Data:Azmodan

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Data Page for Azmodan
Parameter Variable Value
name name Azmodan
date date October 7, 2014
price price 2000
title title Lord of Sin
role role Ranged
franchise franchise Diablo
info info A Summoner that can also deal high damage from far away.
lore lore The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
difficulty difficulty Medium
melee melee False
health health 2464.2
healthRegen health regen 5.1328
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1
attackRange attack range 5.5
attackDamage attack damage 85
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 1.1875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Demon Lieutenant Icon.png
D
Demon Lieutenant
Cooldown: 30 seconds
Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds.
Usable while Channeling All Shall Burn.

Type: Summon
Targeting: Unit target
Cast time: Instant
Range: Global

Demon Lieutenant
Type: Mobile
Scaling: 4.00% (damage & health)
Targeting: Automatic
Health: 593
Basic Attack damage: 41
Attack speed: 1.00
Attack range: 2.0
Movement Speed: 3.25
Sight radius: 7
Leash radius: -

  • A Demon Lieutenant is unable to move or attack during its spawn duration.
Demonic Smite
Type: Instant kill
Affects: Enemy Minions
Targeting: Unit target
Cast time: Instant
Range: 7.5
Missile speed: 35
First use delay: 1.5 seconds
Globe Of Annihilation Icon.png
Q
Globe Of Annihilation
70 Mana, Mana Cooldown: 10 seconds
Shoot a globe of destruction, dealing 184 damage on impact.
❢ Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation.
❢ Reward: Each stack of Annihilation increases Globe of Annihilation’s damage by 1, up to 400.

Type: Spell damage / Bonus damage (quest)
Scaling: 2.50% / -
Affects: Enemies / Ability
Targeting: Point target
Properties: Area of Effect, Self-castable
Cast time: 0.5625+0.125 seconds
Range: 30
Area of Effect: Circle
Radius: 4
Missile speed: 18 ... 26
Summon Demon Warrior Icon.png
W
Summon Demon Warrior
25 Mana, Mana Cooldown: 10 seconds
Spawn a Demon Warrior that marches forward. Warriors deal 30 damage per Attack and 16 damage to nearby enemies every second. Lasts 10 seconds.
Usable while Channeling All Shall Burn.

Type: Summon
Targeting: Point target
Cast time: Instant

Demon Warrior
Type: Mobile
Scaling: 4.00% (damage & health)
Targeting: Automatic
Health: 435
Basic Attack damage: 30
Attack speed: 1.00
Attack range: 1.0
Movement Speed: 3.6015
Sight radius: 7
Leash radius: -
Unit radius: 0.75
Duration: 11.5 seconds
Spawn time: 1 second

  • A Demon Warrior is immobile and unable to move or attack during its spawn duration.
Demon Warrior Damage Aura

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Properties: Area of Effect
Area of Effect: Circle
Radius: 1.5
Tickrate: 2.0 per second
Damage per tick: 8
All Shall Burn Icon.png
E
All Shall Burn
30 Mana, Mana Cooldown: 6 / 1.0 seconds
Channel a death beam on an enemy, dealing 120 damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 320 damage to the target.
Azmodan's Movement Speed is reduced by 30% while Channeling.

Type: Spell damage
Scaling: 4.00%
Affects: Enemies
Targeting: unit target
Properties: Mobile channel
Cast time: 0.5+ch+0 seconds
Range:
- Cast: 6
- Active: 7.5
Tickrate: 4.0 per second (x10)
Damage per tick: 30

  • The channel gets interrupted, if the target moves outside the active range.
Black Pool Icon.png
R
Tide of Sin
100 Mana, Mana Cooldown: 20 seconds
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Type: Damage modifier
Affects: Ability
Targeting: No target
Cast time: Instant

  • Stacks additively with other damage modifiers affecting Globe of Annihilation's damage output.
Demonic Invasion Icon.png
R
Demonic Invasion
60 Mana, Mana Cooldown: 90 seconds
Rain a small army of Demonic Grunts down on enemies, dealing 65 damage per impact. Grunts deal 42 damage, have 750 health and last up to 10 seconds. When Grunts die they explode, dealing 97.5 damage to nearby enemies.

Type: Spell damage / Summon
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect, Self-castable
Cast time: 0+0.5 seconds
Range: 20
Radius:
- Spawn area: 2.8*
- Impact: 1.5

Demonic Grunt
Type: Mobile
Scaling: 4.00% (damage & health)
Targeting: Automatic
Health: 750
Basic Attack damage: 42
Attack speed: 1.00
Attack range: 1.0
Movement Speed: 4
Sight radius: 7
Leash radius: -
Unit radius: 0.6875
Explosion radius: 2.0

  • Spawns total of 8 Demonic Grunts, one every 0.125 seconds, in randomized order to predetermined locations within 2.5 radius.
  • Each spawn location has a randomized offset with 8 possible locations within 0.3125 radius.

Talents

1
Greed Icon.png
Greed
Globe of Annihilation deals 20% more damage to Non-Heroic targets.
❢ Quest: After gaining 200 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed.

Type: Damage modifier
Affects: Ability
Bonus cast range: 1.25
Bonus active range: 1.55
Gluttony Icon.png
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 3.
❢ Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
Wrath Icon.png
Wrath
Basic Attacks against Heroes under 75% Health grant 1 Annihilation.
❢ Quest: After gaining 200 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 75% the amount of Annihilation he has.

Type: Bonus damage
Scaling: -
Affects: Self
Properties: Attack Modifier (Heroes)
4
Army of Hell Icon.png
Army of Hell
Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
Hellforged Armor Icon.png
Hellforged Armor
Demon Warriors and Lieutenants gain 25 armor and last 4 seconds longer.

Type: Damage modifier: Armor
Affects: Demon Warriors & Lieutenants
Battleborn Icon.png
Battleborn
Azmodan's Basic Attacks reduce the cooldown of Summon Demon Warrior by 0.75 seconds and Demon Lieutenant by 1.5 second.

Properties: Attack Modifier
7
Art of Chaos Icon.png
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and gain an extra 4 Annihilation.
Bombardment Icon.png
Bombardment
After casting Globe of Annihilation, Azmodan's Basic Attacks within the next 3 seconds have an additional 1.5 range and can hit 2 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.

Type: Physical damage
Scaling: -
Affects: Enemies
Properties: Attack Modifier, Bounce
Radius: 3

  • The additional targets hit can grant stacks for the Wrath talent and receive its bonus damage, and also grant cooldown reduction for the Battleborn talent.
Master of Destruction Icon.png
Master of Destruction
All Shall Burn's final damage applies to all enemies in an area around the target and grants 3 Annihilation per Hero hit.

Type: Spell damage
Scaling: -
Affects: Enemies
Properties: Splash
Radius: 3.5
10
Tide of Sin Icon.png
Tide of Sin
Cooldown: 20 seconds
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.
Demonic Invasion Icon.png
Demonic Invasion
Cooldown: 90 seconds
Rain a small army of Demonic Grunts down on enemies, dealing 65 damage per impact. Grunts deal 42 damage, have 750 health and last up to 10 seconds. When Grunts die they explode, dealing 97.5 damage to nearby enemies.
13
Brutish Vanguard Icon.png
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.

Type: Bonus health / Crowd control
Scaling: -
Affects: Demon Warriors & Lieutenants
Properties: Area of Effect, Slow

  • Slow lingers for 0.5625 seconds.
Cydaea's Kiss Icon.png
Cydaea's Kiss
Reduces the Channel time of All Shall Burn by 0.5 seconds. If All Shall Burn's Channel lasts its full duration against a Hero, Azmodan is healed for 8% of his maximum Health.

Type: Healing
Scaling: -
Affects: Self

  • Reduces periodic damage ticks by 2. Damage per tick remains unchanged.
Chain of Command Icon.png
Chain of Command
The cooldown of Demon Lieutenants' Demonic Smite is reduced by 2 seconds and they grant 25% increased damage to nearby friendly Minions, Mercenaries, and Azmodan’s summoned Demons.

Type: Damage modifier
Affects: Allied Minions, Mercenaries & Azmodan's Summons
Radius: 7

  • Does not increase the damage of Demon Lieutenant itself, but two Demon Lieutenants can potentially increase the damage of each other.
  • Does not stack with itself.
  • Stacks additively with other damage modifiers affecting the target units' damage output.
16
Total Annihilation Icon.png
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.

Scaling: -
Affects: Enemy Heroes
Hell Rift Icon.png
Hell Rift
If the channel lasts its full duration, a Demon Warrior is summoned at target's location and all Demon Warriors deal 100% increased damage for 5 seconds.

Type: Summon / Damage modifier
Affects: Demon Warriors

  • Stacks additively with other damage modifiers affecting Demon Warriors' damage output.
Sin's Grasp Icon.png
Sin's Grasp
All Shall Burn Slows enemies by 15% during its channel. If the channel finishes, increase this slow to 45% for 2 seconds, and reduce the cooldown of All Shall Burn by 50%.

Type: Crowd control
Affects: Non-Structure enemies
Properties: Slow
20
Siegebreaker Icon.png
Siegebreaker
Azmodan’s Demons deal 50% increased damage to Structures.

Type: Damage modifier
Affects: Azmodan's Summons

  • Stacks additively with other damage modifiers affecting target units' damage output.
Black Pool Icon.png
Black Pool
Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, up to 15, and take 56 damage per second.

Type: Spell damage / Damage modifier: Armor
Scaling: 4.00%
Affects: Enemies / Enemy Heroes
Properties: Area of Effect
Area of Effect: Circle
Radius: 4
Tickrate:
- Armor reduction: 8.0 per second (x40)
- Damage: 4.0 per second (x20)
Damage per tick: 14
Pride Icon.png
Pride
After gaining 400 Annihilation, Globe of Annihilation’s area is increased by 15% and its damage is increased by 100.

Type: Bonus damage
Scaling: -
Affects: Ability
Bonus radius: 0.6
Trample Icon.png
Trample
Cooldown: 20 seconds
Active: Activate to charge a short distance, dealing 240 damage and Slowing enemies caught in the path by 60% for 1 second.

Type: Spell damage, Crowd control / Movement: Dash
Scaling: 4.00%
Affects: Enemies / Self
Targeting: Point target
Properties: Clamping, Skillshot, Slow
Cast time: Instant
Range: 6
Hitbox: 2.5x2.5
Missile speed: 14