Data:Li-Ming

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Data Page for Li-Ming
Parameter Variable Value
name name Li-Ming
date date February 2, 2016
price price 7000
title title Rebellious Wizard
role role Ranged
franchise franchise Diablo
info info A high burst damage Mage who can reset her Abilities upon getting a takedown.
lore lore
difficulty difficulty Medium
melee melee False
health health 1270
healthRegen health regen 2.6458
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.00
attackRange attack range 5.5
attackDamage attack damage 63
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.625
skills skills see below
talents talent_<tier>_<column> see below

Skills

Critical Mass Icon.png
Critical Mass
Getting a Takedown will refresh the cooldown on all of Li-Ming's Abilities.

  • This includes all Basic, Heroic and Activatable Abilities, unless otherwise noted.
Magic Missiles Icon.png
Q
Magic Missiles
20 Mana Cooldown: 3 seconds
Fire three missiles toward an area, each dealing 147 damage to the first enemy hit. These missiles do 50% damage to Structures.

Type: Spell damage
Scaling: 3.50%
Affects: Enemies
Targeting: Point target
Properties: Clamping, Skillshot
Cast time: 0.125+0 seconds seconds
Range: 12.0
Hitbox: 0.5x1.6
Missile speed: 13.0
Initial missile spacing: 3.0
Initial delay: 0.1875 seconds

  • Damage reduction against Structures, stacks additively with offensive damage modifiers.
Arcane Orb Icon.png
W
Arcane Orb
40 Mana Cooldown: 8 seconds
Fire an orb that powers up as it travels, dealing 135 damage to the first enemy hit. Damage is increased the further it travels, up to 270 more damage.

Type: Spell damage
Scaling: 3.00%
Affects: Enemies
Targeting: Point target
Properties: Clamping, Skillshot, Splash
Cast time: 0.125+0 seconds
Range: 13.5
Area of Effect: Circle
Radius:
- Hitbox (initial): 0.25
- Splash: 3.0
Missile speed: 9.0

  • Upon hit, the Orb explodes dealing area damage.
  • Units that are immune to skillshots cannot be trigger the explosion, but can be damaged by it.
  • Hit detection radius is increased by 0.09 and damage is increased by 16.875 every 0.0625 seconds the orb is travelling.
  • Arcane Orb's damage can increase up to 16 times, causing it to reach its maximum damage after travelling for 1.0 second (9.0 range).
Teleport Icon.png
E
Teleport
30 Mana Cooldown: 5 seconds
Teleport a short distance instantly.

Type: Movement: Teleport
Affects: Self
Targeting: Point target
Properties: Clamping
Cast time: Instant
Range: 4.0
Disintegrate Icon.png
R
Disintegrate
80 Mana Cooldown: 30 seconds
Channel a powerful beam, dealing 480 damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.

Type: Spell damage
Scaling: 5.00%
Affects: Enemies
Targeting: Point target / Cursor tracking
Cast time: Instant
Area of Effect: Rectangle
Width: 1.0
Height: 16.0
Tickrate: 16.0 per second (x40)
Damage per tick: 12
Wave Of Force Icon.png
R
Wave of Force
80 Mana Cooldown: 20 seconds
Knock away all enemies from an area and deal 160 damage.

Type: Spell damage, Crowd control
Scaling: 5.00%
Affects: Enemies
Targeting: Point target
Cast time: Instant
Range: 8.5
Area of Effect: Circle
Radius: 4.0
Impact delay: 0.25 seconds
Knockback duration: 0.25 seconds
Knockback speed: 18.0

Talents

1
Force Armor Icon.png
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor against the next enemy Ability, reducing the damage taken by 50%. Can only gain 1 charge per cast, up to 4 charges maximum.Passive: Li Ming's Mana regeneration is increased by 100% while below 35% Mana.

Type: Defensive damage modifier
Affects: Self

  • Does not stack with itself or other positive Armor effects. Other defensive damage modifiers may stack.
Aether Walker Icon.png
Aether Walker
Teleport costs no Mana. If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds. Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage.

Type: Offensive damage modifier
Affects: Ability

  • Does not stack with itself.
  • Stacks additively with other offensive damage modifiers that can affect Magic Missiles' damage.
Power Hungry Icon.png
Power Hungry
Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds.

Type: Offensive damage modifier
Affects: Self
Properties: Spell Power

  • Does not stack with itself. Subsequent Globes refresh the duration.
  • Spell Power stacks additively with itself and other offensive damage and healing modifiers affecting Li-Ming's Spell damage or healing output.
4
Charged Blast Icon.png
Charged Blast
Basic Attacking a target recently hit by a Magic Missile does an extra 87 damage.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Properties: Debuff

Triumvirate Icon.png
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.

Distance threshold: 6.75

    li>Distance threshold is unaffect by range increase from Arcane Orbit.
Dominance Icon.png
Dominance
Takedowns restore 30% of Li Ming's missing Health.

Type: Healing
Scaling: -
Affects: Self
7
Seeker Icon.png
Seeker
If three Magic Missiles hit the same target, the third one deals an additional 140 damage.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies

  • Damage is dealt in a separate instance of Spell damage.
Zeis Vengeance Icon.png
Zei's Vengeance
Increase Arcane Orb's damage increase for distance travelled by 30%. Additionally, reduce its cooldown by 1 second.

Type: Offensive damage modifier

  • Cooldown reduction is permanent.
  • Only affects the distance-based portion of Arcane Orb's damage, effectively increasing Arcane Orb's total damage by up to 20%.
  • Stacks multiplicatively with other offensive damage modifiers that can affect Arcane Orb's damage.
Calamity Icon.png
Calamity
Teleport does 300 damage to enemy Heroes near your destination.

Type: Spell damage
Scaling: 3.00%
Affects: Enemy Heroes
Properties: Area of Effect
Area of Effect: Circle
Radius: 2.5
10
Disintegrate Icon.png
Disintegrate
Cooldown: 30 seconds
Channel a powerful beam, dealing 480 damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Wave Of Force Icon.png
Wave Of Force
Cooldown: 20 seconds
Knock away all enemies from an area and deal 160 damage.
13
Illusionist Icon.png
Illusionist
If Li-Ming loses more than 20% of her Health at once, its Cooldown is instantly refreshed.
This effect has 4 second cooldown.
Passive: Increases Teleport range by 50%.

Bonus range: 2.0

  • Based on Li-Ming's maximum Health.
  • This cooldown is not reset by Critical Mass.
Cannoneer Icon.png
Cannoneer
When Li-Ming uses an Ability, her next Basic Attack's damage is increased by 75% deals Spell damage instead of Physical. Stacks up to 3 times.

Type: Spell damage / Offensive damage modifier
Scaling: -
Affects: Enemies
Properties: Attack Modifier

  • Stacks additively with itself and other offensive damage modifiers that can affect Li-Ming's spell damage output.
Glass Cannon Icon.png
Glass Cannon
Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.

Type: Offensive damage modifier
Affects: Self
Properties: Spell Power

  • Spell Power stacks additively with itself and other offensive damage and healing modifiers affecting Li-Ming's Spell damage or healing output.
16
Fireflies Icon.png
Fireflies
Drastically increases Magic Missiles speed. Its cooldown is reduced by 1 second and its Mana cost is reduced by 5.

Missile speed: 20.0
Mirrorball Icon.png
Mirrorball
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.

Type: Spell damage
Scaling: 3.50%
Affects: Enemies

  • Additional missiles from Mirrorball benefit from all talents affecting Magic Missiles.
Arcane Orbit Icon.png
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 to 371.

Bonus range: 3.375

  • Raises the cut-off point of the damage increase by 6 ticks. The distance scaling rate remains the same, causing only long range Arcane Orbs to be affected.
Diamond Skin Icon.png
Diamond Skin
Teleport grants a Shield equal to 25% of Li-Ming's maximum Health for 4 seconds.

Type: Shield
Scaling: -
Affects: Self
20
Temporal Flux Li-Ming Icon.png
Temporal Flux
Disintegrate gradually Slows enemies caught in its beam, to a maximum of 60%.

Type: Crowd control
Affects: Enemies
Properties: Slow
Slowing rate: 1.5% per tick
Slow duration: 0.1875 seconds

  • Stacks additively with itself, but not with other Slow effects.
Repulsion Icon.png
Repulsion
Increases Wave of Force knockback distance by 150% and increases its cast range by 100%.

Bonus cast range: 8.5
Bonus knockback duration: 0.25 seconds
Bonus knockback speed: 8.0
Tal Rasha's Elements Icon.png
Tal Rasha's Elements
Casting Abilities increases the damage of the next ability by 5%, up to a maximum of 20%. This bonus is reset when the same ability is used within a chain.

Type: Offensive damage modifier
Affects: Self
Properties: Spell Power

  • Damage bonus is added and validated after the ability has been cast. In case the bonus is reset, the Ability that reset the bonus still benefits from the damage increase.
  • Using any Ability twice within a 4 Ability chain resets the bonus.
  • Upon reaching 20% bonus, the next Ability used resets the bonus.
  • Stacks additively with itself and other offensive damage modifiers that can affect the cast ability's damage.
Archon Pure Power Icon.png
Archon: Pure Power
Cooldown: 10 / 1.0 seconds
Active: Activate to enter Archon form, allowing Li-Ming to repeatedly use Disintegrate, but be unable to cast other Abilities.

Type: Transformation
Affects: Self
Targeting: No target
Cast time: Instant
Transformation time: 0.75 seconds
Disintegrate toggle cooldown: 1.0 seconds

  • Archon form lasts indefinitely once cast and can be disabled by reactivating the Ability. Cooldown starts upon leaving Archon form.
  • Entering Archon form replaces Wave of Force and Disintegrate with Archon's Disintegrate, which has no Mana cost and can be freely toggled on and off.
  • Archon's Disintegrate has separate cooldown from normal Disintegrate and can be used, even if latter is on cooldown.
  • Li-Ming is unable to mount while in Archon form.