From Heroes of the Storm Wiki
Jump to: navigation, search
Basic Info
Title Archangel of Justice
Role Warrior Warrior
Franchise Diablo (franchise) Diablo
Type Melee
Release Date March 13, 2014
Base Stats
Health 2567
Health Regen 5.35
Energy 500
Energy Regen 3
Speed 4.3984
Attack Speed 1.25
Attack Range 1.5
Attack Damage 81
Stats per level
Max Health 4
Health Regen 4
Ranged Damage
Splash Damage
Max Energy 0
Energy Regen 0

Tyrael, the Archangel of Justice, is a melee warrior hero from the Diablo universe.[1] Among the angels it is the Archangel of Justice who is humanity's greatest defender. Wielding his sword El'druin against the Burning Hells, the Prime Evils would have enslaved Sanctuary and all of humanity long ago if Tyrael had not intervened.

Tyrael is a strong front-line Hero that can support his allies, Shielding them and increasing their Movement Speed. Explodes when he dies damaging nearby enemies.[2]

History[edit | edit source]

Diablo (franchise) This section concerns content exclusive to Diablo universe.

Tyrael. Member of the Angiris Council. Archangel of Justice. Fallen Angel.

Tyrael has fought on the side of the Light against the forces of Hell for time immemorial. For countless eons Tyrael thought the only principles of justice were the laws of the High Heavens. This view of Creation was shattered once he encountered the denizens of Sanctuary, humans. Humans were the spawn of rogue angels and demons who had become weary of the endless Eternal Conflict that consumed all of the focus of both Heaven and Hell.

While at first many angels saw humanity as an abomination, Tyrael saw the potential for good that resided within this new race. Tyrael would spend much of his time observing humanity, but direct interaction was forbidden by the laws of Heaven. Eventually Tyrael would come to face one of the most difficult decisions of his existence when humanity was endangered by the release of the Prime Evils onto Sanctuary. Tyrael would have to choose between following the law and letting the exiled leaders of Hell destroy mankind or intervening to help save humanity and turning his back on the one central ideal he held most dear. It was this decision that caused Tyrael to learn the true meaning of justice. Justice wasn't upholding some lofty, idealistic laws, it was doing what was right.

Tyrael came to the aid of the humans many times when the Three threatened them. First when he armed humanity with the sacred Soulstones to contain the Prime Evils and again when he sacrificed himself to destroy the corrupted Worldstone to prevent the forces of Hell from pouring into the mortal world, but not even death could stop the embodiment of Justice.

Twenty years later Tyrael would return from death only to find himself put on trial by his peers. Tyrael had done the unthinkable by interfering on the behalf of humanity and his answer to the crimes of breaking Heaven's laws was to renounce his divinity. Tyrael would no longer stand among the angels if it meant idly standing by while the innocent suffered. A now mortal Tyrael would immediately be faced with another challenge as the forces of hell sought after the Black Soulstone to unleash the Prime Evil upon Creation.

Tyrael would not face this challenge alone as a mortal hero, the Nephalem, would come to his aid in this battle against the forces of Hell. After a hard fought battle the forces of the Light would emerge victorious and the Prime Evil would be locked away within the Black Soulstone, but the threat wasn't over. The evil within the Stone would begin to seep out into Heaven where it held and only Tyrael could see the subtle changes within the holiest of realms. Tyrael was again faced with the decision of following the laws of Heaven or breaking them to save his former home, only this time his decision would have far darker consequences.

Abilities[edit | edit source]

Archangel's Wrath Icon.png
Archangel's Wrath
When you die, become invulnerable and explode for 1206 (572 + 4% per level) damage after 3.5 seconds.
El'Druin's Might Icon.png
El'Druin's Might
50 Mana Cooldown: 11 seconds
Deals 242 (115 + 4% per level) damage to enemies within target area, slowing them by 25%. Reactivating will teleport you to the blade and slow nearby enemies by 25%.
Righteousness Icon.png
60 Mana Cooldown: 10 seconds
Shields you for 702 (33 + 4% per level) damage and nearby allies for 281 (134 + 4% per level) damage for 4 seconds.
Smite Icon.png
45 Mana Cooldown: 6 seconds
Rake target area for 316 (150 + 4% per level) damage. Allies moving through the targeted area gain 25% increased Movement Speed for 2 seconds.
Judgment Icon.png
80 Mana Cooldown: 80 seconds
After 0.75 seconds, charge an enemy Hero dealing 220 (104 + 4% per level) damage and stunning them for 1.5 seconds. Nearby enemies are knocked away and take 110 (52 + 4% per level) damage.
Sanctification Icon.png
75 Mana Cooldown: 70 seconds
After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.

Talents[edit | edit source]

Purge Evil Icon.png
Purge Evil
Smite deals 30% more damage to Heroes.
Protection in Death Icon.png
Protection in Death
When Archangel's Wrath explodes, shield nearby allies for 50% of their max Health for 10 seconds.
Even In Death Icon.png
Even In Death
Increases Archangel's Wrath's damage by 25%. Basic Abilities also can be used before exploding, but deal no damage.
Regeneration Master Icon.png
Regeneration Master
Quest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage, to a max of 40 damage.Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 30% for 3 seconds. 60 second cooldown.
Horadric Reforging Icon.png
Horadric Reforging
If El'druins Might hits an enemy, its cooldown is reduced by 3 seconds.
Swift Retribution Icon.png
Swift Retribution
Increases Smite's Movement Speed by 10% and duration by 1 second.
Amplified Healing Icon.png
Amplified Healing
Increases regeneration effects and all healing received by 30%.
Vigorous Strike Icon.png
Vigorous Strike
Basic Attacks heal for 25% of the damage dealt to the primary target.
Angel's Grace Icon.png
Angel's Grace
After teleporting using El'Druin's Might, gain 30% Movement Speed for 3 seconds.
Reciprocate Icon.png
When your shield expires, it explodes for 439 (208 + 4% per level) damage to nearby enemies.
Zealotry Icon.png
Increases the duration of Righteousness by 50%, and reduces its cooldown by 2 seconds.
Searing Attacks Icon.png
Searing Attacks
Activate to increase Basic Attack damage by 50% for 5 seconds. Each attack costs 15 Mana.
Judgment Icon.png
After 0.75 seconds, charge an enemy Hero dealing 220 (104 + 4% per level) damage and stunning them for 1.5 seconds. Nearby enemies are knocked away and take 110 (52 + 4% per level) damage.
Sanctification Icon.png
After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.
Burning Rage Icon.png
Burning Rage
Deal 23 damage per second to nearby enemies.
Angelic Absorption Icon.png
Angelic Absorption
Enemies that attack you while shielded grant 138 Health over 3 seconds.
Imposing Will Icon.png
Imposing Will
Enemies that attack you while shielded have their Attack Speed and Movement Speed slowed by 50% for 2 seconds.
Angelic Might Icon.png
Angelic Might
Gain 25% increased damage on your next Basic Attack for each target hit by Smite.
Blade of Justice Icon.png
Blade of Justice
After teleporting using El'Druin's Might, increase your Attack Speed by 50% for 5 seconds.
Holy Ground Icon.png
Holy Ground
Create a ring that blocks enemies from entering the area teleported to using El'Druin's Might.
Salvation Icon.png
Each allied Hero that is affected by Righteousness increases Tyrael's Shield amount by 35%.
Blood for Blood Icon.png
Blood for Blood
Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.
Angel of Justice Icon.png
Angel of Justice
Increases the cast range of Judgment by 50%, and reduces the cooldown by 40 seconds.
Holy Arena Icon.png
Holy Arena
Increases duration of Sanctification by 1 second and increases the damage of allies by 25%.
Hardened Shield Icon.png
Hardened Shield
Activate to reduce damage taken by 75% for 4 seconds.
Nexus Blades Icon.png
Nexus Blades
Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.

Skins[edit | edit source]

  • Archangel of Justice
    • Backstory: Among the angels it is the Archangel of Justice Tyrael who is humanity's greatest defender. Wielding his sword El'druin against the Burning Hells, the Prime Evils would have enslaved humanity long ago if Tyrael had not intervened.
    • Price: 4,000g / $6.49 / 6.49
  • Master Master
    • Backstory: Each archangel's armor is a manifestation of their spirit. While his appearance had changed during his battles within the Nexus, his dedication to justice remained steadfast.
    • Price: 10,000g (requires Hero Level 10)
  • Rare Seraphim
    • Backstory: With tired eyes the newly appointed High Seraph Tyrael looked across Sanctuary... after the fall of the High Heavens, this world was the last bastion against Imperius's wrath.
    • Price: $9.99 / 8.99€
    • Note: This skin theme is part of a shared theme of alternative history skins.
  • Epic Demonic
    • Backstory: Of all the Aspects of Sin, Tyrael, the Lord of Pride, is the most ruthless. His every action and every thought serves only to fulfill the desires of his true master: himself.
    • Price: $9.99 / 8.99€
    • Skin Features: Altered voice-over, themed abilities. El'Druin's Might reflects the altered appearance of his sword, and Smite creates an image of Diablo rather than an angelic rune.
    • Note: This skin theme is part of a shared theme of alternative history skins.

Trivia[edit | edit source]

  • Tyrael was mentioned in the manual for Diablo (1996), and made his first appearance in Diablo II (2000).
  • Tyrael is voiced by Ed Trotta in Diablo II and Diablo II: Lord of Destruction, and by Jonathan Adams in Diablo III, Diablo III: Reaper of Souls, Diablo III: Wrath, and Heroes of the Storm.[3]
  • Tyrael was one of the 18 heroes revealed at BlizzCon 2013.
  • NECA revealed the Heroes of the Storm Tyrael action figure at SDCC 2015.[4]
  • One of Tyrael's gag quotes references the Diablo II Act III cinematic "Mephisto's Jungle".
  • Tyrael's quote "In Heaven, everything is fine" is a reference to the movie Eraserhead.
  • Tyrael's "Every time a bell rings..." quote is a reference to the movie It's a Wonderful Life.

Balance changelog[edit | edit source]

  • May 17, 2016 (18.0)
-Battle Momentum (7) changed to Angelic Momentum (7).
 >Basic Attacks now reduce Basic Ability cooldowns by 0.75 seconds instead of 0.5.
 >No longer reduces Heroic Ability cooldowns.
  • April 12, 2016 (17.1.4)
-Falling Sword (R)
  >Damage increased from 251 (+4% per level) to 365 (+4% per level).
  • August 18, 2015 (13.0.0)
-El’Druin’s Might (Q) After throwing El’Druin, a timer bar will now display on screen to indicate how much time remains before El’Druin’s Might expires.
  >New Talent (Level 1): Horadric Reforging
  >>Reduces the cooldown for El’Druin’s Might by 3 seconds if it hits an enemy.
-Sanctification (R) No longer requires Tyrael to channel the Ability. All Heroes, including Tyrael, will be invulnerable while within Sanctification’s area of effect. Now has a 0.5 second cast time, cooldown increased from 50 to 70 seconds, and area of effect radius reduced by approximately 53%.
-Judgment (R) Casting time increased from 0.5 to 0.75 seconds, Judgment’s target is now briefly revealed upon casting, new art has been added that will better notify the target of an incoming Judgment, the distance that an enemy targeted by Judgment must travel beyond the Ability’s maximum cast range in order to interrupt it has been increased by 66%.

Gallery[edit | edit source]

Videos[edit | edit source]

References[edit | edit source]

External links[edit | edit source]