Data:Azmodan

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Data Page for Azmodan
Parameter Variable Value
name name Azmodan
date date October 7, 2014
price price 2000
title title Lord of Sin
role role Specialist
franchise franchise Diablo
info info Uses spells to deny enemy safe places to hide. Summons demons to fight for him.
lore lore The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
difficulty difficulty Medium
melee melee False
health health 2464
healthRegen health regen 5.1328
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1
attackRange attack range 5.5
attackDamage attack damage 85
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 1.25
skills skills see below
talents talent_<tier>_<column> see below

Skills

Demon Lieutenant Icon.png
D
Demon Lieutenant
Cooldown: 30 seconds
Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds.
Usable while Channeling All Shall Burn.
    Type: Summon
    Targeting: Unit target
    Cast time: Instant
    Range: Global
Demon Lieutenant
    Summon Type: Mobile
    Health: 593
    Health scaling: 4.00%
    Basic Attack damage: 41
    Damage scaling: 4.00%
    Attack Speed: 1.00
    Attack Range: 2.0
    Movement speed: 3.25 / second
    Sight radius: 7
    Unit radius: 0.75
    Duration: 21 seconds
    Spawn Animation Duration: 1 second
  • A Demon Lieutenant is immobile and unable to move or attack during its spawn duration.
Demonic Smite
    Cast time: Instant
    Range: 7.5
    First Time Use Delay: 1.5 seconds
    Projectile speed: 35
Globe Of Annihilation Icon.png
Q
Globe Of Annihilation
60 Mana Cooldown: 10 seconds
Shoot a globe of destruction, dealing 184 damage on impact.
❢ Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation.
❢ Reward: Each stack of Annihilation increases Globe of Annihilation’s damage by 1, up to 400.
    Type: Damage / Bonus damage (quest)
    Scaling: 2.50% / -
    Affects: Enemies
    Targeting: Point target
    Properties: Area of Effect, Self-castable
    Cast time: 0.5625+0.125 seconds
    Range: 30
    Radius: 4
Summon Demon Warrior Icon.png
W
Summon Demon Warrior
40 Mana Cooldown: 10 seconds
Spawn a Demon Warrior that marches forward. Warriors deal 30 damage per Attack and 16 damage to nearby enemies every second. Lasts 10 seconds.
Usable while Channeling All Shall Burn.
    Type: Summon
    Targeting: Point target
    Cast time: Instant
    Properties: Clamping
Demon Warrior
    Summon Type: Mobile
    Health: 435
    Health scaling: 4.00%
    Basic Attack damage: 30
    Damage scaling: 4.00%
    Attack Speed: 1.00
    Attack Range: 1
    Movement speed: 3.6015 / second
    Sight radius: 7
    Unit radius: 0.75
    Duration: 11.5 seconds
    Spawn Animation Duration: 1 second
  • A Demon Warrior is immobile and unable to move or attack during its spawn duration.
Demon Warrior Damage Aura
    Scaling: 4.00%
    Radius: 1.5
    Tick rate: 2 / second
    Damage per tick: 8
All Shall Burn Icon.png
E
All Shall Burn
40 Mana Cooldown: 6 / 1.0 seconds
Channel a death beam on an enemy, dealing 120 damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 320 damage to the target.
Azmodan's Movement Speed is reduced by 30% while Channeling.
    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Targeting: Unit target
    Properties: Mobile channel, Self-slow, Channeled cast (stationary)
    Channel time: 2.0 seconds
    Cast time: 0.5+Ch+0
    Cast range: 6
    Active range: 7.75
    Tick rate: 4 / second (x10)
    Damage per tick: 30
    Reactivate: All Shall Burn Cancel - Cancel All Shall Burn
  • The channel gets interrupted, if the target moves outside the active range.
Black Pool Icon.png
R
Tide of Sin
100 Mana Cooldown: 20 seconds
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.
    Type: Damage modifier
    Scaling: -
    Affects: Ability
    Targeting: No target / Primed
    Cast time: Instant
Demonic Invasion Icon.png
R
Demonic Invasion
60 Mana Cooldown: 90 seconds
Rain a small army of Demonic Grunts down on enemies, dealing 65 damage per impact. Grunts deal 42 damage, have 750 health and last up to 10 seconds. When Grunts die they explode, dealing 97.5 damage to nearby enemies.
    Type: Damage / Summon
    Affects: Enemies / -
    Scaling: 4.00% / See below
    Targeting: Point target
    Properties: Area of Effect, Self-castable
    Cast time: 0+0.5
    Range: 20
    Impact radius: 1.5
Demonic Grunt
    Summon Type: Mobile
    Health: 750
    Health scaling: 4.00%
    Basic Attack damage: 42
    Damage scaling: 4.00%
    Attack Speed: 1.00
    Attack Range: 1.0
    Movement speed: 4 / second
    Sight radius: 7
    Unit radius: 0.6875
    Death explosion radius: 2

Talents

1
Greed Icon.png
Greed
Globe of Annihilation deals 20% more damage to Non-Heroic targets.
❢ Quest: After gaining 200 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed.
    Bonus cast range: 1.25
    Bonus active range: 1.55
Gluttony Icon.png
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 3.
❢ Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
Wrath Icon.png
Wrath
Basic Attacks against Heroes under 75% Health grant 1 Annihilation.
❢ Quest: After gaining 200 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 75% the amount of Annihilation he has.
4
Army of Hell Icon.png
Army of Hell
Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
Hellforged Armor Icon.png
Hellforged Armor
Demon Warriors and Lieutenants gain 25 armor and last 4 seconds longer.
Battleborn Icon.png
Battleborn
Azmodan's Basic Attacks reduce the cooldown of Summon Demon Warrior by 0.75 seconds and Demon Lieutenant by 1.5 second.
7
Art of Chaos Icon.png
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 30 Mana and gain an extra 4 Annihilation.
Bombardment Icon.png
Bombardment
After casting Globe of Annihilation, Azmodan's Basic Attacks within the next 3 seconds have an additional 1.5 range and can hit 2 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
    Type: Attack modifier
    Additional target search radius: 3
  • The additional targets hit can grant stacks for the Wrath talent and receive its bonus damage, and also grant cooldown reduction for the Battleborn talent.
Master of Destruction Icon.png
Master of Destruction
All Shall Burn's final damage applies to all enemies in an area around the target and grants 3 Annihilation per Hero hit.
    Radius: 3.5
10
Demonic Invasion Icon.png
Demonic Invasion
Cooldown: 90 seconds
Rain a small army of Demonic Grunts down on enemies, dealing 65 (+4% per level) damage per impact. Grunts deal 42 (+4% per level) damage, have 750 (+4% per level) health and last up to 10 seconds. When Grunts die they explode, dealing 97.5 (+4% per level) damage to nearby enemies.
Tide of Sin Icon.png
Tide of Sin
Cooldown: 20 seconds
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.
13
Brutish Vanguard Icon.png
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
    Type: Health multiplier / CC
    Scaling: -
    Affects: Demon Warriors and Demon Lieutenants / Enemies
    Properties: Slow
    Radius: 1.5
    Slow duration: 0.5625 seconds
    Ticks: 2 / second
Cydaea's Kiss Icon.png
Cydaea's Kiss
Reduces the Channel time of All Shall Burn by 0.5 seconds. If All Shall Burn's Channel lasts its full duration against a Hero, Azmodan is healed for 8% of his maximum Health.
    Type: Healing
    Scaling: -
    Affects: Self
  • Reduces periodic damage ticks by 2.
Chain of Command Icon.png
Chain of Command
The cooldown of Demon Lieutenants' Demonic Smite is reduced by 2 seconds and they grant 25% increased damage to nearby friendly Minions, Mercenaries, and Azmodan’s summoned Demons.
    Type: Damage modifier
    Affects: Allies (Minions, Mercenaries, Azmodan's summons)
    Radius: 7
  • Does not increase the damage of Demon Lieutenant itself, but two Demon Lieutenants can potentially increase the damage of each other.
16
Total Annihilation Icon.png
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
Hell Rift Icon.png
Hell Rift
If the channel lasts its full duration, a Demon Warrior is summoned at target's location and all Demon Warriors deal 100% increased damage for 5 seconds.
    Type: Summon / Damage modifier
    Affects: Demon Warriors
Sin's Grasp Icon.png
Sin's Grasp
If All Shall Burn channel for its full duration, a Demon Warrior is summoned at the target's location and all Demon Warriors deal 100% increased damage for 5 seconds.
20
Siegebreaker Icon.png
Siegebreaker
Azmodan’s Demons deal 50% increased damage to Structures.
    Type: Damage modifier
    Affects: Azmodan's summons
Black Pool Icon.png
Black Pool
Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, up to 15, and take 56 (+4% per level) damage per second.
    Type: Damage / Damage modifier
    Scaling: 4.00% / -
    Affects: Enemies / Enemy Heroes
    Radius: 4
    Tick rate: 8 / second (x40)
    Damage per tick: 14 (once per 2 ticks)
    Armor debuff per tick: 1
    Armor debuff duration: 0.3125 seconds
Pride Icon.png
Pride
After gaining 400 Annihilation, Globe of Annihilation’s area is increased by 15% and its damage is increased by 100.
    Type: Bonus damage
    Scaling: -
    Affects: Ability
    Bonus radius: 0.6
Trample Icon.png
Trample
Cooldown: 20 seconds
Active: Activate to charge a short distance, dealing 240 damage and Slowing enemies caught in the path by 60% for 1 second.
    Type: Damage / Mobility (Dash) / CC
    Scaling: 4.00%
    Affects: Enemies
    Targeting: Point target
    Properties: Clamping, Slow
    Hitbox: 2.5x2.5
    Distance: ~6
    Movement speed: ~15 / second