Kharazim

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Kharazim
MonkArt.jpg
Basic Info
Title Veradani Monk
Role Support Support
Franchise Diablo (franchise) Diablo
Type Melee
Release Date August 18, 2015
Base Stats
Health 2028
Health Regen 4.21
Energy 500
Energy Regen 3
Speed 4.3984
Attack Speed 2
Attack Range 1.8
Attack Damage 66
Stats per level
Max Health 4
Health Regen 4
Ranged Damage 0
Splash Damage 0
Max Energy 0
Energy Regen 0

Kharazim, the Veradani Monk, is a melee support hero from the Diablo universe.[1][2][3] To the monks of Ivgorod, the gods are in all things, and their divine will is proclaimed by the Patriarchs. With unshakable faith, Kharazim carries forth the decrees of the thousand and one gods to the ends of Sanctuary and the realms beyond.

Kharazim is a versatile support that can be either a healer or a fighter depending where the need is greatest.[4] He can select Transcendence to heal allies through melee combat, Iron Fists to gain bonus attack damage, or Insight to restore mana and find a balance between both offensive and defensive roles.

Background[edit | edit source]

Diablo (franchise) This section concerns content exclusive to Diablo universe.

In the monasteries of Ivgorod, there are champions whose skill knows no equal, who hone their bodies and minds to perfection: The monks of the Sahptev faith. Servants to the 1001 gods, these holy warriors are pure in spirit as well as body, and capable of supporting any allies they may find in their mission to carry out the will of the Patriarchs.[5]

With unshakable faith, Kharazim followed the decree of the Patriarchs and set out to discover the heavenly fire that had fallen upon on the town of New Tristram.[6]

Abilities[edit | edit source]

Iron Fists Icon.png
Iron Fists
Every 3rd Basic Attack deals 125% bonus damage and gives 30% increased Move Speed for 2 seconds.
Radiant Dash Icon.png
Q
Radiant Dash
30 Mana Cooldown: 12 seconds
Jump to an ally or enemy. Enemies are immediately hit with a Basic Attack.
Breath of Heaven Icon.png
W
Breath of Heaven
60 Mana Cooldown: 8 seconds
Heal nearby Heroes for 611 (290 + 4% per level) and give them 10% Movement Speed for 3 seconds.
Deadly Reach Icon.png
E
Deadly Reach
50 Mana Cooldown: 10 seconds
Your next Basic Attack increases your Attack Speed and Attack Range by 100% for 2 seconds.
Seven-Sided Strike Icon.png
R
Seven-Sided Strike
77 Mana Cooldown: 50 seconds
Become Invulnerable and strike 7 times over 1.81 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
Divine Palm Icon.png
R
Divine Palm
50 Mana Cooldown: 60 seconds
Protect an allied Hero from death, causing them to be healed for 2501 (1187 + 4% per level) if they take fatal damage in the next 3 seconds.

Talents[edit | edit source]

1
Transcendence Icon.png
Transcendence
Every 3rd Basic Attack heals the lowest nearby allied Hero for 160 (76 + 4% per level).
Iron Fists Icon.png
Iron Fists
Every 3rd Basic Attack deals 125% bonus damage and gives 30% increased Move Speed for 2 seconds.
Insight Icon.png
Insight
Quest: Every 3rd Basic Attack restores 31 (15 + 4% per level) Mana and grants a stack of Insight. Reward: Once you have 100 stacks of Insight, every 3rd attack also reduces the cooldown of all your Basic Abilities by 1 second.
4
Spirit Ally Icon.png
Spirit Ally
Cooldown: 45 seconds
Place a Spirit Ally that heals allies in a large area around it for 2% of their maximum Health every second. Has 316 (150 + 4% per level) Health and lasts 10 seconds. You can Radiant Dash to Spirit Allies.
Earth Ally Icon.png
Earth Ally
Cooldown: 30 seconds
Place an Earth Ally that reduces Heroic Basic Attack damage nearby allied Heroes receive by 50%. Has 843 (400 + 4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to Earth Allies.
Air Ally Icon.png
Air Ally
Cooldown: 20 seconds
Place an Air Ally that grants vision of a large area around it. Has 158 (75 + 4% per level) Health, lasts 40 seconds, and stores up to 2 charges. Kharazim can Radiant Dash to Air Allies.
7
Blinding Speed Icon.png
Blinding Speed
Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
Heavenly Zeal Icon.png
Heavenly Zeal
Increases Breath of Heaven's Movement Speed bonus from 10% to 25%.
Blazing Fists Icon.png
Blazing Fists
Every 3rd Basic Attack reduces the cooldown of Deadly Reach by 0.75 seconds.
10
Divine Palm Icon.png
Divine Palm
Protect an allied Hero from death, causing them to be healed for 2501 (1187 + 4% per level) if they take fatal damage in the next 3 seconds.
Seven-Sided Strike Icon.png
Seven-Sided Strike
Become Invulnerable and strike 7 times over 1.81 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
13
Quicksilver Icon.png
Quicksilver
Radiant Dashing to an ally gives you and the target 30% bonus Movement Speed for 3 seconds.
Fists of Fury Icon.png
Fists of Fury
Increases Deadly Reach's duration by 100%.
Spell Shield Icon.png
Spell Shield
Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.Can be toggled to allow or prevent this talent from triggering.
Sixth Sense (Kharazim) Icon.png
Sixth Sense
While stunned or rooted, Block all Basic Attacks, reducing their damage by 75% for 4 seconds.
16
Cleansing Touch Icon.png
Cleansing Touch
Radiant Dashing to an ally makes them Unstoppable for 1 second.
Way of the Hundred Fists Icon.png
Way of the Hundred Fists
Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 50% damage each.
Echo of Heaven Icon.png
Echo of Heaven
Breath of Heaven heals 75% of its normal amount, but heals a second time 3 seconds later.
Dash of Light Icon.png
Dash of Light
Radiant Dashing to an ally increases the healing they receive from Breath of Heaven by 50% for 3 seconds.
20
Peaceful Repose Icon.png
Peaceful Repose
Divine Palm's cooldown is set to 5 seconds if the Hero does not die.
Transgression Icon.png
Transgression
Seven-Sided Strike hits 4 additional times.
Storm Shield Icon.png
Storm Shield
Cooldown: 45 seconds
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Epiphany Icon.png
Epiphany
Cooldown: 60 seconds
Activate to restore 32.81% of your maximum Mana and refill 2 charges of Radiant Dash.

Skins[edit | edit source]

  • Veradani Monk
    • Backstory: To the monks of Ivgorod, the gods are in all things, and their divine will is proclaimed by the Patriarchs. With unshakable faith, Kharazim carries forth the decrees of the thousand and one gods to the ends of Sanctuary and the realms beyond.
    • Price: 7,000g / $8.49 / 8.49
  • Master Master
    • Backstory: To the Veradani, the distinction between armor and weaponry is open to interpretation. What can provide defense, can provide offense, if the application is right.
    • Price: 10,000g (requires Hero Level 10)
  • Rare Jade Dragon
    • Backstory: Wielding Shi'ron's Sacred Flames is an honor given only to the Grandmaster of the Jade Dragon order. In martial combat, Kharazim has no equal--even among the Onyx Empire's Terrorguard.
    • Price: $7.49 / 7.49€
  • Epic Bronze Tiger
    • Backstory: For centuries, the Order of the Bronze Tiger has trained its disciples for the return of the Scorpid Swarm. Now, at long last, the time has come to put their skills to the test.
    • Price: $9.99 / 9.99€
    • Skin Features: Themed abilities.

Trivia[edit | edit source]

  • Kharazim represents the monk class from Diablo III (2012).
  • Kharazim is voiced by Jamieson Price.
  • Kharazim was previewed at Gamescom 2015.[2][3]
  • The third tint of Kharazim's default skin references Aang from Avatar: The Last Airbender, a monk with a blue, arrow-shaped tattoo on his head.
  • The second tint of Kharazim's Jade Dragon skin references Aang's predecessor, Roku. He wore red and black clothing with a fire motif, and had a white beard and topknot.
  • The third tint of Kharazim's Jade Dragon skin references Goku from Dragon Ball, a martial artist known for wearing orange and blue (and, as a Super Saiyan, having bright yellow hair).
  • One of Kharazim's gag quotes references Sheng Long, a character hoax related to Capcom's Street Fighter series.
  • Kharazim was the first Diablo support hero.

Balance changelog[edit | edit source]

  • March 9th, 2016 (16.4.4)
-Breath of Heaven (W)
  >Heal amount increased from 250 (+4% per level) to 280 (+4% per level)
  >Echo of Heaven (Talent)
     Second wave Heal amount decreased from 50% to 35%
  • November 17th, 2015
 -Insight (Trait)
   Mana regeneration granted on every third hit increased from 12 (+0.21 per level) to 14 (+0.36 per level)
 -Iron Fists (Trait)
   Damage bonus granted on every third hit increased from 100% to 125%

Gallery[edit | edit source]

Videos[edit | edit source]

References[edit | edit source]

External links[edit | edit source]