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Data Page for Chromie
Parameter Variable Value
name name Chromie
date date May 17, 2016
price price 10000
title title Keeper of Time
role role Ranged
franchise franchise Warcraft
info info A long range, high burst damage Mage, who requires good timing and setup.
lore lore At first glance, Chromie appears to be an ordinary gnome. In truth, she is Chronormu, Bronze Dragon and a master of time. When it comes to temporal manipulation, there's no problem she can't solve... with some help from her future self, of course.
difficulty difficulty Hard
melee melee False
health health 1390
healthRegen health regen 2.8984
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.0
attackRange attack range 7
attackDamage attack damage 82
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.625
skills skills see below
talents talent_<tier>_<column> see below

Skills

Timewalker Icon
Timewalker

Chromie has traveled to the future, and as such, will learn her Talents 2 levels earlier than her teammates!

Detonate Time Trap Icon
D
Detonate Time Trap
Cooldown: 2 seconds

Detonate active Time Traps.


Type: Status effect
Affects: Allied & Enemy Heroes, Self
Targeting: No target
Cast time: Instant
Range: Global
Area of Effect: Circle
Radius: 2.0

  • Detonate Time Trap is put on cooldown every time a new Time Trap is placed.
Sand Blast Icon
Q
Sand Blast
20 Mana Cooldown: 3 seconds

After 0.5 seconds, fire a missile that deals 305 damage to the first enemy hit. Deals 50% damage to Structures.

Casting Sand Blast leaves an Echo behind that mimics Chromie's Sand Blast and Basic Attack, dealing 40% damage. Maximum of 1 Echo active at a time.


Type: Spell Damage / Invulnerable Summon
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Clamping, Skillshot
Cast time: 0.5 + 0 seconds
Range: 15.4
Hitbox: 1.25 x 1.0
Missile speed: 24

  • Sand Blasts fired by Sand Echoes count for Sand Blast related talents and quests.
  • Sand Echoes will still cast Sand Blast even if Chromie's cast is interrupted by an enemy (as with most Basic Abilities, interrupting Sand Blast refunds its cooldown and Mana cost to Chromie, potentially allowing many casts by Sand Echoes in rapid succession).
  • Sand Echoes' Basic Attacks deal Physical Damage.
  • Sand Echoes' damage reduction stacks additively with other offensive damage modifiers.
Dragon's Breath Icon
W
Dragon's Breath
65 Mana Cooldown: 14 seconds

Launch 3 blasts into the air that land every 0.75 seconds toward the targeted direction, dealing 215 damage each.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Vector Targeting
Properties: Area of Effect
Cast time: 0.125 + 0 seconds
Range: 13
Area of Effect: Circle
Radius: 2.0
Blast spacing: 2.0 (center to center)

  • First blast lands 0.75 seconds after a successful cast.
  • First cast point determines the location of first blast and second the direction of following blasts.
Time Trap Icon
E
Time Trap
20 Mana Cooldown: 15 seconds

Place a Time Trap that arms and Stealths after 2 seconds. Chromie's Trait can be activated to detonate the trap, placing all nearby allied or enemy Heroes in Time Stop for 2 seconds. Maximum of 1 trap active at a time.


Type: Summon
Targeting: Point target
Cast time: 0.1875 + 0 seconds
Range: 6.0

Time Trap
Type: Passive
Scaling: 4.00% (health)
Properties: Stealth
Health: 400
Basic Attack damage: -
Movement Speed: -
Unit radius: 0.75
Sight radius: 3.5
Slowing Sands Icon
R
Slowing Sands
Cooldown: 5 seconds

5 Mana per second
Summon a sand vortex that Slows enemies by 10% every 0.25 seconds, up to 70%.


Type: Crowd control
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Slow
Cast time: Instant
Range: 8
Area of Effect: Circle
Radius: 3.5
Tickrate: 4.0 per second

  • Slowing Sands is interrupted and put on cooldown when Chromie cancels the ability, runs out of Mana or moves 30 units away from it.
  • Each Hero has their own stack counter. Stacks are reset immediately when the affected Hero leaves the area.
  • 0.75 Mana is consumed per tick.
  • Cannot be picked in ARAM games.
Temporal Loop Icon
R
Temporal Loop
60 Mana Cooldown: 50 seconds

Choose an enemy Hero. After 3 seconds, they are teleported back to the location where Temporal Loop was cast on them.

Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.


Type: Crowd Control
Affects: Enemy Heroes
Targeting: Unit target
Properties: Displacement, Unremovable debuff
Cast time: 0.1875 + 0 seconds
Range: 8.0

  • Temporal Loop cannot be removed, but its displacement effect will be prevented if the target is Unstoppable when it triggers.

Talents

1
Once Again the First Time Icon
Once Again the First Time

❢ Quest: Hit 40 Heroes with Sand Blast from Chromie or her Echoes.

❢ Reward: Increase the maximum number of active Echoes to 2, and increase Echo damage to 45%.

Deep Breathing Icon
Deep Breathing

❢ Quest: Every time Dragon’s Breath hits an enemy Hero, increase its damage by 1%, up to 20%.

❢ Reward: After hitting 20 Heroes, reduce the cooldown of Dragon’s Breath by 4 seconds and its Mana cost from 65 to 40.


Type: Bonus damage
Scaling: -
Affects: Ability
Timewalker's Pursuit Icon
Timewalker's Pursuit

Cooldown: 25 seconds
Gain 10% Spell Power and reduce the arming time of Time Traps by 0.75 seconds. Activate to reveal the targeted area for 4 seconds. Enemies seen are revealed for 4 seconds.


Type: Status effect (active) / Offensive damage modifier, Healing dealt modifier
Affects: Enemies / Self
Targeting: Point target
Cast time: Instant
Range: Global
Area of Effect: Circle
Radius: 10
Tickrate: 16.0 per second

  • Does not dismount.
  • Spell Power from Timewalker's Pursuit stacks additively with itself and other sources of Spell Power as well as other offensive damage modifiers and healing dealt modifiers affecting the Chromie.
4
Chronic Conditions Icon
Chronic Conditions

After its Time Stop ends, enemies affected by Time Trap are Slowed by 30% for 3 seconds and allies gain 30% Movement Speed for 3 seconds.


Type: Crowd Control / Status effect
Affects: Enemies / Allies
Properties: Slow, Movement Speed
Time Troubles Icon
Time Troubles

After its Time Stop ends, enemies affected by Time Trap lose 15 Armor for 3 seconds and allies gain 30 Armor for 3 seconds.


Type: Defensive damage modifier
Affects: Enemies / Allies
Properties: Armor

  • Does not stack with other negative/positive Armor effects. Other defensive damage modifiers may stack.
Andorhal Anomaly Icon
Andorhal Anomaly

Increase the charges and maximum active Time Traps to 3, and reduce its cooldown by 8 seconds.


  • Upon placing a 4th Trap the oldest one disappears.
  • Time Traps cannot be placed such that their detonation radiuses overlap.
7
Bronze Talons Icon
Bronze Talons

Hitting a Hero with Sand Blast from Chromie or her Echoes grants 50% additional Basic Attack damage for 5 seconds.


Type: Offensive damage modifier
Affects: Self

  • Stacks additionally with other offensive damage modifiers that can affect Chromie's Basic Attack damage.
Mobius Loop Icon
Mobius Loop

Dragon’s Breath deals 30% bonus damage to enemies hit by its center. Enemy Heroes hit by its center are Slowed by 60% for 0.75 seconds.

A Proper Greeting Icon
A Proper Greeting

Damaging a Stunned, Rooted, or Slowed enemy Hero grants 20% additional damage for 3 seconds.


Type: Offensive damage modifier
Affects: Self

  • Stacks additionally with other offensive damage modifiers affecting Chromie's damage output.
10
Slowing Sands Icon
Slowing Sands

Cooldown: 5 seconds
Summon a sand vortex that Slows enemies by 10% every 0.25 seconds, up to 70%.

Temporal Loop Icon
Temporal Loop

Cooldown: 70 seconds
Choose an enemy Hero. After 3 seconds, they are teleported back to the location where Temporal Loop was cast on them.

Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.

13
Gnome Speed Ahead! Icon
Gnome Speed Ahead!

After casting Sand Blast, Chromie gains 20% Movement Speed and 200% increased Health Regeneration for 3 seconds.


Type: Bonus Health regeneration
Scaling: -
Here and There Icon
Here and There

Cooldown: 20 seconds
Active: Activate to teleport to an area near an Echo, swapping it with Chromie's previous location.


Type: Movement: Teleport
Affects: Self
Targeting: Point target
Cast time: Instant
Range: 20
Radius: 11 (from Echo)

  • Does not dismount Chromie.
Time Out Icon
Time Out

Cooldown: 60 seconds
Active: Activate to place Chromie in Stasis and gain Invulnerability for up to 5 seconds. Can be reactivated to end the effect early.


Type: Status Effect
Affects: Self
Targeting: No target
Properties: Stasis
Cast time: Instant

  • Time Out can be reactivated after 0.5 seconds to end its effect early.
16
Shifting Sands Icon
Shifting Sands

Hitting an enemy Hero with Chromie's primary Sand Blast grants 5% Spell Power for 8 seconds, up to a maximum of 50%. The duration is refreshed whenever an enemy is damaged by the primary Sand Blast.


Type: Offensive damage modifier, Healing dealt modifier
Affects: Self
Properties: Spell Power

  • Spell Power from Shifting Sands stacks additively with itself and other sources of Spell Power as well as other offensive damage modifiers and healing dealt modifiers affecting Chromie.
Fast Forward Icon
Fast Forward

If Chromie's primary Sand Blast travels at least 50% of its base distance and hits a Hero, its cooldown is reduced to 0.5 seconds and it refunds 10 Mana.

Quantum Overdrive Icon
Quantum Overdrive

Cooldown: 45 seconds
Active: Activate to increase Spell Power by 30% for 8 seconds. Hitting an enemy Hero with Sand Blast reduces this cooldown by 3 seconds.


Type: Offensive damage modifier, Healing dealt modifier
Affects: Self
Targeting: No target
Properties: Spell Power
Cast time: Instant

  • Spell Power from Quantum Overdrive stacks additively with itself and other sources of Spell Power as well as other offensive damage modifiers and healing dealt modifiers affecting Chromie.
20
Unravelling Icon
Unravelling

Every 0.25 seconds, enemy Heroes Slowed by Slowing Sands have their Spell Armor reduced by 10, up to 50. Slowing Sands persists for 5 seconds after it is canceled.


Type: Defensive damage modifier
Affects: Enemy Heroes
Properties: Spell Armor reduction

  • After being deactivated, Slowing Sands still continues to consume Mana until it expires.
  • Stacks additively with itself, but not with other negative Spell Armor effects. Other defensive damage modifiers may stack.
Stuck in a Loop Icon
Stuck in a Loop

Temporal Loop teleports the target a second time after the first, and Basic Abilities continue recharging for an additional 3 seconds. Increase the cooldown recharge rate from 500% to 700%.

Piercing Sands Icon
Piercing Sands

Sand Blast casts from Chromie and her Echoes now pierce all enemies hit.

Blessing of the Bronze Icon
Blessing of the Bronze

Cooldown: 30 seconds
Active: Activate to cause Chromie and all allied Heroes to gain 20% Movement Speed and their Basic Abilities to recharge 35% faster for 8 seconds.

Hitting an enemy Hero with Sand Blast from Chromie or her Echoes reduces the cooldown of Blessing of the Bronze by 1 second.


Affects: Allied Heroes, Self
Targeting: No target
Cast time: Instant


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