Data:Uther

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Data Page for Uther
Parameter Variable Value
name name Uther
date date March 13, 2014
price price 4000
title title The Lightbringer
role role Healer
franchise franchise Warcraft
info info A Healer that can negate high bursts of damage.
lore lore The first paladin and founder of the Order of the Silver Hand, Uther the Lightbringer is a faithful servant of the Light. Dispensing justice with the swing of his hammer, Uther is a bastion of truth and an unflinching symbol of the Alliance.
difficulty difficulty Easy
melee melee True
health health 2156
healthRegen health regen 4.4921
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1
attackRange attack range 1
attackDamage attack damage 75
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.75
skills skills see below
talents talent_<tier>_<column> see below

Skills

Eternal Devotion Icon.png
Devotion
Heroes healed by Uther's Basic Abilities gain 25 Armor for 2 seconds. This effect does not stack with itself.

Type: Damage modifier: Armor
Affects: Allied Heroes, Self

Eternal Vanguard
Upon dying, Uther becomes an Invulnerable spirit for up to 8 seconds. While in spirit form, Uther can heal allies with Flash of Light.

Type: Special death state
Affects: Self
Holy Light Icon.png
Q
Holy Light
80 Mana Cooldown: 12 seconds
Heal target ally for 362 Health. When used on a target other than Uther, also heal Uther for 181 Health.

Type: Healing
Scaling: 4.00%
Affects: Allied Heroes, Self
Targeting: Unit target
Cast time: Instant
Range: 7
Flash of Light Icon.png
Q
Flash of Light
Cooldown: 1.5 seconds
Heal an ally for 242 Health.

Type: Healing
Scaling: 4.00%
Affects: Allies
Targeting: Unit target
Cast time: Instant
Holy Radiance Icon.png
W
Holy Radiance
70 Mana Cooldown: 12 seconds
Heal allied Heroes and Minions in a line for 177 Health, dealing 177 damage to enemies.

Type: Spell damage / Healing
Scaling: 4.00% (both)
Affects: Enemies / Allied Heroes & Minions, Self
Targeting: Point target
Properties: Clamping, Piercing Skillshot
Cast time: 0.15+0 seconds
Range: 10
Hitbox: 2.5x2.5
Missile speed: 20
Hammer of Justice Icon.png
E
Hammer of Justice
40 Mana Cooldown: 8 seconds
Deal 109 damage and Stun the target for 1 second.

Type: Spell damage, Crowd control
Scaling: 4.00%
Affects: Non-Structure enemies
Targeting: Unit target
Properties: Stun
Cast time: 0.15+0 seconds
Range: 3

  • Cast is interrupted without putting the ability on cooldown, if the target moves past 1.5 units of it's maximum range.
Divine Shield Icon.png
R
Divine Shield
80 Mana Cooldown: 90 seconds
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.

Type: Status effect
Affects: Allied Heroes, Self
Targeting: Unit target
Properties: Invulnerable
Cast time: 0+0.3 seconds
Range: 10
Divine Storm Icon.png
R
Divine Storm
80 Mana Cooldown: 80 seconds
Deal 170 damage and Stun nearby enemies for 1.75 seconds.

Type: Spell damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Properties: Area of Effect, Stun
Cast time: 0.1+0.1 seconds
Area of Effect: Circle
Radius: 3.5=

Talents

1
Holy Light Icon.png
Silver Touch
❢ Quest: Reduce damage from Heroic sources with Devotion.
❢ Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60.
❢ Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%.

Bonus range: 3.5
Holy Radiance Icon.png
Wave of Light
❢ Quest: Damage or heal Heroes 60 times with Holy Radiance.
❢ Reward: Increase the duration of Devotion by 0.5 seconds.
Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 1 second.
Hammer of the Lightbringer Icon.png
Hammer of the Lightbringer
❢ Quest: Basic Attack enemies 75 times.
❢ Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds.
Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.
4
Holy Light Icon.png
Holy Shock
Holy Light can be used on an enemy to do 50% of its healing amount as damage. When used this way, Uther receives its self-healing benefits, its cooldown is reduced by 6 seconds, and it refunds 45 Mana.

Type: Spell damage
Scaling: -
Affects: Enemies
Targeting: Unit target
Range: 10

  • Benefits from all talents affecting Holy Light.
Hammer of Justice Icon.png
Pursuit of Justice
Hammer of Justice increases Uther's Movement Speed by 25% for 3 seconds.
Holy Fire Icon.png
Holy Fire
Deal 13 damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Properties: Area of Effect
Area of Effect: Circle
Radius: 3.5
Tickrate: 1/s
7
Holy Light Icon.png
Armor of Faith
Being Stunned, Rooted, or Silenced grants Uther 90 Mana and causes Holy Light's cooldown to recharge 200% faster for 6 seconds. This effect has a 20 second cooldown.
Eternal Devotion Icon.png
Guardian of Ancient Kings
Healing a Hero that is Stunned, Rooted, or Silenced increases the Armor bonus they receive from Devotion from 25 to 50.
Cleanse Icon.png
Hand of Protection
Cooldown: 90 seconds
Activate to make target ally Unstoppable for 1 second. Cannot be cast on Uther. Basic Attacks reduce Hand of Protection's cooldown by 5 seconds.

Type: Status effect
Affects: Allied Heroes
Targeting: Unit target
Properties: Unstoppable
Cast time: Instant
Range: 10
10
Divine Shield Icon.png
Divine Shield
Cooldown: 90 seconds
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
Divine Storm Icon.png
Divine Storm
Cooldown: 80 seconds
Deal 170 damage and stun nearby enemies for 1.75 seconds.
13
Blessed Champion Icon.png
Blessed Champion
For the next 5 seconds after using Holy Light, Uther's Basic Attacks heal him and nearby allies for 15% of the total amount healed by Holy Light.

Type: Attack modifier / Healing
Scaling: -
Affects: Enemies / Allies, Self
Properties: Area of Effect
Area of Effect: Circle
Radius: 6.5

  • The healing amount is calculated from the sum of allied and self-heal after modifications (bonuses and reductions). Healing past target's maximum health does not count towards this amount.
Hammer of Justice Icon.png
Well Met
When used against Heroes, Hammer of Justice reduces the target's Movement Speed and damage dealt by 25% for 3 seconds.

Type: Damage modifier: All-damage debuff / Crowd control
Affects: Enemy Heroes
Properties: Slow

  • Stacks additively with other damage modifiers affecting the target's physical or spell damage output.
Spell Shield Icon.png
Spell Shield
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%.
Can be toggled to allow or prevent this talent from triggering automatically.

Type: Damage modifier: Spell Armor
Affects: Self
Targeting: No target
Properties: Toggle
Toggle cooldown: 0.5 seconds
16
Holy Light Icon.png
Beacon of Light
While below 50% Health, Uther receives 200% more self-healing when healing others with Holy Light.

Type: Bonus healing
Scaling: -
Affects: Ability

  • Damaging enemies with Holy Shock also grants self-healing benefit from this talent while below 50% Health.
Holy Radiance Icon.png
Tyr's Deliverance
Allies healed by Holy Radiance receive 40% increased healing from all sources for 6 seconds.

Type: Healing modifier
Affects: Allies, Self
Benediction Icon.png
Benediction
Cooldown: 60 seconds
Activate to reduce the Mana cost of your next Basic Ability by 50 and its cooldown by 10 seconds.

Type: Active
Targeting: No target
Properties: Primed
Cast time: Instant

  • Cooldown starts after the ability is triggered by casting a Basic Ability.
20
Bulwark of Light Icon.png
Bulwark of Light
Divine Shield lasts 2 seconds longer and its cooldown is reduced by 20 seconds.
Divine Hurricane Icon.png
Divine Hurricane
Divine Storm's radius is increased by 50% and its cooldown is reduced by 20 seconds.

Bonus radius: 1.75
Redemption Icon.png
Redemption
After Eternal Devotion ends, Uther revives at the spirit's location with 50% of his maximum Health.
This effect has a 180 second cooldown.

Type: Resurrection
Divine Protection Icon.png
Divine Protection
Applying Devotion to a target that is already affected by Devotion increases their Armor to 50.