Data:Artanis

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Data Page for Artanis
Parameter Variable Value
name name Artanis
date date October 20, 2015
price price 7000
title title Hierarch of the Daelaam
role role Bruiser
franchise franchise Starcraft
info info A tough Bruiser that deals high damage if the enemy team is unable to shut him down.
lore lore Despite his relative youth, Artanis was named Hierarch of the Daelaam after the fall of Aiur. Driven by the promise of a brighter future, he hopes to reclaim the protoss' fallen home world and rebuild their once glorious civilization.
difficulty difficulty Medium
melee melee True
health health 2470
healthRegen health regen 5.1445
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1
attackRange attack range 1.25
attackDamage attack damage 111
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.875
skills skills see below
talents talent_<tier>_<column> see below

Skills

Shield Overload Icon.png
Shield Overload
Cooldown: 24 seconds
After taking damage while below 75% Health grants Artanis a 375 point Shield for 5 seconds. Basic Attacks lower the cooldown of Shield Overload by 4 seconds.

    Type: Shield
    Scaling: 4.00%
    Affects: Self
Blade Dash Icon.png
Q
Blade Dash
50 Mana Cooldown: 10 seconds
Dash forward and deal 57 damage to enemies, then return and deal 171 damage. Every enemy hit reduces the cooldown on Shield Overload by 1 second, and Heroes by 2 seconds.

    Type: Damage / Mobility: Launch
    Scaling: 4.00%
    Affects: Enemies / Self
    Targeting: Point target
    Properties: Area of Effect, Clamping
    Dash duration: 1.25 seconds
    Cast time: Instant
    Range: 8.0
    Width: 3.0
  • Blade Dash can go over unpathable terrain.
  • Both forward and backward dash grant cooldown reduction.
  • Hitting an enemy at the very peak of the dash only damages with backwards dash damage.
Twin Blades Icon.png
W
Twin Blades
20 Mana Cooldown: 4 seconds
Artanis's next Basic Attack immediately causes him to charge a short distance and strike the enemy 2 times.

    Type: Mobility: Dash
    Affects: Self
    Targeting: No target / Primed
    Cast time: Instant
    Range: 2.5
    Strike interval: 0.25 seconds
  • Cooldown starts once the Ability is triggered by Basic Attacking an enemy.
  • Twin Blades can be triggered while Rooted, but without dash.
Phase Prism Icon.png
E
Phase Prism
50 Mana Cooldown: 12 seconds
Fire a Phase Prism that deals 66 damage to Heroes and swaps Artanis's position with theirs. Can be used during Blade Dash.

    Type: Damage / Mobility: Launch
    Scaling: 4.00%
    Affects: Enemy Heroes
    Targeting: Point target
    Properties: Clamping, Knockback, Skillshot
    Channel time: 0.75 seconds
    Cast time: 0.0625+Ch+0.0625 seconds
    Range: 7.8
    Width: 1.0
  • Enemies can be swapped over terrain and enemy Structures, but not through allied Structures.
Purifier Beam Icon.png
R
Purifier Beam
80 Mana Cooldown: 80 seconds
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemy Heroes
    Targeting: Unit target
    Properties: Area of Effect, Reveal
    Cast time: 0+0.125 seconds
    Cast range: Global
    Delay: 2.0 seconds
    Radius: 1.25
    Vision radius: 3
    Move Speed: 3.2
    Damage per tick: 46 (x32)
  • Reveals the target for 10 seconds upon cast.
Suppression Pulse Icon.png
R
Suppression Pulse
40 Mana Cooldown: 50 seconds
Fire a large area pulse from the Spear of Adun, dealing 114 damage and Blinding enemies for 4 seconds. Unlimited range.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemy Heroes
    Targeting: Point target / AoE
    Properties: Blind, Self-castable
    Cast time: 0+0.125 seconds
    Cast range: Global
    Delay: 1.25 seconds
    Radius: 8
    Vision radius: 9
    Vision duration: 3 seconds

Talents

1
Reactive Parry Icon.png
Reactive Parry
Using Twin Blades grants 75 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 50%. Stores up to 2 charges.
Amateur Opponent Icon.png
Amateur Opponent
Twin Blades attacks deal 150% bonus damage to non-Heroes.

    Type: Damage modifier: Buff
    Affects: Ability
Seasoned Marksman Icon.png
Seasoned Marksman
❢ Quest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage.
❢ Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 40% for 3 seconds. 60 second cooldown.

    Type: Bonus damage / Activatable
    Scaling: -
    Affects: Self / Self
    Targeting: No target
  • Bonus damage from Seasoned Marksman is affected by damage modifiers, but not by Scaling.
  • Seasoned Marksman continues to gain stacks even after the quest is completed.
4
Phase Prism Icon.png
Psionic Synergy
Hitting an enemy with Phase Prism grants 30 Armor for 3 seconds.

    Type: Damage modifier: Armor
    Affects: Self
Shield Battery Icon.png
Shield Battery
Shield Overload's cooldown recharges 125% faster while its Shield is active, and the Shield duration is increased by 1 second.

  • Shield is considered to be inactive, if it breaks or times out.
Shield Surge Icon.png
Shield Surge
Increases Shield Overload's Shields by 75% while below 25% Health.

    Type: Shield
    Scaling: -
    Affects: Self
7
Solarite Reaper Icon.png
Solarite Reaper
Increases the damage of the first dash of Blade Dash by 150%.

    Type: Damage modifier
    Affects: Ability
Warp Sickness Icon.png
Warp Sickness
Phase Prism also Slows the enemy's Movement Speed by 35% for 4 seconds.

    Additional properties: Slow
Chrono Surge Icon.png
Chrono Surge
Hitting an enemy Hero with Phase Prism grants 75% bonus Attack Speed for 5 seconds.
Follow Through Icon.png
Follow Through
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage.

    Type: Damage modifier: Buff
    Affects: Self
  • When using Twin Blades the damage multiplier is applied to the first strike only.
10
Suppression Pulse Icon.png
Suppression Pulse
Cooldown: 50 seconds
Fire a large area pulse from the Spear of Adun, dealing 114 damage and Blinding enemies for 4 seconds. Unlimited range.
Purifier Beam Icon.png
Purifier Beam
Cooldown: 80 seconds
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.
13
Templar's Zeal Icon.png
Templar's Zeal
Reduce the Mana cost of Blade Dash from 50 to 25. Each time that Shield Overload activates, reduce the cooldown of Blade Dash by 6 seconds.
Triple Strike Icon.png
Triple Strike
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Graviton Vortex Icon.png
Graviton Vortex
Reduce the Mana cost of Phase Prism from 70 to 25. Hitting an enemy Hero with Basic Attacks or Blade Dash lowers the cooldown of Phase Prism by 1.75 seconds.
Phase Bulwark Icon.png
Phase Bulwark
Shield Overload grants 50 Spell Armor while active, and for 2 seconds after it expires.
16
Titan Killer Icon.png
Titan Killer
Basic Attacks against Heroes deal an additional 0.5% of their maximum Health in damage, increased to 1.5% when empowered by Twin Blades.
Force of Will Artanis Icon.png
Force of Will
Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds.
Blades of a Templar Icon.png
Blades of a Templar
Increase Attack Speed by 30%. Basic Attacks Slow enemy Movement Speed by 20% for 1.25 second.
20
Orbital Bombardment Icon.png
Orbital Bombardment
Suppression Pulse gains an additional charge. There is a 10 second cooldown between uses.
Target Purified Icon.png
Target Purified
Increase the speed of Purifier Beam by 15%. If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero.

  • Retarget delay: 2 seconds
Zealot Charge Icon.png
Zealot Charge
Increase Twin Blades' charge distance by 100%.

    Bonus range: 2.5
Plasma Burn Icon.png
Plasma Burn
While Shield Overload is active, deal 70 damage per second to nearby enemies.

    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Radius: 2.5
    Tickrate: 1 / second