Data:Johanna

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Data Page for Johanna
Parameter Variable Value
name name Johanna
date date June 2, 2015
price price 4000
title title Crusader of Zakarum
role role Tank
franchise franchise Diablo
info info A Tank who shines against Physical Attackers and can effectively clear groups of minions.
lore lore There have been many women who have borne the name Johanna in service of the crusade, and each has given her life to purify her faith. Johanna carries on their legacy as she searches the kingdom of Khanduras for the fallen star.
difficulty difficulty Medium
melee melee True
health health 2700
healthRegen health regen 5.625
resource resource 500
resourceType resource type Mana
armor armor {{{armor}}}
attackSpeed attack speed 0.91
attackRange attack range 1.5
attackDamage attack damage 99
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.75
skills skills see below
talents talent_<tier>_<column> see below

Skills

Iron Skin Icon.png
D
Iron Skin
Cooldown: 20 seconds
Gain a Shield that absorbs 674 damage for 4 seconds. While this Shield is active, Johanna is Unstoppable.

    Type: Shield
    Scaling: 4.00%
    Affects: Self
    Targeting: No target
    Properties: Unstoppable
    Cast time: Instant
  • If Shield breaks Johanna loses Unstoppable and any other benefits.
Punish Icon.png
Q
Punish
40 Mana Cooldown: 8 seconds
Step forward dealing 113 damage and Slowing enemies by 60% decaying over 2 seconds.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Targeting: Point target
    Properties: Area of Effect, Clamping, Slow
    Cast time: 0+0.125 seconds
    Radius: 3.5
    Arc: 160 degrees
    Using Punish causes Johanna to minidash into the target direction. Roots prevent the dash behaviour, but do not disable the ability and prevent using it altogether.
Condemn Icon.png
W
Condemn
50 Mana Cooldown: 10 seconds
After 1 second, Johanna pulls nearby enemies toward her, stunning them for 0.25 seconds and dealing 58 damage. Deals 200% increased damage to Minions and Mercenaries.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Targeting: No target
    Properties: Area of Effect, Delayed, Knockback, Stun
    Cast time: Instant
    Radius: 5
    Pull distance: 3.5625
    Pull duration: 0.1875 seconds
Shield Glare Icon.png
E
Shield Glare
45 Mana Cooldown: 12 seconds
Deal 59 damage to enemies and Blind them for 1.5 seconds.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Targeting: Point target
    Properties: Area of Effect, Blind, Clamping
    Cast time: 0.125+0.125 seconds
    Radius: 12
    Arc: 35 degrees
Falling Sword Icon.png
R
Falling Sword
60 Mana Cooldown: 50 seconds
Johanna leaps towards an area. While in the air, she can steer the landing location by moving. After 2 seconds Johanna lands, dealing 210 damage to nearby enemies, Stunning them for 0.2 seconds, and Slowing them by 50% for 3 seconds.

    Type: Damage / Mobility: Teleport
    Scaling: 4.00%
    Affects: Enemies
    Targeting: Point target
    Properties: Clamping, Slow, Stasis, Stun
    Cast time: 0.5+0 seconds
    Range: 15
    Radius: 4
  • Instantly upon using the ability and while in air, Johanna is put in Stasis, making her immune to damage and removing most debuffs.
  • While targeting the landing area, Johanna moves at regular movement speed speed.
  • While in air, Johanna gains vision over the target area.
Blessed Shield Icon.png
R
Blessed Shield
90 Mana Cooldown: 60 seconds
Deal 114 damage and stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 damage and stunning them for 0.75 seconds.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemy Heroes
    Targeting: Point target
    Properties: Bounce, Clamping, Skillshot, Stun
    Cast time: seconds
    Range: 11.25
    Width: 2
    Bounce search radius: 5.5
  • Bounces prioritize Heroes.

Talents

1
Reinforce Icon.png
Reinforce
Using a Basic Ability grants 60 Physical Armor for 2.5 seconds.
Hold Your Ground Icon.png
Hold Your Ground
Increases Iron Skin's Shield by 60% and its cooldown is reduced by 5 seconds.

    Type: Shield
    Scaling: -
    Affects: Ability
Laws of Hope Icon.png
Laws of Hope
Cooldown: 40 seconds
Active: Activate to heal 30% of Johanna's max Health over 4 seconds.
Passive: Regenerate 1.5 Health per second.

    Type: Healing / Health Regeneration
    Scaling: - / 4.00% (regeneration)
    Affects: Self
    Targeting: No target / Passive
    Properties: Heal over time
    Cast time: Instant
    Tickrate: 1 / second
4
Eternal Retaliation Icon.png
Eternal Retaliation
Lower the cooldown of Condemn by 0.75 seconds and refund 3 Mana for every enemy hit. Maximum of 8 targets.
Conviction Icon.png
Conviction
Movement Speed is increased by 25% while Condemn is charging up.
Sins Exposed Icon.png
Sins Exposed
Shield Glare marks enemies for 4 seconds. The next time any ally damages them, they take 90 extra damage and the mark is removed.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
7
Subdue Icon.png
Subdue
Hitting 2 or more Heroes at the same time with Punish increases the slow to 80% and the Slow amount does not decay.
❢ Quest: Hit 4 or more Heroes at the same time with Punish.
❢ Reward: Punish always Slows by 80% and the Slow amount no longer decays.
Zealous Glare Icon.png
Zealous Glare
Increase the Blind duration of Shield Glare by 1 seconds. Johanna's Basic Attacks against Heroes with Shield Glare extend its duration by 1 second, up to a maximum of 3 seconds.
Blessede Momentum Icon.png
Blessed Momentum
Basic Attacks reduce Johanna's Basic Ability cooldowns by 0.5 seconds.

    Type: Attack modifier
    Affects: Basic Abilities
10
Falling Sword Icon.png
Falling Sword
Cooldown: 50 seconds
Johanna leaps towards an area. While in the air, she can steer the landing location by moving. After 2 seconds Johanna lands, dealing 210 damage to nearby enemies, Stunning them for 0.2 seconds, and Slowing them by 50% for 3 seconds.
Blessed Shield Icon.png
Blessed Shield
Cooldown: 60 seconds
Deal 114 damage and stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 damage and stunning them for 0.75 seconds.
13
Roar Icon.png
Roar
Increases Punish damage by 25%. This bonus is increased to 125% whenever Punish hits 2 or more Heroes.

    Type: Damage modifier: Buff
    Affects: Ability
Holy Fury Icon.png
Holy Fury
Deal 12 damage per second to nearby enemies. Each hero hit by Condemn increases this damage by 40% for 5 seconds.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Properties: Area of Effect
    Radius: 3.5
    Tickrate: 1 / second
  • Disabled while mounted.
  • Does not affect unaggroed Mercenaries.
Blessed Hammer Icon.png
Blessed Hammer
Active: Activate to create 2 hammers that spiral outward from Johanna, dealing 84 damage to enemies hit. Hitting Heroes with Shield Glare reduces the cooldown of this Ability by 8 seconds.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Targeting: No target
    Properties: -
    Cast time: Instant
    Spiral radius (max): 15
    Hammer radius: 0.75
    Duration: 3.5 seconds
  • Hammers spiral clockwards around Johanna, always starting from 11 o'clock and making 2 whole loops before reaching maximum radius and disappearing. Second hammer appears 1 second after the first.
16
Holy Renewal Icon.png
Holy Renewal
Every enemy Hero affected by Shield Glare restores 114 health.

    Type: Healing
    Scaling: 4.00%
    Affects: Self
Fanaticism Icon.png
Fanaticism
Increase the duration of Iron Skin by 2 seconds. While Iron Skin is activate, Johanna gains 8% Movement Speed each time she takes damage, up to 40%.
Imposing Presence Icon.png
Imposing Presence
Cooldown: 20 seconds
Active: Activate to slow the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.
Passive:Heroes and Summons that attack your Hero have their Attack Speed slowed by 20% for 2.5 seconds.
20
Heaven's Fury Icon.png
Heaven's Fury
While in the air, holy bolts rain down on enemies dealing 75 damage and reducing the cooldown of Falling Sword by 3 seconds for each enemy hit.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Delay: 0.25 seconds
    Tickrate: 3.33 / second (x6)
  • Hits up to 2 enemies per tick, chosen at random within the target area.
Radiating Faith Icon.png
Radiating Faith
Increasethe number of enemies hit by Blessed Shield by 2. Its Stun duration is increased to 2 seconds and all targets hit are Stunned for the maximum duration.
Indestructible Icon.png
Indestructible
Upon taking fatal damage, gain a Shield equal to your maximum Health for 4 seconds. This effect has a 120 second cooldown.

    Type: Shield
    Scaling: -
    Affects: Self
Blinded by the Light Icon.png
Blinded by the Light
Cooldown: 45 seconds
Active: Activate to give all nearby allied Heroes a Shield for 25% of their max Health for 3 seconds. Hitting Heroes with Shield Glare reduces the cooldown of this Ability by 8 seconds.

    Type: Shield
    Scaling: -
    Affects: Allied Heroes, Self
    Targeting: No target
    Properties: Area of Effect
    Cast time: Instant
    Radius: 8