From Heroes of the Storm Wiki
Jump to: navigation, search
Basic Info
Title Rebellious Wizard
Role Assassin Assassin
Franchise Diablo (franchise) Diablo
Type Ranged
Release Date February 2, 2016
Base Stats
Health 1282
Health Regen 2.66
Energy 500
Speed 4.3984
Attack Speed 1.00
Attack Range 5.5
Attack Damage 66
Stats per level
Max Health 4
Health Regen 4
Ranged Damage 4
Max Energy

Li-Ming, the Rebellious Wizard, is a ranged assassin hero from the Diablo franchise.[1] It’s a generally agreed upon fact of life among the denizens of Sanctuary that wizards and magical mayhem are never far apart. Although she understands people’s concerns, Li-Ming is entirely unapologetic for the destruction in her wake. She delights in unleashing devastating spells on her foes from afar, then teleporting away to frustrate her enemies’ attempts at striking back. Small minds may fear this kind of power, but Li-Ming wields the arcane forces of the universe with confidence and unmatched skill.[2]

Li-Ming is a burst damage mage who can reset her abilities upon getting a takedown.

Background[edit | edit source]

Diablo (franchise) This section concerns content exclusive to Diablo universe.

Li-Ming was born in Xiansai and brought to the Yshari Sanctum by the sorceress Isendra at the age of seven. Archmage Valthek decided to train her personally after he caught her studying forbidden spells. Li-Ming refused to ignore the needs of people around Caldeum, and saved the city of Lut Bahadur from drought by bringing water back. However, the attention of the Mage Clans was focused on Isendra.

Li-Ming discovered Isendra's mangled body shortly after the sorceress was assassinated in the eastern desert. She concluded that Isendra died unnaturally, and confronted Valthek. Even though he tried to stop Li-Ming, she left the Sanctum after besting him in combat. Li-Ming ventured to New Tristram, pursuing a sighting of a fallen star.

Abilities[edit | edit source]

Critical Mass Icon.png
Critical Mass
Getting a Takedown will refresh the cooldown on all of your Abilities.
Magic Missiles Icon.png
Magic Missiles
20 Mana Cooldown: 3 seconds
Fire three missiles toward an area, each dealing 266 (151 + 3% per level) damage to the first enemy hit. These missiles do 50% damage to structures.
Arcane Orb Icon.png
Arcane Orb
40 Mana Cooldown: 8 seconds
Fire an orb that powers up as it travels, dealing 244 (135 + 3% per level) damage to the first enemy hit. The amount of damage dealt is increased the further it travels, up to 732 (405 + 3% per level) damage.
Teleport Icon.png
30 Mana Cooldown: 5 seconds
Teleport a short distance instantly.
Disintegrate Icon.png
80 Mana Cooldown: 30 seconds
Channel a powerful beam, dealing 440 damage over 2.5 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Wave Of Force Icon.png
Wave of Force
80 Mana Cooldown: 20 seconds
Knock away all enemies from an area and deal 425 (168 + 5% per level) damage.

Talents[edit | edit source]

Astral Presence Icon.png
Astral Presence
Your Mana regeneration is increased by 100% while below 25% Mana.
Power Hungry Icon.png
Power Hungry
Regeneration Globes restore 100% more Mana and grant 10% Ability Power for 20 seconds.
Force Armor Icon.png
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor against the next enemy Ability, reducing the damage taken by 50%. Can only gain 1 charge per cast, up to 4 charges maximum.
Aether Walker.png
Aether Walker
If you haven't taken damage in the last 5 seconds, Teleport costs no Mana and its cooldown is decreased by 2 seconds.
Charged Blast Icon.png
Charged Blast
Basic Attacking a target recently hit by a Magic Missile does an extra 191 (91 + 4% per level) damage.
Triumvirate Icon.png
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 50%.
Dominance Icon.png
Takedowns restore 20% of your maximum Health.
Seeker Icon.png
If three Magic Missiles hit the same target, the third one deals an additional 274 (130 + 4% per level) damage.
Zeis Vengeance Icon.png
Zei's Vengeance
Arcane Orb does up to 25% more damage to enemies based on distance. Additionally, it's cooldown is reduced by 2 seconds.
Calamity Icon.png
Teleport does 542 (309 + 3% per level) damage to enemy Heroes near your destination.
Disintegrate Icon.png
Channel a powerful beam, dealing 1168 (462 + 5% per level) damage over 2.5 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Wave Of Force Icon.png
Wave of Force
Knock away all enemies from an area and deal 425 (168 + 5% per level) damage.
Cannoneer Icon.png
When you use an Ability, increase your next Basic Attack by 75% and cause it to deal Ability damage. Stacks up to 3 times.
Glass Cannon Icon.png
Glass Cannon
Increases your Ability Power by 15%, but decreases your maximum Health by 15%.
Illusionist Icon.png
Increases Teleport range by 50%, and if you lose more than 20% of your Health at once, its cooldown is instantly refreshed. This cannot happen more than once every 4 seconds.
Fireflies Icon.png
Drastically increases Magic Missiles speed. Its cooldown is reduced by 1 second and its Mana cost is reduced by 5.
Mirrorball Icon.png
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
Arcane Orbit Icon.png
Arcane Orbit
Arcane Orb travels 25% farther, doing up to 25% more damage.
Diamond Skin Icon.png
Diamond Skin
When you Teleport, gain 20% of your maximum Health as a Shield for 4 seconds.
Temporal Flux Icon.png
Temporal Flux
Disintegrate gradually slows enemies caught in its beam, to a maximum of 60%.
Repulsion Icon.png
Increases Wave of Force knockback distance by 150% and increases its cast range by 100%.
Tal Rashas Elements.png
Tal Rasha's Elements
Using abilities grants 5% Ability Power, up to a maximum of 20%. This bonus is reset when the same ability is used within a chain.
Archon Pure Power Icon.png
Archon: Pure Power
Activate to enter Archon form, allowing you to repeatedly use Disintegrate, but be unable to cast other Abilities.

Skins[edit | edit source]

Li-Ming, Rebellious Wizard
The derogatory moniker "wizard" is often given to mages with rebellious attitudes or an obsession with power. Li-Ming displays a little of both and she's hardly ashamed of it. After all, who are they to judge a wielder of limitless arcane magic?
Default Crimson Verdani
Li-Ming Rebellious Wizard.jpg
750gems / 10,000gold
Li-Ming Rebellious Wizard Crimson.jpg
Li-Ming Rebellious Wizard Veradani.jpg
Li-Ming Rebellious Wizard Indigo.jpg
Shard.png 100
Rare Archon
Once, only wizards who had spent countless hours braving the inferno were able to attain the fabled archon armor. Those who adorned it were both respected and feared. Then came transmog...
Default Lovely Shadow
Li-Ming Master 1.jpg
Shard.png 100
Li-Ming Master 2.jpg
Shard.png 100
Li-Ming Master 3.jpg
Shard.png 100
Epic Star Princess
For eons, Earth has been protected by the magical Star Princesses. Together, they stand against the evil Eternal Empire and its Space Lords in the name of love and friendship.
Epic Skin Features: Themed Abilities. Magic Missiles and Arcane Orbs are shaped like stars. Teleport, Disintegrate, Wave of Force, and Hearthstone also create stars when used.
Note: This skin theme is part of a shared theme of Eternal Empire skins.
Default Thunder Magical
Li-Ming Star Princess 1.jpg
Shard.png 400
Li-Ming Star Princess 2.jpg
Shard.png 400
Li-Ming Star Princess 3.jpg
Shard.png 400
Li-Ming Dark Star Princess.jpg
Epic Striker
Li-Ming is an avid student of magic, but it was her skills on the court that scored her a scholarship at the Yshari Sanctum. As team captain, she intends to lead the Vizjerei Fireflies to victory.
Epic Skin Features: Themed abilities. All her spells launch volleyballs, and she plays with a ball when hearthing.
Note: This skin theme is part of a shared theme of sports skins.
Default Scarlet Canary
Li-Ming Striker 1.jpg
Shard.png 400
Li-Ming Striker 2.jpg
Shard.png 400
Li-Ming Striker 3.jpg
Shard.png 400
Epic Lunar
To Li-Ming, the Lunar Festival of the Nexus was not so dissimilar from those of her homeland, Xiansai. Donning her favored finery, she joined in celebration with a nostalgic joy.
Epic Skin Features: Themed abilities. All of her abilities make firework noises. Magic Missiles are red envelopes. Arcane Orb explodes into coins. Teleport leaves behind a small firework explosion. Disintegrate also launches red envelopes in addition to its beam.
Note: This skin theme is part of a shared theme of holiday skins.
Default Jade Amber
Li-Ming Lunar 1.jpg
(not available)
Li-Ming Lunar 2.jpg
(not available)
Li-Ming Lunar 3.jpg
(not available)
Epic Star Queen
All seemed lost as the star princesses fell one after the other. But Li-Ming's refusal to give up hope awakened a new power inside her, transforming her into the legendary Star Queen.
Epic Skin Features: Themed abilities.
Default Neo Eternal
Li-Ming Star Queen 1.jpg
Shard.png 400
Li-Ming Star Queen 2.jpg
Shard.png 400
Li-Ming Star Queen 3.jpg
Shard.png 400
Epic Tal Rasha
Few sorcerers are as famed as Tal Rasha, who sacrificed himself to imprison Baal during the Sin War. Those wizards who don his armor do so with the intent to live up to his legend.
Default Crimson Cobalt
Li-Ming Tal Rasha.jpg
Shard.png 100
Li-Ming Tal Rasha Crimson.jpg
Shard.png 100
Li-Ming Tal Rasha Cobalt.jpg
Shard.png 100

Trivia[edit | edit source]

  • Li-Ming represents the wizard class from Diablo III (2012).
  • Li-Ming is the protagonist of the short story Firefly.[3]
  • Li-Ming is voiced by Grey DeLisle.
  • Her Star Princess skin seems to be a reference to both western female superheroes (with an appearance close to that of She-Ra) and Japanese magical girls (indicated in the description).
  • The second tint of Li-Ming's Star Princess skin may reference Sailor Jupiter from the Sailor Moon series.
  • The first tint of Li-Ming's Striker skin may reference the Chinese Olympic team's uniforms, while the second and third reference those of the United States and Brazil, respectively.
  • The fourth tint of Li-Ming's default palatte resembles the the Mariner's Dye pigment from Diablo III.
  • All three tints of Li-Ming's Lunar palatte resemble - respectively - the Inferno Dye, Forester's Dye, and Autumn Dye pigments from Diablo III.
  • Li-Ming is the the fourth spellcaster hero in the game, the first six being Jaina Proudmoore, Nazeebo, Kael'thas Sunstrider, Chromie, Medivh, and Gul'dan.
  • One of Li-Ming's quotes references the running joke about Darkness.
  • Li-Ming isn't sure how her mentor Isendra (the sorceress from Diablo II) was able to teleport so often and without a cooldown.
  • Li-Ming is the only hero who calls out her own kill streaks.
  • Li-Ming is 19 years old.
    • She is the same age as D.Va.
  • Li-Ming is the only hero with a max Damage scale of the official Heroes of the Storm website.

Gallery[edit | edit source]

General[edit | edit source]

Abilities[edit | edit source]

Gameplay[edit | edit source]

Videos[edit | edit source]

References[edit | edit source]

External links[edit | edit source]