Data:Sylvanas

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Data Page for Sylvanas
Parameter Variable Value
name name Sylvanas
date date March 24, 2015
price price 7000
title title The Banshee Queen
role role Ranged
franchise franchise Warcraft
info info An Assassin who can shut down enemy Forts and Keeps.
lore lore Sylvanas Windrunner was not always the Dark Lady of the Forsaken. In another life, she was the Ranger-General of Silvermoon. But that was before the Death Knight Arthas slew her and her people and raised her as the first Banshee.
difficulty difficulty Medium
melee melee False
health health 1650
healthRegen health regen 3.4414
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.67
attackRange attack range 5.5
attackDamage attack damage 81
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.625
skills skills see below
talents talent_<tier>_<column> see below

Skills

Black Arrows Icon.png
Black Arrows
Cooldown: 40 seconds
Activate to cause all Basic Attacks and Abilities to Stun Minions, non-Elite Mercenaries, and Structures for 3 seconds. Lasts for 10 seconds.

Type: Crowd control
Affects: Enemy Minions, Non-Elite Mercenaries & Structures
Properties: Attack Modifier
Cast time: Instant


Banshee's Curse
Basic Attacks infect enemies with Banshee's Curse for 3 seconds, stacking up to 3 times. Deal 25% more damage to enemies with 3 stacks.

Type: Offensive damage modifier
Affects: Self
Properties: Attack Modifier

  • Effects of Black Arrows and Banshee's Curse are applied before the damage is dealt.
  • Damage bonus stacks additively with other offensive damage modifiers that can affect Sylvanas' damage.
Withering Fire Icon.png
Q
Withering Fire
50 Mana Cooldown: 11 seconds
Shoot the closes enemy up to 5 times over 1.5 seconds for 39 damage, prirotizing Heroes. Cooldown is reset on getting a Takedown.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: No target (automatic)
Cast time: Instant
Radius: 8.0
Missile speed: 45
Tickrate: 2.67 per second

  • Can only be activated, if an enemy is within the radius. The ability can not be activated again until all shots are used.
  • If no enemy is in radius (when ability is active), a shot is consumed and the ability continues until the end of its duration.
  • Prioritises the closest enemy in each target group.
  • Other Structures are prioritized over Gates and Walls.
Shadow Dagger Icon.png
W
Shadow Dagger
50 Mana Cooldown: 11 seconds
Throw a dagger at a target enemy that deals 30 damage and an additional 150 damage over 2.5 seconds. Damage dealt by Sylvanas to the initial target spreads Shadow Dagger to all nearby enemies.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: Unit target
Properties: Damage over Time
Cast time: 0.1875+0 seconds
Range: 8.0
Radius: 3.5 (spread)
Missile speed: 25
Tickrate: 2 per second (x5)
Damage per tick: 30

  • Cast is interrupted, if the target moves 4 units past its range during its windup.
  • Initial target is displayed by a unique icon overhead.
  • Cannot spread to Stealthed enemy units, Walls or enemy units that are already affected by it.
  • Secondary targets only take damage over time.
  • Spread radius is extended by the main target's unit radius.
Haunting Wave Icon.png
E
Haunting Wave
75 Mana Cooldown: 11 seconds
Send forth a wave of banshees dealing 114 damage to all targets. Reactivate to teleport to the banshees' location.

Type: Spell damage / Movement: Launch
Scaling: 4.00%
Affects: Enemies / Self
Targeting: Point target
Cast time: 0.1+0 seconds
Range: 14
Area of Effect: radial
Radius:
- Initial: 1.0
- Maximum: 13.96
Arc: 24 degrees
Missile speed:
- Wave: 9.0
- Launch: 50
Tickrate: 2 per second

  • Search area expands to its maximum radius over 1.5 seconds in increments of 0.54.
  • After the cast, the ability can be reactivated for 1.75 seconds to launch to the banshee's location.
  • During the time that Sylvana's flies to the banshee's location, she is unstoppable.
Wailing Arrow Icon.png
R
Wailing Arrow
100 Mana Cooldown: 90 seconds
Shoot an arrow that can be reactivated to deal 228 damage and Silence enemies in an area for 2.5 seconds. The arrow detonates automatically if it reaches maximum range.

Type: Spell damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: 0.1+0 seconds
Range: 18
Area of Effect: Circle
Radius: 3.5
Missile speed: 13
Mind Control Icon.png
R
Mind Control
75 Mana Cooldown: 50 seconds
After 0.25 seconds, fire a missile that Mind Controls the first enemy Hero hit. Heroes hit are Silenced, Slowed by 30%, and forced to walk towards Sylvanas for 1.75 seconds.

Type: Crowd control
Scaling: 4.00%
Affects: Enemy Heroes
Targeting: Point target
Cast time: 0.25+0 seconds
Range: 13.0
Hitbox: 2.0x1.0
Missile speed: 12

  • Mind Control is treated as a Silence effect.
  • Mind Controlled Heroes cannot attack and have no control of their movement.

Talents

1
Might of the Banshee Queen Icon.png
Might of the Banshee Queen
Hitting an enemy Hero with Withering Fire increases Sylvanas's Attack Speed and Spell Power by 5% for 6 seconds, stacking to 5 times.

Type: Offensive damage modifier
Affects: Self
Properties: Spell Power

  • Spell Power stacks additively with itself and other offensive damage and healing modifiers affecting Sylvanas's Spell damage or healing output.
Unfurling Shadows Icon.png
Unfurling Shadows
❢ Quest: Each time an enemy Hero with 3 stacks of Banshee's Curse is hit by Shadow Dagger, its damage is permanently increases by 0.5%.

Type: Offensive damage modifier
Affects: Ability

  • Damage bonus stacks additively with itself and other offensive damage modifiers affecting Shadow Dagger's damage.
Overwhelming Affliction Icon.png
Overwhelming Affliction
Enemy Heroes with 3 stacks of Banshee's Curse are Slowed by 15%. Sylvanas's Basic Attacks against Slowed enemy Heroes deal 1% of their maximum Health as damage.

Type: Percent damage, Crowd control
Scaling: -
Affects: Enemy Heroes
Properties: Slow, Attack Modifier

  • Damage is dealt in a separate instance along with Basic Attack damage.
4
Unstable Poison Icon.png
Unstable Poison
Minions that die under the effects of Shadow Dagger or Sylvanas's Traits explode, dealing 130 damage to nearby Minions, Mercenaries, and Summons.

Type: Spell damage
Scaling: 4.00%
Affects: Enemy Minions, Mercenaries & Summons
Properties: Area of Effect
Area of Effect: Circle
Radius: 2.5
Mercenary Queen Icon.png
Mercenary Queen
Friendly non-Elite Mercenaries near Sylvanas deal 60% more damage. Sylvanas Stuns and deals 30% additional damage to Mercenaries with 3 stacks of Banshee's Curse.

Type: Offensive damage modifier
Affects: Self / Allied non-Elite Mercenaries
Radius: 9.0
Tickrate: 2.0 per second

  • Damage aura does not stack with other Mercenary Lord derivated damage auras.
  • Otherwise, damage bonuses stack addtively with other offensive damage bonuses that can affect the units' damage output.
Possession Icon.png
Possession
Charge Cooldown: 12 seconds
Activate to force an enemy Minion to fight for Sylvanas's team. Catapults require 3 charges. Stores up to 3 charges.

Type: Active
Affects: Minions (incl. Catapults)
Targeting: Unit target
Cast time: 0.1+0 seconds
Range: 10

  • Possessing a minion technically counts as killing it and putting a new summon in its place.
  • Possession awards experience from the minion kill and spawns a Regeneration Globe, if the target unit is a wizard minion.
  • Possession fully heals the minion and removes most negative effects from them, including the raven curse on Cursed Hollow.
  • The enemy team does not get experience, Regeneration Globes or stacks from killing a possessed minion and they cannot be repossessed by the opposing team's Sylvanas.
7
Barbed Shot Icon.png
Barbed Shot
Hitting the same enemy with 5 shots of Whitering Fire causes the 5th shot to deal 350% bonus damage.

Type: Offensive damage modifier
Affects: Ability

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Withering Fire's damage.
Lost Soul Icon.png
Lost Soul
Basic Attacks against Heroes with 3 stacks of Banshee's Curse reduce the cooldown of Shadow Dagger by 1.75 seconds.

Properties: Attack Modifier
Festering Wounds Icon.png
Festering Wounds
Increase Hauting Wave's damage by 25%. Hauting Wave applies 3 stacks of Banshee's Curse.

Type: Offensive damage modifier
Affects: Ability

  • Banshee's Curse stacks are applied, before damage is dealt.
  • Damage bonus stacks additively with other damage modifiers that can affect Festering Wounds' damage.
10
Wailing Arrow Icon.png
Wailing Arrow
Cooldown: 90 seconds
Shoot an arrow that can be reactivated to deal 228 damage and silence enemies in an area for 2.5 seconds. The arrow detonates automatically when it reaches maximum range.
Mind Control Icon.png
Mind Control
Cooldown: 50 seconds
After 0.25 seconds, fire a missile that Mind Controls the first enemy Hero hit. Heroes hit are Silenced, Slowed by 30%, and forced to walk towards Sylvanas for 1.75 seconds.
13
Cold Embrace Icon.png
Cold Embrace
Shadow Dagger reduces the Armor of the initial target by 25 and any enemy it spreads to by 10 for 2.5 seconds.

Type: Defensive damage modifier
Affects: Enemies
Properties: Armor reduction

  • Does not stack with other negative Armor effects. Other defensive damage modifiers may stack.
Windrunner Icon.png
Windrunner
Hauting Wave can be cast a second time for free within 5 seconds after teleporting. Teleporting with Hauting Wave resets the cooldown of Withering Fire.
Remorseless Icon.png
Remorseless
Increase Sylvanas's Basic Attack range by 1. Sylvanas's Basic Attacks against enemy Heroes with 3 stacks of Banshee's Curse shoot an untalented shot of Withering Fire. This shot of Withering Fire applies Banshee's Curse.

Type: Spell damage
Scaling: 4.00%
Properties: Attack Modifier
Radius: 8.0

  • Remorseless' Withering Fire shots are fired from the target of the Basic Attack upon impact and prioritise the closest unit to the target.
16
Evasive Fire Icon.png
Evasive Fire
Hitting an enemy with Withering Fire grants 6% Movement Speed for 2 seconds, up to 30%. Basic Attacks refresh this duration.
Life Drain Icon.png
Life Drain
Heal for 15% of damage dealt by Sylvanas to enemies with 3 stacks of Banshee's Curse. Healing is double against Heroes.

Type: Healing
Scaling: -
Affects: Self
Targeting: Point target

  • Stacks additively with other sources of lifesteal.
Will of the Forsaken Icon.png
Will of the Forsaken
Cooldown: 60 seconds
Activate to become Unstoppable and gain 40% Movement Speed for 3 seconds.

Type: Status effect
Affects: Self
Targeting: No target
Properties: Unstoppable
Cast time: Instant
20
Deafening Blast Icon.png
Deafening Blast
Enemies at the center of Wailing Arrow's explosion take 50% more damage and are Silenced for twice as long.

Type: Offensive damage modifier
Affects: Ability
Center radius: 1.5

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Wailing Arrow's damage.
Dark Lady's Call Icon.png
Dark Lady's Call
Heroes hit by Mind Control have their vision radius greatly reduced for 5 seconds. Mind Control's cooldown is reduced by 30 seconds.

Sight radius: 3.5
Withering Barrage Icon.png
Withering Barrage
Enemy Heroes hit by Withering Fire reduce its cooldown by 0.75 seconds.
Bolt of the Storm Icon.png
Bolt of the Storm
Cooldown: 70 seconds
Activate to teleport to a nearby location.

Type: Movement: Teleport
Affects: Self
Targeting: Point target
Properties: Bolt of the Storm
Cast time: Instant
Range: 7.2