 30% for 2 seconds. Last up to 15 seconds.
13
Echoes of Death Icon.png
Echoes of Death
Spectral Scythe spawns 2 additional scythes next to the first after 1.5 seconds, dealing 40% damage.

Type: Spell damage / Damage modifier
Scaling: -
Affects: Enemies / Ability
Offset: 5

  • Scythes are spawned on the same y-coordinates as the initial scythe, which makes their range slightly longer.
  • Damage penalty stacks additively with offensive damage modifiers that can affect Spectral Scythes damage.
Rapid Harvest Icon.png
Rapid Harvest
Gain 5% Attack Speed for 3 seconds each time Cursed Strikes hits an enemy, up to 75%.

Type: Status effect
Affects: Self
Properties: Attack speed bonus
Amplify Damage Icon.png
Amplify Damage
Increase the Root duration of Bone Prison by 0.25 seconds. Enemies Rooted by Bone Prison lose 25 Armor for 2 seconds.

Type: Defensive damage modifier
Affects: Enemy Heroes
Properties: Armor reduction

  • Does not stack with other negative Armor effects. Other defensive damage modifiers may stack.
16
Decrepify Icon.png
Decrepify
Enemy Heroes that are damaged by Spectral Scythe or Skeletal Warriors are Slowed by 30% for 2.5 seconds.

Type: Crowd control
Affects: Enemy Heroes
Properties: Slow
Weaken Icon.png
Weaken
Enemy Heroes that are damaged by Cursed Strikes or Skeletal Warriors deal 40% less damage for 3 seconds.

Type: Offensive damage modifier
Affects: Enemy Heroes
Properties: Damage reduction

  • Stacks additively with other offensive damage modifiers that affect the target Hero's damage output.
Bone Spear Icon.png
Bone Spear
Cooldown: 12 seconds
Deal 230 damage to enemies in a line.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point Target
Properties: Skillshot (piercing)
Cast time: 0.125+0
Range: 11.9
Hitbox: 1.5x1.8
Missile speed: 15
20
Andariel's Visage Icon.png
Andariel's Visage
Poison Nova heals for 50% of the damage dealt and its duration is increased by 50%.

Type: Healing
Affects: Self
Properties: Lifesteal
Cold Hand of Death Icon.png
Cold Hand of Death
Increase the Slow of Frost Mages by 20%.
Every 5th Spectral Scythe that hits enemy Heroes spawns a Frost Mage instead of a Skeletal Warrior in their location.

Type: Summon
Affects: Enemy Heroes
Mortal Wound Icon.png
Mortal Wound
Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.

Affects: Enemies
Kalan's Edict Icon.png
Kalan's Edict
Each time Skeletal Warriors deal damage reduce the cooldown of Bone Armor and Xul's Heroic Ability by 1.5%.