Data:Samuro

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Data Page for Samuro
Parameter Variable Value
name name Samuro
date date October 18, 2016
price price 10000
title title The Blademaster
role role Melee
franchise franchise Warcraft
info info A stealthed Assassin that's great at acapturing Mercenary camps and is difficult to kill.
lore lore Samuro, the last remaining blademaster to wear the banner of the Burning Blade, is on a warrior's pilgrimage in search of vengeance and redemption for his fallen clan. It will be a long journey, but he has sworn an oath to restore his clan's honor.
difficulty difficulty Hard
melee melee True
health health 1725
healthRegen health regen 3.5898
resource resource 0
resourceType resource type None
armor armor 0
attackSpeed attack speed 1.67
attackRange attack range 2.0
attackDamage attack damage 102
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.6875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Advancing Strikes Icon.png
Image Transmission
Cooldown: 14 seconds
Activate to switch places with a target Mirror Image, removing most negative effects from Samuro and the Mirror Image.

Type: Movement: Teleport
Affects: Self, Images
Targeting: Unit target
Properties: Stasis
Cast time: 0+0.125 seconds
Range: Global

  • Samuro can not use Image Transmission on target Image that is Stunned, Silenced, in Stasis or in Time Stop.
  • Using Image Transission to swap between Images puts Samuro and his Images in Stasis for 0.125 seconds, when the Ability is being cast, removing debuffs from them and making them briefly untargetable and immune to damage, regardless of which Image was targetted.
  • All of Samuro's Mirror Images' Health is set to match the percentage of Samuro's current Health, when the swap is finished.
  • Using Image Transmission during Wind Walk's Unrevealable period doesn't break Stealth, but using it after Unrevealable period is over will. Real Samuro retains Stealth over the swap.

Advancing Strikes
Basic Attacks against enemy Heroes increase Samuro's Movement Speed by 25% for 2 seconds.

Properties: Attack Modifier

  • Advancing Strikes and the Talents enhancing it work independently on Samuro and each of his Mirror Images.
Mirror Image Icon.png
Q
Mirror Image
Cooldown: 14 seconds
Teleport a short distance in the direction of the mouse cursor, creating 2 images for 8 seconds with 100% of Samuro's current Health that Basic Attack enemies for 11 damage. Images have their duration increased by 1 second each time they or Samuro use a Basic Attack against an enemy Hero. Whenever an Image takes damage, it deals that amount of damage to itself, effectively doubling the damage it takes.
Maximum 2 Mirror images can be active at a time. Using Mirror Image removes most negative effects from Samuro.

Type: Summon / Movement: Teleport
Targeting: Point target
Properties: Clamping, Stasis
Cast time: 0+0.125 seconds
Range: 3.5

Mirror Image
Scaling: 4.00% (damage)
Targeting: Automatic
Health: 100%
Basic Attack damage: 11
Attack speed: 100%
Attack range: 100%
Movement Speed: 100%
Sight radius: 100%
Leash radius: -

  • Samuro appears in the direction of the player's Mouse Cursor, when Mirror Image is cast. Samuro and his Mirror Images spawn in an equilateral triangle around the point where Samuro was standing when the ability was cast.
  • Using Mirror Image puts Samuro in Stasis for 0.125 seconds when the Ability is being cast, removing debuffs from Samuro and making him briefly untargetable and immune to damage.
  • Mirror Images deal the same type of damage than Samuro does.
  • Mirror Images gain all benefits from Samuro's Trait and Talents affecting it.
  • Mirror Images can be affected by Regeneration Globes' healing, but not pick them up themselves. The effect is not shared between Samuro and his Images.
  • Killing Mirror Images rewards no XP or Takedown credit.
  • All Mirror Images are destroyed, when real Samuro successfully Hearths.
Critical Strike Icon.png
W
Critical Strike
Cooldown: 10 seconds
Samuro's next Basic Attack within 8 seconds will be a Critical Strike, dealing 50% increased damage. This also applies to Images, and does not break Wind Walk.
Passive: Samuro and his Images deal a Critical Strike on every 4th Basic Attack.

Type: Damage modifier
Affects: Self, Images
Targeting: No target
Properties: Attack Modifier
Cast time: Instant

  • Does not stack with itself. Activating sets Samuro's next attack to be critical strike (regardless of if it already was), putting the ability on cooldown.
  • Stacks additively with other damage modifiers affecting Samuro's Basic Attack damage.
  • Causes Samuro's next Basic Attack to strike immediately.
Wind Walk Icon.png
E
Wind Walk
Cooldown: 15 seconds
Grant Samuro Stealth for up to 10 seconds or until he attacks, uses an Ability, or takes damage.
While Stealthed, Samuro heals for 1% of his maximum Health per second and his Movement Speed is increased by 25% and he can pass through other units. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Samuro is Unrevealable for the first 1 second of Wind Walk.

Type: Healing, Status effect
Scaling: -
Affects: Self
Targeting: No target
Properties: Stealth
Cast time: Instant
Tickrate: 1.0 per second

  • Using Mirror Image and Mounting during Unrevealable period will break Stealth once the period ends.
Bladestorm Icon.png
R
Bladestorm
Cooldown: 25 / 0.5 seconds
Cause a Bladestorm of destructive force around Samuro for 3 seconds, granting him 25 Armor and dealing 180 damage per second to nearby enemies.

Type: Spell damage / Defensive damage modifier
Scaling: 4.00%
Affects: Enemies / Self
Targeting: No target
Cast time: Instant
Area of Effect: Circle
Radius: 4.25
Tickrate: 5.0 per second (x15)
Damage per tick: 36

  • Bladestorm can be ended prematurely by reactivating the ability.
  • Samuro can move, but not use any abilities, while Bladestorm is active.
  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Illusion Master Icon.png
R
Illusion Master
Cooldown: 8 seconds
Mirror Images can be controlled individually or as a group and their damage is increased by 100%.
Passive: Image Transmission's cooldown is reduced to 8 seconds.

Type: Damage modifier
Affects: Images

  • Illusion bonus damage stacks additively with other damage modifiers.
  • Illusion Master active shares cooldown with Image Transmission, and has all the same properties.
  • Mirror Images have a copy of Illusion Master active and Image Transmission, both of which swap the Image using it with Samuro. The cooldown is shared between Samuro and all his Images.
  • Mirror Images can Mount, Hearth and drink from Healing Fountains. The effect and cooldowns are independent from Samuro and his other Images, including those that have expired.
  • Images can fake capturing Objectives.
  • A Mirror Image Hearthing does not destroy any Mirror Images, but real Samuro Hearthing still does.

Talents

1
Way of Illusion Icon.png
Way of Illusion
❢ Quest: Every time a Mirror Image Critically Strikes a Hero, Samuro gains 0.25 Attack Damage, up to 10.
❢ Reward: After hitting 40 Heroes, Samuro gains an additional 30 Attack Damage.

Type: Bonus damage
Scaling: -
Affects: Self
Way of the Blade Icon.png
Way of the Blade
Critical Strike now happens for Samuro and his Mirror Images every 3rd Basic Attack.
Samuro and his Mirror Images' Critical Strikes against enemy Heroes reduces their Physical Armor by 5 for 2.25 seconds, stacking up to 3 times.

Type: Defensive damage modifier
Affects: Enemy Heroes
Properties: Armor reduction

  • Stacks additively with itself, but not with other negative Physical Armor effects. Other defensive damage modifiers may stack.
Way of the Wind Icon.png
Way of the Wind
Gain 40% Movement Speed for 3 seconds after entering or exiting Wind Walk. Casting Wind Walk heals Samuro for 5% of his maximum Health.

Type: Healing
Scaling: -
Affects: Self
4
Mirage Icon.png
Mirage
Mirror Image grants Samuro and his Images 40 Spell Armor against the next 2 sources of Spell damage, reducing their damage by 40%.

Type: Defensive damage modifier
Affects: Self, Images

  • Does not stack with itself or other positive Spell Armor effects. Other defensive damage modifiers smay stack.
One with the Wind Icon.png
One With The Wind
While Samuro has Wind Walk and for 3 seconds after breaking it, both he and his Mirror Images gain 30 Armor, taking 30% reduced damage from all sources.

Type: Defensive damage modifier
Affects: Self, Images
Properties: Armor

  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Deflection Icon.png
Deflection
Advancing Strikes grants Samuro and his Mirror Images 35 Physical Armor.

Type: Defensive damage modifier
Affects: Self, Images
Properties: Physical Armor

  • Does not stack with itself or other positive Armor effects. Other defensive damage modifiers may stack.
7
Burning Blade Icon.png
Burning Blade
Critical Strikes from Samuro and Mirror Images deal an additional 50% of their Basic Attack damage to the target and nearby enemies.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Properties: Attack Modifier, Splash
Radius: 2.5

  • Samuro's Burning Blade attacks deals 51 damage around the target and his Images' attacks 5.5 damage.
  • Samuro's Burning Blade attacks benefit from 50% of flat damage bonuses from Way of Illusion.
  • Burning Blade damage is unaffected by Basic Attack damage modifiers, like Critical Strike or Illusion Master's Image bonus damage, but can be modified by Spell Power.
Phantom Pain Icon.png
Phantom Pain
Samuro's Critical Strikes against enemy hero deal an additional 35% of his Basic Attack damage for each Mirror Image that is active and reduce the cooldown of Image Transmission by 1 second.

Type: Offensive damage modifier
Affects: Self

  • Stacks additively with other offensive damage modifiers that can affect Samuro's Basic Attack damage.
Crushing Blows Icon.png
Crushing Blows
Samuro's Basic Attacks against Heroes reduce the cooldown of Critical Strike by 2 seconds.
Critical Strikes against enemy Heroes increase Samuro's Basic Attack damage by 15 % for 4 seconds, stacking up to 3 times.

Type: Offensive damage modifier
Affects: Selfnotes=
  • Images' Critical Strikes do not grant stacks.
  • Stacks additively with itself and other offensive damage modifiers that can affect Samuro's Basic Attack damage.
  • 10
    Bladestorm Icon.png
    Bladestorm
    Cooldown: 25 seconds
    Cause a Bladestorm of destructive force around Samuro for 3 seconds, granting him 25 Armor and dealing 180 damage per second to nearby enemies.
    Illusion Master Icon.png
    Illusion Master
    Cooldown: 8 seconds
    Mirror Images can be controlled individually or as a group and their damage is increased by 100%.
    Passive: Image Transmission's cooldown is reduced to 8 seconds.
    13
    Mirrored Steel Icon.png
    Mirrored Steel
    Samuro's Basic Attacks against Heroes reduce the cooldown of Mirror Image by 0.75 seconds.
    Kawarimi Icon.png
    Kawarimi
    Wind Walk creates an Image at Samuro's location that will continue whatever he was doing.

    • If there are already two Images active, the one farthest from Samuro will be destroyed.
    Shukuchi Icon.png
    Shukuchi
    Wind Walk teleports Samuro a short distance in the direction he's currently facing.

    Type: Movement: Teleport
    Affects: Self
    Targeting: No target
    Range: 4

    • Samuro does not teleport, if he is Rooted, when Wind Walk is cast, but will be Stealthed normally.
    16
    Merciless Strikes Icon.png
    Merciless Strikes
    Samuro's Basic Attacks against Stunned, Rooted, or Slowed enemies are always Critical Strikes.

    • These attacks benefits from all talents affecting Critical Strike.
    Harsh Winds Icon.png
    Harsh Winds
    Attacking a Hero during Wind Walk causes them to take 30% increased damage from Samuro for 3 seconds.

    Type: Defensive damage modifier
    Affects: Enemies

    • Stacks multiplicatively with other defensive damage modifiers affecting the target.
    Press the Attack Icon.png
    Press the Attack
    While Advancing Strikes is active, Samuro and his Mirror Images gain 10% Attack Speed every time they Basic Attack, up to 40%.

    Type: Attack Speed
    Properties: Attack modifier]]
    20
    Dance of Death Icon.png
    Dance of Death
    Mirror Images use Bladestorm when Samuro does, but for 30% damage. If Samuro hits at least 20 enemy Heroes with Bladestorm, then reset its cooldown.

    Type: Spell damage
    Scaling: 4.00%
    Affects: Enemies
    Mirror Image Bladestorm damage: 54 per second
    Damage per tick: 10.8

    • Mirror Images' Bladestorm hits do not count for the cooldown reset.
    Three Blade Style Icon.png
    Three Blade Style
    Samuro's Mirror Images gain an additional 50% of his Health and last up to 16 seconds.
    Wind Strider Icon.png
    Wind Strider
    Wind Walk's cooldown is reduced by 6 seconds.
    Blademasters Pursuit Icon.png
    Blademaster's Pursuit
    Advancing Strikes grants an additional 15% Movement Speed for Samuro and his Mirror Images, and its duration is increased by 2 seconds.