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Data:Tychus

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Data Page for Tychus
Parameter Variable Value
name name Tychus
date date March 18, 2014
price price 4000
title title Notorious Outlaw
role role Ranged
franchise franchise Starcraft
info info An Assassin who shreds High Health enemies.
lore lore Tychus Findlay is a big man with a big ego and a bigger gun. Fortunately, his loyalty is easily won. Buy him a drink or three and promise him enough credits, and there's no job in the whole universe too dangerous for this outlaw.
difficulty difficulty Medium
melee melee False
health health 1925
healthRegen health regen 4.0117
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 4.00
attackRange attack range 4.5
attackDamage attack damage 50
healthScaling health scaling 0.04
regenScaling health regen scaling 0.045
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.9375
skills skills see below
talents talent_<tier>_<column> see below

Skills

Minigun Icon.png
Minigun
Cooldown: 12 seconds
Activate to have your Basic Attacks against Heroes deal bonus damage equal to 2.5% of their maximum Health. Lasts 3 seconds.
  • Bonus damage from Minigun is dealt in a separate instance of Spell damage that is flagged to ignore any Armor.
  • Minigun duration starts ath the first Basic Attack after activating the trait. Cooldown starts when the duration ends.
Overkill Icon.png
Q
Overkill
60 Mana Cooldown: 12 seconds
Deal 552 (+4% per level) damage to the target and 276 (+4% per level) damage to nearby targets over 4 seconds. Reactivate to select a new target. Can move and use Abilities while channeling.
  • Deals 46 damage to the primary target and 23 damage to the secondary targets every 0.33 seconds.
Annihilate Icon.png
Q
Annihilate
Cooldown: 7 seconds
Fire the Odin's cannons in a straight line, dealing 196 (+4% per level) damage to everything in the path.
    Only available while Commandeer Odin is active.
Frag Grenade Icon.png
W
Frag Grenade
50 Mana Cooldown: 10 seconds
Lob a grenade that deals 256 (+4% per level) damage, knocking enemies away.
Ragnarok Missiles Icon.png
W
Ragnarok Missiles
Cooldown: 7 seconds
Launches a volley of missiles at target area, dealing 290 (138 + 4% per level) damage and slowing enemy Movement Speed by 30% for 2 seconds.
    Only available while Commandeer Odin is active.
  • Impact has 1.5 second delay.
Run and Gun Icon.png
E
Run and Gun
50 Mana Cooldown: 10 seconds
Dash a short distance.
Thrusters Icon.png
E
Thrusters
Cooldown: 8 seconds
Dash in target direction.
    Only available while Commandeer Odin is active.
Drakken Laser Drill Icon.png
R
Drakken Laser Drill
100 Mana Cooldown: 100 seconds
Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Lasts 22 seconds.
  • Drakken Laser Drill is a stationary Summon.
  • Damage is dealt every 0.5 seconds in ticks of 71 damage Spell damage.
  • Drakken Laser Drill takes 2 seconds to set up. This makes its effective duration 20 seconds.
  • Drakken Laser Drill has 1255 (+4% per level) Health.
  • Cooldown starts when the ability is cast.
Commandeer Odin Icon.png
R
Commandeer Odin
100 Mana Cooldown: 100 seconds
Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds.
  • It takes Tychus 2.75 seconds to enter the Odin, during which Tychus is Unstoppable. Armor bonus is instant.
  • While piloting Odin, Tychus' Basic attack damage is set to 191 (+4% per level) and Attack Speed to 1.00/s.
  • Tychus cannot use Minigun and Sizzling Attacks while piloting Odin.
  • Odin's attack speed benefits from Master Assassin talent.
  • Odin's Abilities use no mana.
  • Cooldown starts when the ability is cast.

Talents

1
Press the Advantage Icon.png
Press the Advantage
Run and Gun increases Tychus's Basic Attack range by 1.5 for 3 seconds.
Dash Icon.png
Dash
❢ Quest: Run and Gun increases Tychus's Movement Speed by 1% for each Regeneration Globe gathered, up to 25%. Lasts 2 seconds.
❢ Reward: Once 25 Regeneration Globes have been gathered, the range of Run and Gun is increased by 50%.
Combat Tactician Icon.png
Combat Tactician
Basic Attacks reduce the cooldown of Run and Gun by 0.8 seconds.
4
In the Rhythm Icon.png
In the Rhythm
❢ Quest: While Minigun is active, Basic Attack against Heroes permanently increase future Minigun durations by 0.03 seconds.
The Bigger They Are Icon.png
The Bigger They Are...
Lower the cooldown of Minigun by 2 seconds and increase damage bonus to 4% while enemy Heroes are above 35% Health, but Minigun no longer has any effect on targets below 35%.
Master Assassin Icon.png
Master Assassin
❢ Quest: Hero Takedowns increase Tychus's Attack Speed by 1%, up to 15%.
❢ Reward: After getting 15 Takedowns, Tychus's Attack Speed is increased by an additional 10%.
7
Quarterback Icon.png
Quarterback
Increases the range of Frag Grenade by 50%.
Concussion Grenade Icon.png
Concussion Grenade
Increases Frag Grenade's radius by 25% and the knockback distance by 100%.
Relentless Soldier Icon.png
Relentless Soldier
Being Stunned or Rooted grants 25 Armor for 3 seconds, reducing damage taken by 25%.
10
Commandeer Odin Icon.png
Commandeer Odin
Cooldown: 100 seconds
Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds.
Drakken Laser Drill Icon.png
Drakken Laser Drill
Cooldown: 100 seconds
Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Lasts 22 seconds.
13
That's the Stuff! Icon.png
That's the Stuff!
Minigun heals Tychus for 100% of the bonus damage dealt after it expires.
Neosteel Coating Icon.png
Neosteel Coating
Cooldown: 30 seconds
Activate to gain 75 Spell Armor for 3 seconds, reducing Ability Damage taken by 75%.
Spray 'n' Pray Icon.png
Spray 'n' Pray
Increases Overkill's range by 25%.
16
Titan Grenade Icon.png
Titan Grenade
Frag Grenade deals bonus damage to Heroes equal to 5% of their maximum Health.
    Bonus damage is dealt in a separate instance of Spell damage that is flagged to ignore any Armor.
Lead Rain Icon.png
Lead Rain
Overkill also Slows enemy movement speed by 30%.
Armor Piercing Rounds Icon.png
Armor Piercing Rounds
Increases Overkill's damage to the primary target by 50%.
20
Big Red Button Icon.png
Big Red Button
Odin lasts 50% longer and Ragnarok Missiles also launches a Nuclear Missile.
  • Deals 319 (+4% per level) damage.
  • Nuke impacts 1.5 seconds after Ragnarok Missiles.
Focusing Diodes Icon.png
Focusing Diodes
Increases the range of the Drakken Laser Drill by 50%. Deals increased damage the longer it remains on a single target, up to 100% extra damage.
  • Damage increases in by 20% every second up to 5 seconds.
Sizzlin Attacks Icon.png
Sizzlin' Attacks
Your Basic Attacks deal bonus damage to Heroes equal to 1% of their maximum Health. Stacks with Minigun.
  • Bonus damage is dealt in a separate instance of Spell damage that is flagged to ignore any Armor.
Bob and Weave Icon.png
Bob and Weave
Increase Tychus's Basic Attack range by 1.5. Run and Gun and Odin's Thrusters gain 2 additional charges and reduces Run and Gun's Mana cost from 50 to 25.