Data:Thrall

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Data Page for Thrall
Parameter Variable Value
name name Thrall
date date January 13, 2015
price price 4000
title title Warchief of the Horde
role role Bruiser
franchise franchise Warcraft
info info A Bruiser who can hold his own in a lane of battle.
lore lore As a child, Thrall served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own and worked to recover their ancient traditions. Now and forever he is the Warchief of the Horde.
difficulty difficulty Medium
melee melee True
health health 1876
healthRegen health regen 3.9062
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 0.91
attackRange attack range 1.5
attackDamage attack damage 173
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.75
skills skills see below
talents talent_<tier>_<column> see below

Skills

Frostwolf Resilience Icon.png
Frostwolf Resilience
Dealing damage with Abilities grants 1 stack of Frostwolf Resilience. At 5 stacks, you are instantly healed for 223 Health.

Type: Healing
Scaling: 4.00%
Affects: Self
Chain Lightning Icon.png
Q
Chain Lightning
40 Mana Cooldown: 7 seconds
Shock an enemy with lightning, dealing 162 damage. The lightning then bounces 3 times to nearby enemies, dealing 81 damage to each enemy hit.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: Unit target
Properties: Bounce
Cast time: 0.15+0 seconds
Range:
- Primary: 7
- Bounces: 6
Bounce interval: 0.375 seconds

  • Targets of secondary bounces are chosen at random from all units in range.
  • Each unit can only be damaged once per cast.
Feral Spirit Icon.png
W
Feral Spirit
60 Mana Cooldown: 12 seconds
Send out a Feral Spirit that deals 153 damage to enemies in its path and Roots Heroes hit for 1 second. Each Hero hit increases the distance traveled by 25%.

Type: Spell damage / Crowd control
Scaling: 4.00%
Affects: Enemies / Enemy Heroes
Targeting: Point target
Properties: Root, Skillshot (piercing)
Cast time: 0.15+0 seconds
Range:
- Initial: 9
- Hero bonus: 2.25
Hitbox: 1.25x1.875
Missile speed: 12
Windfury Icon.png
E
Windfury
60 Mana Cooldown: 12 seconds
Increase Thrall's Movement Speed by 30% for 4 seconds. His next 3 Basic Attacks occur 100% faster and generate stacks of Frostwolf Resilience.

Type: Attack modifier
Scaling: 4.00%
Affects: Self
Targeting: No target

  • Move Speed bonus persists even after all attacks have been consumed.
Sundering Icon.png
R
Sundering
75 Mana Cooldown: 70 seconds
After 0.5 seconds, sunder the earth in a long line, dealing 290 damage and shoving enemies to the side, Stunning them for 1 seconds.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Delayed, Knockback, Skillshot, Stun
Cast time: 0+0.5 seconds
Range: 15
Area of Effect: Rectangle
Hitbox: 5.0x3.0
Missile speed: 47.5
Knockback duration: 0.25
Knockback speed: 30

  • Sundering interrupts active displacements and momentarily removes collision on the targets.
Earthquake Icon.png
R
Earthquake
90 Mana Cooldown: 100 seconds
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 damage to enemy Heroes. Does 3 pulses.

Type: Spell damage / Crowd Control
Scaling: 4.00%
Affects: Enemy Heroes / Enemies
Targeting: No target
Properties: Area of Effect]], Delayed
Cast time: 0+0.5 seconds
Area of Effect: Circle
Radius: 12

  • Only grants Frostwolf Resilience stacks from Heroes.

Talents

1
Echo of the Elements Icon.png
Echo of the Elements
❢ Quest: Kill minions or heroes within 1.5 seconds of them being hit by Chain Lightning
❢ Reward: After killing 10 enemies, reduce the Mana cost of Chain Lightning from 40 to 25.
❢ Reward: After killing 20 enemies, gain a second charge of Chain Lightning.

Charge cooldown: 0.5 seconds.
Crash Lightning Icon.png
Crash Lightning
❢ Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounce by 12, up to 360.
❢ Reward: After hitting multiple Heroes 30 times, Chain Lightning prioritzes bouncing to Heroes.

Type: Bonus damage
Scaling: -
Affects: Ability

  • There is no preference to maximise bounces to Heroic targets. Bounce targets within the groups of Heroic or non-Heroic targets are still chosen at random.
Rolling Thunder Icon.png
Rolling Thunder
For 10 seconds after hitting an enemy with Chain Lightning, Thrall's next Basic Attack against them restores 15 Mana and 2.5% of Thrall's maximum health.
Passive: Increase the number of bounces by 1.
4
Feral Resilience Icon.png
Feral Resilience
Heroes damaged by Feral Spirit grant 3 stacks Frostwolf Resilience and 2 stacks of Feral Resilience, granting 50 Physical Armor against the next incoming Hero Basic Attack.
Stacks are consumed on the next cast of Feral Spirit.

Type: Damage modifier: Physical Armor
Affects: Self
Properties: Block
Frostwolf Pack Icon.png
Frostwolf Pack
❢ Quest: Hit 6 Heroes with Feral Spirit. Progress is lost on death and when Thrall fails to hit a Hero.
❢ Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
Mana Tide Icon.png
Mana Tide
Frostwolf Resilience restores 15 Mana and reduces Basic Ability cooldowns by 0.5 seconds.
7
Maelstrom Weapon Icon.png
Maelstrom Weapon
❢ Repeatable Quest: Basic Attacks against Heroes while Windfury's Movement Speed bonus is active increase Attack Damage by 1.
❢ Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.
❢ Reward: After gainin 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.

Type: Bonus damage
Scaling: -
Affects: Self

  • Continues to gain stacks even after the quests are completed.
  • Movement Speed bonuses do not stack.
Ancestral Wrath Icon.png
Ancestral Wrath
Cooldown: 1 second
Activate to consume 8 stacks of Ancestral Wrath, damaging a target enemy Hero for 15% of their maximum Health over 3 seconds, and healing Thrall for 150% of the damage dealt.
Gain 1 stack of Ancestral Wrath every time Frostwolf Resilience activates.

Type: Percent damage / Healing
Scaling: -
Affects: Enemy Heroes / Self
Targeting: Unit target
Cast time: Instant
Range: 7
Tickrate: 1 per second (x4)
Damage per tick: 3.75 % (of max health)

  • Does not generate Frostwolf Resilience stacks.
Follow Through Icon.png
Follow Through
After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.

Type: Damage modifier
Affects: Self

  • Stacks additively with other damage modifiers affecting Thrall's physical damage output.
10
Sundering Icon.png
Sundering
Cooldown: 70 seconds
After 0.5 seconds, sunder the earth in a long line, dealing 290 damage and shoving enemies to the side, stunning them for 1 seconds.
Earthquake Icon.png
Earthquake
Cooldown: 100 seconds
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, slowing all enemies in the area by 50%, and deals 50 damage to enemy Heroes. Does 3 pulses.
13
Grace Of Air Icon.png
Grace Of Air
Windfury attacks grant twice as many stacks of Frostwolf Resilience.
Frostwolf's Grace Icon.png
Frostwolf's Grace
Cooldown: 15 seconds
Frostwolf Resilience can be activated to instantely heal for 150% of its normal amount.

Type: Healing
Scaling: 4.00%
Affects: Self
Targeting: No target
Cast time: Instant

  • Triggering Frostwolf Resilience this way still benefits from all talents and abilities affecting it.
  • Activating does not affect the current amount of resilience stacks.
Spirit Shield Icon.png
Spirit Shield
Cooldown: 45 / 0.75 seconds
Every 45 seconds, gain 50 Spell Armor against the next enemy ability and subsequent abilities for 1.5 seconds. Triggering Frostwolf Resilience reduces this cooldown by 10 seconds. Can be toggled to allow or prevent this talent from triggering automatically.

Type: Damage modifier: Spell Armor
Affects: Self
Targeting: No target / Toggle
Properties: Primed
16
Tempest Fury Icon.png
Tempest Fury
The final strike of Windfury hits 3 times for 75% normal damage.

Type: Damage modifier
Scaling: 4.00%
Affects: Self
  • Each additional hit generates Frostwolf Resilience stacks.
  • Only the first hit of the three part series benefits from Follow Through's damage bonus.
  • Stacks additively with other damage modifiers affecting Thrall's physical damage output.
Thunderstorm Icon.png
Thunderstorm
Casting Chain Lightning on a Hero other than the last Hero it was cast on causes it to Slow targets by 8% for 2 seconds.
❢ Repeatable Quest: Each consecutive cast against a new Hero increases this bonus by 8%, up to 40%. Bonuses are reset if Thrall dies or casts Chain Lightning on the same Hero twice.
❢ Reward: While at 40% bonus, Chain Lightning's damage is increased by 25%.

Type: Damage modifier / Crowd Control
Scaling: 4.00%
Affects: Ability / Enemies

  • Stacks are only lost when the primary target of subsequent casts is the same Heroic Target.
  • Targetting non-Heroic units (Minions, Mercenaries, Structures...) does not affect the quest progress but don't also the Slow.
  • Damage bonus triggers regardless of targets when at 5 stacks.
  • Stacks additively with other damage modifiers affecting Thrall's spell damage output.
Alpha Wolf Icon.png
Alpha Wolf
For 3 seconds after a Hero is hit by Feral Spirit, Thrall's Basic Attacks against them deal an additional 3% of the target's maximum Health as damage.
Passive: Increase the duration of Feral Spirit's Root to 1.5 seconds.

Scaling: -
Affects: Enemy Heroes

  • Bonus damage is dealt in a separate instance, but does not generate Frostwolf Resilience stacks.
20
Worldbreaker Icon.png
Worldbreaker
Lower the cooldown of Sundering by 20 seconds. After Sundering impacts, it leaves behind an impasssable rift, blocking unit movement for 3 seconds.

Type: Pathing blocker
Width: 5* (see note)
Height: 15*

  • Consists of two rows of 4 overlapping circles with 2.5 radius.
Earthen Shields Icon.png
Earthen Shields
You and your allies within the Earthquake area gain a Shield equal to 15% of max Health each pulse. This shield lasts 4 seconds.

Type: Shield
Scaling: -
Affects: Allies, Self

  • Calculated from the target's maximum Health.
Nexus Blades Icon.png
Nexus Blades
Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.

Type: Attack Modifier / Damage modifier / Crowd Control
Scaling: 4.00%
Affects: Enemies / Self / Enemies

  • Stacks additively with other damage modifiers that affect Thrall's physical damage output.
Wind Rush Icon.png
Wind Rush
Cooldown: 80 seconds
Activate to immediately teleport to a target location and gain Windfury

Type: Movement: Teleport
Affects: Self
Targeting: Point target
Cast time: Instant
Range: 7.2

  • Wind Rush benefits from all talents affecting Wind Fury