Thrall

From Heroes of the Storm Wiki
Jump to: navigation, search
Thrall
Thrall
Basic Info
Title Warchief of the Horde
Role Assassin Assassin
Franchise Warcraft Warcraft
Type Melee
Release Date January 13, 2015
Base Stats
Health 1859
Health Regen 3.87
Energy 500
Energy Regen 3
Speed 4.3984
Attack Speed 0.91
Attack Range 1.5
Attack Damage 172
Stats per level
Max Health 4
Health Regen 4
Ranged Damage
Splash Damage
Max Energy 0
Energy Regen 0


Thrall, the Warchief of the Horde, is a melee assassin hero from the Warcraft universe.[1][2] [3] As a child, he served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own, and worked to recover their ancient traditions. Now and forever Thrall is the Warchief of the Horde.

Thrall is a melee heavy hitter with powerful Lightning and Earth spells. He heals himself through Ability casts.[4]

History[edit | edit source]

Warcraft This section concerns content exclusive to the Warcraft universe.

The former slave known as Thrall brought unity to the Horde, turning ravagers into architects and securing a future for his people.

"Thrall" was the moniker bestowed on the young orc Go'el in his first home - an internment camp created to keep the orc prisoners of the Second War from ever threatening Azeroth again - and the name could not be less fitting. When Go'el escaped his prison, he traveled in search of not just aimless freedom but his roots, eventually finding wisdom in the shamanic beliefs of his ancestors.

Thrall's shamanism guided his actions as he re-formed the Horde, becoming its warchief and leading his people to settle in an arid land that he called Durotar, in honor of his father, Durotan. Thrall led the Horde through a seemingly unceasing series of trials: the lifting of the demonic blood-curse that had tainted the orcs, a Burning Legion attack on Mount Hyjal, and the fall of the dreaded Lich King. When Deathwing returned and shattered the world, Thrall stepped down from his role as the Horde's warchief, instead joining the Earthen Ring, a powerful shamanic group, in an attempt to put the elements to rest and stop the Destroyer. Thrall chose Garrosh Hellscream as his successor, a decision he came to regret when the ruthlessness of the new warchief was aimed at other members of the Horde.

Abilities[edit | edit source]

Frostwolf Resilience Icon.png
Frostwolf Resilience
Dealing damage with Abilities grants 1 stack of Frostwolf Resilience. At 5 stacks, you are instantly healed for 660 (314 + 4% per level) Health.
Chain Lightning Icon.png
Q
Chain Lightning
40 Mana Cooldown: 6 seconds
Deal 391 (186 + 4% per level) damage to an enemy and half that amount to 2 nearby enemies.
Feral Spirit Icon.png
W
Feral Spirit
60 Mana Cooldown: 12 seconds
Send out a Feral Spirit that deals 336 (160 + 4% per level) damage to enemies in its path. Upon hitting an enemy Hero, the wolf stops and roots that hero in place for 1 second.
Windfury Icon.png
E
Windfury
65 Mana Cooldown: 12 seconds
Increase your Movement Speed by 30% for 4 seconds. Your next 3 Basic Attacks occur 100% faster.
Sundering Icon.png
R
Sundering
75 Mana Cooldown: 80 seconds
After a short delay, sunder the earth in a long line, dealing 611 (290 + 4% per level) damage and shoving enemies to the side, stunning them for 1.0 seconds.
Earthquake Icon.png
R
Earthquake
90 Mana Cooldown: 100 seconds
Summon a massive Earthquake that pulses every 2 seconds. Each pulse slows all enemies in the area by 70%, and deals 110 (52 + 4% per level) damage to enemy Heroes. Does 3 pulses.

Talents[edit | edit source]

1
Block Icon.png
Block
Every 5 seconds, you can Block a Basic Attack from an enemy Hero reducing its damage by 50%. Stores up to 2 charges.
Rolling Thunder Icon.png
Rolling Thunder
Increases Chain Lightning's range by 30% and attacking enemies recently hit by Chain Lightning restores 10 Mana.
Rabid Wolves Icon.png
Rabid Wolves
Damaging Heroes with Feral Spirit grants 3 stacks of Frostwolf Resilience.
Seasoned Marksman Icon.png
Seasoned Marksman
❢ Quest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage.
❢ Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 40% for 3 seconds. 60 second cooldown.
4
Ride The Lightning Icon.png
Ride The Lightning
Chain Lightning can hit 2 additional enemies for 50% damage.
Spirit Journey Icon.png
Spirit Journey
Feral Spirit travels 50% farther.
Mana Tide Icon.png
Mana Tide
Frostwolf Resilience also restores 15 Mana.
Envenom Icon.png
Envenom
Cooldown: 60 seconds
Activate to poison an enemy Hero, dealing 352 damage over 10 seconds.
7
Wind Shear Icon.png
Wind Shear
Reduces the cooldown of Windfury by 4 seconds.
Stone Wolves Icon.png
Stone Wolves
Increases the duration of Feral Spirit's root from 1 second to 1.5 seconds.
Follow Through Icon.png
Follow Through
After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.
Frostwolf's Grace Icon.png
Frostwolf's Grace
Cooldown: 30 seconds
Frostwolf Resilience can be activated to immediately heal you.
10
Sundering Icon.png
Sundering
Cooldown: 75 seconds
After a short delay, sunder the earth in a long line, dealing 601 (285 + 4% per level) damage and shoving enemies to the side, stunning them for 1.0 seconds.
Earthquake Icon.png
Earthquake
Cooldown: 60 seconds
Summon a massive Earthquake that pulses every 2 seconds. Each pulse slows all enemies in the area by 70%, and deals 110 (52 + 4% per level) damage to enemy Heroes . Does 3 pulses..
13
Restless Wolves Icon.png
Restless Wolves
If Feral Spirit hits an enemy Hero, its cooldown is reduced by 50%.
Grace Of Air Icon.png
Grace Of Air
Windfury attacks grant twice as many stacks of Frostwolf Resilience.
Giant Killer Icon.png
Giant Killer
Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
Spell Shield Icon.png
Spell Shield
Cooldown: 0.75 seconds
Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
16
Forked Lightning Icon.png
Forked Lightning
Allows Chain Lightning to hold 2 charges that can be used in quick succession.
Tempest Fury Icon.png
Tempest Fury
The final strike of Windfury hits 3 times for 75% normal damage.
Ride The Wind Icon.png
Ride The Wind
Increases Windfury's Movement Speed bonus from 30% to 40%. Windfury attacks increase the Movement Speed duration by 1 second.
Blood for Blood Icon.png
Blood for Blood
Cooldown: 60 seconds
Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.
20
Worldbreaker Icon.png
Worldbreaker
Sundering travels indefinitely.
Earthen Shields Icon.png
Earthen Shields
You and your allies within the Earthquake area gain a Shield equal to 15% of max Health each pulse. This shield lasts 4 seconds.
Nexus Blades Icon.png
Nexus Blades
Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.
Bolt of the Storm Icon.png
Bolt of the Storm
Cooldown: 70 seconds
Activate to teleport to a nearby location.

Skins[edit | edit source]

  • Warchief of the Horde
    • Backstory: As a child, Thrall served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own and worked to recover their ancient traditions. Now and forever he is the Warchief of the Horde.
    • Price: 4,000g / $6.49 / 6.49
  • Master Master
    • Backstory: The vestments of a shaman should be as simple as the elements themselves. Although, there's no rule about what you wear beneath them.
    • Price: 10,000g (requires Hero Level 10)
  • Epic Hellhammer
    • Backstory: Go'el, the new Warlord of the Ashwolf clan, lifted the shattered Doomhammer from the Blackrock chieftain’s corpse. Of his father’s betrayers, only Gul'dan remained.
    • Price: $7.49 / 6.49€
    • Skin Features: Altered voice-over.
    • Note: This skin theme is part of a shared theme of alternative shared history skins.
  • Epic Earthbreaker
    • Backstory: The weight of the world hangs upon the Aspect of Earth, a burden no mortal can bear. As Thrall embraced its power, he was consumed by living rock and forever changed.
    • Price: $7.49 / 6.49€
    • Skin Features: Altered voice-over, themed abilities. Earthbreaker Thrall's Chain Lightning looks like a stream of fire, his Feral Spirit are made of rock, and his Earthquake creates a different symbol on the ground.

Trivia[edit | edit source]

  • Thrall first appeared in Warcraft: Of Blood and Honor (2001 novel) and Warcraft III: Reign of Chaos (2002 game). His own game (Warcraft Adventures: Lord of the Clans) was cancelled in 1998.
  • Thrall is voiced by Chris Metzen.
  • Thrall was a support hero in Blizzard DOTA.
  • Thrall was chosen to represent the shaman class by being the most well known shaman of Warcraft.[5] In order to distinguish him from Za'Muro, he was given a cyber wolf to ride. This sparked the idea of mounts in the game.[5]
  • Thrall previously possessed a bloodlust ability.[6]
  • Rehgar's kit (other than his trait) originally belonged to Thrall. It was moved to Rehgar so Thrall could be redesigned as a more aggressive hero.[7]
  • Thrall was one of the heroes revealed at BlizzCon 2014.
  • In World of Warcraft, Thrall has a wife named Aggra and a son named Durak.

Gallery[edit | edit source]

Videos[edit | edit source]

References[edit | edit source]

  1. StarCraft. 2011-10-20. Blizzard DOTA Trailer. Youtube. Accessed 2011-10-22.
  2. 2013-11-08, BlizzCon 2013 - Heroes of the Storm - Building the Nexus. YouTube, accessed on 2013-12-12
  3. 2014-03-18, Hero Interaction Strings - Introduction Questions, accessed on 2014-03-18
  4. http://www.heroesnexus.com/heroes/43-thrall
  5. 5.0 5.1 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07
  6. 2013-11-11, Heroes of the Storm: Sixen Interviews Dustin Browder. YouTube, accessed on 2013-12-01
  7. 2014-07-24, Developer Insights: The Bloodlust of Rehgar

External links[edit | edit source]