Data:Cho

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Data Page for Cho
Parameter Variable Value
name name Cho
date date November 11, 2015
price price 10000
title title Twilight's Hammer Chieftain
role role Tank
franchise franchise Warcraft
info info Head 1 of a 2 Headed Hero, Cho controls the Body of Cho'gall
lore lore Cho’gall is one of the most powerful, intelligent, and insane ogre-magi to have ever lived. As the leader of the Twilight's Hammer the two brothers seek to bring about an age of destruction... whenever they aren’t bickering that is.
difficulty difficulty Medium
melee melee True
health health 2950
healthRegen health regen 6.1445
resource resource 0
resourceType resource type None
armor armor 0
attackSpeed attack speed 0.91
attackRange attack range 2
attackDamage attack damage 130
healthScaling health scaling 0.045
regenScaling health regen scaling 0.045
adamageScaling attack damage scaling 0.045
unitRadius unit radius 1.1875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Ogre Hide Icon.png
D
Ogre Hide
Cooldown: 5 seconds
Activate to gain 25 Armor, but reduce Gall's damage by 25%.

Type: Defensive damage modifier
Affects: Self
Targeting: No target
Properties: Armor
Cast time: Instant

  • Shares cooldown with Gall's Ogre Rage.
  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Surging Fist Icon.png
Q
Surging Fist
Cooldown: 12 seconds
Activate to begin charging Surging Fist. Activate again to dash forward, knocking aside enemies and dealing 46 damage. The dash range increases by up to 250%, depending on how long it is charged.

Type: Spell damage, Crowd control / Movement: Dash
Scaling: 4.00%
Affects: Enemies / Self
Targeting: No target, Point target
Properties: Clamping, Knockback, Channeled cast (mobile), Piercing Skillshot
Cast time: Ch+0 seconds
Range:
- Minimum: 2.0
- Maximum: 7.0
Hitbox: 2.5x1.5
Missile speed: 17.5
Knockback duration: 0.125 seconds
Knockback speed: 16

  • Surging Fist can be channeled indefinitely, but its range ceases to grow after 2 seconds.
  • Cho cannot attack while channeling Surging Fist.
  • While dashing, Cho'gall's unit radius is reduced to 0.75.
Consuming Blaze Icon.png
W
Consuming Blaze
Cooldown: 12 seconds
Ignite nearby enemies, dealing 150 damage over 5 seconds. Basic Attacking burning enemies re-Ignites them. Cho is healed for 40 when an enemy is Ignited.

Type: Spell damage / Healing
Scaling: 4.00%
Affects: Enemies / Self
Targeting: No target
Properties: Area of Effect
Cast time: 0+0.125 seconds
Area of Effect: Circle
Radius: 5.0
Tickrate: 2.0 per second
Damage per tick: 15
Rune Bomb Icon.png
E
Rune Bomb
Cooldown: 8 seconds
Roll a bomb dealing 91 damage to enemies in its path. Gall can use Runic Blast to detonate it to deal 221 damage in an area.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Clamping, Piercing Skillshot
Cast time: 0.375+0 seconds
Range: 14.0
Radius: 0.75 (hitbox)
Missile speed: 1.5 ... 10
Hammer of Twilight Icon.png
R
Hammer of Twilight
Cooldown: 15 seconds
Activate to swing the Hammer of Twilight, dealing 150 damage, pushing enemies away, and Stunning them for 0.75 seconds.
Passive: Cho's Basic Attacks deal 25% increased damage.

Type: Spell damage, Crowd control / Offensive damage modifier
Scaling: 4.50%
Affects: Enemies / Self
Targeting: Point target
Cast time: 0+0.125 seconds
Area of Effect: Radial
Radius: 4.5
Arc: 220 degrees (1
Knockback duration: 0.25 seconds
Knockback speed: 20

  • 1) Search is performed in three 73.3 degree sections rotating counter-clockwise over three successive ticks.
  • Damage bonus stacks additively with other offensive damage modifiers that can affect Cho's Basic Attack damage.
Upheaval Icon.png
R
Upheaval
Cooldown: 40 seconds
After 1 second, pull enemies towards Cho'gall, Slowing them by 25% for 3 seconds and dealing 175 damage.

Type: Spell damage, Crowd Control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: 0+1.0 seconds
Area of Effect: Radial
Radius: 14.0
Arc: 45 degrees
Knockback duration: 0.5 seconds
Knockback speed: 20

Talents

1
Consuming Fire Icon.png
Consuming Fire
Consuming Blaze heals for 150% more when a Hero is Ignited.

Type: Bonus healing
Scaling: -
Affects: Ability

  • Stacks additively with other effects that can increase healing dealt by Consuming Blaze and multiplicatively with effects that affect healing taken.
Fuel for the Flame Icon.png
Fuel for the Flame
❢ Quest: Every Minion killed near Cho increases the amount healed by Consuming Blaze by 0.3%.
❢ Quest: Every Hero Takedown increases the amount healed by Consuming Blaze by 3%.

Type: Bonus healing
Scaling: -
Affects: Ability

  • Stacks additively with itself and other effects that can affect healing dealt by Consuming Blaze and multiplicatively with effects that affect healing taken.
Calloused Hide Icon.png
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.

Type: Healing modifier
Affects: Self
Properties: Movement speed

  • Stacks additively with other effects that affect healing received and multiplicatively with other healing modifiers.
4
Uppercut Icon.png
Uppercut
Surging Fist deals additional damage to Heroes equal to 7% of their max Health.

Scaling: -
Affects: Enemy Heroes

  • Damage is dealt in an additional instance.
Rollback Icon.png
Rollback
Rune Bomb rolls back to Cho, damaging enemies in its path.

Missile speed on return: 9.0

  • Rune Bomb continues to the maximum range before returning.
  • Rune Bomb deals collision damage in both ways.
  • Gall can still reactivate Rune Bomb only once per cast.
Seared Flesh Icon.png
Seared Flesh
Each consecutive Basic Attack to an enemy Hero deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a different enemy is attacked.

Type: Offensive damage modifier
Affects: Self

  • Damage bonus is applied before damage is dealt, starting from 0%.
  • Stacks additively with itself and other offensive damage modifiers that can affect Cho's Basic Attack damage.
7
Power Surge Icon.png
Power Surge
Each Hero hit by Surging Fist reduces its cooldown by 5 seconds.
Fire Eater Icon.png
Firestarter
Basic Attacks against ignited Heroes decreases the cooldown of Consuming Blaze by 1 second.
Passive: Reduce the cooldown of Consuming Blaze by 3 seconds.

Properties: Attack Modifier
Enraged Regeneration Icon.png
Enraged Regeneration
Each time Cho deals damage to enemy Heroes, he is healed for 60 over 3 seconds. Enemy Heroes hit by Gall’s Dread Orb receive 35% less healing for 4 seconds.

Type: Healing / Healing modifier
Scaling: 4.00%
Affects: Self / Enemy Heroes
Tickrate: 2.00 per second (x6)
10
Hammer of Twilight Icon.png
Hammer of Twilight
Cooldown: 15 seconds
Activate to swing the Hammer of Twilight, dealing 150 damage, pushing enemies away, and Stunning them for 0.75 seconds.
Passive: Cho's Basic Attacks deal 25% increased damage.
Upheaval Icon.png
Upheaval
Cooldown: 40 seconds
After 1 second, pull enemies towards Cho'gall, Slowing them by 25% for 3 seconds and dealing 175 damage.
13
Surging Dash Icon.png
Surging Dash
While channeling Surging Fist, Cho heals for 150 Health per second.

Type: Healing
Scaling: 4.00%
Affects: Self
Tickrate: 2.0 per second
Healing per tick: 75
Twilight Veil Icon.png
Twilight Veil
Cooldown: 30 seconds
Active: Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.

Type: Defensive damage modifier
Affects: Self
Targeting: No target
Properties: Armor
Cast time: Instant

  • Places Ogre Hide on cooldown upon activation.
Molten Block Icon.png
Molten Block
Cooldown: 60 seconds
Active: Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 damage per second.

Type: Spell damage / Status effect
Scaling: 4.00%
Affects: Enemies / Self
Targeting: No target
Properties: Area of Effect (damage), Stasis
Cast time: Instant
Area of Effect: Circle
Radius: 4.5
Tickrate: 2.0 per second
Damage per tick: 46
16
Frenzied Fists Icon.png
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.

Type: Buff
Scaling: -
Affects: Self
Properties: Attack Speed
Runic Feedback Icon.png
Runic Feedback
Gall's Runic Blast reduces Cho's Rune Bomb cooldown by 1 seconds per enemy hit, and 2 seconds for each Hero hit.
Runed Gauntlet Icon.png
Runed Gauntlet
Basic Attacks reduce the cooldown of Cho and Gall's Heroic Abilities by 5%.

Properties: Attack Modifier
20
C'thun's Gift Icon.png
C'thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 1.5 seconds.

Type: Crowd control
Affects: Enemies
Properties: Attack Modifier
Range: 5.0
Favor of the Old Gods Icon.png
Favor of the Old Gods
Upheaval Roots enemy Heroes for 2 seconds.

Type: Crowd control
Affects: Enemy Heroes
Properties: Root
The Will of Cho Icon.png
The Will Of Cho
Takedowns permanently increase the Armor granted by Ogre Hide by 2, to a max of 50 extra armor.
Hour of Twilight Icon.png
Hour of Twilight
Decreases Cho'gall's death timer by 50%.