Data:Deckard

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Data Page for Deckard
Parameter Variable Value
name name Deckard
date date April 24, 2018
price price 10000
title title The Last Horadrim
role role Support
franchise franchise Diablo
info info A burst Healer who excels at preparing battlefield before a fight and can cripple enemies with crowd control.
lore lore As an avid scholar, Deckard Cain has dedicated his life to the pursuit of knowledge. He has been an advisor, storyteller, and friend to Sanctuary's greatest heroes, guiding them through peril time and again. When Deckard speaks, it's wise to stay awhile and listen.
difficulty difficulty Medium
melee melee True
health health 1598
healthRegen health regen 3.3281
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 0.91
attackRange attack range 1.5
attackDamage attack damage 63
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.75
skills skills see below
talents talent_<tier>_<column> see below

Skills

Fortitude of the Faithful Icon.png
Fortitude of the Faithful
When at least 1 other allied Hero is nearby, Deckard gains 10 Armor and his Basic Abilities recharge 50% faster.

    Type: Damage modifier: Armor / Cooldown reduction
    Affects: Self
    Range: 6
Healing Potion Icon.png
Q
Healing Potion
25 Mana Cooldown: 4 seconds
Throw a Healing Potion on the ground that heals the first allied Hero that comes in contact with it for 255. Limit 5 active Potions.

    Type: Healing
    Scaling: 4.00%
    Affects: Self, Allied Heroes
    Targeting: Point target
    Properties: Area of Effect, Self-castable
    Cast time: 0.125+0 seconds
    Range: 8
    Radius: 1
    Travel time: 0.625s, 0.4375s, 0.125s
  • Healing Potions do not grant any vision.
  • Healing Potion cannot be picked up by a Hero at full health.
  • Travel time has three possible values depending on the distance of the toss.
Horadric Cube Icon.png
W
Horadric Cube
40 Mana Cooldown: 14 seconds
Release the Horadric Cube. After 0.5 seconds it explodes, dealing 80 damage to all enemies in the area and Slowing them by 35% for 1.75 seconds.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Targeting: Point target
    Properties: Area of Effect, Slow, Self-castable
    Cast time: 0.125+0 seconds
    Range: 12
    Missile speed: 20
    Travel time: 0.6s (max range)
    Area of Effect: 8x8 square
Scroll of Sealing Icon.png
E
Scroll of Sealing
40 Mana Cooldown: 16 seconds
Unfurl an enchanted scroll over 2.25 seconds, forming a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Targeting: Point target
    Properties: Area of Effect, Clamping, Root, Self-castable
    Cast time: 0.1875s
    Range: 12
    Area of Effect: Equilateral triangle (side: 12)
Stay Awhile and Listen Icon.png
R
Stay Awhile and Listen
60 Mana Cooldown: 70 seconds
After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after. Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.

    Type: Sleep
    Affects: Enemy Heroes
    Targeting: Point Target
    Properties: Area of Effect, Clamping
    Range: 10
    Arc: 150°
  • Sleep cannot be interrupted for the first 0.5 seconds.
Lorenado Icon.png
R
Lorenado
40 Mana Cooldown: 40 seconds
Vector Targeting
After 1 second, create a swirling tome tornado that travels in the targeted direction, continually knocking away enemies that come into contact with it.

    Type: Knockback
    Affects: Enemies
    Targeting: Vector Targeting
    Properties: Area of Effect
    Cast time: 0.1875s
    Range: 14
    Radius: 2.5
    Total travel distance: 18
    Travel speed: 3
    Knockback distance: 4.375

Talents

1
Scroll of Identify Icon.png
Scroll of Identify
❢ Quest: Hitting an enemy Hero with Scroll of Sealing reveals them for 8 seconds.
❢ Reward: After hitting 16 Heroes, Scroll of Sealing also reduces Armor by 15 for 4 seconds and the reveal duration is doubled.

    Type: Damage modifier: Armor (reward)
    Affects: Enemy Heroes
    Additional properties: Revealed (passive)
  • Armor debuff is applied after the damage is dealt.
Field Study Icon.png
Field Study
Each enemy Hero hit by Scroll of Sealing grants 20% Spell Power for 16 seconds, up to 30%.
Sapphire Icon.png
Sapphire
Cooldown: 30 seconds
Active: Activate to increase the Slow of the next Horadric Cube by 30%. Only 1 Gem may be active at a time.

  • A Gem goes on cooldown once the Horadric Cube is cast.
  • An activated Gem can be deactivated only by activating another Gem.
  • Cooldown between swapping gems: 0.5
4
Potion of Shielding Icon.png
Potion of Shielding
Whenever an ally is healed by a Healing Potion, they gain a 122 Shield for 6 seconds.

    Type: Shield
    Scaling: 4.00%
    Affects: Self, Allied Heroes
  • Shields do not stack past given value. Subsequent instances refresh the duration.
Rejuvenation Potion Icon.png
Rejuvenation Potion
Healing Potions restore 10 Mana and heal for an additional 108 over 4 seconds.

    Type: Heal over time
    Scaling: 4.00%
    Affects: Self, Allied Heroes
    Tickrate: 2 / second (x8)
    Healing per tick: 13.5
  • Healing-over-time does not stack. Subsequent instances refresh the duration.
Ruby Icon.png
Ruby
Cooldown: 30 seconds
Active: Activate to make the next Horadric Cube spawn 3 Lesser Healing Potions from each enemy Hero hit, healing allied Heroes for 220 when picked up. Lesser Healing Potions last for 10 seconds. Only 1 Gem may be active at a time.

    Type: Healing
    Scaling: 4.00%
    Affects: Self, Allied Heroes
    Potion Radius: 0.5
7
Cube Mastery Icon.png
Cube Mastery
Each enemy Hero hit by Horadric Cube reduces the cooldown of Scroll of Sealing by 3 seconds.
Kanai's Cube Icon.png
Kanai's Cube
Horadric Cube reduces Hero damage dealt by 30% for 4 seconds.

    Type: Damage modifier: Debuff
    Affects: Enemy Heroes
Emerald Icon.png
Emerald
Cooldown: 30 seconds
Active: Activate to make the next Horadric Cube reduce healing received by 75% for 4 seconds. Only 1 Gem may be active at a time.
10
Stay Awhile and Listen Icon.png
Stay Awhile and Listen
Cooldown: 70 seconds
After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after. Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.
Lorenado Icon.png
Lorenado
Cooldown: 40 seconds
After 1 second, create a swirling tome tornado that travels in the targeted direction, continually knocking away enemies that come into contact with it.
13
Super Healing Potion Icon.png
Super Healing Potion
If a Healing Potion isn't picked up for at least 2 seconds, it heals for 120% more.
Potion of Revival Icon.png
Potion of Revival
When a Healing Potion is picked up, it also heals all nearby allied Heroes for 50% of the healing amount.

    Type: Healing
    Scaling: -
    Additional properties: Splash
    Splash radius: 3
Ancient Blessings Icon.png
Ancient Blessings
Cooldown: 60 seconds
Activate Fortitude of the Faithful to empower nearby allied Hero Basic Attacks for 8 seconds, causing them to deal an additional 62 damage in an area and heal for 90 for each Hero hit.

    Type: Attack modifier - Damage / Healing
    Scaling: 4.00%
    Affects: Enemies / Allied Heroes
    Targeting: No target
    Properties: Area of Effect, Splash (damage)
    Radius: 6
    Splash radius: 2.5
  • The damage dealt as a separate instance of Spell damage.
  • Effect is applied only once per second. Does not stack.
  • The bonus damage is scored to the attacker but the healing is scored to Deckard.
16
Scroll of Stone Curse Icon.png
Scroll of Stone Curse
Scroll of Sealing deals 200% more damage when hitting at least 2 Heroes.

    Type: Damage modifier
    Affects: Ability
Safety in Numbers Icon.png
Safety in Numbers
If at least 3 allied Heroes are nearby, Fortitude of the Faithful grants an additional 15 Armor and causes Deckard's Basic Abilities to recharge an additional 50% faster.

    Type: Damage modifier: Armor
    Affects: Self
Horadric Staff Icon.png
Horadric Staff
Every 5 seconds, Deckard's next Basic Attack Stuns Heroes for 0.75 seconds.

    Type: Attack Modifier
    Affects: Enemy Heroes
    Properties: Stun
20
Respect the Elderly Icon.png
Respect the Elderly
Stay Awhile and Listen Silences and Blinds enemies for 2 seconds upon waking up from Sleep.
Morenados! Icon.png
Morenados!
Lorenado's cooldown is reduced by 6 seconds every time an enemy Hero is knocked back. This effect can only occur once per 0.5 seconds.
Bottomless Flask Icon.png
Bottomless Flask
After use, Healing Potions recharge after 8 seconds.

  • Once a Potion recharges, it benefits from every talent affecting Healing Potion, including this talent.
Perfect Gems Icon.png
Perfect Gems
Reduce the cooldown of all Gems by 25 seconds and the cooldown of Horadric Cube by 5 seconds.

  • This talent does not require any Gem talent to be picked.