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Data:Stukov

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Data Page for Stukov
Parameter Variable Value
name name Stukov
date date July 11, 2017
price price 10000
title title Infested Admiral
role role Healer
franchise franchise Starcraft
info info A Healer that brings high amounts of disruption from long range.
lore lore Alexei Stukov had a hard life, and an even harder death. He has been betrayed, shot into space, resurrected and infested, almost cured, and then experimented upon as the infestation returned. Now, his infestation spreads within the Nexus...
difficulty difficulty Medium
melee melee True
health health 1765
healthRegen health regen 3.6757
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 0.67
attackRange attack range 1.5
attackDamage attack damage 261
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.6875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Bio-Kill Switch Icon.png
D
Bio-Kill Switch
Cooldown: 16 seconds
Activate to detonate all of Stukov's Viruses. Each Healing Pathogen heals its target for 450 health, and each Weighted Pustule does 100 damage and Slows its target by 70% for 2 seconds.

Type: Spell damage, Crowd Control/ Healing
Scaling: 4.00%
Affects: Enemy Heroes / Allied Heroes, Self
Targeting: No target
Properties: Slow
Cast time: Instant
Range: Global

  • Can be cast while channeling Lurking Arm without interrupting it.
  • Healing pathogens and pustules that are in flight, when Bio-Kill Switch is used are not affected.
  • Bio-KillSwitch's damage is dealt in addition to Weighted Pustule's expiration damage in a separate instance.
Healing Pathogen Icon.png
Q
Healing Pathogen
40 Mana Cooldown: 10 seconds
Infest an allied Hero with a Healing Pathogen that heals the target for 222 Health over 4.5 seconds. Healing Pathogens can spread to a nearby allied Hero every 0.75 seconds, and a single Healing Pathogen can spread to each allied Hero 1 time.

Type: Healing
Scaling: 4.00%
Affects: Allied Heroes, Self
Targeting: Unit target
Properties: Bounce, Heal over Time
Cast time: Instant
Range: 7
Missile speed: 18
Tickrate: 1.33/s (x6)
Heal per Tick: 37
Spread radius: 6

  • Can cast it on self, and spread to self.
  • Cannot spread to targets to whom it has already spread.
Weighted Pustule Icon.png
W
Weighted Pustule
50 Mana Cooldown: 10 seconds
Hurl a pustule that impacts all enemy Heroes in its path, dealing 20 damage and Slowing by 5%, increasing to 50% over 3 seconds. Deals an additional 80 damage upon expiring or being removed.

Type: Spell damage
Scaling: 4.00%
Affects: Enemy Heroes
Targeting: Point target
Properties: Clamping, Piercing Skillshot
Cast time: 0.125+0.125 seconds
Range: 11.5
Hitbox: 1x0.9
Missile speed: 15

  • Weighted Pustule can hit Unstoppable enemies, but is instantly removed from them, without dealing its expiration damage.
Lurking Arm Icon.png
E
Lurking Arm
60 Mana Cooldown: 10 seconds
Channel at a target location, creating an area that Silences enemies inside and deals 136 damage per second to them. Deals 50% reduced damage to non-Heroes. Does not cost Mana while Channeling, and lasts until canceled or interrupted.

Type: Spell damage, Crowd control
Scaling: 4.00%
Affects: Non-Structure Enemies
Targeting: Point target
Properties: Area of Effect, Silence
Range: 11
Area of Effect: Circle
Radius: 2.5
Tickrate: 4/s
Damage per tick: 34

  • Each tick applies 0.3 seconds Silence.
Massive Shove Icon.png
R
Massive Shove
50 Mana Cooldown: 20 seconds
Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, taking 190 damage. Stukov gains 50 Armor while shoving an enemy.

Type: Spell damage, Crowd control / Damage modifier: Armor
Scaling: 4.00%
Affects: Enemy Heroes / Self
Targeting: Point target
Cast time: 0.125+CH+0 seconds
Range: 11
Hitbox: 2x1
Missile speed: 22

  • Enemy Heroes are revealed as long as they being shoved.
  • Enemy Heroes that collide with terrain are stunned for 0.5 seconds.
  • Massive Shove gets cancelled if the arm collides with terrain before hitting a Hero.
Flailing Swipe Icon.png
R
Flailing Swipe
80 Mana Cooldown: 80 seconds
Swipe 3 times in front of Stukov over 1.75 seconds, dealing 48 damage to enemies hit and knocking them away. Each swipe is larger than the previous.

Type: Spell damage, Crowd Control
Scaling: 4.00%
Affects: Non-Structure Enemies
Targeting: Point target
Cast time: 0+CH+0 seconds
Area of Effect: Cone
Radius: 5 / 8 / 11
Arc: 180 degrees

Talents

1
Fetid Touch Icon.png
Fetid Touch
❢ Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 2.5 seconds and its Mana cost by 25.
❢ Reward: After hitting 30 Heroes, reduce the cooldown of Weighted Pustule by an additional 2.5 seconds and remove its Mana cost.
Reactive Ballistospores Icon.png
Reactive Ballistospores
When taking damage below 50% Health, instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. This effect has a 10 second cooldown.

Radius: 7
Low Blow Icon.png
Low Blow
Lurking Arm deals 100% more damage to enemy Heroes below 30% Health.

Type: Damage modifier
Affects: Ability

  • Stacks additively with Spell Power
Spine Launcher Icon.png
Spine Launcher
Basic Attacks become ranged and Slow enemies by 20% for 1.5 second, but deal 40% less damage.

    Type: Attack modifier / Damage modifier / Crowd control
    Affects: Self / Self / Enemies
    Range: 5.5
    Properties: Slow
4
One Good Spread... Icon.png
One Good Spread...
After a Healing Pathogen infests 3 targets, restore 10 Mana and reduce the cooldown of Healing Pathogen by 2 seconds.
Biotic Armor Icon.png
Biotic Armor
Healing Pathogen grants 15 Physical Armor to its targets while active on them. Detonating Bio-Kill Switch increases this bonus to 75 for 2.5 seconds.

Type: Damage modifier: Physical Armor
Affects: Allied Heroes, Self
Vigorous Reuptake Icon.png
Vigorous Reuptake
Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens.

Type: Bonus healing
Scaling: -
Affects: Allied Heroes, Self
7
The Long Pitch Icon.png
The Long Pitch
Increase the range of Weighted Pustule by 50%. Detonating 2 or more Weighted Pustules causes Stukov's Bio-Kill Switch and Basic Ability cooldowns to recharge 100% faster for 3 seconds.

Bonus radius: 5.75
Growing Infestation Icon.png
Growing Infestation
Lurking Arm's area expands by 50% over 2.5 seconds, but it cannot be Channeled for longer than 4 seconds.

Bonus radius: 1.25
Targeted Excision Icon.png
Targeted Excision
Detonating exactly 1 Weighted Pustule (but any number of Healing Pathogens) with Bio-Kill Switch reduces the cooldown of Bio-Kill Switch to 5 seconds and other Basic Abilities by 1.5 seconds.
10
Flailing Swipe Icon.png
Flailing Swipe
Cooldown: 80 seconds
Swipe 3 times in front of Stukov over 1.75 seconds, dealing 48 damage to enemies hit and knocking them away. Each swipe is larger than the previous.
Massive Shove Icon.png
Massive Shove
Cooldown: 20 seconds
Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, taking 190 damage. Stukov gains 50 Armor while shoving an enemy.
13
It Hungers Icon.png
It Hungers
Increase the range of Lurking Arm by 20%. If Lurking Arm damages enemy Heroes 10 times, its cooldown its reset and its Mana cost is refunded.
Lingering Spines Icon.png
Lingering Spines
Lurking Arm persists for 1.5 seconds after it is canceled.
Virulent Reaction Icon.png
Virulent Reaction
Detonating a Weighted Pustule on an enemy who is inside of Lurking Arm Roots them for 2 seconds.

Type: Crowd Control
Affects: Non-Structure Enemies
Properties: Root
Poppin' Pustules Icon.png
Poppin' Pustules
Detonating a Weighted Pustule with Bio-Kill Switch within 1.5 seconds of its expiration increases its damage by 150% and applies its damage and Slow in an area. Enemy Heroes hit have a Weighted Pustule applied to them.

Type: Damage modifier / Damage, Crowd Control
Scaling: 4.00%
Affects: Ability / Enemies
Properties: Area of Effect]], Slow
Area of Effect: Circle
Radius: 3.75
16
Superstrain Icon.png
Superstrain
Whenever an ally with Healing Pathogen is Stunned or Rooted, they are instantly healed for 250 Health.

Type: Healing
Scaling: 4.00%
Affects: Allied Heroes
Universal Carrier Icon.png
Universal Carrier
Healing Pathogen can continually spread through Stukov, but its healing is reduced by 40%.

  • Only affects Pathogen's heal over time component.
Pox Populi Icon.png
Pox Populi
Bio-Kill Switch no longer removes Healing Pathogen but instead sets its duration to 3 seconds.
20
Controlled Chaos Icon.png
Controlled Chaos
Flaing Swipe gains 2 additional charges, but each use only swings 1 time, at maximum range. Additionally, its cooldown is decreased to 30 seconds, and its Mana cost is reduced from 100 to 50.

Charge cooldown: 2 seconds
Push Comes To Shove Icon.png
Push Comes To Shove
Massive Shove slows its target by 50% for 4 seconds upon colliding with terrain. If Massive Shove pushes a target for more than 1.25 seconds, its cooldown is reduced by 15 seconds.
Top Off Icon.png
Top Off
Healing Pathogen's heal over time is increased by 30% while its target is above 60% Health.

Type: Bonus healing
Scaling: -

  • Stacks additively with the Universal Carrier healing reduction.
Bio-Explosion Switch Icon.png
Bio-Explosion Switch
Bio-Kill Switch now also detonates Lurking Arm, applying a Weighted Pustule to enemy Heroes inside and Silencing them for 2 seconds.

Type: Crowd Control
Affects: Enemy Heroes
Properties: Area of Effect, Silence

  • Detonation instantly removes Lurking Arm, even if affected by Lingering Spines talent.