Uther

From Heroes of the Storm Wiki
Jump to: navigation, search
Uther
Uther
Basic Info
Title The Lightbringer
Role Support Support
Franchise Warcraft Warcraft
Type Melee
Release Date March 13, 2014
Base Stats
Health 2156 (+4% per level)
Health Regen 4.49 (+4% per level)
Energy 500 Mana (+4% per level)
Energy Regen 3 (+4% per level)
Armor 0
Speed 100% / 130%
Attack Speed 1 per second
Attack Range 1
Attack Damage 81 (+4% per level)
Stats per level
Max Health 4
Health Regen 4
Ranged Damage 4
Splash Damage 0
Max Energy 0
Energy Regen 0
  • "Mana(+4%perlevel)" can not be assigned to a declared number type with value 500.
  • "(+4%perlevel)" can not be assigned to a declared number type with value 3.
  • "%/130%" can not be assigned to a declared number type with value 100.
  • "persecond" can not be assigned to a declared number type with value 1.
  • "(+4%perlevel)" can not be assigned to a declared number type with value 81.

Uther the Lightbringer is a melee support hero from the Warcraft universe.[1] The first paladin and founder of the Order of the Silver Hand, Uther is a faithful servant of the Light. Dispensing justice with the swing of his hammer, Uther is a bastion of truth and an unflinching symbol of the Alliance.

Uther heals allies, stuns enemies, and returns as a Spirit to heal after dying.[2]

Background[edit | edit source]

Warcraft This section concerns content exclusive to the Warcraft universe.

The sobriquet "Lightbringer" is not softly won, nor softly maintained beyond death. The legend of noble Uther guides the Alliance years after his passing.

Many devout followers of the Light were killed during the First War, unprepared for the sheer brutality of warfare against the Horde. The leader of the Clerics of Northshire, Alonsus Faol, believed that the Light could protect the faithful and devoted, and thus began training the most virtuous knights of Lordaeron to wield the Light in battle.

The first knight to be named a paladin was Uther, who helped found the Knights of the Silver Hand alongside Archbishop Faol and became a legend among his order. When the Second War began, Uther fought alongside his brother-in-arms, Turalyon, to fend off the forces of Horde commander Orgrim Doomhammer and lead the Alliance in a final, successful attack on the Dark Portal. In the wake of the Horde's defeat, Uther helped rebuild Stormwind City and cared for the sick and injured.

Uther remained in a leadership role with the Silver Hand for years, eventually taking Lordaeron's prince, Arthas Menethil, as his apprentice. The two forged a close relationship as teacher and student, and together they enforced justice throughout the land... until the Scourge struck Lordaeron. Arthas's growing anger at the spreading plague of undeath led him to horrific acts—such as the culling of Stratholme—and his thirst for vengeance drove him to madness. After the prince became a champion of the Lich King and killed his own father, Uther decided to personally guard the urn of the slain king. Arthas and Uther fought in Andorhal, and when the battle ended, the legendary paladin lay dead.

Today, followers of the Light pay their respects to Uther at Stormwind's cathedral, where a statue of the revered paladin was built. A dedicated few trek to his tomb in the Western Plaguelands, where the Lightbringer's memory is an unyielding gleam in a land of death.

Abilities[edit | edit source]

Eternal Devotion Icon.png
Eternal Devotion
Heroes healed by Uther's Basic Abilities gain 25 Armor for 2 seconds. This effect does not stack with itself.
Upon dying, Uther becomes an Invulnerable spirit for up to 8 seconds. While in spirit form, Uther can heal allies with Flash of Light.
Holy Light Icon.png
Q
Holy Light
90 Mana Cooldown: 12 seconds
Heal target ally for 380 (+4% per level) Health. When used on a target other than Uther, also heal Uther for 190 (+4% per level) Health.
Flash of Light Icon.png
Q
Flash of Light
Cooldown: 1.5 seconds
Heal an ally for 242 (+4% per level) Health.
Holy Radiance Icon.png
W
Holy Radiance
60 Mana Cooldown: 12 seconds
Heal all allies in a line for 160 (+4% per level) Health, dealing 160 (+4% per level) damage to enemies.
Hammer of Justice Icon.png
E
Hammer of Justice
40 Mana Cooldown: 8 seconds
Deal 114 (+4% per level) damage and stun the target for 0.75 seconds.
Divine Shield Icon.png
R
Divine Shield
80 Mana Cooldown: 90 seconds
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
Divine Storm Icon.png
R
Divine Storm
80 Mana Cooldown: 80 seconds
Deal 187 (+4% per level) damage and stun nearby enemies for 1.75 seconds.

Talents[edit | edit source]

1
Conjurer's Pursuit Icon.png
Conjurer's Pursuit
❢ Quest: Gathering Regeneration Globes increases your Mana Regeneration by 0.1 per second, up to 2.5 per second.
❢ Reward: After gathering 25 Globes, also increase your maximum Mana by 100.
Hammer of the Lightbringer Icon.png
Hammer of the Lightbringer
Basic Attacks also restore 8 Mana.
Fist of Justice Icon.png
Fist of Justice
Basic Attacks reduce cooldown of Hammer of Justice by 1 second.
Wave of Light Icon.png
Wave of Light
Each Hero healed by Holy Radiance returns 8 Mana and reduces the cooldown by 1 second, up to a maximum of 40 Mana and 5 seconds.
4
Boundless Conviction Icon.png
Boundless Conviction
Increases the width and length of Holy Radiance by 40%.
Beacon of Light Icon.png
Beacon of Light
You heal yourself for 30% of all healing done to allied Heroes.
Protective Shield Icon.png
Protective Shield
Cooldown: 60 seconds
Activate to shield an allied Hero for 15% of their max Health for 5 seconds.
7
Burden of Guilt Icon.png
Burden of Guilt
After Hammer of Justice's stun fades, the enemy's Movement Speed is slowed by 30% for 2 seconds.
Holy Fire Icon.png
Holy Fire
Deal 18 (+4% per level) damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.
Cleanse Icon.png
Cleanse
Cooldown: 60 seconds
Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
10
Divine Shield Icon.png
Divine Shield
Cooldown: 90 seconds
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
Divine Storm Icon.png
Divine Storm
Cooldown: 80 seconds
Deal 187 damage and stun nearby enemies for 1.75 seconds.
13
Blessed Champion Icon.png
Blessed Champion
Deal 187 (+4% per level) damage and stun nearby enemies for 1.75 seconds.
Spell Shield Icon.png
Spell Shield
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 1.5 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.
Holy Shock Icon.png
Holy Shock
Holy Light can be used on an enemy to do 50% of its healing amount as damage and with 6 seconds less cooldown. When used this way, your next Holy Light heals for 50% more.
Shrink Ray Icon.png
Shrink Ray
Cooldown: 60 seconds
Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% for 4 seconds.
16
Gathering Radiance Icon.png
Gathering Radiance
Each Hero that Holy Radiance passes through increases the healing and damage of your next Holy Radiance by 8%, to a maximum of 80% increase.
Hardened Focus Icon.png
Hardened Focus
While above 80% life, your Basic Ability cooldowns regenerate 50% faster.
Righteous Defense Icon.png
Righteous Defense
Healing a Hero with Holy Light grants them 50 Armor for 2 seconds, reducing all damage they take by 50%.
Benediction Icon.png
Benediction
Cooldown: 40 seconds
Activate to reduce the Mana cost of your next Basic Ability by 50 and its cooldown by 10 seconds.
20
Bulwark of Light Icon.png
Bulwark of Light
Divine Shield lasts 2 seconds longer and its cooldown is reduced by 20 seconds.
Divine Hurricane Icon.png
Divine Hurricane
Divine Storm's radius is increased by 50% and its cooldown is reduced by 20 seconds.
Redemption Icon.png
Redemption
After Eternal Devotion ends, return to 50% of your maximum Health at your spirit's location. This effect has a 180 second cooldown.
Storm Shield Icon.png
Storm Shield
Cooldown: 45 seconds
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.

Skins[edit | edit source]

  • The Lightbringer
    • Backstory: The first paladin and founder of the Order of the Silver Hand, Uther the Lightbringer is a faithful servant of the Light. Dispensing justice with the swing of his hammer, Uther is a bastion of truth and an unflinching symbol of the Alliance.
    • Price: 4,000gems / 6.49gold
  • Master Master (PvP paladin set)
    • Backstory: It's common for the longest serving paladins in the Alliance to still wear their Grand Marshall's Aegis with pride. After all, it takes a lot of honorable kills to purchase that thing.
    • Price: 10,000gems (requires Hero Level 10)
    • Note: This skin theme is part of a shared theme of Warcraft tier sets skins.
  • Rare Lumberjack
    • Backstory: Arthur Light of British Columbia had barely sipped his coffee when he was dragged into a Nexus portal. Now, he fights alongside the greatest of heroes, hoping to find his way home.
    • Price: $4.99 / 3.99€
  • Epic Medic
    • Backstory: It is said any sufficiently advanced technology is indistinguishable from magic. Medical Corps officer Uther Lightbringer tends to agree.
    • Price: $9.99 / 8.99€
    • Skin Features: Altered voice-over, themed abilities. Holy Light creates a number of green crosses, Holy Radiance creates a glowing green syringe, and Hammer of Justice drops a hammer shaped like the one he wields.
    • Note: This skin theme is part of a shared theme of other franchises merging into StarCraft skins.
  • Epic Judgement (tier 2 paladin set)
    • Backstory: Despite surviving Arthas's brutal assault, Uther was unable to prevent Lordaeron's fall. Now under Varian's banner he leads the Silver Hand into Northrend to mete out justice.
    • Price: Available with purchase of the Judgement Bundle or Uther Complete Bundle.
    • Epic Skin Features: Themed abilities. Holy Light surrounds its target with glowing chains and motes of fire, Holy Radiance conjures a blazing tome, Hammer of Justice drops a burning hammer, Divine Shield protects its target with glowing librams, and Divine Storm briefly leaves a symbol on the ground (a sword overlaid on a libram in a circle of chains).
    • Note: This skin theme is part of a shared theme of Warcraft tier sets skins.

Trivia[edit | edit source]

  • Uther first appeared in Warcraft II: Tides of Darkness (1995).
  • Uther is voiced by Michael McConnohie.
  • Uther was one of the 18 heroes revealed at BlizzCon 2013.
  • Uther was added to the game because the designers wanted a healing-orientated character.
  • One of Uther's gag quotes references the phrase "the light at the end of the tunnel".

Gallery[edit | edit source]

References[edit | edit source]

  1. StarCraft. 2011-10-20. Blizzard DOTA Trailer. Youtube. Accessed 2011-10-22.
  2. http://www.heroesnexus.com/heroes/8-uther

External links[edit | edit source]