Data:Gall

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Data Page for Gall
Parameter Variable Value
name name Gall
date date November 11, 2015
price price 10000
title title Twilight's Hammer Chieftain
role role Ranged
franchise franchise Warcraft
info info Head 2 of a 2 Headed Hero, Gall is a powerful Mage stuck to Cho.
lore lore Cho’gall is one of the most powerful, intelligent, and insane ogre-magi to have ever lived. As the leader of the Twilight's Hammer the two brothers seek to bring about an age of destruction... whenever they aren’t bickering that is.
difficulty difficulty Easy
melee melee False
health health
healthRegen health regen
resource resource
resourceType resource type None
armor armor
attackSpeed attack speed
attackRange attack range
attackDamage attack damage
healthScaling health scaling {{{healthScaling}}}
regenScaling health regen scaling {{{regenScaling}}}
adamageScaling attack damage scaling {{{adamageScaling}}}
unitRadius unit radius {{{unitRadius}}}
skills skills see below
talents talent_<tier>_<column> see below

Skills

Ogre Rage Icon.png
D
Ogre Rage
Activate to increase Gall's damage by 25%, but reduce Cho's armor by 25.
Passive: Gall is permanently immune to Stun and Silence effects.

Type: Damage modifier: Damage, Armor
Affects: Self, Cho
Targeting: No target
Cast time: Instant

  • The ability is placed on cooldown once Cho activates Ogre Hide.
Shadowflame Icon.png
Q
Shadowflame
Cooldown: 3 seconds
Deal 135 (+5% per level) damage to enemies in the area.
Dread Orb Icon.png
W
Dread Orb
Cooldown: 6 seconds
Throw a bomb that will bounce three times, dealing 119 (+5% per level) damage to enemies.
Runic Blast Icon.png
E
Runic Blast
Cooldown: 0.5 seconds
Detonate Cho's Rune Bomb, dealing 210 (+4% per level) damage around it.
Twisting Nether Icon.png
R
Twisting Nether
Cooldown: 80 seconds
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 (+5% per level) damage.
Detonate Twisting Nether Icon.png
R
Detonate Twisting Nether
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 (+5% per level) damage.
Shadow Bolt Volley Icon.png
R
Shadow Bolt Volley
Cooldown: 60 seconds
After 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 (+4% per level) damage to the first target hit. The bolts fire towards your mouse.
Eye of Kilrogg Icon.png
1
Eye of Kilrogg
Cooldown: 45 seconds
Place an eye, granting vision of a large area around it for 45 seconds. The eye can be killed by enemies with 2 Basic Attacks. Stores up to 2 charges.
Shove Icon.png
Z
Shove
Cooldown: 40 seconds
Nudge Cho a small distance and grant him 25% Movement Speed for 2 seconds.

Talents

1
Keep Moving! Icon.png
Keep Moving!
Increases the duration of Shove's movement speed bonus by 2 seconds.
Taskmaster Icon.png
Taskmaster
Every time Cho is hit by a Hero Basic Attack, reduce the Cooldown of Shove by 1 second.
We See You! Icon.png
We See You!
Eye of Kilrogg's cooldown is decreased by 25 seconds and its range is increased by 33%.
4
Double Back Icon.png
Double Back
Activate Dread Orb before the second bounce ends to reverse the direction of the third bounce.
Passive: The third bounce of Dread Orb deals 50% more damage to Heroic targets, and 200% more damage to Non-Heroic targets.
Runic Persistence Icon.png
Runic Persistence
Runic Blast deals an additional 180 (+4% per level) damage over 3 seconds in an area around the detonation point.
Bomb's Away Icon.png
Bomb's Away
❢ Quest: Damaging a Hero with Runic Blast increases its damage by 5, up to 200.
❢ Reward: After damaging 20 Heroes, the range and speed of Cho's Rune Bomb is increased by 20%.
7
Edge of Madness Icon.png
Edge of Madness
Every subsequent hit of Shadowflame against the same enemy Hero deals an additional 8% damage, to a maximum of 40%. These bonuses are lost if the Hero has not been hit for 7 seconds.
Double Trouble Icon.png
Double Trouble
❢ Quest: If Shadowflame hits an enemy Hero that is afflicted by Cho's Consuming Blaze, its cooldown is reduced by 1 second.
❢ Reward: After hitting 20 Heroes, Shadowflame's cooldown is instead permanently reduced by 0.5 seconds.
Ogre Rampage Icon.png
Ogre Rampage
Increase the damage of Ogre Rage by 5%. Gall's Basic Abilities cooldown 75% faster for 5 seconds after Cho activates Ogre Hide.
10
Shadow Bolt Volley Icon.png
Shadow Bolt Volley
Cooldown: 60 seconds
After 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 (+4% per level) damage to the first target hit. The bolts fire towards your mouse.
Twisting Nether Icon.png
Twisting Nether
Cooldown: 80 seconds
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 (+5% per level) damage.
13
Searing Shadows Icon.png
Searing Shadows
Enemy Heroes hit by Shadowflame take an additional 2% of their maximum Health as damage.
Rising Dread Icon.png
Rising Dread
Each bounce of Dread Orb increases its radius by 25% and damage by 25%.
Twilight Nova Icon.png
Twilight Nova
After the first bounce of Dread Orb, 2 extra bombs bounce to the sides once.
16
Shadowsnare Icon.png
Shadowsnare
Shadowflame slows enemy Heroes by 15% for 4 seconds. This effect can stack up to 2 times.
Leaden Orb Icon.png
Leaden Orb
Dread Orb stuns enemy Heroes for 0.75 seconds.
Deafening Blast Gall Icon.png
Deafening Blast
Runic Blast silences enemy Heroes for 1.25 seconds.
20
Shadowfury Icon.png
Shadowfury
Shadow Bolt Volley hits all enemies in its path.
Shifting Nether Icon.png
Shifting Nether
Twisting Nether now teleports Cho to a targeted location before it begins channeling.
The Will of Gall Icon.png
The Will of Gall
Takedowns permanently increase the bonus of Ogre Rage by 2%.
Psychotic Break Icon.png
Psychotic Break
Upon dying, Gall gains Ogre Rage and can use Abilities for 10 seconds.