Andrew Kinabrew

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Andrew Kinabrew
Birth Date Unknown
Occupation Senior Character Artist
Projects Heroes of the Storm

Andrew Kinabrew is a Senior Character Artist at Blizzard Entertainment for Heroes of the Storm.[1]

Background[edit | edit source]

Kinabrew began his professional career as a 3D game artist in 2007. He joined the Blizzard team in May of 2012. Kinabrew is responsible for creating characters, skins, environment art and FX assets from existing concepts to game ready and optimized 3D assets. He works closely with the Design, Technical Art, FX and Animation departments to satisfy any needs and resolve any pain points in production.

His skills include: character modeling, digital sculpting, hard surface modeling, environment modeling, FX assets, 3D modeling and texturing.

Characters designs[edit | edit source]

NPC designs[edit | edit source]

References[edit | edit source]

  1. Wade, D. (2017, May 25). Blizzard Entertainment Heroes of the Storm 2.0 Art Blast. ArtStation Magazine. Retrieved on 2018-10-03.

External links[edit | edit source]