Data:Blaze

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Data Page for Blaze
Parameter Variable Value
name name Blaze
date date January 9, 2018
price price 10000
title title Veteran Firebat
role role Tank
franchise franchise Starcraft
info info Blaze is a ranged Tank who specializes in initiating fights and dealing area damage by spreading his flames
lore lore Cpl. Miles "Blaze" Lewis has always been drawn to the flame, but it wasn't until he joined up with Raynor's Raiders that he put his pyromania to good use. He's seen his fair share of battles since then, and has never failed to bring the heat.
difficulty difficulty Medium
melee melee False
health health 2900
healthRegen health regen 6.04
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.00
attackRange attack range 4.5
attackDamage attack damage 55
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 1.00
skills skills see below
talents talent_<tier>_<column> see below

Skills

Pyromania Icon.png
D
Pyromania
Cooldown: 90 seconds
Gain 40 Armor and deal 40 damage to nearby enemies every 0.5 seconds for 4 seconds.
Each Hero hit by Flame Stream reduces Pyromania's cooldown by 5 seconds.

Type: Damage / Damage modifier: Armor
Scaling: 4.00%
Affects: Enemies / Self
Targeting: No target
Properties: Area of Effect
Cast time: Instant
Radius: 3.5
Damage per tick: 40 (x9)

  • Does not affect unaggroed neutral Mercenaries.
  • Blaze's Basic attacks Splash in a 55 degree wide cone starting from the weapon he is firing with and hits all targets in the area up to 5.6 range. Blaze alternates the hand he uses to attack.
Flame Stream Icon.png
Q
Flame Stream
30 Mana Cooldown: 4 seconds
Fire two streams of flame that deal 83 damage to enemies hit. Flame Stream sets fire to Oil Spills it comes in contact with.

Type: Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: 0.125+0 seconds
Range: 11.25
Hitbox: 0.85x1.75
Center gap: 0.85
Oil Spill Icon.png
W
Oil Spill
50 Mana Cooldown: 12 / 1 seconds
Vector Targeting
Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 50%.
Flame Stream can set Oil Spills on fire for 2.5 seconds, dealing 16 damage every 0.3 seconds to enemies inside. While on fire, Oil Spills no longer Slow enemies. Additionally, Blaze is Healed for 49 Health every 0.3 seconds while standing in flaming Oil Spills.
Stores up to 2 charges.

Type: Slow / Damage (burning) / Healing (burning)
Scaling: 4.00% / 4.00%
Affects: Enemies / Self
Targeting: Vector Targeting
Properties: Area of Effect
Cast time: 0.125 seconds
Range (initial point): 10
Width: 3
Length: 6
Damage per tick: 16 (x8)
Heal per tick: 39 (x8)

  • *) One Oil Spill consists of three smaller circular puddles with 1.5 radius, which centers are 1.5 units apart.
  • Each smaller oil puddle provides vision in 2.5 radius.
  • Lighting up an Oil Spill sets its remaining duration to 2.5 seconds regardless of how long it has been on the ground.
  • If no secondary direction is issued oil spill will be cast towards the direction Blaze is facing.
  • Self-casting creates an Oil Spill starting from Blaze's feet towards the direction he is facing.
Jet Propulsion Icon.png
E
Jet Propulsion
40 Mana Cooldown: 8 seconds
After 0.5 seconds, charge forward, colliding with the first enemy Hero hit, dealing 52 damage to them and nearby enemy Heroes. Enemies hit are also Stunned for 1.25 seconds.

Type: Stun / Damage / Mobility: Dash
Scaling: 4.00%
Affects: Enemy Heroes
Targeting: Point target / LoS
Cast time: 0.5+0 seconds
Range: 9.8
Hitbox: 2.25x1.5
Speed: 19 units/second
Impact radius: 3
Bunker Drop Icon.png
R
Bunker Drop
70 Mana Cooldown: 70 seconds
After 0.5 seconds, deploy and enter a Bunker with 1435 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 damage to enemies in a line.
Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.

Type: Summon
Targeting: No target
Properties: Stasis
Cast time: Instant
Delay: 0.5 seconds
Bunker

Summon type: Stationary
Health: 1435
Health scaling: 4.00%
Sight radius: 3
Unit radius: 2.5

  • Entering the Bunker requires a 0.5 second Stationary channel.
  • Heroes inside the Bunker are put in Stasis, removing most debuffs.
  • Players can exit the Bunker to a direction of their choice, 1 second after entering. Exiting the Bunker requires you to target an area you have vision over.
Flame Stream Icon.png
Q
Bunker - Flamethrower
Cooldown: 1 seconds
Deal 170 damage to enemies in a line.

Type: Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: 0.125+0 seconds
Range: 10.25
Hitbox: 1.75x1.5

  • Exiting and re-entering the Bunker refreshes Flamethrower's cooldown.
Combustion Icon.png
R
Combustion
70 Mana Cooldown: 80 / 0.5 seconds
Channel up to 2.6 seconds. Once Channeling ends, nearby enemies are Slowed by 60% and take 55 damage every 0.5 seconds. Combustion's Slow and damage over time durations are extended the longer Blaze Channels, from 1 second up to 5 seconds.
Blaze's Movement Speed is reduced by 50% while Channeling.

Type: Damage / CC
Scaling: 4.00%
Affects: Enemies
Targeting: No target
Cast time: 0.125+Ch+0
Radius: 6.5
Channel time (max): 2.5625
Reactivate: Combustion Cancel - Cancels Combustion
Damage per tick: 55 (x2/s)

  • Every 0.3125 seconds of channeling increases Slow and DoT duration by 0.5 seconds
  • Interrupting Combustion in any way during its channel fires it with accumulated duration.

Talents

1
Adrenaline Stimpack Icon.png
Adrenaline Stimpack
Cooldown: 30 seconds
Active: Activate to gain 100% Attack Speed and 25% Movement Speed for 5 seconds.

Type: Buff
Affects: Self
Targeting: No target
Properties: Movement speed, Attack speed bonus
Cast time: Instant
Endurance Stimpack Icon.png
Endurance Stimpack
Cooldown: 40 seconds
Active: Activate to gain a Shield that absorbs 480 damage over 5 seconds.

Type: Shield
Scaling: 4.00%
Affects: Self
Targeting: No target
Cast time: Instant
Neural Stimpack Icon.png
Neural Stimpack
Cooldown: 40 seconds
Active: Activate to gain 30 Mana and cause Basic Ability cooldowns to recharge 100% faster for 5 seconds.

Type: Buff / Mana restoration
Affects: Self
Targeting: No target
Cast time: Instant
New Habits Icon.png
New Habits
Collecting Regeneration Globes reduces the cooldown of Pyromania by 8 seconds.
❢ Quest: Collect 15 Regeneration Globes.
❢ Reward: Pyromania grants Unstoppable for 2 seconds.

Type: Buff
Affects: Self
Properties: Unstoppable
4
Adhesive Petroleum Icon.png
Adhesive Petroleum
Enemies standing in Oil Spill when it is Ignited are Slowed by 30% for 2.5 seconds.
Oil Dispersal Icon.png
Oil Dispersal
Increase Oil Spill's area by 20%. Each hero hit by Flame Stream reduces the cooldown of Oil Spill by 1 second and refund 5 mana

  • Increases the radius of oil puddles by 0.3, resulting in 0.6 bonus length and width.
  • Each stream triggers cooldown reduction and Mana refund separately.
Meltdown Icon.png
Meltdown
Hitting an enemy Hero with Pyromania reduces their damage dealt by 7% for 2.5 seconds, up to 35%.

Type: Damage modifier
Affects: Enemy Heroes
7
Crossfire Icon.png
Crossfire
Hitting an enemy with both streams of Flame Stream deals 139 bonus damage.

Type: Damage
Affects: Enemies
Grill and Kill Icon.png
Grill and Kill
❢ Quest: Damage enemy Heroes with Ignited Oil Spills 60 times.
❢ Reward: Increase Oil Spill's Ignite duration by 2 seconds, and damage by 20%.

Type: Damage modifier
Affects: Ability
Incinerator Gauntlets Icon.png
Incinerator Gauntlets
Increase Basic Attack area by 15%, and Basic Attack damage to Minions, Mercenaries, and Monsters by 70%. Additionally, Basic Attack splashes Ignite Oil Spills.

Type: Damage modifier
Affects: Basic Attack / Enemy Minions, Mercenaries & Monsters
Bonus splash range: 0.75
10
Bunker Drop Icon.png
Bunker Drop
Cooldown: 70 seconds
After 0.5 seconds, deploy and enter a Bunker with 1435 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 damage to enemies in a line.
Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.
Combustion Icon.png
Combustion
Cooldown: 80 seconds
Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.
Blaze's Movement Speed is reduced by 50% while Channeling.
13
Suppressive Fire Icon.png
Suppressive Fire
Each stream of Flame Stream reduces the Spell Power of Heroes hit by 25% for 4 seconds, up to 50%.

Type: Damage modifier: Spell Power
Affects: Enemy Heroes
Nanomachine Coating Icon.png
Nanomachine Coating
Enemies standing in Oil Spills and Ignited Oil Spills have their Attack Speed reduced by 50% for 2.5 seconds.
Fuel Leak Icon.png
Fuel Leak
Jet Propulsion creates Oil Spills along Blaze's path. If Jet Propulsion impacts an enemy Hero, an additional Oil Spill is created underneath them.

  • Oil Spills created by Fuel Leak fully benefit from all Talents affecting Oil Spill.
16
Thermal Protection Icon.png
Thermal Protection
Each enemy hit by Jet Propulsion grants 10 Armor for 3 seconds and reduces its cooldown by 1.25 seconds.

Type: Damage modifier: Armor
Affects: Self
Heat Treatment Icon.png
Heat Treatment
Heal for 75% of the damage dealt by Pyromania

Type: Lifesteal
Affects: Trait
Juggernaut Plating Icon.png
Juggernaut Plating
Cooldown: 30 seconds
Active: Activate to gain 50 Spell Armor for 3 seconds. Upon expiration, gain a Shield equal to 125% of the Spell Damage reduced by Juggernaut Plating.

Type: Damage modifier / Shield
Scaling: -
Affects: Self
Cast time: Instant

  • Shield from Juggernaut Plating does not expire.
20
Fortified Bunker Icon.png
Fortified Bunker
Occupants can cast Oil Spill from Bunker Drop every 6 seconds. Additionally, Bunker Drop's Armor bonus upon exiting is increased by 25, and its duration by 1 second.
Flash Fire Icon.png
Flash Fire
While Channeling Combustion, Blaze's Movement Speed is no longer reduced, and nearby enemies are Slowed by 60%.
Burn Notice Icon.png
Burn Notice
Basic Attacks Slow enemies by 5% and deal an additional 18 damage over 2.5 seconds. Stacks up to 5 times.

Type: Attack modifier: Damage, CC
Affects: Self (attack), Enemies
Properties: Damage over Time, Slow
Damage per tick: 3 (x6) per stack

  • Subsequent attacks refresth the duration.