Zeratul | |
---|---|
"I serve." | |
Basic Info | |
Title | Dark Prelate |
Role | Melee Assassin |
Difficulty | Hard |
Franchise | StarCraft |
Price | 750 / 10,000 |
Release Date | March 13, 2014 |
Base Stats | |
Attack Type | Melee |
Health | 1622 |
Health Regen | 3.379 |
Resource | 500 Mana |
Unit Radius | 0.75 |
Attack Speed | 1.11 |
Attack Range | 1.5 |
Attack Damage | 126 |
Data Page |
Zeratul, the Dark Prelate, is a Melee Assassin Hero from the StarCraft universe.[1] The enigmatic Dark Templar faithfully serves the Xel'Naga. While he expertly wields the powers of the Void, it is his wisdom that earns him the respect of the Koprulu sector's greatest leaders - despite his penchant for dramatic entrances.
Zeratul is a stealthed Assassin who can dart around his enemies.
History[ | ]
Zeratul is a Dark Templar, a renowned psionic warrior and assassin whose forbears were exiled from the protoss homeworld of Aiur over a thousand years ago. The dark templar refused to submerge themselves in the communal protoss mind link, the Khala, preferring instead to strive as individuals. Zeratul holds the rank of prelate and is probably best known for his role in ensuring the survival of the protoss since the zerg threat first became apparent.
It was Zeratul who overcame the prejudices of Executor Tassadar when they met on Char and thus began to heal the rift between the Aiur protoss and the dark templar. It was Zeratul who was the first to slay a zerg cerebrate although the cerebrates had been thought immortal. Most of all it was Zeratul who returned to Aiur with Tassadar and set into motion the events that would rejoin the sundered halves of the protoss race and overthrow the oppressive rulership of the Conclave.
Zeratul went on to fight alongside Tassadar to bring about the destruction of the zerg Overmind during the invasion of Aiur, and then helped the protoss evacuate the planet as it continued to be overrun by the zerg. When the Swarm followed the refugees to the dark templar world of Shakuras, Zeratul helped recover the Khalis and Uraj crystals, which allowed the protoss to activate the xel’naga temple there and wipe out the invaders. Later, when the dark archon Ulrezaj threatened to destroy the Aiur protoss “violating” Shakuras, Zeratul was instrumental in thwarting Ulrezaj’s schemes.
But Zeratul also carries many terrible burdens. In the act of slaying the cerebrate Zasz, Zeratul became temporarily linked with the Overmind. Zeratul came to know much about the Overmind’s plans, but the zerg leader gleaned the location of Aiur itself from Zeratul’s mind, and so the seeds of the planet’s devastation were sown. Furthermore, Zeratul has a long and bitter history with the Queen of Blades, having been manipulated and betrayed by her more than once as she destroyed the remaining zerg cerebrates in order to secure her control over the Swarm after the Overmind’s death.
As part of her schemes, the Queen of Blades took control of the beloved protoss matriarch Raszagal. Zeratul later rescued the matriarch, but he found her to be irrevocably corrupted. Sorrowfully he took the matriarch’s life to spare her from continuing as the plaything of the Queen of Blades. With her mind freed by the deathblow, Raszagal thanked him and named him as leader of the dark templar. Such an honor Zeratul felt unfit to take, his soul too scarred by his experiences.
For the moment he focused on a more immediate concern: contacting any other nearby protoss who had survived the Queen of Blades’ treachery. Tracking protoss power signatures to an obscure moon, he hoped to reunite with his comrades and return to Shakuras with them in order to plan for the future. Instead of comrades, however, he found a former agent of the Queen of Blades – the enigmatic Samir Duran – engaged in breeding protoss/zerg hybrid creatures. Although Zeratul destroyed the facility, Duran claimed that it was merely one of many. Duran also revealed that he had been known by many names over the millennia and that he was not serving the Queen of Blades, but rather a “far greater power.” Deeply troubled by what he had seen, Zeratul went into self-imposed exile with only a handful of followers at his side. He continued to seek answers for what manner of being Duran truly was, and what dark future he was working toward. Initially distraught with his lack of progress, the urging of a terran archeologist Jake Ramsey and the protoss preserver Zamara pushed him toward uncovering the truth.
Through his quest, Zeratul uncovered a xel'naga prophecy, commands brought through time and space to help in a coming war against a fallen xel'naga named Amon. At the site of the dead Overmind, Zeratul received a vision from a xel'naga in the guise of the spirit that appeared as Tassadar, which required the survival of the one he hated most: Sarah Kerrigan. Abhorred, but knowing the universe was at stake, Zeratul delivered his knowledge of the prophecy to his old terran comrade Jim Raynor, pleading with him not to kill her for the sake of the universe. Such an act saved Kerrigan when Raynor purified her of her infestation, and Zeratul would later guide her to the zerg's birthworld of Zerus, seeing to turn her into primal zerg to give her the power she needed to face Amon without the taint of a race manipulated by him. With her guided, Zeratul then sought to find how the protoss fit into the grand scheme.
Zeratul sought answers from Duran's old terran bases (as he had been banished to the Void by Kerrigan), and with the aid of Praetor Talis, rescued protoss prisoners who were able to point them to the temple Amon was resurrected at. Zeratul and Talis attacked the planet and infiltrated the temple, where the Tassadar spirit again spoke to Zeratul, telling him that the Keystone, the relic the purified Kerrigan of her infestation, would usher them unto hope. Zeratul escaped the temple, though Talis gave her life in the process, and delivered the message to Artanis, though too late: Artanis had begun the reclamation of their homeworld of Aiur. However, the attack went awry as Amon's protoss/zerg hybrid were found to be commanding the feral zerg the infested the planet. Artanis then took Zeratul's warnings seriously, and prepared to fight the Keystone, when Amon siezed control of all protoss bound to the mind link of the Khala. Zeratul fought to sever Artanis from Amon's control, and after a clash of blades Zeratul successfully severd Artanis's nerve cord, but not before an Amon-posessed Artanis struck a killing blow on Zeratul. In his dying moments, Zeratul entrusted Artanis with the fight against Amon, a fight Artanis would win. The protoss would drive Amon back into the Void, and years later, a joint force would slay him once and for all. Zeratul's hunt for the truth would avert the end of creation, and put an end to the schemes of a mad god.
Artanis placed the Zeratul's warp blade on a lone grave on their reclaimed homeworld of Aiur, promising to create the united protoss civilization they had envisioned.
Gameplay[ | ]
Zeratul is an Melee Assassin that uses mobility and strength, along with the element of surprise, to confuse his enemies by quickly teleporting in and out of battle while dishing high damage. He is able to deal massive amounts of burst damage to high-priority backline Heroes unpunished, or temporarily remove them from the fight. Stealth also allows Zeratul to flank enemy Heroes and attack the backline directly, rather than first having to go through the frontline.
Strengths[ | ]
- High burst damage
- Stealthed when out of combat
- Dependable melee waveclear
- Excellent ganker
- Very mobile
Weaknesses[ | ]
- Low base Health
- High skill cap
- Limited sustained damage potential
Abilities[ | ]
- See Data Page for a table of scaled values at key levels.
Talents[ | ]
Increases the radius of Cleave by 33%.
❢ Quest: Gather Regeneration Globes to lower the Mana cost of Blink by 3.
❢ Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1.5 seconds.
Reduce the cooldown of Permanent Cloak by 1 second. Gain 30% Movement Speed while Stealthed.
Cleave deals an additional 40% damage over 3 seconds.
- Rending Cleave benefits from all of Zeratul's talents affecting Cleave.
- Rending Cleave has independent base damage values, causing the given percentage to stack multiplicatively with offensive damage modifiers.
Dealing damage to enemy Heroes increases all damage dealt by 6% for 3 seconds, stacking up to 30%.
- Psionic Strength gains a stack after an enemy Hero has been damaged and therefore only affects subsequent instances of damage.
- Stacks additively with itself and other damage modifiers affecting Zeratul's damage output.
Cooldown: 30 seconds
Activate to gain 40% bonus Attack Speed for 5 seconds.
Passive: Gain 20% Attack Speed.
- Active and passive bonuses stack additively with each other as well as other effects affecting Zeratul's Attack Speed.
After 1.25 seconds, reactivate Blink to return to the point where it was cast from, within 4 seconds.
Singularity Spike takes 50% longer to explode. It can be reactivated to teleport to the target, granting 30% increased Move Speed for 3 seconds.
Vorpal Blade gains a 2nd charge. Teleporting with Vorpal Blade or entering Permanent Cloak causes Zeratul's next Basic Attack to deal 50% increased damage.
- Stacks additively with other offensive damage modifiers that can affect Zeratul's Basic Attack damage.
Cooldown: 20 seconds
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.
Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Cooldown: 100 seconds
Slows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.
Zeratul gains a Shield equal to 20% of his Maximum Health over 3 seconds while under Permanent Cloak.
Basic Attacks heal for 35% of the damage dealt.
Every 30 seconds, gain 50 Spell Armor against the next Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%.
Can be toggled to allow or prevent this talent from triggering automatically.
- Does not stack with other positive Spell Armor effects. Other defensive damage modifiers may stack.
Every third consecutive Basic Attack against the same target deals 125% bonus damage.
- Stacks additively with other damage modifiers that can affect Zeratul's Basic Attack damage.
If Cleave hits more than one enemy Hero, it deals 40% increased damage and its cooldown is reduced by 3 seconds.
- Also affects damage over time from Rending Cleave.
- Stacks additively with other damage modifiers that can affect Cleave's damage output.
Deal 25% increased damage to enemies while they are marked or Slowed by Singularity Spike.
- Removing the Slow effect from the target after Singularity Spike has exploded also removes the damage bonus.
- Stacks additively with other offensive damage modifiers affecting Zeratul's damage output.
Might of the Nerazim resets the cooldown of all Basic Abilities.
Singularity Spike no longer costs Mana. Basic Attacks against enemies reduce its cooldown by 1.25 seconds, doubled against Heroes.
Reduce the cooldown of Vorpal Blade by 10 seconds. Casting Vorpal Blade grants Zeratul a Shield that absorbs 260 damage over 3 seconds.
- Does not stack with itself. Subsequent applications refresh the Shield amount and duration.
Heal for 60% of Spell Damage dealt to Heroes.
Builds and guides[ | ]
Zeratul Community Build Guides @ HeroesFire
Zeratul Community Build Guides @ Heroes Hearth
Skins[ | ]
Zeratul Skins | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Backstory: The enigmatic Dark Templar Zeratul faithfully serves the Xel'Naga. While he expertly wields the powers of the Void, it is his wisdom that earns him the respect of the Koprulu sector's greatest leaders - despite his penchant for dramatic entrances. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
750 / 10,000 Dark Prelate |
Free Crimson |
Free Jungle | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: Upon selection, each Dark Prelate is presented with a unique armor reflecting their beliefs and personality. Zeratul rarely dons the Shadow's Embrace, as he prefers less formal attire. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
120 / 75 |
120 / 75 Onyx |
120 / 75 Vengeful | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: In his final moments, Zeratul made the ultimate sacrifice to defeat the Overmind and secure victory over the zerg. Inspired by his example, the Templar and Dark Templar are united once more. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of alternative history skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
120 / 75 |
120 / 75 Ara | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: Despite Judicator Raszagal's warning that only heresy comes from contact with the Dark Ones, Praetor Zeratul believes that the young Prelate "Tassadar" may be the key to Aiur's salvation. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of alternative history skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
120 / 75 |
120 / 75 Solarite |
120 / 75 Pearl | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: After failing to protect his lord from the Lenassa clan, Zeratul severed his nerve cords and his connection to his home. Now he wanders, searching for a way to atone for his sins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Themed abilities. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of StarCraft alternative shared history skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
350 / 400 |
350 / 400 Teal |
350 / 400 Night | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: The deserts of Aranoch are inhospitable in the best of times. After Mephisto bound the demonic spirit to the corpse of the Assassin-Prince Zeratul, things have grown considerably worse. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of other universes merging into Diablo skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
160 / 100 |
160 / 100 Ancient |
160 / 100 Hallow |
160 / 100 Noxious |
160 / 100 Golden | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
240 / 150 Spectral | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backstory: The Zer'atai clan of Dark Templar are renowned hunters. For nearly a millennium, they have wandered Shakuras, fashioning intricate armors from the very bones of their prey. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features: Themed abilities. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes: This skin theme is part of a shared theme of alternative history skins. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
350 / 400 |
350 / 400 Tal'darim |
350 / 400 Exiled |
Portraits[ | ]
Zeratul Portraits | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Angery Zergatul |
Carbot Zeratul |
Model ZR4-2L Insignia |
Remastered Zeratul |
Zeratul Hero |
Zeratul Icon |
Zeratul Mastery |
Sprays[ | ]
Zeratul Sprays | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Carbot Zeratul |
Emoji Zeratul |
Model ZR4-2L Insignia |
Zeratul Icon |
Zeratul Pixel |
Emojis[ | ]
Quotes[ | ]
Trivia[ | ]
- Zeratul first appeared in StarCraft (March 1998).
- Zeratul is voiced by Jack Ritschel in StarCraft, and by Fred Tatasciore in StarCraft II and Heroes of the Storm.
- Zeratul's Crimson tint is similar to his cinematic appearance and eye color in the first StarCraft.
- Zeratul is the first protoss Melee Assassin hero, the second being Alarak.
- Zeratul appeared in early builds of the game. His abilities allowed him to move quickly and confuse the enemy. He benefited from dexterity items.[2]
- Permanent Cloak is the ability all dark templar in StarCraft and StarCraft II share, though in StarCraft they can attack without revealing themselves.
- Cleave was first used by Zeratul in Heroes of the Storm, but a similar ability "Shadow Strike" was given to Zeratul in Legacy of the Void.
- Zeratul's Blink ability comes from his kit in Wings of Liberty and Legacy of the Void.
- Void Prison served as a basic ability for Zeratul in Wings of Liberty, but functioned as a single target lockdown.
- Zeratul's Level 1 talent "Shadow Hunter" is a common name for the dark templar, and the name both a StarCraft mission and a novel.
- The Level 13 talent Shroud of Adun is a reference to the fact that it was the protoss hero Adun that taught Zeratul's people how to shroud themselves in shadows.
- The Level 16 talent Master Warp-Blade references Zeratul's weapon, a Mastercraft Warp Blade.
- The Level 20 talent Gift of the Xel'Naga references the fact Zeratul's people, the Nerazim, venerate the race that uplifted their people, the xel'naga, as gods. Much Nerazim technology is derived from relics left behind by the xel'naga, while Zeratul spends much of StarCraft II hunting a xel'naga prophecy.
Gallery[ | ]
General[ | ]
Concept art[ | ]
Zeratul in Blizzard DOTA
The Blizzard DOTA models of Zeratul and various other heroes
Abilities[ | ]
References[ | ]
- ↑ 2013-11-09, Heroes Skin Showcase - Heroes of the Storm - Blizzcon 2013. YouTube, accessed on 2013-11-19
- ↑ StarCraft Legacy staff. 2010-10-22. BlizzCon 2010 StarCraft II Custom Maps and Editor Panel. StarCraft Legacy. Accessed 2010-10-23.
External links[ | ]
- Zeratul - Heroes of the Storm
- Zeratul - StarCraft II
- Zeratul - StarCraft Wiki
- Zeratul Balance Changelog - Heroes Patch Notes
- Zeratul Sound Files - Sounds of the Storm
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Bruisers | Artanis • Chen • Deathwing • Dehaka • D.Va • Gazlowe • Hogger • Imperius • Leoric • Malthael • Ragnaros • Rexxar • Sonya • Thrall • Varian • Xul • Yrel | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Healers | Alexstrasza • Ana • Anduin • Auriel • Brightwing • Deckard • Kharazim • Li Li • Lt. Morales • Lúcio • Malfurion • Rehgar • Stukov • Uther • Tyrande • Whitemane | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Melee Assassins | Alarak • The Butcher • Illidan • Kerrigan • Maiev • Murky • Qhira • Samuro • Valeera • Zeratul | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ranged Assassins | Azmodan • Cassia • Chromie • Falstad • Fenix • Gall • Genji • Greymane • Gul'dan • Hanzo • Jaina • Junkrat • Kael'thas • Kel'Thuzad • Li-Ming • Lunara • Mephisto • Nazeebo • Nova • Orphea • Probius • Raynor • Sgt. Hammer • Sylvanas • Tassadar • Tracer • Tychus • Valla • Zagara • Zul'jin | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Support | Abathur • The Lost Vikings • Medivh • Zarya | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tanks | Anub'arak • Arthas • Blaze • Cho • Diablo • E.T.C. • Garrosh • Johanna • Mal'Ganis • Mei • Muradin • Stitches • Tyrael | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Unknown | Mekkatorque |