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Data:Probius

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Data Page for Probius
Parameter Variable Value
name name Probius
date date March 14, 2017
price price 10000
title title Curious Probe
role role Ranged
franchise franchise Starcraft
info info A high damage Summoner that must stay near Pylons to be effective.
lore lore Since his activation, Probius has always wanted to prove himself. He may be small, but he made a big difference by warping in a critical pylon during the retaking of Aiur. As the bravest of probes, Probius is eager to fulfill his purpose in the Nexus.
difficulty difficulty Hard
melee melee False
health health 1260
healthRegen health regen 2.625
resource resource 600
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.11
attackRange attack range 3.0
attackDamage attack damage 33
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.6875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Warp In Pylon Icon.png
D
Warp In Pylon
Cooldown: 12 seconds
Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius only regenerates mana while inside a Power Field. Up to 2 Pylons can be active at a time.

Type: Summon
Targeting: Point target
Properties: Self-castable
Cast time: 0.15+0 seconds
Range: 3
Pylon

Summon type: Stationary
Scaling: 5.00%
Health: 400
Vision radius: 8.5
Unit radius: 0.5
Power field radius: 9.25
Properties: Unstoppable
Disruption Pulse Icon.png
Q
Disruption Pulse
75 Mana Cooldown: 3 seconds
Fire a burst of energy forward, dealing 142 damage to all enemies it passes through. Hitting the center of a Warp Rift will cause it to explode, dealing additional damage.

Type: Damage
Scaling: 5.00%
Affects: Enemies / Warp Rifts
Targeting: Point target
Cast time: 0.125+0 seconds
Range: 10
Hitbox: 1x1.5 (vs. Enemies) / 1x1.7 (vs. Warp Rifts)
Missile speed: 20
Warp Rift Icon.png
W
Warp Rift
150 Mana Cooldown: 6 seconds
Open an unstable Warp Rift at a location that takes 1.25 seconds to arm, which then slows nearby enemies by 25% lasting 9 seconds.
Armed Warp Rifts explode when hit by Disruption Pulse, dealing 261 (+5% per level) damage to nearby enemies. Stores up to 2 charges.

Type: Damage / CC
Scaling: 5.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Slow, Self-castable
Cast time: 0.125+0.125 seconds
Range: 7
Radius: 3

  • A Warp Rift cannot be places so its center overlaps with a structure, an unpathable terrain, or another Warp Rift's center.
Photon Cannon Icon.png
E
Photon Cannon
Cooldown: 15 seconds
Warp in a Photon Cannon that deals 105 damage per second. Lasts for 13 seconds.
Must be placed within a Pylon's Power Field. Deactivates if it doesn't have a Pylon powering it.

Type: Summon
Targeting: Point target
Properties: Self-castable
Cast time: 0.125+0
Range: 3
Photon cannon

Summon type: Stationary
Scaling: 4.00% (health and damage)
Health: 778
Vision radius: 7
Unit radius: 1
Attack speed: 1.0
Attack range: 6.5
Attack damage: 105
Properties: Unstoppable
Pylon Overcharge Icon.png
R
Pylon Overcharge
100 Mana Cooldown: 80 seconds
Increase the size of Pylon power fields and allow them to attack enemies within it for 96 damage per second. Lasts 10 seconds.

Type: Damage
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Cast time: Instant
Range: Global
Power field radius: 14.75
Attack speed: 2.0
Attack range: 15
Attack damage: 48

  • Attacks prioritize heroes.
  • Pylon power field is increased only for the ability duration.
Null Gate Icon.png
R
Null Gate
100 Mana Cooldown: 30 seconds
Vector Targeting. Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 68 damage per second and are slowed by 80% for as long as they remain in contact with it.

Type: Damage / CC
Scaling: 4.00%
Affects: Enemies
Targeting: Vector Targeting
Properties: Slow
Cast time: 0.125 seconds
Range: 9.5 (initial point)
Area of Effect: 1x8 rectangle
Tickrate: 4 / second
Damage per tick: 17
Slow duration per tick: 0.3125 seconds
Probius mount.png
Z
Worker Rush
Cooldown: 30 seconds
Activate to gain an additional 50% Movement Speed for 5 seconds. Taking damage ends this effect early.
Passive: Probius moves 10% faster by hovering over the ground.

Type: Movement speed bonus
Affects: Self
Targeting: No target
Cast time: Instant

  • This includes Damage over Time ticks even if applied before activating Worker Rush.

Talents

1
Echo Pulse Icon.png
Echo Pulse
Disruption Pulse now returns to Probius 1.25 seconds after reaching its target, dealing 75% damage on the return trip.
Warp Resonance Icon.png
Warp Resonance
❢ Quest: Hit Heroes with Warp Rift explosions.
❢ Reward: After hitting 10 Heroes with Warp Rift explosions, increase the explosion damage by 100.
❢ Reward: After hitting 20 Heroes with Warp Rift explosions, Warp Rift gains 1 additional charge.
Gather Minerals Icon.png
Gather Minerals
❢ Quest: Enemy Heroes and Minions drop Minerals when killed. Collect them to increase the Health of Photon Cannons by 8, up to 560.
❢ Reward: After collecting 70 Minerals, Photon Cannons deal 35% more damage, can see over obstacles, and reveal nearby Cloaked units.
4
Photon Barrier Icon.png
Photon Barrier
While a Photon Cannon is alive and powered, Probius gains 30 Spell Armor.
Turbo Charged Icon.png
Turbo Charged
Worker Rush grants an additional 10% passive Movement Speed while in a Power Field, and its cooldown is reduced by 10 seconds.
Shield Capacitor Icon.png
Shield Capacitor
Probius gains permanent Shields equal to 10% of his max Health. Shields regenerate quickly as long as he hasn't taken damage recently.
7
Particle Accelerator Icon.png
Particle Accelerator
Disruption Pulse deals 10% more damage for each enemy or Warp Rift hit, up to 50%.
Rift Shock Icon.png
Rift Shock
Hitting an enemy Hero with Warp Rift explosion increases Probius's damage against them by 20% for 10 seconds.
Tower Defense Icon.png
Tower Defense
When Photon Cannon damages an enemy Hero, its cooldown is reduced by 1.25 seconds.
10
Pylon Overcharge Icon.png
Pylon Overcharge
Cooldown: 80 seconds
Increase the size of Pylon power fields and allow them to attack enemies within it for 96 damage per second. Lasts 10 seconds.
Null Gate Icon.png
Null Gate
Cooldown: 40 seconds
Vector Targeting. Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 68 (+4% per level) damage per second and are slowed by 80% for as long as they remain in contact with it.
13
Aggressive Matrix Icon.png
Aggressive Matrix
Pylon's Power Field grants allied Heroes 35% increased Attack Damage.
Power Overflowing Icon.png
Power Overflowing
Pylon's Power Field grants allied Heroes 10% increased Spell Power and 2 Mana per second.
Shield Battery Probius Icon.png
Shield Battery
Pylon's Power Field grants allied Heroes 28 Shields per second, up to 112. Shields persist for 2 seconds after exiting a Pylon Power Field.
16
Quantum Entanglement Icon.png
Quantum Entanglement
Enemies continue to be slowed for 3 seconds after their last contact with a Warp Rift.
Gravity Well Icon.png
Gravity Well
Enemies are slowed more the closer they are to the center of the Warp Rift, up to a maximum slow of 60%.
Repulsor Icon.png
Repulsor
Enemies hit by a Warp Rift explosion are knocked away from the center.
Interference Icon.png
Interference
Enemy Heroes hit by Warp Rift detonations have their Spell Power reduced by 35% for 5 seconds.
20
Construct Additional Pylons Icon.png
Construct Additional Pylons
Probius can now have up to 3 active Pylons, and increase the damage of Pylon Overcharge by 25%.
Gate Keeper Icon.png
Gate Keeper
Null Gate lasts indefinitely if either end is within a Power Field. Only one Null Gate may be active at a time.
Shoot 'Em Up Icon.png
Shoot 'Em Up
Hitting a Warp Rift with Disruption Pulse causes 4 additional pulses that deal 50% damage to be fired from the impact location in different directions.
  • Additional Pulses do not benefit from Echo Pulse or Particle Accelerator.
Probius Loop Icon.png
Probius Loop
Whenever a Rift explosion hits 1 or more enemy Heroes, create a new Warp Rift in the same location.