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Data:Cassia

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Data Page for Cassia
Parameter Variable Value
name name Cassia
date date April 4, 2017
price price 10000
title title Amazon Warmatron
role role Ranged
franchise franchise Diablo
info info An Assassin who specializes against Physical Attackers.
lore lore
difficulty difficulty Medium
melee melee False
health health 1840
healthRegen health regen 3.8281
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.33
attackRange attack range 4.0
attackDamage attack damage 130
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.6875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Avoidance Icon.png
Avoidance (Trait)
While moving unmounted, Cassia gains 40 Physical Armor against Heroic Basic Attacks, reducing the damage taken by 40%.
Lightning Fury Icon.png
Q
Lightning Fury
30 Mana Cooldown: 4 seconds
Hurl a lightning javelin that deals 175 (+4% per level) damage to the first enemy hit and splits into two lightning bolts that deal 175 (+4% per level) damage to enemies in their path.
  • These two bolts do not hit the enemy hit by the javelin.
Blinding Light Icon.png
W
Blinding Light
70 Mana Cooldown: 15 seconds
After 0.5 seconds, Deal 50 (+4% per level) damage and Blind enemies in the target area for 2 seconds.
Passive: Cassia deals 20% increased damage to Blinded targets.
Fend Icon.png
E
Fend
40 Mana Cooldown: 8 seconds
Charge at an enemy, and upon arriving channel for 1.5 seconds, dealing 78 (+4% per level) damage to enemies in front of Cassia every 0.25 seconds.
Deals 50% reduced damage to non-Heroes
  • Actually deals ticks of 39 damage every 0.125 seconds to a total of 12 ticks over it's duration
  • Maximum damage with untalented Fend is 468 (+4% per level).
  • Cannot charge at Structures, though the area damage applies to them.
Ball Lightning Icon.png
R
Ball Lightning
60 Mana Cooldown: 60 seconds
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 (+4% per level) damage to enemies hit.
  • Prioritises enemy heroes and only bounces back to Cassia, if there are no enemy heroes in its bounce range
  • Ball Lightning going through Cassia counsumes a bounce normally.
Valkyrie Icon.png
R
Valkyrie
60 Mana Cooldown: 60 seconds
Summon a Valkyrie that rushes to Cassia after 0.75 seconds, pulling the first enemy Hero hit, dealing 225 (+4% per level) damage and Stunning them for 0.5 seconds at the end of her path.
The Valkyrie knocks back all other enemy Heroes in her way.

Talents

1
Thunderstroke Icon.png
Thunderstroke
❢ Quest: Hit Heroes with Lightning Fury.
❢ Reward: After hitting 20 Heroes, increase Lightning Fury's damage by 100.
❢ Reward: After hitting 40 Heroes, Lightning Fury gains a second charge and its Mana cost is reduced from 30 to 15.
  • Bonus damage from Thunderstroke is not affected by Scaling.
Seraph's Hymn Icon.png
Seraph's Hymn
Reduce Blinding Light’s cooldown and Mana cost by 33%. Basic Attacks against Blinded enemies deal 100% bonus damage.
  • This bonus damage stacks additively with Cassia's basic bonus damage against blinded targets.
Charged Strikes Icon.png
Charged Strikes
Cooldown: 20 seconds
Active: Activate to increase Basic Attack damage by 20% for 8 seconds and cause Basic Attacks against non-Structures to bounce to nearby enemy Heroes for 8 seconds.
4
Inner Light Icon.png
Inner Light
Whenever Cassia is Stunned or Rooted, Blinding Light is cast at her location.
This effect has a 6 second cooldown.
Passive: Blinding Light's radius is increased by 25%.
  • Inner Light casts Blinding Light instantly with no delay.
  • Inner Light's cooldown is separate from Blinding Light's.
Ring of the Leech Icon.png
Ring of the Leech
Cassia heals for 25% of the damage she deals to Blinded enemies.
Plate of the Whale Icon.png
Plate of the Whale
Regenerate 5 Health per second while Avoidance is active.
❢ Quest: For every 8 Basic Attacks absorbed with Avoidance, it regenerates an additional 1 Health per second.
❢ Reward: After absorbing 75 Basic Attacks, increase Cassia's maximum Health by 10%.
  • This talent applies healing instead of regeneration and ticks 1 per second.
  • This healing is affected by Spell Power but not by Scaling.
7
Impale Cassia Icon.png
Impale
Enemies below 60% Health take 50% increased damage from Fend.
War Traveler Icon.png
War Traveler
Cassia gains 4% Movement Speed every 0.5 seconds while Avoidance is active, up to 15%. This bonus is reset when Cassia stops moving or uses an Ability.
Surge of Light Icon.png
Surge of Light
Cooldown: 0.25 seconds
Active: After taking 500 (+4% per level) damage with Avoidance active, Cassia can activate Avoidance to deal 210 (+4% per level) damage to enemies around her.
10
Ball Lightning Icon.png
Ball Lightning
Cooldown: 60 seconds
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 (+4% per level) damage to enemies hit.
Valkyrie Icon.png
Valkyrie
Cooldown: 90 seconds
Summon a Valkyrie that rushes to Cassia after 0.75 seconds, pulling the first enemy Hero hit, dealing 225 (+4% per level) damage and Stunning them for 0.5 seconds at the end of her path. The Valkyrie knocks back all other enemy Heroes in her way.
13
Grounding Bolt Icon.png
Grounding Bolt
Lightning Fury Slows enemies hit by 20% for 1.5 seconds.
Thundergod's Vigor Icon.png
Thundergod's Vigor
Enemy Heroes hit by the primary missile of Lightning Fury reduce its cooldown by 1 second.
Lunging Strike Icon.png
Lunging Strike
Increases Fend's range and area by 20% and its duration by 0.5 seconds.
  • Increases total damage of Fend to 624 (+4% per level).
16
Pierce Cassia Icon.png
Pierce
The primary missile of Lightning Fury now pierces, but splits only when hitting Heroes.
Penetrate Icon.png
Penetrate
Enemies take 3% increased damage from Fend each consecutive hit
  • Maximum damage increase to an untalented Fend is ~120%.
Martial Law Icon.png
Martial Law
Basic attacks against Stunned, Rooted, or Slowed enemy Heroes deal bonus damage equal to 3% of the Hero's maximum Health.
  • Martial Law's damage is dealt in Ability Damage, but it is flagged to ignore any type of Armor.
20
Infinite Lightning Icon.png
Infinite Lightning
Ball Lightning can now bounce indefinitely, and its cooldown is reduced by 3 seconds every time an enemy Hero is hit.
  • It is possible to have multiple Ball Lightings up simultaneously
Imprisoning Light Icon.png
Imprisoning Light
Upon impaling a Hero, Cassia's Valkyrie creates a wave of light that deals 200 (+4% per level) damage to nearby enemies and Roots them for 3 seconds.
  • The root area is slightly bigger than that of Blinding Light's with the Inner Light Talent.
Titan's Revenge Icon.png
Titan's Revenge
Cassia's Basic Attacks now ignore Armor, and her Basic Attack range is increased by 2.
  • Titan's Revenge ignores all Armor effects, including increased and reduced Armor.