Data:Kharazim

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Data Page for Kharazim
Parameter Variable Value
name name Kharazim
date date August 18, 2015
price price 7000
title title Veradani Monk
role role Healer
franchise franchise Diablo
info info A flexible Healer that pairs well with Melee allies who like to dive into the enemy team.
lore lore To the monks of Ivgorod, the gods are in all things, and their divine will is proclaimed by the Patriarchs. With unshakable faith, Kharazim carries forth the decrees of the thousand and one gods to the ends of Sanctuary and the realms beyond.
difficulty difficulty Medium
melee melee True
health health 2027
healthRegen health regen 4.2226
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 2
attackRange attack range 1.75
attackDamage attack damage 64
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.75
skills skills see below
talents talent_<tier>_<column> see below

Skills

Pick Your Trait Icon.png
Pick Your Trait
Choose between Transcendence, Iron Fists, and Insight from the Talents panel.

  • In order to receive bonuses from Transcendence, Iron Fists, and Insight, the Basic Attacks should hit enemies within 3 seconds from each other, or the counter resets.
Radiant Dash Icon.png
Q
Radiant Dash
25 Mana Cooldown: 12 / 0.25 seconds
Jump to an ally or enemy. Enemies are immediately hit with a Basic Attack. Stores up to 2 charges.

Type: Physical damage / Movement: Launch
Affects: Enemies / Self
Targeting: Unit target
Cast time: Instant
Range: 8.5
Missile speed: 180

  • Can target all non-Structure units.
  • The Basic Attack from Radiant Dash can trigger attack modifiers, such as Kharazim's trait, but do not trigger an activated Deadly Reach.
Breath of Heaven Icon.png
W
Breath of Heaven
65 Mana Cooldown: 10 seconds
Heal nearby Heroes for 276 and give them 15% Movement Speed for 3 seconds.

Type: Healing
Scaling: 4.00%
Affects: Self, Allied Heroes
Targeting: No target
Properties: Area of Effect, Movement speed bonus
Cast time: Instant
Area of Effect: Circle
Radius: 4.5
Deadly Reach Icon.png
E
Deadly Reach
45 Mana Cooldown: 10 seconds
Your next Basic Attack increases your Attack Speed and Attack Range by 100% for 2 seconds.

Type: Status effect
Affects: Self
Targeting: No target
Properties: Area of Effect, Attack Speed, Primed
Cast time: Instant
Bonus attack range: 1.75
Seven-Sided Strike Icon.png
R
Seven-Sided Strike
77 Mana Cooldown: 50 seconds
Become Invulnerable and strike 7 times over 1.6875 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.

Type: Percent damage / Spell damage
Scaling: - / 4.00%
Affects: Enemy Heroes / Vehicles
Targeting: No target
Properties: Area of Effect, Stasis
Cast time: Instant
Radius: 6.0
Vehicle damage: 256

  • First hit is instant, then every 0.25 seconds the last 6 hits activate
  • After the 7 hits there is a 0.1875 second delay before leaving stasis.
  • Damage dealt to Vehicles is unaffected by offensive damage modifiers on Kharazim, but can still be affected by defensive damage modifiers, like Armor, on the target. Damage dealt to Heroes still ignores all damage modifications, including Armor.
Divine Palm Icon.png
R
Divine Palm
50 Mana Cooldown: 50 seconds
Protect an allied Hero from death, causing them to be healed for 1200 if they take fatal damage in the next 3 seconds.

Type: Healing, Status effect
Scaling: 4.00%
Affects: Self, Allied Heroes
Targeting: Unit target
Properties: Stasis, Self-castable
Cast time: 0 + 0.125 seconds
Range: 4.5

Talents

1
Transcendence Icon.png
Transcendence
Every 3rd Basic Attack heals the lowest nearby allied Hero for 104 and gives 25% increased Move Speed for 2.5 seconds.

Type: Healing
Scaling: 4.00%
Affects: Self, Allied Heroes
Targeting: Automatic
Target search radius: 5.5
Iron Fists Icon.png
Iron Fists
Every 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2.5 seconds.

Type: Offensive damage modifier
Affects: Self

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Kharazim's Basic Attack damage.
Insight Icon.png
Insight
❢ Quest: Every 3rd Basic Attack restores 14 Mana and grants a stack of Insight, and gives 25% increased Move Speed for 2.5 seconds.
❢ Reward: Once you have 100 stacks of Insight, every 3rd attack also reduces the cooldown of all your Basic Abilities by 1.75 seconds.

Type: Mana restoration, Cooldown reduction
Scaling: -
Affects: Self
4
Air Ally Icon.png
Spirit Ally
Cooldown: 45 seconds
Active: Place a Spirit Ally that heals allies in a large area around it for 2% of their maximum Health every second. Has 150 Health and lasts 10 seconds. You can Radiant Dash to Spirit Allies.

Type: Summon
Targeting: Point target
Properties: Self-castable
Cast time: Instant
Range: 9.0

Spirit Ally
Type: Passive
Scaling: 4.00% (health)
Health: 150
Basic Attack damage: -
Vision radius: 8.25
Movement speed: -
Unit radius: 0.125
Sight radius: 8.25

Healing Aura
Type: Healing
Affects: Allied Heroes, Self
Properties: Area of Effect
Area of Effect: Circle
Radius: 8.0
Tickrate: 1.0 per second
Earth Ally Icon.png
Earth Ally
Cooldown: 45 seconds
Active: Place an Earth Ally that reduces Heroic Basic Attack damage nearby allied Heroes receive by 50%. Has 400 Health and lasts 10 seconds. Kharazim can Radiant Dash to Earth Allies.

Type: Summon
Targeting: Point target
Properties: Self-castable
Cast time: Instant
Range: 9.0

Earth Ally
Type: Passive
Scaling: 4.00% (health)
Health: 400
Basic Attack damage: -
Movement speed: -
Unit radius: 0.125
Sight radius: 8.25

Physical Armor Aura
Type: Defensive damage modifier
Affects: Allied Heroes, Self
Radius: 8.0

  • Does not stack with other positive Physical Armor effects. Other defensive damage modifiers may stack.
Spirit Ally Icon.png
Air Ally
Cooldown: 30 seconds
Active: Place an Air Ally that grants vision of a large area around it. Has 200 Health, lasts 10 seconds, and stores up to 1 charge. Kharazim can Radiant Dash to Air Allies, also grants nearby allied Heroes 15% Spell Power for its duration.

Type: Summon
Targeting: Point target
Properties: Self-castable
Cast time: Instant
Range: 9.0

Air Ally
Type: Passive
Scaling: 4.00% (health)
Health: 200
Basic Attack damage: -
Movement speed: -
Unit radius: 0.125
Sight radius: 8.25

Spell Power Aura
Type: Offensive damage modifier / Status effect
Affects: Allied Heroes, Self / Enemy Heroes
Radius: 8.0

  • Spell Power stacks additively with itself and other offensive damage and healing modifiers affecting target Heroes' Spell damage or healing output.
7
Blinding Speed Icon.png
Blinding Speed
Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
Heavenly Zeal Icon.png
Heavenly Zeal
Increases Breath of Heaven's Movement Speed bonus to 30%. Radiant Dashing to an ally increases the healing they receive from Breath of Heaven by 50% for 3.5 seconds.

Type: Healing modifier
Affects: Ability

  • Bonus stacks additively with healing modifiers that affect Breath of Heaven's healing output and multiplicatively with modifiers that affect healing received.
Blazing Fists Icon.png
Blazing Fists
Increse the duration of Deadly Reach by 100%. Every 3rd Basic Attack reduces the cooldown of Deadly Reach by 0.75 seconds.

Properties: Attack Modifier
10
Divine Palm Icon.png
Divine Palm
Cooldown: 50 seconds
Protect an allied Hero from death, causing them to be healed for 1200 if they take fatal damage in the next 3 seconds.
Seven-Sided Strike Icon.png
Seven-Sided Strike
Cooldown: 50 seconds
Become Invulnerable and strike 7 times over 1.6875 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
13
Quicksilver Icon.png
Quicksilver
Radiant Dashing to an ally gives you and the target 30% bonus Movement Speed for 3 seconds.

Type: Status effect
Affects: Allies, Self
Properties: Movement speed
Spell Shield Icon.png
Spell Shield
Active: Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.

Type: Defensive damage modifier
Affects: Self
Targeting: No Target (toggle)
Toggle cooldown: 0.5 seconds

  • Does not stack with other positive Spell Armor effects. Other defensive damage modifiers may stack.
Sixth Sense (Kharazim) Icon.png
Sixth Sense
While Stunned or Rooted, gain 75 Physical Armor agains Hero Basic Attacks for 4 seconds, reducing their damage by 75%.

Type: Defensive damage modifier
Affects: Self
Properties: Physical Armor

  • Does not stack with other positive Physical Armor effects. Other defensive damage modifiers may stack.
16
Cleansing Touch Icon.png
Cleansing Touch
Radiant Dashing to an ally makes them Unstoppable for 1 second.

Type: Status effect
Affects: Allied Heroes
Properties: Unstoppable
Way of the Hundred Fists Icon.png
Way of the Hundred Fists
Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 45% damage each.

Type: Physical damage
Scaling: -
Affects: Enemies
Properties: Mobile channel
Range: 3.0
Tickrate: 8.0 per second (x6)
Initial delay: 0.1875 seconds

  • The Basic Attacks from Way of the Hundred Fists can trigger attack modifiers, such as Kharazim's trait, but do not trigger an activated Deadly Reach.
  • Casting a Basic or Heroic Ability other than Deadly Reach interrupts the channel, but casting Active Abilities does not.
  • The damage penalty stacks additively with other offensive damage modifiers affecting Kharazim's attack damage.
Echo of Heaven Icon.png
Echo of Heaven
Breath of Heaven heals 75% of its normal amount, but heals a second time 3 seconds later.

Type: Healing modifier
Affects: Ability

  • Reduction is applied on both instances of healing.
  • The reduction stacks additively with healing modifiers that affect Breath of Heaven's healing output and multiplicatively with modifiers that affect healing received.
20
Peaceful Repose Icon.png
Peaceful Repose
Divine Palm's healing amount is increased by 75% and its cooldown is set to 5 seconds, if the Hero does not die.

Type: Healing modifier
Affects: Ability

  • The reduction stacks additively with healing modifiers that affect Divine Palm's healing output and multiplicatively with modifiers that affect healing received.
Transgression Icon.png
Transgression
Seven-Sided Strike hits 4 additional times.

Bonus duration: 1 second
Storm Shield Icon.png
Storm Shield
Cooldown: 45 seconds
Active: Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.

Type: Shield
Scaling: -
Affects: Allied Heroes, Self
Targeting: No target
Cast time: Instant
Radius: 8.0
Epiphany Icon.png
Epiphany
Cooldown: 60 seconds
Active: Activate to restore 33% of your maximum Mana and refill 2 charges of Radiant Dash.

Type: Mana Restoration
Scaling: -
Affects: Self, Ability
Targeting: No target
Cast time: Instant