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Clamping is a property of Point targeted Abilities that causes the Ability to be cast at its maximum range when the Ability is targeted beyond its maximum range. If the Ability does not have Clamping, the Hero will first move into a position, where the Ability can be cast on a targeted point, before casting it. If Clamping would cause the Ability to be cast on an invalid location, e.g. Tyrael's El'Druin's Might cannot be cast on unpathable terrain, it will not be cast.