Azmodan

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Azmodan
Azmodan

"So, it begins."

Basic Info
Title Lord of Sin
Role Specialist Specialist
Franchise Diablo (franchise) Diablo
Price 300Gem.png / 2,000Money.png
Release Date October 7, 2014
Base Stats
Attack Type Ranged
Health 2464
Health Regen 5.1328
Resource 500 Mana
Armor 0
Attack Speed 1
Attack Range 5.5
Attack Damage 85
Data Page


Azmodan, the Lord of Sin, is a ranged specialist hero from the Diablo universe.[1][2][3] The Lord of Sin rules over a densely populated land of hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.

Azmodan is a Summoner that can also deal high damage from far away.

Background[edit | edit source]

Diablo (franchise) This section concerns content exclusive to Diablo universe.

Azmodan, the Lord of Sin, is one of the four Lesser Evils which make up the seven Great Evils. After the events of the Sin War, Azmodan, together with Belial, banished the Three to Sanctuary when they realized the Three were planning to break the pact Hell had made with Heaven. This began the time known as the Dark Exile. Shortly thereafter, a civil war broke out between the two Lesser Evils, which Azmodan quickly won. He has ruled Hell for the last 300 years to this day. He is also the ruler of the Realm of Sin in the Burning Hells.

During the Black Soulstone cinematic first revealed at Blizzcon 2011, it is revealed that it is Azmodan who is invading Sanctuary during the events of Diablo III. The reason is because he seeks the Black Soulstone, with which he intends to become "The Prime Evil"[4].

Gameplay[edit | edit source]

Azmodan is a Summoner that revels in long-range assaults and sieging. His abnormally large Health pool makes him difficult to take down despite limited mobility. Demon Lieutenant allows Azmodan to improve their immediate lane presence, or apply pressure to distant lanes, thanks to the Ability's global cast range.

Strengths[edit | edit source]

  • Outstanding sieging and waveclearing capabilities
  • Split-Pushing
  • Large Health pool
  • High damage dealing potential

Weaknesses[edit | edit source]

  • Large and relatively immobile; easy to body block
  • Very vulnerable to interruption
  • Limited team fight utility

Abilities[edit | edit source]

Demon Lieutenant Icon.png
D
Demon Lieutenant
Cooldown: 30 seconds
Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds.
Usable while Channeling All Shall Burn.
    Type: Summon
    Targeting: Unit target
    Cast time: Instant
    Range: Global
Demon Lieutenant
    Summon Type: Mobile
    Health: 593
    Health scaling: 4.00%
    Basic Attack damage: 41
    Damage scaling: 4.00%
    Attack Speed: 1.00
    Attack Range: 2.0
    Movement speed: 3.25 / second
    Sight radius: 7
    Unit radius: 0.75
Demonic Smite
    Cast time: Instant
    Range: 7.5
    Projectile speed: 35
Globe Of Annihilation Icon.png
Q
Globe Of Annihilation
60 Mana Cooldown: 10 seconds
Shoot a globe of destruction, dealing 184 damage on impact.
❢ Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation.
❢ Reward: Each stack of Annihilation increases Globe of Annihilation’s damage by 1, up to 400.
    Type: Damage / Bonus damage (quest)
    Scaling: 3.00% / -
    Affects: Enemies
    Targeting: Point target
    Properties: Area of Effect, Self-castable
    Cast time: 0.5625+0.125 seconds
    Range: 30
    Radius: 4
Summon Demon Warrior Icon.png
W
Summon Demon Warrior
40 Mana Cooldown: 10 seconds
Spawn a Demon Warrior that marches forward. Warriors deal 30 damage per Attack and 8 damage to nearby enemies every second. Lasts 10 seconds.
Usable while Channeling All Shall Burn.
    Type: Summon
    Targeting: Point target
    Cast time: Instant
    Properties: Clamping
Demon Warrior
    Summon Type: Mobile
    Health: 435
    Health scaling: 4.00%
    Basic Attack damage: 30
    Damage scaling: 4.00%
    Attack Speed: 1.00
    Attack Range: 1
    Movement speed: 3.6015 / second
    Sight radius: 7
    Unit radius: 0.75
Demon Warrior Damage Aura
    Scaling: 4.00%
    Radius: 1.5
    Tick rate: 2 / second
    Damage per tick: 8
  • The actual damage aura DPS is twice of that stated in the tooltip (bug).
All Shall Burn Icon.png
E
All Shall Burn
40 Mana Cooldown: 6 / 1.0 seconds
Channel a death beam on an enemy, dealing 120 damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 320 damage to the target.
Azmodan's Movement Speed is reduced by 30% while Channeling.
    Type: Damage
    Scaling: 4.00%
    Affects: Enemies
    Targeting: Unit target
    Properties: Mobile channel, Self-slow, Channeled cast (stationary)
    Channel time: 2.0 seconds
    Cast time: 0.5+Ch+0
    Cast range: 6
    Active range: 7.75
    Tick rate: 4 / second (x10)
    Damage per tick: 30
    Reactivate: All Shall Burn Cancel - Cancel All Shall Burn
  • The channel gets interrupted, if the target moves outside the active range.
Black Pool Icon.png
R
Tide of Sin
100 Mana Cooldown: 20 seconds
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.
    Type: Damage modifier
    Scaling: -
    Affects: Ability
    Targeting: No target / Primed
    Cast time: Instant
Demonic Invasion Icon.png
R
Demonic Invasion
60 Mana Cooldown: 90 seconds
Rain a small army of Demonic Grunts down on enemies, dealing 65 damage per impact. Grunts deal 42 damage, have 750 health and last up to 10 seconds. When Grunts die they explode, dealing 97.5 damage to nearby enemies.
    Type: Damage / Summon
    Affects: Enemies / -
    Scaling: 4.00% / See below
    Targeting: Point target
    Properties: Area of Effect, Self-castable
    Cast time: 0+0.5
    Range: 20
    Impact radius: 1.5
Demonic Grunt
    Summon Type: Mobile
    Health: 750
    Health scaling: 4.00%
    Basic Attack damage: 42
    Damage scaling: 4.00%
    Attack Speed: 1.00
    Attack Range: 1.0
    Movement speed: 4 / second
    Sight radius: 7
    Unit radius: 0.6875
    Death explosion radius: 2

Talents[edit | edit source]

1
Greed Icon.png
Greed
Increase the time Minions will grant Annihilation from 1.5 to 3 seconds.
❢ Quest: After gaining 200 Annihilation, Globe of Annihilation's range is increased by 33% and it deals 20% more damage to Non-Heroic Targets.
    Bonus range: 10
Gluttony Icon.png
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 3.
❢ Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
Wrath Icon.png
Wrath
Basic Attacks against Heroes under 75% Health grant 1 Annihilation.
❢ Quest: After gaining 200 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 75% the amount of Annihilation he has.
4
Army of Hell Icon.png
Army of Hell
Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
Hellforged Armor Icon.png
Hellforged Armor
Demon Warriors and Lieutenants gain 25 armor and last 4 seconds longer.
Battleborn Icon.png
Battleborn
Azmodan's Basic Attacks reduce the cooldown of Summon Demon Warrior by 0.75 seconds and Demon Lieutenant by 1.5 second.
7
Art of Chaos Icon.png
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 30 Mana and gain an extra 4 Annihilation.
Bombardment Icon.png
Bombardment
After casting Globe of Annihilation, Azmodan's Basic Attacks within the next 3 seconds have an additional 2 range and can hit 2 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
    Type: Attack modifier
    Additional target search radius: 3
  • The additional targets hit can grant stacks for the Wrath talent and receive its bonus damage, and also grant cooldown reduction for the Battleborn talent.
Master of Destruction Icon.png
Master of Destruction
All Shall Burn's final damage applies to all enemies in an area around the target and grants 3 Annihilation per Hero hit.
    Radius: 3.5
10
Demonic Invasion Icon.png
Demonic Invasion
Cooldown: 90 seconds
Rain a small army of Demonic Grunts down on enemies, dealing 65 (+4% per level) damage per impact. Grunts deal 42 (+4% per level) damage, have 750 (+4% per level) health and last up to 10 seconds. When Grunts die they explode, dealing 97.5 (+4% per level) damage to nearby enemies.
Tide of Sin Icon.png
Tide of Sin
Cooldown: 20 seconds
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.
13
Brutish Vanguard Icon.png
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
    Type: Health multiplier / CC
    Scaling: -
    Affects: Demon Warriors and Demon Lieutenants / Enemies
    Properties: Slow
    Radius: 1.5
    Slow duration: 0.5625 seconds
    Ticks: 2 / second
Cydaea's Kiss Icon.png
Cydaea's Kiss
Reduces the Channel time of All Shall Burn by 0.5 seconds. If All Shall Burn's Channel lasts its full duration against a Hero, Azmodan is healed for 8% of his maximum Health.
    Type: Healing
    Scaling: -
    Affects: Self
  • Reduces periodic damage ticks by 2.
Chain of Command Icon.png
Chain of Command
The cooldown of Demon Lieutenants' Demonic Smite is reduced by 2 seconds and they grant 25% increased damage to nearby friendly Minions, Mercenaries, and Azmodan’s summoned Demons.
    Type: Damage modifier
    Affects: Allies (Minions, Mercenaries, Azmodan's summons)
    Radius: 7
  • Does not increase the damage of Demon Lieutenant itself, but two Demon Lieutenants can potentially increase the damage of each other.
  • As of Patch 2.35.2, does not increase the damage of Demon Warrior damage aura (possible bug).
16
Total Annihilation Icon.png
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
Hell Rift Icon.png
Hell Rift
If the channel lasts its full duration, a Demon Warrior is summoned at target's location and all Demon Warriors deal 100% increased damage for 5 seconds.
    Type: Summon / Damage modifier
    Affects: Demon Warriors
Sin's Grasp Icon.png
Sin's Grasp
Increases the range of All Shall Burn by 20%. If All Shall Burn channels for its full duration, its cooldown is reduced by 50%.
    Bonus cast range: 1.25
    Bonus active range: 1.55
20
Siegebreaker Icon.png
Siegebreaker
Azmodan’s Demons deal 50% increased damage to Structures.
    Type: Damage modifier
    Affects: Azmodan's summons
Black Pool Icon.png
Black Pool
Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, up to 15, and take 56 (+4% per level) damage per second.
    Type: Damage / Damage modifier
    Scaling: 4.00% / -
    Affects: Enemies / Enemy Heroes
    Radius: 4
    Tick rate: 8 / second (x40)
    Damage per tick: 14 (once per 2 ticks)
    Armor debuff per tick: 1
    Armor debuff duration: 0.3125 seconds
Pride Icon.png
Pride
After gaining 400 Annihilation, Globe of Annihilation’s area is increased by 15% and its damage is increased by 125.
    Type: Bonus damage
    Scaling: -
    Affects: Ability
    Bonus radius: 0.6
Trample Icon.png
Trample
Cooldown: 60 seconds
Active: Activate to charge a short distance, dealing 240 damage and Slowing enemies caught in the path by 60% for 1 second.
    Type: Damage / Mobility (Dash) / CC
    Scaling: 4.00%
    Affects: Enemies
    Targeting: Point target
    Properties: Clamping, Slow
    Hitbox: 2.5x2.5
    Distance: ~6
    Movement speed: ~15 / second

Skins[edit | edit source]

Azmodan Skins
 
Rare Lord of Sin
Backstory: The Lord of Sin rules over a densely populated land of hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
Azmodan Lord of Sin.jpg
300Gem.png / 2,000Money.png
Lord of Sin
Azmodan Toxic.jpg
Free
Toxic
Azmodan Souleater.jpg
Free
Souleater
Azmodan Avarice.jpg
Shard.png 100
Avarice
Azmodan Infested.jpg
Shard.png 150
Infested
Epic AzGul'dan
Backstory: Gul'dan could feel the demon's blood coursing through his veins... Mannoroth's gift once set the orcs on their path, now Azmodan's gift would make them unstoppable.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of other universes merging into Warcraft skins.
Azmodan AzGul'dan.jpg
Shard.png 400
Azmodan AzGul'dan Pallid.jpg
Shard.png 400
Pallid
Azmodan AzGul'dan Chaos.jpg
Shard.png 400
Chaos
Legendary Azmodunk
Backstory: In the deepest recesses of the Inferno lies the Burning Court, a realm with a single edict set by the first Hoop-Lord: "Though shalt slam with the best, or thou jammest with the rest."
Features: Replaced voice-over, themed abilities, custom portrait, themed mount.[5]
Notes: This skin theme is part of a shared theme of sports skins.
Azmodan Azmodunk.jpg
Shard.png 1,600
Azmodan Azmodunk Showtime.jpg
Shard.png 1,600
Showtime
Azmodan Azmodunk Real Dream.jpg
Shard.png 1,600
Real Dream
Azmodan Azmodunk Lucky.jpg
Shard.png 1,600
Lucky
Azmodan Azmodunk Three-peat.jpg
Shard.png 1,600
Three-peat
Azmodan Azmodunk Competitive.jpg
Shard.png 1,600
Competitive
Azmodan Azmodunk Champion.jpg
Shard.png 1,600
Champion
Legendary Dominus Vile
Backstory: For years, Dominus Vile has served the mad warlord Garrosh as the general of his warband. His mutants scour the wastes, raiding outposts and bringing their master whatever their simple minds can conceive of having value.
Features: Altered voice-over, themed abilities, themed animations, themed mount.
Notes: This skin theme is part of a shared theme of Warchrome Wastes skins.
Azmodan Dominus Vile.jpg
Shard.png 1,600
Azmodan Dominus Vile Hazardus.jpg
Shard.png 1,600
Hazardus
Azmodan Dominus Vile Machinus.jpg
Shard.png 1,600
Machinus
Rare Sinlord
Backstory: The Demon Lord Azmodan is no stranger to opulence and grandeur. In fact, greed and pride are among his favorite sins.
Azmodan Sinlord.jpg
Shard.png 100
Azmodan Sinlord Abyssal.jpg
Shard.png 100
Abyssal
Azmodan Sinlord Vile.jpg
Shard.png 100
Vile
Azmodan Sinlord Lunar.jpg
Shard.png 100
Lunar
Lunar Festival

Mounts[edit | edit source]

Azmodan Mounts
 
Flames of Wrath
Backstory: As the Lord of Sin, Azmodan can draw upon each of its various vices. Once his wrath is unleashed, there are few creatures that can outrun it.
Flames of Wrath.jpg
Free
Treads of Oblivion (Dominus Vile Azmodan exclusive)
Backstory: Tread HEAVILY.
Notes: Dominus Vile can use Flames of Wrath mount as well.
Treads of Oblivion.jpg
Free

Portraits[edit | edit source]

Alarak Portraits
 
Azmodan Hero Portrait.png
Azmodan Hero
Azmodan Mastery Portrait.png
Azmodan Mastery
Azmodan-O'-Lantern Portrait.png
Hallow's End Azmodan-O'-Lantern
Shard.png 40
Azmodunk Portrait.png
Azmodunk
AzmoDUNK Brawl Portrait.png
AzmoDUNK Brawl
Carbot Azmodan Portrait.png
Carbot Azmodan
Shard.png 100
Cyborganic Azmodan Insignia Portrait.png
Cyborganic Azmodan Insignia
Shard.png 40

Diablo III Azmodan Portrait.png
Diablo III Azmodan
Shard.png 40
Dominus Vile Azmodan Portrait.png
Dominus Vile Azmodan
Shard.png 40
Heroes of the Dorm Portrait.png
Heroes of the Dorm
Lil' Lunar Azmodan Portrait.png
Lunar Festival Lil' Lunar Azmodan
Shard.png 60
Stylized Azmodan Portrait.png
Stylized Azmodan
Shard.png 40
Toon Azmodunk Portrait.png
Toon Azmodunk
Shard.png 40
Toon Lunar Azmodan Portrait.png
Lunar Festival Toon Lunar Azmodan
Shard.png 60

Sprays[edit | edit source]

Azmodan Sprays
 
Azmodan-O'-Lantern Spray.png
Hallow's End Azmodan-O'-Lantern
Shard.png 40
Carbot Azmodan Spray.png
Carbot Azmodan
Shard.png 100
Cute Azmodan Spray.png
Cute Azmodan
Shard.png 40
Cyborganic Azmodan Insignia Spray.png
Cyborganic Azmodan Insignia
Shard.png 40
Feast-ival Azmodan Spray.gif
Lunar Festival Feast-ival Azmodan
Shard.png 150

Emojis[edit | edit source]

Azmodan Pack 1 Emoji Azmodan Pack 1 Azmodan Happy.png Azmodan Pack 2 Emoji Azmodan Pack 2 Azmodan Angry.png
Emoji Name Shortcut Emoji Name Shortcut
Emoji Azmodan Pack 1 Azmodan Happy.png Azmodan Happy  :azmodanhappy:
:azmohappy:
Emoji Azmodan Pack 2 Azmodan Angry.png Azmodan Angry  :azmodanangry:
:azmoangry:
Emoji Azmodan Pack 1 Azmodan ROFL.png Azmodan ROFL  :azmodanlol:
:azmodanrofl:
:azmolol:
:azmorofl:
Emoji Azmodan Pack 2 Azmodan Cool.png Azmodan Cool  :azmodancool:
:azmocool:
Emoji Azmodan Pack 1 Azmodan Sad.png Azmodan Sad  :azmodansad:
:azmosad:
Emoji Azmodan Pack 2 Azmodan Oops.png Azmodan Embarrassed  :azmodanoops:
:azmodanembarrassed:
:azmooops:
:azmoembarrassed:
Emoji Azmodan Pack 1 Azmodan Silly.png Azmodan Silly  :azmodansilly:
:azmosilly:
Emoji Azmodan Pack 2 Azmodan Love.png Azmodan in Love  :azmodanlove:
:azmodaninlove:
:azmolove:
:azmoinlove:
Emoji Azmodan Pack 1 Azmodan Meh.png Azmodan Speechless  :azmodanmeh:
:azmodanspeechless:
:azmomeh:
:azmospeechless:
Emoji Azmodan Pack 2 Azmodan Surprised.png Azmodan Surprised  :azmodanwow:
:azmodansurprised:
:azmowow:
:azmosurprised:

Quotes[edit | edit source]

Main article: Azmodan/Quotes


Trivia[edit | edit source]

  • Azmodan was mentioned in Diablo (December 1996), but did not make an in-game appearance until Diablo III (May 2012).
  • Azmodan is voiced by David Sobolov.[6]
  • Azmodan was one of the three heroes revealed at Gamescom 2014.[7]
  • Azmodan is the largest hero in the game.
  • Azmodan is one of four demons in the game, the others being Diablo, The Butcher, and Mephisto.
  • One of Azmodan's gag quotes ("Nephalems and Woozles") refers to "Heffalumps and Woozles" from the Disney short, Winnie the Pooh and the Blustery Day (December 1968).
  • Despite being classified as a 'Lesser Evil', Azmodan is extremely powerful and has long warred with Diablo for dominance over the Burning Hells. Their rivalry eventually led Azmodan to stage a successful coup d'etat against Diablo, ending in Diablo's exile from the Burning Hells and beginning the events of the original Diablo game.
  • Azmodan was designed to match his reputation as a masterful (although overconfident) military commander and tactician of Hell. Although he went through many iterations on his individual abilities, Azmodan stayed a specialist hero during development. The developers made sure he would focus on pushing down enemy forts with summoned units, bombarding enemies from afar with siege abilities, or conscripting mercenary camps. They wanted to do Azmodan the justice of being powerful in his own right, strength that a true Lord of Hell would deserve. In Heroes of the Storm, Azmodan is certainly able to wade into the thick of battle himself: he's got more health than any other specialist currently, and his All Shall Burn ability is excellent for focused damage on enemy heroes and structures. Obviously Azmodan prefers going into battle with an army of minions and mercenaries at his back, but whatever the situation, he won't be going down without a fight.[8]
  • Due to his size, Azmodan is limited to mounts he can stand on (such as Blackheart's Doubloon, Champion's Nexagon, Championship Banner, Hearthstone Card, Magic Carpet, Star Chariot, and Void Speeder).

Gallery[edit | edit source]

General[edit | edit source]

Abilities[edit | edit source]

Azmodunk[edit | edit source]

Videos[edit | edit source]

References[edit | edit source]

External links[edit | edit source]

Promotional Content