Data:Nazeebo

From Heroes of the Storm Wiki
Jump to: navigation, search
Data Page for Nazeebo
Parameter Variable Value
name name Nazeebo
date date March 13, 2014
price price 4000
title title Heretic Witch Doctor
role role Ranged
franchise franchise Diablo
info info A sustained damage Mage who gains power when killing enemy minions.
lore lore With cabalistic incantations and vestments of feather and bone, the Witch Doctor Nazeebo calls upon spirits from the Unformed Land to aid him. Few outlanders encounter a Witch Doctor in the flesh, without losing their own.
difficulty difficulty Medium
melee melee False
health health 1502
healthRegen health regen 3.129
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.11
attackRange attack range 5.5
attackDamage attack damage 88
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.6875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Voodoo Ritual Icon.png
Voodoo Ritual
Nazeebo's Basic Attacks and Abilities poison Non-Heroic enemies, causing them to take 66 additional damage over 6 seconds.
❢ Quest: If a Minion dies while poisoned by Voodoo Ritual, Nazeebo permanently gains 6 Health and 1 Mana.

Type: Spell damage / Bonus Health, Bonus Mana
Scaling: 4.00% (damage) / - (bonuses)
Affects: Non-Heroic enemies / Self
Tickrate: 1.0 per second (x6)
Damage per tick: 11

  • Damage over Time effect does not stack. Subsequent applications refresh the duration.
Corpse Spiders Icon.png
Q
Corpse Spiders
50 Mana Cooldown: 9 seconds
Hurl a jar of spiders that deals 50 damage. If it hits at least one enemy, create 3 Corpse Spiders that attack for 38 damage. Spiders last for 4 seconds.

Type: Spell damage / Summon
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect
Cast time: 0.15+0 seconds
Range: 8.0
Area of Effect: Circle
Radius: 1.85
Missile speed: 10

Corpse Spider
Type: Invulnerable summon
Scaling: 4.00% (damage)
Targeting: Automatic
Basic Attack damage: 38
Attack speed: 1.00
Attack range: 0.5
Movement Speed: 6.5
Unit radius: 0.3125
Sight radius: 4.0
Leash radius: -

  • Corpse Spiders are untargetable.
  • Corpse Spiders follow the target until it dies or until they expire.
  • Corpse Spiders' Basic Attacks apply Voodoo Ritual.
  • Corpse Spiders cannot travel through Structures or unpathable terrain.
Zombie Wall Icon.png
W
Zombie Wall
70 Mana Cooldown: 14 seconds
After 1 second, create a ring of Zombies surrounding the target area that deal 28 damage and last for 3 seconds.

Type: Summon
Targeting: Point target
Cast time: 0.15+0 seconds
Range: 7.0
Radius: 2.262 (1

Zombie
Type: Stationary
Scaling: 4.00% (damage & health)
Targeting: Automatic
Health: 225
Basic Attack damage: 28
Attack speed: 0.80
Attack range: 0.4375
Movement Speed: -
Unit radius: 0.8125
Sight radius: 2.0
Leash radius: -

  • 1) Approximate distance from center of the ring to the center of the Zombie units.
  • Summons 9 Zombies.
  • Zombies are treated as unpathable terrain.
  • Zombie Wall can be cancelled by reactivating the Ability.
Plague of Toads Icon.png
E
Plague of Toads
30 Mana Cooldown: 8 / 0.5 seconds
Create a wave of 3 Toads that explode on contact, dealing 119 damage over 6 seconds. This effect stacks.
Stores up to 2 charges.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Clamping, Damage over time, Invulnerable summon, Skillshot
Range: 12
Area of Effect: Circle
Radius:
- Hitbox: 0.5
- Explosion: 1.0
Missile speed: 6.0
Tickrate: 1.0 per second (x7)
Damage per tick: 17

  • Toads at the edges are aligned 18.4 degrees to both sides from the target point.
  • Each Toad applies 1 stack of DoT to all enemies hit by the explosion. Each enemy can be afflicted by maximum of 20 stacks of DoT at a time.
  • Stacks of DoT tick independently and subsequent applications do not refresh the duration of existing DoTs.
  • Toads change direction upon coming into contact with unpathable terrain.
  • Toads explode upon reaching maximum range, even if they didn't come in contact with an enemy.
Gargantuan Icon.png
R
Gargantuan
90 Mana Cooldown: 70 seconds
Summon a Gargantuan to guard an area for 20 seconds. Deals 100 damage when summoned, attacks for 140 damage, and can be ordered to stomp nearby enemies.

Type: Spell damage / Summon
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect
Cast time: 0.15+0 seconds
Range: 8.0
Area of Effect: Circle
Radius: 2.0

Gargantuan
Type: Mobile
Scaling: 4.00% (damage & health)
Targeting: Automatic
Health: 2000
Basic Attack damage: 140
Attack speed: 0.59
Attack range: 1.5
Movement Speed: 4
Unit radius: 1.0
Sight radius: 9.0
Leash radius: 7.0
Gargantuan Stomp Icon.png
R
Gargantuan Stomp
Cooldown: 5 seconds
Order the Gargantuan to stomp, dealing 240 damage to nearby enemies and Slowing them by 30% for 2 seconds.

Type: Spell damage, Crowd control
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Properties: Area of Effect, Slow
Cast time: 0+0.25 seconds
Area of Effect: Circle
Radius: 4.0
Delay: 0.5625 seconds

  • Replaces Gargantuan while Gargantuan is alive.
  • Can be activated while Nazeebo is dead.
Ravenous Spirit Icon.png
R
Ravenous Spirit
100 Mana Cooldown: 90 seconds
Channel a Ravenous Spirit that deals 216 damage per second. Cannot move while channeling. Lasts for 8 seconds.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Invulnerable summon, Stationary channel
Cast time: Instant
Range: 10.0
Area of Effect: Circle
Radius: 2.75
Tickrate: 2.0 per second (x17)
Damage per tick: 108
Move speed: 4.0
Sight radius: 5.0

  • Ravenous Spirit can be cancelled after 1.5 seconds by reactivating the Ability.
  • While channeling, Nazeebo has direct control of Ravenous Spirit's movement.
  • Spirit can travel through unpathable terrain and Structures.

Talents

1
Widowmakers Icon.png
Widowmakers
Reduce the Mana cost of Corpse Spiders by 10.❢ Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 30% and the cooldown is reduced by 2 seconds.

Type: Offensive damage modifier
Affects: Ability

  • Stacks additively with other offensive damage modifiers that can affect Corpse Spiders' damage.
Pandemic Icon.png
Pandemic
❢ Reward: After hitting 40 Heroes with Plague of Toads, it spawns 2 additional toads.

  • Upon quest completion, alignment of the inner toads is changed to 14 degrees and outer to 26.6 degrees from the target point.
Thing of the Deep Icon.png
Thing of the Deep
Passive: Increases the range of Nazeebo's Basic Abilities by 20%.
❢ Reward: After gaining 50 stacks of Voodoo Ritual, gain 10% Spell Power.
❢ Reward: After gaining 100 stacks of Voodoo Ritual, gain an additional 10% Spell Power.

Type: Offensive damage modifier
Affects: Self
Properties: Spell Power
Bonus range:
- Corpse Spiders: 1.6
- Zombie Wall: 1.4
- Plague Toads: 2.4

  • Spell Power stacks
4
Hexed Crawlers Icon.png
Hexed Crawlers
Corpse spiders restore 1% of your maximum Health and Mana when they attack an enemy Hero.

Type: Healing, Mana restoration
Scaling: -
Affects: Self
Big Voodoo Icon.png
Big Voodoo
Passive: Increases the Health and Mana bonuses from Voodoo Ritual by 100%.
Blood Ritual Icon.png
Blood Ritual
Passive: If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana.

Type: Healing, Mana restoration
Scaling: -
Affects: Self

  • Spell Power stacks additively with itself and other offensive damage and healing modifiers that can affect Nazeebo's Spell damage or healing output.
7
Spirit of Arachyr Icon.png
Spirit of Arachyr
If Corpse Spiders hits only 1 enemy, it creates 2 additional spiders.
Dead Rush Icon.png
Dead Rush
Zombie Wall deals 100% more damage. When it expires up to 5 remaining Zombies uproot and attack nearby enemies for 3 seconds.

Type: Offensive damage modifier / Summon
Affects: Ability

Dead Rush Zombie
Type: Mobile
Scaling: 4.00% (damage & health)
Targeting: Automatic
Health: 183
Basic Attack damage: 38
Attack speed: 0.80
Attack range: 0.4375
Movement Speed: 5.0
Unit radius: 0.8125
Sight radius: 7.0
Leash radius: -

  • Activates also when Zombie Wall is manually cancelled.
  • Stacks additively with other damage modifiers that can affect Zombies' damage.
Toads of Hugeness Icon.png
Toads of Hugeness
Increase the damage and explosion radius of Plague of Toads by 25% after each hop, up to maximum of 100%.

Type: Offensive damage modifier
Affects: Ability

  • Explosion radius increases in increments of 0.25 up to 1.0 bonus.
  • Damage bonus stack additively with itself and other offensive damage modifiers that can affect Plague Toads' damage.
10
Gargantuan Icon.png
Gargantuan
Cooldown: 70 seconds
Summon a Gargantuan to guard an area for 20 seconds. Deals 100 damage when summoned, attacks for 140 damage, and can be ordered to stomp nearby enemies.
Ravenous Spirit Icon.png
Ravenous Spirit
Cooldown: 90 seconds
Channel a Ravenous Spirit that deals 216 damage per second. Cannot move while channeling. Lasts for 8 seconds.
13
Guardian Toads Icon.png
Guardian Toads
Hitting an enemy Hero with Plague of Toads gives 25 Armor for 2 seconds, reducing damage taken by 25%.

Type: Defensive damage modifier
Affects: Self
Properties: Armor

  • Does not stack with itself or other positive Armor effects. Other defensive damage modifiers may stack.
Superstition Icon.png
Superstition
Gain 40 Spell Armor. Heroic Basic Attacks against Nazeebo remove this bonus for 3 seconds.

Type: Defensive damage modifier
Affects: Self
Properties: Spell Armor

  • Does not stack with itself or other positive Armor effects. Other defensive damage modifiers may stack.
Ice Block Icon.png
Ice Block
Cooldown: 60 seconds
Active: Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.

Type: Status effect
Affects: Self
Targeting: No target
Properties: Stasis
Cast time: Instant

  • Can be reactivated to end the effect early.
16
Spider Colony Icon.png
Spider Colony
Corpse Spider attacks against enemy Heroes reduce the cooldown of Zombie Wall and Plague of Toads by 0.25 seconds.
Ring of Poison Icon.png
Ring of Poison
Zombie Wall last 1 second longer, and the center is filled with poison that deals a total of 319 damage over 4 seconds. This damage starts small and increases over the duration.

Type: Spell damage
Scaling: 4.00%
Properties: Area of Effect
Area of Effect: Circle
Radius: 1.75
Tickrate: 1.0 per second (x5)
Damage per tick: 21.25 (initial) (1

  • 1) The damage of a tick is the initial damage multiplied by the number of the tick.
  • Damage is not affected by how long the target has been in the AoE.
Soul Harvest Icon.png
Soul Harvest
Cooldown: 15 seconds
Active: Activate to increase Nazeebo's Health and Spell Power by 7% for each nearby enemy, up to a maximum of 35%. Lasts 15 seconds.

Type: Offensive damage modifier, Bonus Health
Scaling: -
Affects: Self
Targeting: No target
Properties: Area of Effect
Cast time: Instant
Area of Effect: Circle
Radius: 4.0

  • Spell Power stacks additively with itself and other offensive damage and healing modifiers that can affect Nazeebo's Spell damage or healing output.
20
Humongoid Icon.png
Humongoid
Reduce Gargantuan's cooldown by 40 seconds and its Mana cost by 50%.
Annihilating Spirit Icon.png
Annihilating Spirit
Increases the range of Ravenous Spirit by 50%, and each time it damages an enemy Hero increase its damage 5% for the rest of its duration.

Type: Offensive damage modifier
Affects: Ability
Bonus range: 5.0
Bonus Movement Speed: 1.2

  • Damage bonus stacks additively with itself and other offensive damage modifiers affecting Ravenous Spirit's damage.
Fury of the Storm Icon.png
Fury of the Storm
Passive: Every 5 seconds, your next basic attack will deal an additional 91 damage to the target, and 228 damage to all nearby Minions, Mercenaries and Monsters.

Type: Physical damage
Scaling: 4.00%
Affects: Enemies (primary) / Enemy Minions & Mercenaries (splash)
Properties: Attack Modifier, Splash
Radius: 6.0

  • Primary target bonus damage is added to Basic Attack damage and dealt in a single instance.
Vile Infection Icon.png
Vile Infection
❢ Quest: Reach 175 stacks of Voodoo Ritual.
❢ Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 67 to 167 over 6 seconds.

Type: Bonus damage
Scaling: 4.00%
Affects: Ability