Data:Ana

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Data Page for Ana
Parameter Variable Value
name name Ana
date date September 26, 2017
price price 10000
title title Veteran Sniper
role role Healer
franchise franchise Overwatch
info info A burst Healer who uses precise skillshots to heal allies and can deny enemy healing.
lore lore As a founding member of Overwatch and one of the world's best snipers, Ana Amari uses her skills to protect the innocent. Though she went MIA after losing her eye, Ana's sense of duty and responsibility has brought her back to the fight.
difficulty difficulty Hard
melee melee False
health health 1598
healthRegen health regen 3.3281
resource resource 500
resourceType resource type Mana
armor armor 0
attackSpeed attack speed 1.33
attackRange attack range 6.5
attackDamage attack damage 30
healthScaling health scaling 0.04
regenScaling health regen scaling 0.04
adamageScaling attack damage scaling 0.04
unitRadius unit radius 0.625
skills skills see below
talents talent_<tier>_<column> see below

Skills

Shrike Icon.png
Shrike
Basic Attacks apply a Dose to enemies, dealing an additional 40 damage over 5 seconds, and stacking up to 5 times. Every 0.5 seconds, Ana is healed for 50% of the damage dealt by Shrike.
Aim Down Sights
Shrike can be activated to increase the Range of Healing Dart and Sleep by 25%, allowing them to pierce one Hero but also reduce Movement Speed by 25%. Lasts until canceled.

    Type: Attack Modifier / Damage / Healing
    Scaling: 4.00% (damage) / - (healing)
    Affects: Enemies / Self
    Properties: Damage over time, Lifesteal
    Tickrate: 2 / s (x10)
    Damage per tick: 4 (per stack)
Healing Dart Icon.png
Q
Healing Dart
10 Mana Cooldown: 2 seconds
Fire a dart which heals the first allied Hero hit for 195 Health. Does not affect full Health Heroes.

    Type: Healing
    Scaling: 4.00%
    Affects: Allied Heroes
    Targeting: Point target
    Properties: Clamping, Skillshot
    Cast time: 0+0.0625 seconds
    Range: 12.75
    Hitbox: 1x3.125
    Projectile speed: 50
Biotic Grenade Icon.png
W
Biotic Grenade
50 Mana Cooldown: 16 seconds
Toss a Grenade at the target area. Allied Heroes hit are are healed for 152 Health and receive 25% increased healing from Ana for 4 seconds. Enemies hit take 60 damage and receive 100% less healing for 2 seconds.

    Type: Damage / Healing / Healing modifier
    Scaling: 4.00% (both)
    Affects: Enemies / Allied Heroes, Self / Allied & Enemy Heroes, Self
    Targeting: Point target
    Properties: Area of Effect
    Cast time: 0.125+0 seconds
    Range: 12
    Radius: 2.25
Sleep Dart Icon.png
E
Sleep Dart
50 Mana Cooldown: 14 seconds
Fire a dart that puts the first enemy Hero hit to Sleep, rendering them unable to act for 3 seconds. Sleep's effects end instantly if the target takes damage after the first 0.5 seconds.

    Type: Crowd Control
    Affects: Enemy Heroes
    Targeting: Point target
    Properties: Clamping, Skillshot, Sleep
    Cast time: 0.25+0 seconds
    Range: 11.75
    Hitbox: 0.5x1.25
    Projectile speed: 24
  • Damage over time effects applied beforehand do not interrupt Sleep
Nano Boost Icon.png
R
Nano Boost
60 Mana Cooldown: 70 seconds
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
Cannot be used on Ana.

    Type: Damage modifier: Spell Power
    Affects: Allied Heroes
    Targeting: Unit target
    Properties: -
    Cast time: 0.125+0 seconds
    Range: 8
Eye of Horus Icon.png
R
Eye of Horus
45 Mana Cooldown: 60 seconds
Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Hero but collide with enemy Structure in their path. Allies are healed for 225 and enemies are damaged for 135. Deals 50% less damage to Structures.
Ana is unable to move while Eye of Horus is active.

    Type: -
    Scaling: -
    Affects: -
    Targeting: No target
    Properties: Stationary channel
    Channel time: Infinite
    Cast time: 0.0625+Ch+0
    Reactivate:
    - Q&R: Eye of Horus - High Powered Round
    - W&E: Eye of Horus Cancel - Cancels Eye of Horus
  • Ana cannot move, Mount, Hearth or use other abilities while channeling Eye of Horus.
  • Channel will end only if interrupted, manually cancelled or once all shots have been fired.
  • If Eye of Horus is cancelled before any shots are fired, it will not be put on cooldown.
Eye of Horus Icon.png
Q
Eye of Horus - High Powered Round
Cooldown: 1 seconds
Fire a specialized round with unlimited range, piercing all allied and enemy Heroes in its path. Allies are healed for 285 and enemies are damaged for 166. Deals 50% less damage to Structures.

    Type: Damage / Healing
    Scaling: 4.00% (both)
    Affects: Allied & Enemy Heroes, Enemy Structures
    Targeting: Point target / Target search (closest)
    Properties: Skillshot
    Cast time: Instant
    Range: Global
    Width: 1
  • Can be activated using Q, R or left mouse button during Eye of Horus.
  • Using High Powered Round briefly provides vision around the line of fire and upon hitting around the target.

Talents

1
Contact Healing Icon.png
Contact Healing
Biotic Grenade heals for 30% more per allied and enemy Hero hit.

    Type: Bonus Healing
    Scaling: -
    Affects: Ability
Slumber Shells Icon.png
Slumber Shells
Upon waking, enemy Heroes are Slowed by 25% for 3 seconds.

Type: Crowd control
Affects: Enemy Heroes
Properties: Slow
Vampiric Rounds Icon.png
Vampiric Rounds
❢ Quest: Stack 5 Doses on an enemy Hero.
❢ Reward: Increase Shrike's healing by an additional 1.5%.

    Max bonus: 9001%
4
Biotic Enhancements Icon.png
Biotic Enhancements
Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 2 seconds.
Overdose Icon.png
Overdose
Hitting enemies with Sleep Dart applies 4 Doses. While Aim Down Sights is active, Sleep Dart pierces all enemy Heroes.
Debilitating Dart Icon.png
Debilitating Dart
Cooldown: 20 seconds
Active: Activate to fire a dart which reduces the damage and Slows the first enemy Hero it hits by 50% for 4 seconds.

    Type: Damage modifier: Debuff
    Affects: Enemy Heroes
    Targeting: Point target
    Properties: Clamping, Skillshot, Slow
    Cast time: 0.25+0 seconds
    Range: 11.75
    Hitbox: 0.5x1.25
    Projectile speed: 24
7
Anti-Healer Icon.png
Anti-Healer
Increase the area of Biotic Grenade by 25% and the duration of the healing reduction by 25%.
Night Terrors Icon.png
Night Terrors
Upon waking, enemy Heroes take 10% of their Maximum Health in damage. If a Hero is not woken up early, set the cooldown of Sleep Dart to 5 seconds.
Mind-Numbing Agent Icon.png
Mind-Numbing Agent
Every Dose a Hero has reduces their Spell Power by 10%.

    Type: Damage modifier: Spell Power
    Affects: Enemy Heroes
10
Nano Boost Icon.png
Nano Boost
Cooldown: 70 seconds
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
Cannot be used on Ana.
Eye of Horus Icon.png
Eye of Horus
Cooldown: 60 seconds
Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Hero but collide with enemy Structure in their path. Allies are healed for 225 and enemies are damaged for 135. Deals 50% less damage to Structures.
Ana is unable to move while Eye of Horus is active.
13
Speed Serum Icon.png
Speed Serum
Healing Dart grants 25% Movement Speed to affected Heroes for 2 seconds.
Purifying Darts Icon.png
Purifying Darts
Healing Dart removes Roots and Slows from the target, and heals for 20% more when doing so.

    Type: Bonus healing
    Scaling: -
    Properties: CC removal (Roots, Slows)
Smelling Salts Icon.png
Smelling Salts
Healing Dart removes Stuns from the target, and grants them 50 Armor for 2 seconds when doing so.

    Type: Damage modifier: Armor
    Affects: Targets
    Properties: CC removal (Stuns)
16
Sharpshooter Icon.png
Sharpshooter
Healing Dart's healing is increased by 5% each time it heals a Hero, up to 50%. This bonus is reset if Healing Dart fails to hit a Hero.

    Type: Bonus healing
    Scaling: -
    Affects: Ability
Concentrated Doses Icon.png
Concentrated Doses
Increase Healing Dart's healing by 10% for each Dose active on enemy Heroes.

    Type: Bonus Healing
    Scaling: -
    Affects: Ability
Active Reload Icon.png
Active Reload
Cooldown: 60 seconds
Active: Activate to instantly gain 3 charges of Healing Dart.
20
Nano Infusion Icon.png
Nano Infusion
Allies affected by Nano Boost heal for 50% of Spell Damage dealt.
Deadeye Icon.png
Deadeye
Increase Eye of Horus's healing and damage by 4% for every Hero hit. This bonus resets after all shots have been fired.
Armored Stance Icon.png
Armored Stance
Increase Shrike's damage by 50%. While Aim Down Sights is active, gain 25 Armor.
Dynamic Optics Icon.png
Dynamic Optics
Basic Attacks increase Attack Speed by 10% for 3 seconds, up to 100%. While Aim Down Sights is active, increase your Basic Attack Range by 4.