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Data:Garrosh

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Data Page for Garrosh
Parameter Variable Value
name name Garrosh
date date August 8, 2017
price price 10000
title title Son of Hellscream
role role Tank
franchise franchise Warcraft
info info A frontline Tank that enters the fray, trying to isolate a single opponent for elimination.
lore lore As the new warchief of the Horde, Garrosh is a proud and vicious warrior who rules with an iron fist. His hatred for the Alliance burns like wildfire, and he will stop at nothing to destroy them. By his axe, the orcs will reclaim their rightful glory.
difficulty difficulty Medium
melee melee True
health health 2060
healthRegen health regen 4.293
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 0.83
attackRange attack range 1.2
attackDamage attack damage 137
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Armor Up Icon.png
Armor Up
Garrosh gains 1 Armor for every 2% of maximum Health missing.

Type: Damage modifier: Armor
Affects: Self

  • Garrosh's trait stacks with other sources of Armor.
Groundbreaker Icon.png
Q
Groundbreaker
40 Mana Cooldown: 8 seconds
Deal 81 damage to enemies in an area. Heroes hit on the outer edge are Stunned for 0.5 seconds and then Slowed by 40% for 2 seconds.

Type: Damage
Scaling: 4.00%
Affects: Enemies
Cast time: 0.5+0.125 seconds
Radius: 7.25
Inner radius: 6.25
Arc: 45 degrees
Bloodthirst Icon.png
W
Bloodthirst
55 Mana Cooldown: 12 seconds
Deal 156 damage to an enemy and heal for 10% of Garrosh's missing Health. Healing is increased by 100% against Heroes.

Type: Damage / Healing
Scaling: 4.00% / -
Affects: Non-Structure enemies / Self
Targeting: Unit target
Properties: -
Cast time: 0.125+0 seconds
Range: 2.5
Wrecking Ball Icon.png
E
Wrecking Ball
65 Mana Cooldown: 16 seconds
Throw a nearby enemy Hero, Minion, or Mercenary to the target location, dealing 91 damage to enemies near the impact and Slowing them by 30% for 2.5 seconds.

Type: Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target / Automatic
Properties: Clamping
Impact - Area of Effect, Slow
Throw - Displacement, Stun
Cast time: Instant
Range: 5.5
Target search radius: 2.5
Impact radius: 2.5
Throw duration: 0.3125 seconds

  • Automatically selects the enemy closest to Garrosh to be thrown. Does not prioritise Heroes.
  • Enemy Structures and summons (that are not Heroic Pets) can be damaged, but not thrown.
  • The thrown enemy is briefly Stunned, interrupting channeled abilities, and then Dazed for the remainder of the flight.
Warlord's Challenge Icon.png
R
Warlord's Challenge
40 Mana Cooldown: 50 seconds
Silence nearby Heroes and force them to attack Garrosh for 2 seconds.

Type: Debuff
Scaling: -
Affects: Enemy Heroes
Targeting: No target
Cast time: 0.125+0 seconds
Radius: 3.5

  • The effect ends immediately, if Garrosh dies.
Decimate Icon.png
R
Decimate
25 Mana Cooldown: 8 / 1.0 seconds
Deal 50 damage to nearby enemies and Slow them by 40% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second. Stores up to 3 charges.

Type: Damage
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Properties: Area of Effect, Slow
Cast time: Instant
Radius: 5

Talents

1
Warbreaker Icon.png
Warbreaker
❢ Quest: Stun Heroes with Groundbreaker.
❢ Reward: After Stunning 5 Heroes, Groundbreaker deals an additional 150 damage over 3 seconds to Heroes.
❢ Reward: After Stunning 15 Heroes, permanently reduce Groundbreaker's cooldown by 2 seconds.
Unrivaled Strength Icon.png
Unrivaled Strength
Increase Wrecking Ball's throw range by 25% and its damage by 125%.

    Bonus range: 1.375
Body Check Icon.png
Body Check
Cooldown: 16 seconds
Active: Activate to deal 111 damage to a target enemy and Slow them by 35% for 3 seconds. Enemy Herooes hit receive 30% reduced healing for 3 seconds.

    Type: Spell damage, Crowd control, Healing modifier
    Scaling: 4.00% / -
    Affects: Non-Structure enemies
    Targeting: Unit target
    Properties: Slow
    Cast time: 0.125+0 seconds
    Range: 3
4
In For The Kill Icon.png
In For the Kill
Increase Bloodthirst's damage against non-Heroes by 70%. Killing enemies with Bloodthirst resets its cooldown and refunds its Mana cost.

    Type: Damage modifier
    Affects: Ability
Thirst for Battle Icon.png
Thirst for Battle
Basic Attacks against Heroes reduce the cooldown of Bloodthirst by 2 seconds.

    Type: Attack modifier
    Affects: Ability
Indomitable Icon.png
Indomitable
Cooldown: 40 seconds
Active: Activate to become Unstoppable for 1.5 seconds.

    Type: Buff
    Scaling: -
    Affects: Self
    Targeting: No target
    Properties: Unstoppable
    Cast time: Instant
7
Intimidation Icon.png
Intimidation
Groundbreaker reduces the Attack Speed of Heroes hit by 40% for 4 seconds.
Oppressor Icon.png
Oppressor
Basic Attacks against Heroes reduce the target's Spell Power by 40% for 2.5 seconds.

    Type: Attack Modifier / Damage modifier: Spell power
    Affects: Enemy Heroes
Into the Fray Icon.png
Into the Fray
Cooldown: 40 seconds
Active: Activate to throw a nearby ally and grant them 25 Armor for 3 seconds. Deals 91 damage to nearby enemies upon impact and Slows them by 30% for 2.5 seconds.
While in flight, allied Heroes are Unstoppable.

    Type: Damage / Damage Modifier: Armor
    Scaling: 4.00%
    Affects: Enemies / Allied Heroes, Minions & Mercenaries
    Targeting: Point target / Automatic
    Properties: Clamping
    Impact - Area of Effect, Slow
    Throw - Displacement, Stun, Unstoppable
    Cast time: seconds
    Range: 8
    Target search radius: 2.5
    Impact radius: 2.5
    Throw duration: 0.3125 seconds
  • Automatically selects the ally closest to Garrosh to be thrown. Does not prioritise Heroes.
  • The thrown ally is Dazed during the flight, interrupting stationary channeled abilities.
  • Into the Fray cannot target Unstoppable or Invulnerable allies, structures or summons that are not Heroic Pets.
  • Into the Fray does not benefit from any talents affecting Wrecking Ball.
10
Warlord's Challenge Icon.png
Warlord's Challenge
Cooldown: 50 seconds
Silence nearby Heroes and force them to attack Garrosh for 2 seconds.
Decimate Icon.png
Decimate
Cooldown: 8 seconds
Deal 50 damage to nearby enemies and Slow them by 40% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second. Stores up to 3 charges.
13
Defensive Measures Icon.png
Defensive Measures
If Groundbreaker Stuns a Hero, Garrosh gains a 350 Shield for 6 seconds.

    Type: Shield
    Scaling: 4.00%
    Affects: Self
Bloodcraze Icon.png
Bloodcraze
When hitting a Hero, Bloodthirst heals for an additional 15% of Garrosh's maximum Health over 3 seconds.
Double Up Icon.png
Double Up
Cooldown: 30 seconds
Active: Armor Up can be activated to increase its Armor bonus by 100% for 3 seconds.

    Type: Damage modifier: Armor
    Affects: Self
    Targeting: No target
    Cast time: Instant
16
Rough Landing Icon.png
Rough Landing
Increase Groundbreaker's Slow amount by 10% and duration by 1 second.
Mortal Combo Icon.png
Mortal Combo
Hitting a Hero with Groundbreaker Stun and throwing them with Wrecking Ball within 3 seconds reduces Wrecking Ball's cooldown by 10 seconds, regardless of order.
Earthshaker Icon.png
Earthshaker
Wrecking Ball Stuns enemies near the impact area for 0.5 seconds.

    Additional properties: Impact - Stun
20
Death Wish Icon.png
Death Wish
If an enemy Hero is killed while affected by Warlord's challenge, its cooldown is reduced by 45 seconds.
Deadly Calm Icon.png
Deadly Calm
Heroes hit by Decimate deal 25% less damage for 3 seconds.

    Type: Damage modifier: Debuff
    Affects: Enemies
Titanic Might Icon.png
Titanic Might
Wrecking Ball now throws the 2 closest enemies.
Inner Rage Icon.png
Inner Rage
Active: Body Check gains an additional charge, and its cooldown recharges 100% faster while Armor Up's bonus is at or above 25.

    Charge cooldown: 1.0 seconds
  • Requires Body Check.