Data:Gul'dan

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Data Page for Gul'dan
Parameter Variable Value
name name Gul'dan
date date July 12, 2016
price price 7000
title title Darkness Incarnate
role role Ranged
franchise franchise Warcraft
info info A a sustained damage Mage who uses his health as fuel but can steal life from his enemies.
lore lore Abandoning the ways of shamanism, Gul'dan entered a pact with the demon lord Kil'jaeden and betrayed his people in exchange for limitless power. With the orcish Horde under his master's thrall, both Draenor and Azeroth nearly fell into his grasp.
difficulty difficulty Medium
melee melee False
health health 1700
healthRegen health regen 3.543
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1
attackRange attack range 5.5
attackDamage attack damage 60
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.8125
skills skills see below
talents talent_<tier>_<column> see below

Skills

Life Tap Icon.png
D
Life Tap
Cooldown: 0.5 seconds
222 Life
Gul'dan does not regenerate Mana. Activate to restore 25% mana.

Type: Resource
Scaling: 4.00% (health cost)
Affects: Self
Targeting: No target
Properties: Self-damage
Cast time: Instant

  • Cannot be used, if Gul'dan is at maximum Mana or if using it would be lethal.
  • Does not dismount.
  • Life Tap's cost is equal to 13% of Gul'dan's maximum Health.
Fel Flame Icon.png
Q
Fel Flame
75 Mana Cooldown: 1.5 seconds
Release a wave of flame, dealing 200 damage to enemies.

Type: Spell damage
Scaling: 4.50%
Affects: Enemies
Targeting: Point target
Cast time: 0.125+0.125 seconds
Area of Effect: Radial
Radius: 10.36 (1
Arc: 24 degrees

  • 1) Area grows from 1.0 to its maximum radius over 0.5625 seconds in 1.04 increments.
Drain Life Icon.png
W
Drain Life
Cooldown: 10 / 0.5 seconds
Drain the life from an enemy over 3 seconds, dealing 132 damage per second and healing Gul'dan for 188 Health per second.

Type: Spell damage / Healing
Scaling: 4.00% (both)
Affects: Non-Structure Enemies / Self
Targeting: Unit target
Properties: Stationary channel
Cast time: Instant
Range: 6.5
Tickrate: 4.0 per second (x12)
Damage per tick: 33
Healing per tick: 47

  • Ability is interrupted, if the target moves 3.5 units past its range.
  • Can be cancelled after 0.5 seconds by reactivating the ability, or issuing a move or stop command.
Corruption (Gul'dan) Icon.png
E
Corruption
80 Mana Cooldown: 14 seconds
Call forth three bursts of shadow energy, dealing 204 damage over 6 seconds. Corruption can stack up to 3 times on an enemy.

Type: Spell damage
Scaling: 4.50%
Affects: Enemies
Targeting: Point target
Cast time: 0.125+0.0625 seconds
Range: 7
Area of Effect: Circle (x3)
Radius: 1.5
Tickrate: 1.0 per second (x6)
Damage per tick: 34
Burst spacing: 3.0 (from center)
Burst interval: 0.4375 seconds

  • Cast point marks the center of the first burst.
  • A Hero can't be hit by more than 3 bursts per cast. Further bursts don't refresh the duration nor increase the damage.
  • Damage over time ticks individually for each burst.
Horrify Icon.png
R
Horrify
80 Mana Cooldown: 90 seconds
After 0.5 seconds deal 120 damage to enemy Heroes in an area and Fear them for 2 seconds. While Feared, Heroes are Silenced and forced to run away from Horrify's center.

Type: Spell damage, Crowd control
Scaling: 4.00%
Affects: Enemy Heroes
Targeting: Point target
Properties: Area of Effect, Fear
Cast time: 0.25+0.0625 seconds
Range: 10
Area of Effect: Circle
Radius: 3.5
Rain of Destruction Icon.png
R
Rain of Destruction
80 Mana Cooldown: 70 seconds
After 1.5 seconds, summon a rain of meteors in an area for 7 seconds. Each meteor deals 165 damage in a small area.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Channeled cast (stationary)
Cast time: 1.5(ch) seconds
Range: 10
Radius:
- Meteor: 1.75
- Area: 10.75
Tickrate: 8.0 per second (x56)

  • Interrupting the cast in any way puts it on a 10-second cooldown. Gul'dan can interrupt the channel by issuing a "move" or "stop" command.
  • Meteors' spawn locations are randomly chosen from 43 predetermined locations around the cast point.

Talents

1
Pursuit of Flame Icon.png
Pursuit of Flame
❢ Quest: Hit 30 enemy Heroes with Fel Flame.
❢ Reward: Fel Flame's radius is increased by 10%.

Bonus radius: 1.19

  • Increases the radius growth rate to 1.14 per tick.
Chaotic Energy Icon.png
Chaotic Energy
Increases the cast range of Drain Life by 25% and the healing provided by Regen Globes by 50%.
❢ Quest: Gather 15 Regen Globes.
❢ Reward: Basic Ability Mana costs are permanently reduced by 20.

Bonus range: 1.625
Echoed Corruption Icon.png
Echoed Corruption
❢ Quest: Hit 40 enemy Heroes with Corruption.
❢ Reward: After the third strike, Corruption strikes 3 times in the opposite direction.
4
Health Funnel Icon.png
Health Funnel
Drain Life's cooldown recharges 100% faster, while it is channeling. If an enemy dies while under the effect of Drain Life, the cooldown is instantly refreshed.
Improved Life Tap Icon.png
Improved Life Tap
Increase the Mana restored by Life Tap to 35%.
Consume Soul Icon.png
Consume Soul
Cooldown: 30 seconds
Active: Instantly kill an enemy Minion and heal for 365 Health.
Stores 2 charges.

Type: Instant kill / Healing
Scaling: 4.00%
Affects: Enemy Minions / Self
Targeting: Unit target
Cast time: Instant
Range: 5.5
7
Bound by Shadow Icon.png
Bound by Shadow
Each enemy Hero hit with Fel Flame reduces the cooldown of Corruption by 1.5 seconds.
Curse of Exhaustion Icon.png
Curse of Exhaustion
Drain Life deals 50% more damage and Slows the target's Movement Speed by 50% if they are afflicted by Corruption.

Type: Offensive damage modifier / Crowd control
Affects: Ability / Enemies
Properties: Slow

  • Stacks additively with other offensive damage modifiers affecting Drain Life's damage.
Hunger for Power Icon.png
Hunger for Power
Increases Spell Power by 15% but reduces healing received from allies by 25%.

Type: Offensive damage modifier, Healing modifier
Affects: Self
Properties: Spell Power

  • Healing from Healing Fountains, Regeneration Globes and Biotic Emitters is also reduced.
  • Self-healing from Gul'dan's Abilities and Talents is not reduced, and is in fact increased due to Spell Power.
  • Spell Power stacks additively with other offensive damage modifiers affecting Guldan's spell damage output.
10
Horrify Icon.png
Horrify
Cooldown: 80 seconds
After a short delay, deal 120 damage and fear enemy Heroes in the area for 2 seconds.
Rain of Destruction Icon.png
Rain of Destruction
Cooldown: 70 seconds
After 1.5 seconds, summon a rain of meteors in an area for 7 seconds. Each meteor deals 165 damage in a small area.
13
Fel Armor Icon.png
Fel Armor
Hitting an enemy Hero with Fel Flame grants 40 Spell Armor for 2.5 seconds, reducing Ability Damage taken by 40%.

Type: Defensive damage modifier
Affects: Self
Properties: Spell Armor

  • Does not stack with itself or other positive Armor effects.
Harvest Life Icon.png
Harvest Life
Drain Life heals for 75% more Health when used on Heroes.

Type: Bonus healing
Scaling: -
Affects: Ability

  • Stacks additively with effects that affect healing dealt, and multiplicatively with effects that affect healing received.
Dark Bargain Icon.png
Dark Bargain
Guldan's maximum Health is permanently increased by 30% but his Death Respawn time is increased by 15 seconds.

Type: Bonus health
Scaling: -
Affects: Self
Healthstone Icon.png
Healthstone
Cooldown: 60 seconds
Active: Activate to heal for 25% of Gul'dan's maximum Health.

Type: Healing
Scaling: -
Affects: Self
Targeting: No target
Cast time: Instant

  • Cannot be used, when Gul'dan is at maximum Health.
16
Rampant Hellfire Icon.png
Rampant Hellfire
Fel Flame's damage is increased by 10% for 5 seconds when hitting an enemy Hero. This can stack up to 5 times.

Type: Offensive damage modifier
Affects: Ability

  • Stacks additively with itself and other offensive damage modifiers affecting Fel Flame's damage.
Ruinous Affliction Icon.png
Ruinous Affliction
Corruption deals an additional 78 damage on impact. If the enemy is hit by all three strikes, the third strike deals 233 damage.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies

  • Three hit damage is dealt in addition to the initial damage of the third hit.
Darkness Within Icon.png
Darkness Within
Dealing 600 damage to enemy Heroes causes the next cast of Life Tap to cost no Health and grant Gul'dan 25% Spell Power for 5 seconds.

Type: Offensive damage modifier
Scaling: 4.00% (threshold)
Affects: Self
Properties: Spell Power

  • Stored damage does not scale upon level up, but fully charged effect remains activatable.
  • Spell Power stacks additively with other offensive damage modifiers affecting Guldan's spell damage output.
20
Haunt Icon.png
Haunt
Increases the duration of Horrify by 1 second, and while Feared, enemies lose 20 Armor, causing them to take 20% increased damage.

Type: Defensive damage modifier
Affects: Enemy Heroes
Properties: Armor
Deep Impact Icon.png
Deep Impact
Rain of Destruction slows enemies Movement Speed by 90% for 0.5 seconds.

Type: Crowd control
Affects: Enemies
Properties: Slow
Demonic Circle Icon.png
Demonic Circle
Cooldown: 60 seconds
Active: Summon a Demonic Circle at your location. Activate to teleport to the Demonic Circle.

  • Grants two active abilities: Summon Demonic Circle for setting up the circle and Teleport To Demonic Circle for teleporting to it.

Summon Demonic Circle

Type: Active
Targeting: No target
Properties: Channeled cast (stationary)
Cast time: 1.0(ch)+0 seconds
Cooldown: 1.0 seconds

  • Only one Demonic Circle may be active at a time.

Teleport to Demonic Circle

Type: Movement: Teleport
Affects: Self
Targeting: No target
Cast time: Instant
Range: Global

  • Requires an active Demonic Circle.
  • Active Demonic circles are removed when Teleport to Demonic Circle is used.