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Sgt. Hammer
Sergeant Hammer

"Ready to roll out!"

Basic Info
Title Siege Tank Operator
Role Ranged Assassin Ranged Assassin
Difficulty Hard
Franchise StarCraft StarCraft
Price Gem625 / Money7,000
Release Date March 13, 2014
Base Stats
Attack Type Ranged
Health 1720
Health Regen 3.582
Resource 500 Mana
Unit Radius 1.1875
Attack Speed 1
Attack Range 5.5
Attack Damage 140
Data Page

Sergeant Alabama "Bama the Hammer" Kowalski, the Siege Tank Operator, is a Ranged Assassin Hero from the StarCraft universe. She has served some of the toughest tours around the Koprulu sector. The thunderous roar of her siege tank's shock cannon strikes fear right into the heart of the toughest of warriors... including some of her allies.

Sgt. Hammer is a long-range Physical Damage dealer who needs protection from allies.

Background[ | ]

StarCraft This section concerns content exclusive to the StarCraft universe.

Alabama Kowalski, also known as "Sgt. Hammer," is a famed Crucio-siege tank pilot of the Terran Dominion. Her ability to deliver her shells within inches of her allies has earned her a reputation among the Dominion Marine Corps, with some marines remarking "never trust a women who paints her tank red."

Siege tanks are terran vehicles that can be configured to fulfill both the armored support and the long-range artillery support roles. The dual-mode siege tank concept was a Terran Confederacy response to the Guild Wars and the Goliath. Prior to the war, work had progressed on a static "final defense" cannon. However, the conflict demonstrated the need for mobility and as a result an effort was made to make the cannon more mobile. The solution was creative. An existing tank design was modified so that it could operate as a conventional tank in addition to being able to deploy the cannon and become a static artillery emplacement at will. Mobile siege tanks were in existence by 2480, several years before the official beginning of the Guild Wars. Two primary variants of the siege tank exist the Arclite, in service during the Great War, and the Crucio, which remained the core siege tank of the Dominion in the Second Great War and beyond.

Siege tanks function in two modes. First is the "tank" or "assault mode" in which the vehicle may be used in the familiar armored support role using relatively light weapons. The second is the more radical "siege mode" in which the vehicle becomes a static emplacement able to deploy a much more powerful and longer ranged weapon.

Gameplay[ | ]

Sgt. Hammer is a Ranged Assassin who excels at dealing large amounts of sustained damage from a very long range. Sgt. Hammer has the ability to alternate between Tank Mode (where she is mobile and has a shorter range and less powerful damage) and her Siege mode (where she is immobile yet has a longer range and more damage compared to her mobile counterpart). In general, Sgt. Hammer does well against team compositions that lack hard-engages, and as part of teams that can properly protect her, allowing her to freely decimate her foes and safely take down Structures.

Strengths[ | ]

Weaknesses[ | ]

Abilities[ | ]

See Data page for a table of scaled values at key levels.
Siege Mode Icon
D
Siege Mode
Cooldown: 2 seconds

Activate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target.


Type: Physical Damage / Offensive damage modifier
Affects: Enemeis / Self
Targeting: No target (toggle)
Properties: Attack Modifier, Splash
Cast time: 0 + 1.0 seconds
Bonus attack range: 5.5
Splash radius: 2.0

  • Sgt. Hammer cannot use her Abilities while switching into or out of Siege Mode.
  • During Siege Mode, the casts of all Abilities are clamped at maximum range.
  • Siege Mode can be deactivated while Silenced by Stukov's Lurking Arm.
  • Damage bonus from Siege Mode stacks additively with other offensive damage modifiers that can affect Sgt. Hammer's Basic Attack damage.
  • Splash damage penalty stacks multiplicatively with other offensive damage modifiers, including Siege Mode damage bonus, that can affect Sgt. Hammer's Basic Attack damage.
Spider Mines Icon
Q
Spider Mines
50 Mana Cooldown: 14 seconds

Create 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 damage to nearby enemies and Slowing them by 25% for 1.5 seconds.

Siege Mode: Cast range increased by 100%.


Type: Spell Damage / Summon
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect
Cast time: Instant
Range:
- Tank Mode: 5.5
- Siege Mode: 11.0
Area of Effect: Circle
Radius:
- Acquisition: 4.0
- Damage: 1.75

  • Spider Mines will chase and explode on Invulnerable targets, dealing no damage to them.

Spider Mine
Type: Active
Scaling: 4.00% (damage & Health)
Targeting: Automatic
Health: 25
Movement Speed: 6.0
Unit radius: 0.3125
Sight radius: 3.0
Leash radius: -

  • Spider Mines are Unstoppable and immune to Skillshots and AoE.
  • Spider Mines are placed at the same (~1.2) distance from each other regardless of range.
  • Spider Mines last 35 seconds after arming.
Concussive Blast Icon
W
Concussive Blast
80 Mana Cooldown: 12 seconds

Deal 141 damage to enemies in front of Sgt. Hammer and knock them back.

Siege Mode: Radius increased by 50%.


Type: Spell Damage, Crowd Control
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Cast time: Instant
Area of Effect: Radial
Radius:
- Tank Mode: 6.0
- Siege Mode: 9.0
Arc: 45 degrees
Knockback duration: 0.375 seconds
Knockback speed: 14.0
Neosteel Plating Icon
E
Neosteel Plating
60 Mana Cooldown: 16 seconds

Gain 25 Armor for 2 seconds.

Siege Mode: Grants 100% more Armor.


Type: Defensive damage modifier
Affects: Self
Targeting: No target
Properties: Armor
Cast time: Instant

  • Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.
Napalm Strike Icon
R
Napalm Strike
35 Mana Cooldown: 6 seconds

Deals 164 damage on impact, and leaves a napalm area that deals 50 damage per second. Lasts for 4 seconds.


Type: Spell Damage
Scaling: 4.00%
Affects: Enemies
Targeting: Point target
Properties: Area of Effect
Cast time: Instant
Range: 12.0
Area of Effect: Circle
Radius: 2.5
Tickrate: 1.0 per second (x4)
Blunt Force Gun Icon
R
Blunt Force Gun
100 Mana Cooldown: 70 seconds

Fire a missile across the battlefield, dealing 500 damage to non-Structure enemies in its path.


Type: Spell Damage
Scaling: 3.00%
Affects: Non-Structure enemies
Targeting: Point target
Properties: Area of Effect, Channeled cast (stationary)
Cast time: 0.75 + 0 seconds
Range: Global
Hitbox: 4.0 x 4.0
Missile speed: 20
Siege Thrusters Icon
Z
Siege Thrusters
Cooldown: 30 seconds

Increase Movement Speed by 60% for 4 seconds. Thrusters are always active while at the Altar. Activating Thrusters cancels Siege Mode.


  • There is no cast time when using Siege Thrusters to leave Siege Mode.

Talents[ | ]

1
Ambush Icon
Ambush

Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage.

Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.


Type: Offensive damage modifier, Status effect
Scaling: 4.00%
Affects: Self

  • Ambush has a 0.1875 second grace time after leaving Stealth to benefit from the damage bonus.
  • Does not benefit from other sources of Stealth.
  • Damage bonus stacks additively with other offensive damage modifiers that can affect Sgt. Hammer's Basic Attack damage.
Advanced Artillery Icon
Advanced Artillery

Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.


Bonus radius: 0.5
Maelstrom Rounds Icon
Maelstrom Rounds

Cooldown: 80 / 5.0 seconds
Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting Enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds.

Stores up to 3 charges.


Type: Offensive damage modifier
Affects: Self
Targeting: No target
Properties: Attack Modifier
Cast time: Instant

  • Targets hit by the splash of Siege Mode Basic Attacks also trigger the cooldown reduction.
  • Damage bonus stacks additively with other offensive damage modifiers affecting Sgt. Hammer's Basic Attack damage.
4
Barricade Icon
Barricade

Reduce Concussive Blast's cooldown by 4 seconds, its Mana cost by 40, and when cast create an impassable wall in front of Sgt. Hammer for 4 seconds.


Type: Pathing blocker
Affects: All units
Targeting: Point target
Range: 5.0
Width: 5.75 (1
Height: 1.75 (1

  • 1) Wall consists of five circular blocking units with 0.875 radius.
  • Concussive Blast can be reactivated after 1.5 seconds to end the effect early.
Siege Tactics Icon
Siege Tactics

Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds.


Type: Status effect
Affects: Self
Properties: Unstoppable

  • The effect is removed immediately upon leaving Siege Mode.
Regenerative Bio-Steel Icon
Regenerative Bio-Steel

Basic Attacks while in Siege Mode heal for 10% of the damage dealt.


Type: Healing
Scaling: -
Affects: Self

  • Targets hit by the splash of Siege Mode Basic Attacks also trigger the effect.
7
Pulse Detonation Core Icon
Pulse Detonation Core

Spider Mines detonate 3 times over 3 seconds. Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds. Increase this bonus to 2.5 seconds while in Siege Mode.


  • Targets hit by the splash of Siege Mode Basic Attacks also trigger the effects.
Hover Siege Mode Icon
Hover Siege Mode

Sgt. Hammer can move at 50% Movement Speed while in Siege Mode.

Graduating Range Icon
Graduating Range

While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3.

10
Blunt Force Gun Icon
Blunt Force Gun

Cooldown: 70 seconds
Fire a missile across the battlefield, dealing 500 damage to non-Structure enemies in its path.

Napalm Strike Icon
Napalm Strike

Cooldown: 6 seconds
Deals 164 damage on impact, and leaves a napalm area that deals 50 damage per second. Lasts for 4 seconds.

13
Tactical Mine Deployment Icon
Tactical Mine Deployment

Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%.


  • Mines are dropped at 0.5 second intervals, if Sgt. Hammer is moving at the time.
Entrenched Icon
Entrenched

While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%.


Type: Offensive damage modifier
Affects: Ability
Bonus knockback speed: 10.5

  • Damage bonus stacks additively with other offensive damage modifiers that can affect Concussive Blast's damage.
Hyper-Cooling Engines Icon
Hyper-Cooling Engines

While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds.


Properties: Attack Modifier

  • Targets hit by the splash of Siege Mode Basic Attacks also trigger the effect.
16
Mechanical Know-how Icon
Mechanical Know-how

Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds.


Type: Shield, Offensive damage modifier
Scaling: -
Affects: Self
Properties: Attack Modifier

  • Damage bonus stacks additively with other offensive damage modifiers affecting Sgt. Hammer's Basic Attack damage.
Executioner Icon
Executioner

Attacking a Hero who is Slowed, Rooted, or Stunned increases your Basic Attack damage by 30% for 3 seconds.


Type: Offensive damage modifier
Affects: Self
Properties: Attack Modifier

  • Damage bonus stacks additively with other offensive damage modifiers affecting Sgt. Hammer's Basic Attack damage.
Giant Killer Hammer Icon
Giant Killer

Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.


Scaling: -
Affects: Enemy Heroes

  • Only affects the primary target of the attack.
20
Orbital BFG Icon
Orbital BFG

Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits.

Advanced Lava Strike Icon
Advanced Lava Strike

Napalm Strike's range is increased by 75% and its impact does 50% more damage.


Type: Offensive damage modifier
Affects: Ability
Bonus range: 9.0

  • Damage bonus stacks additively with other offensive damage modifiers affecting Napalm Strike's damage.
Shrapnel Mines Icon
Shrapnel Mines

Upon detonating, Spider Mines reduce the Armor of enemy Heroes hit by 10, up to 50, for 4 seconds.


Type: Defensive damage modifier
Affects: Enemy Heroes
Properties: Armor reduction

  • Stacks additively with itself, but not with other negative Armor effects. Other defensive damage modifiers may stack.
Ultra Capacitors Icon
Ultra Capacitors

Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%.

Builds and guides[ | ]

Icy Veins Sgt. Hammer Guide

Sgt. Hammer Community Build Guides @ HeroesFire

Sgt. Hammer Community Build Guides @ Heroes Hearth

Skins[ | ]

Sgt. Hammer Skins
 
Rare Siege Tank Operator
Backstory: Sergeant Bama "the Hammer" Kowalski has served some of the toughest tours around the Koprulu sector. The roar of her siege tank's shock cannon strikes fear right into the heart of the toughest of warriors... including some of her allies.
Sgt. Hammer Siege Tank Operator
Gem625 / Money7,000
Siege Tank Operator
Sgt. Hammer Raider
Free
Raider
Sgt. Hammer Umojan
Free
Umojan
Rare Master
Backstory: With as many kills as she'd racked up on the battlegrounds of the Nexus, Sgt. Hammer deserved her promotion to Master Sergeant... even if she promoted herself.
Sgt. Hammer Master
Gem120 / Shard75
Sgt. Hammer Master Renegade
Gem120 / Shard75
Renegade
Sgt. Hammer Master Moebius
Gem120 / Shard75
Moebius
Epic Sgt. Doomhammer
Backstory: The Iron Demolisher is the pride of the orcish war machine. Sgt. Grimina Doomhammer was given the honor of piloting it in recognition of her years of service in the Arathi Basin battlefield.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of other universes merging into Warcraft skins.
Sgt. Hammer Sgt. Doomhammer
Gem350 / Shard400
Sgt. Hammer Sgt. Doomhammer Fel
Gem350 / Shard400
Fel
Sgt. Hammer Sgt. Doomhammer Shadow
Gem350 / Shard400
Shadow
Epic War World
Backstory: The battle has raged across War World III for years. No one remembers who fired the first shot, but Sgt. Bama the Hammer is fully confident she'll be the one firing the last.
Features: Themed abilities.
Sgt. Hammer War World
Gem350 / Shard400
Sgt. Hammer War World Camo
Gem350 / Shard400
Camo
Sgt. Hammer War World Tech
Gem350 / Shard400
Tech
Sgt. Hammer War World Neon
Gem350 / Shard400
Neon
Sgt. Hammer Event Skins
 
Legendary Big Shot The Scarlet Heist
Backstory: Bama "The Hammer" Kowalski and her crew of heavily armed mobsters take a direct, guns-blazing approach to heists, often bulldozing straight through the wall of the bank vault they intend to rob.
Features: Themed abilities.
Notes: This skin theme is part of a shared theme of The Scarlet Heist.
Sgt. Hammer Big Shot
Gem900 / Shard1,800
Sgt. Hammer Big Shot Untouchable
Gem900 / Shard1,800
Untouchable
Sgt. Hammer Big Shot Hot Shot
Gem900 / Shard1,800
Hot Shot
Sgt. Hammer Big Shot Cabbie
Gem900 / Shard1,800
Cabbie
Sgt. Hammer Big Shot Dragster
Gem900 / Shard1,800
Dragster

Portraits[ | ]

Sgt. Hammer Portraits
 
Carbot Sgt. Hammer Portrait
Carbot Sgt. Hammer
Gem120 / Shard75
Grimina Doomhammer Portrait
Grimina Doomhammer
Gem75 / Shard40
Hammer Time Portrait
Hammer Time

Hitmobile Crew Portrait
The Scarlet Heist Hitmobile Crew
Gem75 / Shard40
Hot Shot Sgt. Hammer Portrait
The Scarlet Heist Hot Shot Sgt. Hammer
Gem75 / Shard40
Rag Doll Hammer Portrait
Toys Rag Doll Hammer
Gem75 / Shard40
Sgt. Hammer Hero Portrait
Sgt. Hammer Hero

Sgt. Hammer Mastery Portrait
Sgt. Hammer Mastery

Sgt. Hammer Mugshot Portrait
The Scarlet Heist Sgt. Hammer Mugshot
Reward
Wind-Up Crucio Portrait
Toys Wind-Up Crucio
Gem75 / Shard40

Sprays[ | ]

Sgt. Hammer Sprays
 
Carbot Sgt. Hammer Spray
Carbot Sgt. Hammer
Gem120 / Shard75
Cartoon Hitmobile Spray
The Scarlet Heist Cartoon Hitmobile
Gem75 / Shard40
Cartoon Hotshot Sgt. Hammer Spray
The Scarlet Heist Cartoon Hotshot Sgt. Hammer
First Mate Hammer Spray
First Mate Hammer
Gem75 / Shard40
Getaway Queen Sgt. Hammer Spray
The Scarlet Heist Getaway Queen Sgt. Hammer
Gem75 / Shard40
Hitmobile Crew Spray
The Scarlet Heist Hitmobile Crew
Gem180 / Shard112
Major Hammer Spray
Major Hammer
Gem75 / Shard40
Old Timey Sgt. Hammer Spray
Old Timey Sgt. Hammer
Gem75 / Shard40
Sgt. Hammer-O'-Lantern Spray
Hallow's End Sgt. Hammer-O'-Lantern
Gem75 / Shard40

Emojis[ | ]

Sgt. Hammer Pack 1 Emoji Sgt. Hammer Pack 1 Sgt. Hammer Happy Sgt. Hammer Pack 2 Emoji Sgt. Hammer Pack 2 Sgt. Hammer Angry
Emoji Name Shortcut Emoji Name Shortcut
Emoji Sgt. Hammer Pack 1 Sgt. Hammer Happy Sgt. Hammer Happy :hammerhappy:
:hamhappy:
Emoji Sgt. Hammer Pack 2 Sgt. Hammer Angry Sgt. Hammer Angry :hammerangry:
:hamangry:
Emoji Sgt. Hammer Pack 1 Sgt. Hammer ROFL Sgt. Hammer ROFL :hammerlol:
:hammerrofl:
:hamlol:
:hamrofl:
Emoji Sgt. Hammer Pack 2 Sgt. Hammer Cool Sgt. Hammer Cool :hammercool:
:hamcool:
Emoji Sgt. Hammer Pack 1 Sgt. Hammer Sad Sgt. Hammer Sad :hammersad:
:hamsad:
Emoji Sgt. Hammer Pack 2 Sgt. Hammer Oops Sgt. Hammer Embarrassed :hammeroops:
:hammerembarrassed:
:hamoops:
:hamembarrassed:
Emoji Sgt. Hammer Pack 1 Sgt. Hammer Silly Sgt. Hammer Silly :hammersilly:
:hamsilly:
Emoji Sgt. Hammer Pack 2 Sgt. Hammer Love Sgt. Hammer in Love :hammerlove:
:hammerinlove:
:hamlove:
:haminlove:
Emoji Sgt. Hammer Pack 1 Sgt. Hammer Meh Sgt. Hammer Speechless :hammermeh:
:hammerspeechless:
:hammeh:
:hamspeechless:
Emoji Sgt. Hammer Pack 2 Sgt. Hammer Surprised Sgt. Hammer Surprised :hammerwow:
:hammersurprised:
:hamwow:
:hamsurprised:

Quotes[ | ]

Main article: Sgt. Hammer/Quotes


Trivia[ | ]

  • Sgt. Hammer represents the siege tank unit from StarCraft (March 1998). After being introduced in Heroes of the Storm, she went on to appear in the Co-op Missions mode of StarCraft II: Legacy of the Void (November 2015) and the StarCraft Field Manual (November 2015).
  • Sgt. Hammer is the first Heroes of the Storm original character to later appear in a canon source in her home universe, and the only StarCraft original character to have done so, having appeared in the StarCraft Field Manual in November 2015. While she, Lt. Morales and Blaze would show up in the Co-op Missions mode, the mode has been declared to be non-canon by Blizzard.[1]
  • Sgt. Hammer is voiced by Courtenay Taylor.[2]
  • She is a replacement for the characters of Horace Warfield and Edmund Duke from previous builds.[3]
  • Hammer's rank of sergeant reflects the rank of siege tank units in the first StarCraft, which were "master sergeants."
  • Hammer's talents "Maelstrom Rounds," "Regenerative Bio-Steel," and "Ultra Capacitors" are names of upgrades for the siege tank in the StarCraft II: Wings of Liberty campaign.
    • Graduating Range originated in Heroes of the Storm, but was later added as an upgrade for the Heavy Siege Tanks of Nova in StarCraft II's Co-op Missions.

Gallery[ | ]

General[ | ]

Abilities[ | ]

Pre-release[ | ]

References[ | ]

  1. 2016-05-13, Reddit Co-op Staff AMA. Reddit, accessed on 2016-05-15
  2. Twitter: Courtenay Taylor
  3. 2013-11-11, Heroes of the Storm: Sixen Interviews Dustin Browder. YouTube, accessed on 2013-12-01

External links[ | ]


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